split algorithms in different plugins for better evaluation

split tsp brute force algorithm for better testing

refactor and clean up
This commit is contained in:
Chau Nguyen
2015-06-22 20:09:00 +02:00
committed by Huyen Chau Nguyen
parent f0d66ff0fb
commit a40b3a98dc
11 changed files with 723 additions and 74 deletions
+36 -17
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@@ -40,47 +40,66 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include <vector>
#include <limits>
#include <iostream>
#include "../util/simple_logger.hpp"
// HAHAHA. NICE TRY, CHAU.
namespace osrm
{
namespace tsp
{
void BruteForce(const RouteParameters & route_parameters,
const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
int ReturnDistance(const std::vector<EdgeWeight> & dist_table, const std::vector<int> location_order, const int min_route_dist, const int number_of_locations) {
int i = 0;
int route_dist = 0;
// compute length and stop if length is longer than route already found
while (i < number_of_locations - 1 && route_dist < min_route_dist) {
//get distance from location i to location i+1
route_dist += *(dist_table.begin() + (location_order[i] * number_of_locations) + location_order[i+1]);
++i;
}
//get distance from last location to first location
route_dist += *(dist_table.begin() + (location_order[number_of_locations-1] * number_of_locations) + location_order[0]);
if (route_dist < min_route_dist) {
return route_dist;
}
else {
return -1;
}
}
void BruteForceTSP(const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
const auto number_of_locations = phantom_node_vector.size();
// fill a vector with node ids
std::vector<int> location_ids(number_of_locations);
std::iota(location_ids.begin(), location_ids.end(), 0);
int min_route_dist = std::numeric_limits<int>::max();
do {
int route_dist = 0;
for (int i = 0; i < number_of_locations - 1; ++i) {
route_dist += *(dist_table.begin() + (location_ids[i] * number_of_locations) + location_ids[i+1]);
}
route_dist += *(dist_table.begin() + (location_ids[number_of_locations-1] * number_of_locations) + location_ids[0]);
if (route_dist < min_route_dist) {
min_route_dist = route_dist;
// check length of all possible permutation of the location ids
do {
int new_distance = ReturnDistance(dist_table, location_ids, min_route_dist, number_of_locations);
if (new_distance != -1) {
min_route_dist = new_distance;
//TODO: this gets copied right? fix this
min_loc_permutation = location_ids;
}
} while(std::next_permutation(location_ids.begin(), location_ids.end()));
PhantomNodes viapoint;
for (int i = 0; i < number_of_locations - 1; ++i) {
viapoint = PhantomNodes{phantom_node_vector[i][0], phantom_node_vector[i + 1][0]};
viapoint = PhantomNodes{phantom_node_vector[min_loc_permutation[i]][0], phantom_node_vector[min_loc_permutation[i + 1]][0]};
min_route.segment_end_coordinates.emplace_back(viapoint);
}
viapoint = PhantomNodes{phantom_node_vector[number_of_locations - 1][0], phantom_node_vector[0][0]};
viapoint = PhantomNodes{phantom_node_vector[min_loc_permutation[number_of_locations - 1]][0], phantom_node_vector[min_loc_permutation[0]][0]};
min_route.segment_end_coordinates.emplace_back(viapoint);
}
@@ -47,11 +47,10 @@ namespace osrm
namespace tsp
{
void FarthestInsertion(const RouteParameters & route_parameters,
const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
void FarthestInsertionTSP(const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
//////////////////////////////////////////////////////////////////////////////////////////////////
// START FARTHEST INSERTION HERE
// 1. start at a random round trip of 2 locations
@@ -67,6 +66,8 @@ void FarthestInsertion(const RouteParameters & route_parameters,
// tracks which nodes have been already visited
std::vector<bool> visited(number_of_locations, false);
// PrintDistTable(dist_table, number_of_locations);
// find the pair of location with the biggest distance and make the pair the initial start trip
const auto index = std::distance(dist_table.begin(), std::max_element(dist_table.begin(), dist_table.end()));
+4 -5
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@@ -48,11 +48,10 @@ namespace osrm
namespace tsp
{
void NearestNeighbour(const RouteParameters & route_parameters,
const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
void NearestNeighbourTSP(const PhantomNodeArray & phantom_node_vector,
const std::vector<EdgeWeight> & dist_table,
InternalRouteResult & min_route,
std::vector<int> & min_loc_permutation) {
//////////////////////////////////////////////////////////////////////////////////////////////////
// START GREEDY NEAREST NEIGHBOUR HERE
// 1. grab a random location and mark as starting point