Use nested namespace

It's a mechanical change to modernize the code base
This commit is contained in:
Dennis Luxen
2022-12-11 10:10:26 +01:00
parent 152a52bc1a
commit a4aa153ba4
456 changed files with 469 additions and 2474 deletions
@@ -9,11 +9,7 @@
#include "util/exception.hpp"
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
InternalManyRoutesResult alternativePathSearch(SearchEngineData<ch::Algorithm> &search_engine_data,
@@ -26,8 +22,6 @@ InternalManyRoutesResult alternativePathSearch(SearchEngineData<mld::Algorithm>
const PhantomEndpointCandidates &endpoint_candidates,
unsigned number_of_alternatives);
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif
@@ -8,11 +8,7 @@
#include "util/typedefs.hpp"
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
/// This is a stripped down version of the general shortest path algorithm.
@@ -26,8 +22,6 @@ InternalRouteResult directShortestPathSearch(SearchEngineData<Algorithm> &engine
const DataFacade<Algorithm> &facade,
const PhantomEndpointCandidates &endpoint_candidates);
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif /* DIRECT_SHORTEST_PATH_HPP */
@@ -9,11 +9,7 @@
#include <vector>
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
namespace
{
@@ -99,8 +95,6 @@ manyToManySearch(SearchEngineData<Algorithm> &engine_working_data,
const std::vector<std::size_t> &target_indices,
const bool calculate_distance);
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif
@@ -8,11 +8,7 @@
#include <vector>
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
using CandidateList = std::vector<PhantomNodeWithDistance>;
@@ -31,8 +27,6 @@ SubMatchingList mapMatching(SearchEngineData<Algorithm> &engine_working_data,
const std::vector<boost::optional<double>> &trace_gps_precision,
const bool allow_splitting);
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif /* MAP_MATCHING_HPP */
@@ -27,12 +27,7 @@
#include <utility>
#include <vector>
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
namespace details
@@ -421,8 +416,6 @@ template <typename FacadeT> EdgeDistance computeEdgeDistance(const FacadeT &faca
return total_distance;
}
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif // OSRM_ENGINE_ROUTING_BASE_HPP
@@ -10,15 +10,7 @@
#include <boost/assert.hpp>
namespace osrm
{
namespace engine
{
namespace routing_algorithms
{
namespace ch
namespace osrm::engine::routing_algorithms::ch
{
// Stalling
@@ -522,9 +514,6 @@ std::tuple<EdgeMetric, EdgeDistance> getLoopMetric(const DataFacade<Algorithm> &
}
return std::make_tuple(loop_metric, loop_distance);
}
} // namespace ch
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif // OSRM_ENGINE_ROUTING_BASE_CH_HPP
@@ -16,13 +16,7 @@
#include <tuple>
#include <vector>
namespace osrm
{
namespace engine
{
namespace routing_algorithms
{
namespace mld
namespace osrm::engine::routing_algorithms::mld
{
namespace
@@ -655,9 +649,6 @@ double getNetworkDistance(SearchEngineData<Algorithm> &engine_working_data,
return getPathDistance(facade, unpacked_path, source_phantom, target_phantom);
}
} // namespace mld
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif // OSRM_ENGINE_ROUTING_BASE_MLD_HPP
@@ -6,11 +6,7 @@
#include "engine/search_engine_data.hpp"
#include "util/typedefs.hpp"
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
template <typename Algorithm>
@@ -20,8 +16,6 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
const std::vector<PhantomNodeCandidates> &waypoint_candidates,
const boost::optional<bool> continue_straight_at_waypoint);
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif /* OSRM_SHORTEST_PATH_HPP */
@@ -6,11 +6,7 @@
#include <boost/assert.hpp>
#include <boost/optional.hpp>
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
namespace
@@ -789,8 +785,6 @@ shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
}
}
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif /* OSRM_SHORTEST_PATH_IMPL_HPP */
@@ -9,11 +9,7 @@
#include <vector>
namespace osrm
{
namespace engine
{
namespace routing_algorithms
namespace osrm::engine::routing_algorithms
{
// Used to accumulate all the information we want in the tile about a turn.
@@ -37,8 +33,6 @@ std::vector<TurnData> getTileTurns(const DataFacade<mld::Algorithm> &facade,
const std::vector<RTreeLeaf> &edges,
const std::vector<std::size_t> &sorted_edge_indexes);
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
#endif