remove some lint in variable names
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328a7caf61
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98f85d7728
@ -563,9 +563,9 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
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++node_based_edge_counter;
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++node_based_edge_counter;
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const NodeID node_v = m_node_based_graph->GetTarget(e1);
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const NodeID node_v = m_node_based_graph->GetTarget(e1);
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const NodeID to_node_of_only_restriction =
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const NodeID only_restriction_to_node =
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m_restriction_map->CheckForEmanatingIsOnlyTurn(node_u, node_v);
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m_restriction_map->CheckForEmanatingIsOnlyTurn(node_u, node_v);
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const bool is_barrier_node = (m_barrier_nodes.find(node_v) != m_barrier_nodes.end());
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const bool is_barrier_node = m_barrier_nodes.find(node_v) != m_barrier_nodes.end();
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for (const EdgeID e2 : m_node_based_graph->GetAdjacentEdgeRange(node_v))
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for (const EdgeID e2 : m_node_based_graph->GetAdjacentEdgeRange(node_v))
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{
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{
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@ -575,8 +575,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
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}
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}
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const NodeID node_w = m_node_based_graph->GetTarget(e2);
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const NodeID node_w = m_node_based_graph->GetTarget(e2);
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if ((to_node_of_only_restriction != SPECIAL_NODEID) &&
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if ((only_restriction_to_node != SPECIAL_NODEID) &&
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(node_w != to_node_of_only_restriction))
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(node_w != only_restriction_to_node))
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{
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{
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// We are at an only_-restriction but not at the right turn.
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// We are at an only_-restriction but not at the right turn.
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++restricted_turns_counter;
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++restricted_turns_counter;
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@ -603,8 +603,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
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// only add an edge if turn is not a U-turn except when it is
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// only add an edge if turn is not a U-turn except when it is
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// at the end of a dead-end street
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// at the end of a dead-end street
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if (m_restriction_map->CheckIfTurnIsRestricted(node_u, node_v, node_w) &&
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if (m_restriction_map->CheckIfTurnIsRestricted(node_u, node_v, node_w) &&
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(to_node_of_only_restriction == SPECIAL_NODEID) &&
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(only_restriction_to_node == SPECIAL_NODEID) &&
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(node_w != to_node_of_only_restriction))
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(node_w != only_restriction_to_node))
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{
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{
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// We are at an only_-restriction but not at the right turn.
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// We are at an only_-restriction but not at the right turn.
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++restricted_turns_counter;
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++restricted_turns_counter;
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