add assert for untested sliproad cases, removed redundant empty_nameid checks
This commit is contained in:
committed by
Patrick Niklaus
parent
4166b1ebbf
commit
9a8ed30e95
@@ -38,8 +38,6 @@ inline auto makeCheckRoadForName(const NameID name_id,
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node_data_container
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.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
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.name_id;
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if (name_id == EMPTY_NAMEID || road_name_id == EMPTY_NAMEID)
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return true;
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const auto road_name_empty = name_table.GetNameForID(road_name_id).empty();
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const auto in_name_empty = name_table.GetNameForID(name_id).empty();
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if (in_name_empty || road_name_empty)
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@@ -470,16 +468,12 @@ bool MergableRoadDetector::IsTrafficIsland(const NodeID intersection_node,
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node_data_container
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.GetAnnotation(node_based_graph.GetEdgeData(range.front()).annotation_data)
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.name_id;
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if (required_name_id == EMPTY_NAMEID)
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return false;
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const auto has_required_name = [this, required_name_id](const auto edge_id) {
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const auto road_name_id =
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node_data_container
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.GetAnnotation(node_based_graph.GetEdgeData(edge_id).annotation_data)
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.name_id;
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if (road_name_id == EMPTY_NAMEID)
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return false;
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const auto &road_name_empty = name_table.GetNameForID(road_name_id).empty();
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const auto &required_name_empty = name_table.GetNameForID(required_name_id).empty();
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if (required_name_empty && road_name_empty)
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