implement MLD map matching
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@ -3,5 +3,5 @@ module.exports = {
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verify: '--strict --tags ~@stress --tags ~@todo -f progress --require features/support --require features/step_definitions',
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todo: '--strict --tags @todo --require features/support --require features/step_definitions',
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all: '--strict --require features/support --require features/step_definitions',
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mld: '--strict --tags ~@stress --tags ~@todo --tags ~@match --tags ~@alternative --tags ~@matrix --tags ~@trip --require features/support --require features/step_definitions -f progress'
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mld: '--strict --tags ~@stress --tags ~@todo --tags ~@alternative --tags ~@matrix --tags ~@trip --require features/support --require features/step_definitions -f progress'
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}
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@ -310,7 +310,7 @@ void annotatePath(const FacadeT &facade,
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}
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}
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template<typename Algorithm>
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template <typename Algorithm>
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double getPathDistance(const datafacade::ContiguousInternalMemoryDataFacade<Algorithm> &facade,
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const std::vector<PathData> unpacked_path,
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const PhantomNode &source_phantom,
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@ -370,22 +370,31 @@ inline double
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getNetworkDistance(const datafacade::ContiguousInternalMemoryDataFacade<Algorithm> &facade,
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SearchEngineData<Algorithm>::QueryHeap &forward_heap,
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SearchEngineData<Algorithm>::QueryHeap &reverse_heap,
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SearchEngineData<Algorithm>::QueryHeap &forward_core_heap,
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SearchEngineData<Algorithm>::QueryHeap &reverse_core_heap,
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SearchEngineData<Algorithm>::QueryHeap & /*forward_core_heap*/,
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SearchEngineData<Algorithm>::QueryHeap & /*reverse_core_heap*/,
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const PhantomNode &source_phantom,
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const PhantomNode &target_phantom,
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int duration_upper_bound = INVALID_EDGE_WEIGHT)
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int /*duration_upper_bound*/)
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{
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(void)facade;
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(void)forward_heap;
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(void)reverse_heap;
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(void)forward_core_heap;
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(void)reverse_core_heap;
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(void)source_phantom;
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(void)target_phantom;
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(void)duration_upper_bound;
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forward_heap.Clear();
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reverse_heap.Clear();
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return 0.; // TODO: unimplemented
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const PhantomNodes phantom_nodes{source_phantom, target_phantom};
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insertNodesInHeaps(forward_heap, reverse_heap, phantom_nodes);
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EdgeWeight weight;
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NodeID source_node, target_node;
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std::vector<EdgeID> unpacked_edges;
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std::tie(weight, source_node, target_node, unpacked_edges) = search(
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facade, forward_heap, reverse_heap, DO_NOT_FORCE_LOOPS, DO_NOT_FORCE_LOOPS, phantom_nodes);
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if (weight == INVALID_EDGE_WEIGHT)
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return std::numeric_limits<double>::max();
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std::vector<PathData> unpacked_path;
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annotatePath(facade, source_node, target_node, unpacked_edges, phantom_nodes, unpacked_path);
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return getPathDistance(facade, unpacked_path, source_phantom, target_phantom);
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}
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} // namespace mld
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