Fixes #737
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@ -11,7 +11,7 @@ service_tag_restricted = { ["parking_aisle"] = true }
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ignore_in_grid = { ["ferry"] = true }
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restriction_exception_tags = { "foot" }
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speed_profile = {
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speed_profile = {
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["primary"] = 5,
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["primary_link"] = 5,
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["secondary"] = 5,
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@ -45,7 +45,7 @@ use_turn_restrictions = false
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-- End of globals
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function get_exceptions(vector)
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for i,v in ipairs(restriction_exception_tags) do
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for i,v in ipairs(restriction_exception_tags) do
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vector:Add(v)
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end
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end
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@ -54,19 +54,19 @@ function node_function (node)
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local barrier = node.tags:Find ("barrier")
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local access = node.tags:Find ("access")
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local traffic_signal = node.tags:Find("highway")
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--flag node if it carries a traffic light
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if traffic_signal == "traffic_signals" then
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node.traffic_light = true;
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end
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if obey_bollards then
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--flag node as unpassable if it black listed as unpassable
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if access_tag_blacklist[barrier] then
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node.bollard = true;
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end
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--reverse the previous flag if there is an access tag specifying entrance
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if node.bollard and not bollards_whitelist[barrier] and not access_tag_whitelist[barrier] then
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node.bollard = false;
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@ -98,28 +98,28 @@ function way_function (way)
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if ignore_areas and ("yes" == area) then
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return 0
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end
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-- Check if we are allowed to access the way
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if access_tag_blacklist[access] ~=nil and access_tag_blacklist[access] then
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return 0;
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end
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-- Check if our vehicle types are forbidden
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for i,v in ipairs(access_tags) do
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for i,v in ipairs(access_tags) do
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local mode_value = way.tags:Find(v)
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if nil ~= mode_value and "no" == mode_value then
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return 0;
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end
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end
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-- Set the name that will be used for instructions
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-- Set the name that will be used for instructions
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if "" ~= ref then
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way.name = ref
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elseif "" ~= name then
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way.name = name
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end
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if "roundabout" == junction then
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way.roundabout = true;
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end
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@ -127,11 +127,10 @@ function way_function (way)
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-- Handling ferries and piers
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if (speed_profile[route] ~= nil and speed_profile[route] > 0) or
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(speed_profile[man_made] ~= nil and speed_profile[man_made] > 0)
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(speed_profile[man_made] ~= nil and speed_profile[man_made] > 0)
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then
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if durationIsValid(duration) then
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way.speed = parseDuration(duration) / math.max(1, numberOfNodesInWay-1);
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way.is_duration_set = true;
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way.duration = math.max( parseDuration(duration), 1 );
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end
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way.direction = Way.bidirectional;
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if speed_profile[route] ~= nil then
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@ -142,14 +141,14 @@ function way_function (way)
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if not way.is_duration_set then
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way.speed = speed_profile[highway]
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end
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end
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-- Set the avg speed on the way if it is accessible by road class
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if (speed_profile[highway] ~= nil and way.speed == -1 ) then
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if (speed_profile[highway] ~= nil and way.speed == -1 ) then
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way.speed = speed_profile[highway]
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end
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-- Set the avg speed on ways that are marked accessible
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if access_tag_whitelist[access] and way.speed == -1 then
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if (0 < maxspeed and not take_minimum_of_speeds) or maxspeed == 0 then
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@ -167,7 +166,7 @@ function way_function (way)
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if service ~= "" and service_tag_restricted[service] then
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way.is_access_restricted = true
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end
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-- Set direction according to tags on way
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if obey_oneway then
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if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then
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@ -182,9 +181,9 @@ function way_function (way)
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else
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way.direction = Way.bidirectional
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end
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-- Override general direction settings of there is a specific one for our mode of travel
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if ignore_in_grid[highway] ~= nil and ignore_in_grid[highway] then
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way.ignore_in_grid = true
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end
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