Use faster method for calculating distances.

fix cmakelist
This commit is contained in:
Daniel Patterson
2018-04-19 16:27:11 -07:00
committed by Patrick Niklaus
parent 6843eb1479
commit a6cf2eee7e
37 changed files with 4016 additions and 2 deletions
@@ -415,7 +415,7 @@ template <typename FacadeT> EdgeDistance computeEdgeDistance(const FacadeT &faca
auto geometry_range = facade.GetUncompressedForwardGeometry(geometry_index.id);
for (auto current = geometry_range.begin(); current < geometry_range.end() - 1; ++current)
{
total_distance += util::coordinate_calculation::haversineDistance(
total_distance += util::coordinate_calculation::fccApproximateDistance(
facade.GetCoordinateOfNode(*current), facade.GetCoordinateOfNode(*std::next(current)));
}