add locations feature to allow testing turn locations, fix minor bug breaking the arrival location
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@ -29,6 +29,7 @@
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- Changes from 5.4.1
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- Changes from 5.4.1
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- Bugfixes
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- Bugfixes
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- #3254 Fixed a bug that could end up hiding roundabout instructions
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- #3254 Fixed a bug that could end up hiding roundabout instructions
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- #3260 fixed a bug that provided the wrong location in the arrival instruction
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# 5.4.2
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# 5.4.2
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- Changes from 5.4.1
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- Changes from 5.4.1
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23
features/guidance/turn-location.feature
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23
features/guidance/turn-location.feature
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@ -0,0 +1,23 @@
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@routing @guidance
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Feature: Turn Location Feature
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Background:
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Given the profile "car"
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Given a grid size of 10 meters
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Scenario: Simple feature to test turn locations
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Given the node map
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"""
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c
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a b d
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"""
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And the ways
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| nodes | highway |
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| ab | primary |
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| cb | primary |
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| db | primary |
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When I route I should get
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| waypoints | route | turns | locations |
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| a,c | ab,cb,cb | depart,turn left,arrive | a,b,c |
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@ -126,6 +126,20 @@ module.exports = function () {
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return fromNode;
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return fromNode;
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};
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};
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// find a node based on an array containing lon/lat
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this.findNodeByLocation = (node_location) => {
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var searched_coordinate = new classes.Location(node_location[0],node_location[1]);
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for (var node in this.nameNodeHash)
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{
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var node_coordinate = new classes.Location(this.nameNodeHash[node].lon,this.nameNodeHash[node].lat);
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if (this.FuzzyMatch.matchCoordinate(searched_coordinate, node_coordinate, this.zoom))
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{
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return node;
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}
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}
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return '_';
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};
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this.findWayByName = (s) => {
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this.findWayByName = (s) => {
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return this.nameWayHash[s.toString()] || this.nameWayHash[s.toString().split('').reverse().join('')];
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return this.nameWayHash[s.toString()] || this.nameWayHash[s.toString().split('').reverse().join('')];
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};
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};
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@ -111,5 +111,12 @@ module.exports = {
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return this.match(got[0], util.format('%d ~0.0025%', want.lon)) &&
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return this.match(got[0], util.format('%d ~0.0025%', want.lon)) &&
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this.match(got[1], util.format('%d ~0.0025%', want.lat));
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this.match(got[1], util.format('%d ~0.0025%', want.lat));
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}
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}
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matchCoordinate (got, want, zoom) {
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if (got == null || want == null) return false;
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return this.match(got.lon, util.format('%d +- %d', want.lon, 0.25*zoom)) &&
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this.match(got.lat, util.format('%d +- %d', want.lat, 0.25*zoom));
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}
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}
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}
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};
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};
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@ -218,6 +218,14 @@ module.exports = function () {
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.join(',');
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.join(',');
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};
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};
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this.locations = (instructions) => {
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return instructions.legs.reduce((m, v) => m.concat(v.steps), [])
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.map(v => {
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return this.findNodeByLocation(v.maneuver.location);
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})
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.join(',');
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};
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this.intersectionList = (instructions) => {
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this.intersectionList = (instructions) => {
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return instructions.legs.reduce((m, v) => m.concat(v.steps), [])
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return instructions.legs.reduce((m, v) => m.concat(v.steps), [])
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.map( v => {
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.map( v => {
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@ -35,7 +35,7 @@ module.exports = function () {
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if (err) return cb(err);
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if (err) return cb(err);
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if (body && body.length) {
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if (body && body.length) {
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let destinations, pronunciations, instructions, refs, bearings, turns, modes, times,
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let destinations, pronunciations, instructions, refs, bearings, turns, modes, times,
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distances, summary, intersections, lanes;
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distances, summary, intersections, lanes, locations;
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let json = JSON.parse(body);
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let json = JSON.parse(body);
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@ -54,6 +54,7 @@ module.exports = function () {
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distances = this.distanceList(json.routes[0]);
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distances = this.distanceList(json.routes[0]);
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lanes = this.lanesList(json.routes[0]);
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lanes = this.lanesList(json.routes[0]);
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summary = this.summary(json.routes[0]);
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summary = this.summary(json.routes[0]);
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locations = this.locations(json.routes[0]);
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}
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}
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if (headers.has('status')) {
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if (headers.has('status')) {
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@ -125,6 +126,10 @@ module.exports = function () {
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got.intersections = (intersections || '').trim();
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got.intersections = (intersections || '').trim();
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}
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}
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if (headers.has('locations')){
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got.locations = (locations || '').trim();
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}
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var putValue = (key, value) => {
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var putValue = (key, value) => {
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if (headers.has(key)) got[key] = instructions ? value : '';
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if (headers.has(key)) got[key] = instructions ? value : '';
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};
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};
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@ -215,13 +215,6 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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BOOST_ASSERT(segment_index == number_of_segments - 1);
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BOOST_ASSERT(segment_index == number_of_segments - 1);
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bearings = detail::getArriveBearings(leg_geometry);
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bearings = detail::getArriveBearings(leg_geometry);
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// This step has length zero, the only reason we need it is the target location
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maneuver = {intersection.location,
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bearings.first,
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bearings.second,
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extractor::guidance::TurnInstruction::NO_TURN(),
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WaypointType::Arrive,
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0};
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intersection = {
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intersection = {
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target_node.location,
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target_node.location,
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@ -232,6 +225,15 @@ inline std::vector<RouteStep> assembleSteps(const datafacade::BaseDataFacade &fa
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util::guidance::LaneTuple(),
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util::guidance::LaneTuple(),
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{}};
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{}};
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// This step has length zero, the only reason we need it is the target location
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maneuver = {intersection.location,
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bearings.first,
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bearings.second,
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extractor::guidance::TurnInstruction::NO_TURN(),
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WaypointType::Arrive,
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0};
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BOOST_ASSERT(!leg_geometry.locations.empty());
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BOOST_ASSERT(!leg_geometry.locations.empty());
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steps.push_back(RouteStep{target_node.name_id,
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steps.push_back(RouteStep{target_node.name_id,
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facade.GetNameForID(target_node.name_id),
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facade.GetNameForID(target_node.name_id),
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@ -26,6 +26,7 @@ inline void print(const engine::guidance::RouteStep &step)
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std::cout << static_cast<int>(step.maneuver.instruction.type) << " "
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std::cout << static_cast<int>(step.maneuver.instruction.type) << " "
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<< static_cast<int>(step.maneuver.instruction.direction_modifier) << " "
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<< static_cast<int>(step.maneuver.instruction.direction_modifier) << " "
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<< static_cast<int>(step.maneuver.waypoint_type) << " "
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<< static_cast<int>(step.maneuver.waypoint_type) << " "
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<< step.maneuver.location << " "
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<< " Duration: " << step.duration << " Distance: " << step.distance
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<< " Duration: " << step.duration << " Distance: " << step.distance
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<< " Geometry: " << step.geometry_begin << " " << step.geometry_end
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<< " Geometry: " << step.geometry_begin << " " << step.geometry_end
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<< "\n\tIntersections: " << step.intersections.size() << " [";
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<< "\n\tIntersections: " << step.intersections.size() << " [";
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