Split intersection analysis and guidance code

Intersection analysis occupy in osrm::extractor::intersection namespace
and guidance code osrm::guidance
This commit is contained in:
Michael Krasnyk
2018-01-05 14:33:53 +01:00
parent 36877e4de5
commit 988b6e3311
100 changed files with 1406 additions and 1380 deletions
+32 -36
View File
@@ -2,14 +2,16 @@
#include "extractor/conditional_turn_penalty.hpp"
#include "extractor/edge_based_edge.hpp"
#include "extractor/files.hpp"
#include "extractor/intersection/intersection_analysis.hpp"
#include "extractor/scripting_environment.hpp"
#include "extractor/serialization.hpp"
#include "extractor/suffix_table.hpp"
#include "guidance/files.hpp"
#include "guidance/turn_analysis.hpp"
#include "guidance/turn_data_container.hpp"
#include "guidance/turn_lane_handler.hpp"
#include "extractor/intersection/intersection_analysis.hpp"
#include "extractor/serialization.hpp"
#include "storage/io.hpp"
#include "util/assert.hpp"
@@ -73,7 +75,7 @@ EdgeBasedGraphFactory::EdgeBasedGraphFactory(
const std::vector<util::Coordinate> &coordinates,
const util::NameTable &name_table,
const std::unordered_set<EdgeID> &segregated_edges,
guidance::LaneDescriptionMap &lane_description_map)
extractor::LaneDescriptionMap &lane_description_map)
: m_edge_based_node_container(node_data_container), m_number_of_edge_based_nodes(0),
m_coordinates(coordinates), m_node_based_graph(std::move(node_based_graph)),
m_barrier_nodes(barrier_nodes), m_traffic_lights(traffic_lights),
@@ -424,19 +426,19 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
storage::io::FileWriter turn_penalties_index_file(turn_penalties_index_filename,
storage::io::FileWriter::HasNoFingerprint);
TurnDataExternalContainer turn_data_container;
guidance::TurnDataExternalContainer turn_data_container;
SuffixTable street_name_suffix_table(scripting_environment);
const auto &turn_lanes_data = transformTurnLaneMapIntoArrays(lane_description_map);
guidance::MergableRoadDetector mergable_road_detector(m_node_based_graph,
m_edge_based_node_container,
m_coordinates,
m_compressed_edge_container,
node_restriction_map,
m_barrier_nodes,
turn_lanes_data,
name_table,
street_name_suffix_table);
intersection::MergableRoadDetector mergable_road_detector(m_node_based_graph,
m_edge_based_node_container,
m_coordinates,
m_compressed_edge_container,
node_restriction_map,
m_barrier_nodes,
turn_lanes_data,
name_table,
street_name_suffix_table);
// Loop over all turns and generate new set of edges.
// Three nested loop look super-linear, but we are dealing with a (kind of)
@@ -526,8 +528,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
{
std::size_t nodes_processed = 0;
std::vector<TurnData> continuous_turn_data; // populate answers from guidance
std::vector<TurnData> delayed_turn_data; // populate answers from guidance
std::vector<guidance::TurnData> continuous_turn_data; // populate answers from guidance
std::vector<guidance::TurnData> delayed_turn_data; // populate answers from guidance
};
using TurnsPipelineBufferPtr = std::shared_ptr<TurnsPipelineBuffer>;
@@ -607,7 +609,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
// compute weight and duration penalties
const auto is_traffic_light = m_traffic_lights.count(intersection_node);
const auto is_uturn = guidance::getTurnDirection(turn_angle) == guidance::DirectionModifier::UTurn;
const auto is_uturn =
guidance::getTurnDirection(turn_angle) == guidance::DirectionModifier::UTurn;
ExtractionTurn extracted_turn(
// general info
@@ -810,7 +813,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
};
// all connected roads on the right of a u turn
const auto is_uturn = guidance::getTurnDirection(turn->angle) == guidance::DirectionModifier::UTurn;
const auto is_uturn = guidance::getTurnDirection(turn->angle) ==
guidance::DirectionModifier::UTurn;
if (is_uturn)
{
if (turn != intersection_view.begin())
@@ -876,10 +880,6 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
// a via way restriction. If that should be the case, we switch the id
// of the edge-based-node for the target to the ID of the duplicated
// node associated with the turn. (e.g. ab via bc switches bc to bc_dup)
const auto turn_angle = util::bearing::angleBetween(
incoming_bearing,
findEdgeBearing(edge_geometries, outgoing_edge.edge));
auto const target_id = way_restriction_map.RemapIfRestricted(
nbe_to_ebn_mapping[outgoing_edge.edge],
incoming_edge.node,
@@ -1094,10 +1094,6 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
const auto turning_off_via_way =
way_restriction_map.IsViaWay(incoming_edge.node, intersection_node);
// Save reversed incoming bearing to compute turn angles
const auto reversed_incoming_bearing = util::bearing::reverse(
findEdgeBearing(edge_geometries, incoming_edge.edge));
for (const auto &outgoing_edge : outgoing_edges)
{
if (!intersection::isTurnAllowed(m_node_based_graph,
@@ -1120,12 +1116,12 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
OSRM_ASSERT(turn != intersection.end(),
m_coordinates[intersection_node]);
buffer->continuous_turn_data.push_back(
TurnData{turn->instruction,
turn->lane_data_id,
entry_class_id,
util::guidance::TurnBearing(intersection[0].bearing),
util::guidance::TurnBearing(turn->bearing)});
buffer->continuous_turn_data.push_back(guidance::TurnData{
turn->instruction,
turn->lane_data_id,
entry_class_id,
util::guidance::TurnBearing(intersection[0].bearing),
util::guidance::TurnBearing(turn->bearing)});
// when turning off a a via-way turn restriction, we need to not only
// handle the normal edges for the way, but also add turns for every
@@ -1155,7 +1151,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
if (restriction.condition.empty())
continue;
buffer->delayed_turn_data.push_back(TurnData{
buffer->delayed_turn_data.push_back(guidance::TurnData{
turn->instruction,
turn->lane_data_id,
entry_class_id,
@@ -1164,7 +1160,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
}
else
{
buffer->delayed_turn_data.push_back(TurnData{
buffer->delayed_turn_data.push_back(guidance::TurnData{
turn->instruction,
turn->lane_data_id,
entry_class_id,
@@ -1212,7 +1208,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
// Last part of the pipeline puts all the calculated data into the serial buffers
util::Percent guidance_progress(log, node_count);
std::vector<TurnData> delayed_turn_data;
std::vector<guidance::TurnData> delayed_turn_data;
tbb::filter_t<TurnsPipelineBufferPtr, void> guidance_output_stage(
tbb::filter::serial_in_order, [&](auto buffer) {
@@ -1320,7 +1316,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
}
util::Log() << "done.";
files::writeTurnData(turn_data_filename, turn_data_container);
guidance::files::writeTurnData(turn_data_filename, turn_data_container);
util::Log() << "Generated " << m_edge_based_node_segments.size() << " edge based node segments";
util::Log() << "Node-based graph contains " << node_based_edge_counter << " edges";
+6 -6
View File
@@ -196,7 +196,7 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
: tbb::task_scheduler_init::automatic);
BOOST_ASSERT(init.is_active());
guidance::LaneDescriptionMap turn_lane_map;
LaneDescriptionMap turn_lane_map;
std::vector<TurnRestriction> turn_restrictions;
std::vector<ConditionalTurnRestriction> conditional_turn_restrictions;
std::tie(turn_lane_map, turn_restrictions, conditional_turn_restrictions) =
@@ -345,7 +345,7 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
return 0;
}
std::tuple<guidance::LaneDescriptionMap,
std::tuple<LaneDescriptionMap,
std::vector<TurnRestriction>,
std::vector<ConditionalTurnRestriction>>
Extractor::ParseOSMData(ScriptingEnvironment &scripting_environment,
@@ -394,7 +394,7 @@ Extractor::ParseOSMData(ScriptingEnvironment &scripting_environment,
// Extraction containers and restriction parser
ExtractionContainers extraction_containers;
ExtractorCallbacks::ClassesMap classes_map;
guidance::LaneDescriptionMap turn_lane_map;
LaneDescriptionMap turn_lane_map;
auto extractor_callbacks =
std::make_unique<ExtractorCallbacks>(extraction_containers,
classes_map,
@@ -673,7 +673,7 @@ EdgeID Extractor::BuildEdgeExpandedGraph(
const std::vector<ConditionalTurnRestriction> &conditional_turn_restrictions,
const std::unordered_set<EdgeID> &segregated_edges,
// might have to be updated to add new lane combinations
guidance::LaneDescriptionMap &turn_lane_map,
LaneDescriptionMap &turn_lane_map,
// for calculating turn penalties
ScriptingEnvironment &scripting_environment,
// output data
@@ -731,9 +731,9 @@ EdgeID Extractor::BuildEdgeExpandedGraph(
{
std::vector<std::uint32_t> turn_lane_offsets;
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
std::vector<TurnLaneType::Mask> turn_lane_masks;
std::tie(turn_lane_offsets, turn_lane_masks) =
guidance::transformTurnLaneMapIntoArrays(turn_lane_map);
transformTurnLaneMapIntoArrays(turn_lane_map);
files::writeTurnLaneDescriptions(
config.GetPath(".osrm.tls"), turn_lane_offsets, turn_lane_masks);
}
+5 -9
View File
@@ -5,7 +5,7 @@
#include "extractor/profile_properties.hpp"
#include "extractor/query_node.hpp"
#include "extractor/restriction.hpp"
#include "guidance/road_classification.hpp"
#include "extractor/road_classification.hpp"
#include "util/for_each_pair.hpp"
#include "util/guidance/turn_lanes.hpp"
@@ -29,13 +29,9 @@ namespace osrm
{
namespace extractor
{
using TurnLaneDescription = guidance::TurnLaneDescription;
namespace TurnLaneType = guidance::TurnLaneType;
ExtractorCallbacks::ExtractorCallbacks(ExtractionContainers &extraction_containers_,
std::unordered_map<std::string, ClassData> &classes_map,
guidance::LaneDescriptionMap &lane_description_map,
LaneDescriptionMap &lane_description_map,
const ProfileProperties &properties)
: external_memory(extraction_containers_), classes_map(classes_map),
lane_description_map(lane_description_map),
@@ -260,9 +256,9 @@ void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const Extracti
for (auto iter = tokens.begin(); iter != tokens.end(); ++iter)
{
tokenizer inner_tokens(*iter, inner_sep);
guidance::TurnLaneType::Mask lane_mask = inner_tokens.begin() == inner_tokens.end()
? TurnLaneType::none
: TurnLaneType::empty;
TurnLaneType::Mask lane_mask = inner_tokens.begin() == inner_tokens.end()
? TurnLaneType::none
: TurnLaneType::empty;
for (auto token_itr = inner_tokens.begin(); token_itr != inner_tokens.end();
++token_itr)
{
File diff suppressed because it is too large Load Diff
@@ -1,13 +1,10 @@
#ifndef OSRM_EXTRACTOR_GUIDANCE_HAVE_IDENTICAL_NAMES_HPP_
#define OSRM_EXTRACTOR_GUIDANCE_HAVE_IDENTICAL_NAMES_HPP_
#include "util/guidance/name_announcements.hpp"
namespace osrm
{
namespace extractor
{
namespace guidance
namespace intersection
{
// check if two name ids can be seen as identical (in presence of refs/others)
@@ -16,7 +13,7 @@ namespace guidance
bool HaveIdenticalNames(const NameID lhs,
const NameID rhs,
const util::NameTable &name_table,
const SuffixTable &street_name_suffix_table)
const extractor::SuffixTable &street_name_suffix_table)
{
const auto non_empty = (lhs != EMPTY_NAMEID) && (rhs != EMPTY_NAMEID);
@@ -29,5 +26,3 @@ bool HaveIdenticalNames(const NameID lhs,
} // namespace guidance
} // namespace extractor
} // namespace osrm
#endif /*OSRM_EXTRACTOR_GUIDANCE_HAVE_IDENTICAL_NAMES_HPP_*/
@@ -0,0 +1,44 @@
#include "guidance/intersection.hpp"
#include <limits>
#include <string>
#include <boost/range/adaptors.hpp>
using osrm::util::angularDeviation;
namespace osrm
{
namespace extractor
{
namespace intersection
{
bool IntersectionViewData::CompareByAngle(const IntersectionViewData &other) const
{
return angle < other.angle;
}
std::string toString(const IntersectionShapeData &shape)
{
std::string result =
"[shape] " + std::to_string(shape.eid) + " bearing: " + std::to_string(shape.bearing);
return result;
}
std::string toString(const IntersectionViewData &view)
{
std::string result = "[view] ";
result += std::to_string(view.eid);
result += " allows entry: ";
result += std::to_string(view.entry_allowed);
result += " angle: ";
result += std::to_string(view.angle);
result += " bearing: ";
result += std::to_string(view.bearing);
return result;
}
} // namespace intersection
} // namespace extractor
} // namespace osrm
@@ -1,11 +1,10 @@
#include "extractor/intersection/intersection_analysis.hpp"
#include "extractor/intersection/coordinate_extractor.hpp"
#include "util/assert.hpp"
#include "util/bearing.hpp"
#include "util/coordinate_calculation.hpp"
#include "guidance/coordinate_extractor.hpp"
#include <boost/optional/optional_io.hpp>
namespace osrm
@@ -116,8 +115,6 @@ std::pair<bool, double> findMergedBearing(const util::NodeBasedDynamicGraph &gra
// Function returns a pair with a flag and a value of bearing for merged roads
// If the flag is false the bearing must not be used as a merged value at neighbor intersections
using guidance::STRAIGHT_ANGLE;
using guidance::MAXIMAL_ALLOWED_NO_TURN_DEVIATION;
using util::bearing::angleBetween;
using util::angularDeviation;
@@ -166,7 +163,7 @@ std::pair<bool, double> findMergedBearing(const util::NodeBasedDynamicGraph &gra
return {true, merged_bearing};
}
bool isRoadsPairMergeable(const guidance::MergableRoadDetector &detector,
bool isRoadsPairMergeable(const MergableRoadDetector &detector,
const IntersectionEdgeGeometries &edge_geometries,
const NodeID intersection_node,
const std::size_t index)
@@ -212,8 +209,7 @@ getIntersectionOutgoingGeometries(const util::NodeBasedDynamicGraph &graph,
IntersectionEdgeGeometries edge_geometries;
// TODO: keep CoordinateExtractor to reproduce bearings, simplify later
const guidance::CoordinateExtractor coordinate_extractor(
graph, compressed_geometries, node_coordinates);
const CoordinateExtractor coordinate_extractor(graph, compressed_geometries, node_coordinates);
const auto max_lanes_intersection = getIntersectionLanes(graph, intersection_node);
@@ -263,7 +259,7 @@ std::pair<IntersectionEdgeGeometries, std::unordered_set<EdgeID>>
getIntersectionGeometries(const util::NodeBasedDynamicGraph &graph,
const extractor::CompressedEdgeContainer &compressed_geometries,
const std::vector<util::Coordinate> &node_coordinates,
const guidance::MergableRoadDetector &detector,
const MergableRoadDetector &detector,
const NodeID intersection_node)
{
IntersectionEdgeGeometries edge_geometries = getIntersectionOutgoingGeometries<false>(
@@ -462,7 +458,7 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
const RestrictionMap &restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const IntersectionEdgeGeometries &geometries,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &from,
const IntersectionEdge &to)
{
@@ -567,7 +563,7 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
if (std::any_of(turn_lanes.begin() + turn_lane_offsets[lane_description_id],
turn_lanes.begin() + turn_lane_offsets[lane_description_id + 1],
[](const auto &lane) { return lane & guidance::TurnLaneType::uturn; }))
[](const auto &lane) { return lane & TurnLaneType::uturn; }))
return true;
}
@@ -620,16 +616,15 @@ bool isTurnAllowed(const util::NodeBasedDynamicGraph &graph,
}
// The function adapts intersection geometry data to TurnAnalysis
guidance::IntersectionView
convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const RestrictionMap &restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const IntersectionEdgeGeometries &edge_geometries,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge,
const IntersectionEdges &outgoing_edges,
const std::unordered_set<EdgeID> &merged_edges)
IntersectionView convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const RestrictionMap &restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const IntersectionEdgeGeometries &edge_geometries,
const TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge,
const IntersectionEdges &outgoing_edges,
const std::unordered_set<EdgeID> &merged_edges)
{
using util::bearing::angleBetween;
@@ -637,9 +632,9 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
const auto incoming_bearing = edge_it->perceived_bearing;
const auto initial_incoming_bearing = edge_it->initial_bearing;
using IntersectionViewDataWithAngle = std::pair<guidance::IntersectionViewData, double>;
using IntersectionViewDataWithAngle = std::pair<IntersectionViewData, double>;
std::vector<IntersectionViewDataWithAngle> pre_intersection_view;
guidance::IntersectionViewData uturn{{SPECIAL_EDGEID, 0., 0.}, false, 0.};
IntersectionViewData uturn{{SPECIAL_EDGEID, 0., 0.}, false, 0.};
std::size_t allowed_uturns_number = 0;
for (const auto &outgoing_edge : outgoing_edges)
{
@@ -678,7 +673,7 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
const auto is_uturn_angle = is_uturn(turn_angle);
guidance::IntersectionViewData road{
IntersectionViewData road{
{outgoing_edge.edge, outgoing_bearing, segment_length}, is_turn_allowed, turn_angle};
if (graph.GetTarget(outgoing_edge.edge) == incoming_edge.node)
@@ -733,7 +728,7 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
}
// Copy intersection view data
guidance::IntersectionView intersection_view;
IntersectionView intersection_view;
intersection_view.reserve(pre_intersection_view.size());
std::transform(pre_intersection_view.begin(),
pre_intersection_view.end(),
@@ -757,15 +752,14 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
// but also (from_node, turn_node, a), (from_node, turn_node, b). These turns are
// marked as invalid and only needed for intersection classification.
template <bool USE_CLOSE_COORDINATE>
guidance::IntersectionView
getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge)
IntersectionView getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge)
{
const auto intersection_node = graph.GetTarget(incoming_edge.edge);
const auto &outgoing_edges = intersection::getOutgoingEdges(graph, intersection_node);
@@ -800,24 +794,24 @@ getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
std::unordered_set<EdgeID>());
}
template guidance::IntersectionView
template IntersectionView
getConnectedRoads<false>(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
template guidance::IntersectionView
template IntersectionView
getConnectedRoads<true>(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
IntersectionEdge skipDegreeTwoNodes(const util::NodeBasedDynamicGraph &graph, IntersectionEdge road)
@@ -0,0 +1,620 @@
#include "extractor/intersection/mergable_road_detector.hpp"
#include "extractor/intersection/intersection_analysis.hpp"
#include "extractor/intersection/node_based_graph_walker.hpp"
#include "extractor/query_node.hpp"
#include "extractor/suffix_table.hpp"
#include "guidance/constants.hpp"
#include "util/bearing.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/guidance/name_announcements.hpp"
#include "util/name_table.hpp"
using osrm::util::angularDeviation;
namespace osrm
{
namespace extractor
{
namespace intersection
{
namespace
{
// check a connected road for equality of a name
// returns 'true' if no equality because this is used as a filter elsewhere, i.e. filter if fn
// returns 'true'
inline auto makeCheckRoadForName(const NameID name_id,
const util::NodeBasedDynamicGraph &node_based_graph,
const EdgeBasedNodeDataContainer &node_data_container,
const util::NameTable &name_table,
const SuffixTable &suffix_table)
{
return [name_id, &node_based_graph, &node_data_container, &name_table, &suffix_table](
const MergableRoadDetector::MergableRoadData &road) {
// since we filter here, we don't want any other name than the one we are looking for
const auto road_name_id =
node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
.name_id;
const auto road_name_empty = name_table.GetNameForID(road_name_id).empty();
const auto in_name_empty = name_table.GetNameForID(name_id).empty();
if (in_name_empty || road_name_empty)
return true;
const auto requires_announcement =
util::guidance::requiresNameAnnounced(
name_id, road_name_id, name_table, suffix_table) ||
util::guidance::requiresNameAnnounced(road_name_id, name_id, name_table, suffix_table);
return requires_announcement;
};
}
}
MergableRoadDetector::MergableRoadDetector(
const util::NodeBasedDynamicGraph &node_based_graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const extractor::TurnLanesIndexedArray &turn_lanes_data,
const util::NameTable &name_table,
const SuffixTable &street_name_suffix_table)
: node_based_graph(node_based_graph), node_data_container(node_data_container),
node_coordinates(node_coordinates), compressed_geometries(compressed_geometries),
node_restriction_map(node_restriction_map), barrier_nodes(barrier_nodes),
turn_lanes_data(turn_lanes_data), name_table(name_table),
street_name_suffix_table(street_name_suffix_table),
coordinate_extractor(node_based_graph, compressed_geometries, node_coordinates)
{
}
bool MergableRoadDetector::CanMergeRoad(const NodeID intersection_node,
const IntersectionShapeData &lhs,
const IntersectionShapeData &rhs) const
{
// roads should be somewhat close
if (angularDeviation(lhs.bearing, rhs.bearing) > MERGABLE_ANGLE_DIFFERENCE)
return false;
const auto &lhs_edge = node_based_graph.GetEdgeData(lhs.eid);
const auto &rhs_edge = node_based_graph.GetEdgeData(rhs.eid);
const auto &lhs_edge_data = node_data_container.GetAnnotation(lhs_edge.annotation_data);
const auto &rhs_edge_data = node_data_container.GetAnnotation(rhs_edge.annotation_data);
// and they need to describe the same road
if ((lhs_edge.reversed == rhs_edge.reversed) ||
!EdgeDataSupportsMerge(lhs_edge.flags, rhs_edge.flags, lhs_edge_data, rhs_edge_data))
return false;
/* don't use any circular links, since they mess up detection we jump out early.
*
* / -- \
* a ---- b - - /
*/
const auto road_target = [this](const MergableRoadData &road) {
return node_based_graph.GetTarget(road.eid);
};
// TODO might have to skip over trivial intersections
if (road_target(lhs) == intersection_node || road_target(rhs) == intersection_node)
return false;
// Don't merge turning circles/traffic loops
if (IsTrafficLoop(intersection_node, lhs) || IsTrafficLoop(intersection_node, rhs))
return false;
// needs to be checked prior to link roads, since connections can seem like links
if (IsTrafficIsland(intersection_node, lhs, rhs))
return true;
// Don't merge link roads
if (IsLinkRoad(intersection_node, lhs) || IsLinkRoad(intersection_node, rhs))
return false;
// check if we simply split up prior to an intersection
if (IsNarrowTriangle(intersection_node, lhs, rhs))
return true;
// finally check if two roads describe the direction
return HaveSameDirection(intersection_node, lhs, rhs) &&
!IsCircularShape(intersection_node, lhs, rhs);
}
bool MergableRoadDetector::IsDistinctFrom(const MergableRoadData &lhs,
const MergableRoadData &rhs) const
{
// needs to be far away
if (angularDeviation(lhs.bearing, rhs.bearing) > MERGABLE_ANGLE_DIFFERENCE)
return true;
else // or it cannot have the same name
return !HaveIdenticalNames(
node_data_container.GetAnnotation(node_based_graph.GetEdgeData(lhs.eid).annotation_data)
.name_id,
node_data_container.GetAnnotation(node_based_graph.GetEdgeData(rhs.eid).annotation_data)
.name_id,
name_table,
street_name_suffix_table);
}
bool MergableRoadDetector::EdgeDataSupportsMerge(
const NodeBasedEdgeClassification &lhs_flags,
const NodeBasedEdgeClassification &rhs_flags,
const NodeBasedEdgeAnnotation &lhs_annotation,
const NodeBasedEdgeAnnotation &rhs_annotation) const
{
// roundabouts are special, simply don't hurt them. We might not want to bear the
// consequences
if (lhs_flags.roundabout || rhs_flags.roundabout)
return false;
/* The travel mode should be the same for both roads. If we were to merge different travel
* modes, we would hide information/run the risk of loosing valid choices (e.g. short period
* of pushing)
*/
if (lhs_annotation.travel_mode != rhs_annotation.travel_mode)
return false;
// we require valid names
if (!HaveIdenticalNames(
lhs_annotation.name_id, rhs_annotation.name_id, name_table, street_name_suffix_table))
return false;
return lhs_flags.road_classification == rhs_flags.road_classification;
}
bool MergableRoadDetector::IsTrafficLoop(const NodeID intersection_node,
const MergableRoadData &road) const
{
const auto connection =
intersection::skipDegreeTwoNodes(node_based_graph, {intersection_node, road.eid});
return intersection_node == node_based_graph.GetTarget(connection.edge);
}
bool MergableRoadDetector::IsNarrowTriangle(const NodeID intersection_node,
const MergableRoadData &lhs,
const MergableRoadData &rhs) const
{
// selection data to the right and left
const auto constexpr SMALL_RANDOM_HOPLIMIT = 5;
IntersectionFinderAccumulator left_accumulator(SMALL_RANDOM_HOPLIMIT,
node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data),
right_accumulator(SMALL_RANDOM_HOPLIMIT,
node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data);
/* Standard following the straightmost road
* Since both items have the same id, we can `select` based on any setup
*/
SelectStraightmostRoadByNameAndOnlyChoice selector(
node_data_container.GetAnnotation(node_based_graph.GetEdgeData(lhs.eid).annotation_data)
.name_id,
lhs.bearing,
/*requires entry=*/false,
false);
NodeBasedGraphWalker graph_walker(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data);
graph_walker.TraverseRoad(intersection_node, lhs.eid, left_accumulator, selector);
/* if the intersection does not have a right turn, we continue onto the next one once
* (skipping over a single small side street)
*/
if (angularDeviation(left_accumulator.intersection.findClosestTurn(ORTHOGONAL_ANGLE)->angle,
ORTHOGONAL_ANGLE) > NARROW_TURN_ANGLE)
{
graph_walker.TraverseRoad(
node_based_graph.GetTarget(left_accumulator.via_edge_id),
left_accumulator.intersection.findClosestTurn(STRAIGHT_ANGLE)->eid,
left_accumulator,
selector);
}
const auto distance_to_triangle = util::coordinate_calculation::haversineDistance(
node_coordinates[intersection_node],
node_coordinates[node_based_graph.GetTarget(left_accumulator.via_edge_id)]);
// don't move too far down the road
const constexpr auto RANGE_TO_TRIANGLE_LIMIT = 80;
if (distance_to_triangle > RANGE_TO_TRIANGLE_LIMIT)
return false;
graph_walker.TraverseRoad(intersection_node, rhs.eid, right_accumulator, selector);
if (angularDeviation(right_accumulator.intersection.findClosestTurn(270)->angle, 270) >
NARROW_TURN_ANGLE)
{
graph_walker.TraverseRoad(
node_based_graph.GetTarget(right_accumulator.via_edge_id),
right_accumulator.intersection.findClosestTurn(STRAIGHT_ANGLE)->eid,
right_accumulator,
selector);
}
BOOST_ASSERT(!left_accumulator.intersection.empty() && !right_accumulator.intersection.empty());
// find the closes resembling a right turn
const auto connector_turn = left_accumulator.intersection.findClosestTurn(ORTHOGONAL_ANGLE);
/* check if that right turn connects to the right_accumulator intersection (i.e. we have a
* triangle)
* a connection should be somewhat to the right, when looking at the left side of the
* triangle
*
* b ..... c
* \ /
* \ /
* \ /
* a
*
* e.g. here when looking at `a,b`, a narrow triangle should offer a turn to the right, when
* we want to connect to c
*/
if (angularDeviation(connector_turn->angle, ORTHOGONAL_ANGLE) > NARROW_TURN_ANGLE)
return false;
const auto num_lanes = [this](const MergableRoadData &road) {
return std::max<std::uint8_t>(
node_based_graph.GetEdgeData(road.eid).flags.road_classification.GetNumberOfLanes(), 1);
};
// the width we can bridge at the intersection
const auto assumed_road_width = (num_lanes(lhs) + num_lanes(rhs)) * ASSUMED_LANE_WIDTH;
const constexpr auto MAXIMAL_ALLOWED_TRAFFIC_ISLAND_WIDTH = 10;
const auto distance_between_triangle_corners = util::coordinate_calculation::haversineDistance(
node_coordinates[node_based_graph.GetTarget(left_accumulator.via_edge_id)],
node_coordinates[node_based_graph.GetTarget(right_accumulator.via_edge_id)]);
if (distance_between_triangle_corners >
(assumed_road_width + MAXIMAL_ALLOWED_TRAFFIC_ISLAND_WIDTH))
return false;
// check if both intersections are connected
IntersectionFinderAccumulator connect_accumulator(SMALL_RANDOM_HOPLIMIT,
node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data);
graph_walker.TraverseRoad(node_based_graph.GetTarget(left_accumulator.via_edge_id),
connector_turn->eid,
connect_accumulator,
selector);
// the if both items are connected
return node_based_graph.GetTarget(connect_accumulator.via_edge_id) ==
node_based_graph.GetTarget(right_accumulator.via_edge_id);
}
bool MergableRoadDetector::IsCircularShape(const NodeID intersection_node,
const MergableRoadData &lhs,
const MergableRoadData &rhs) const
{
NodeBasedGraphWalker graph_walker(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data);
const auto getCoordinatesAlongWay = [&](const EdgeID edge_id, const double max_length) {
LengthLimitedCoordinateAccumulator accumulator(coordinate_extractor, max_length);
SelectStraightmostRoadByNameAndOnlyChoice selector(
node_data_container.GetAnnotation(node_based_graph.GetEdgeData(edge_id).annotation_data)
.name_id,
lhs.bearing,
/*requires_entry=*/false,
false);
graph_walker.TraverseRoad(intersection_node, edge_id, accumulator, selector);
return std::make_pair(accumulator.accumulated_length, accumulator.coordinates);
};
std::vector<util::Coordinate> coordinates_to_the_left, coordinates_to_the_right;
double distance_traversed_to_the_left, distance_traversed_to_the_right;
std::tie(distance_traversed_to_the_left, coordinates_to_the_left) =
getCoordinatesAlongWay(lhs.eid, distance_to_extract);
std::tie(distance_traversed_to_the_right, coordinates_to_the_right) =
getCoordinatesAlongWay(rhs.eid, distance_to_extract);
const auto connect_again = (coordinates_to_the_left.back() == coordinates_to_the_right.back());
// Tuning parameter to detect and don't merge roads close to circular shapes
// if the area to squared circumference ratio is between the lower bound and 1/(4π)
// that correspond to isoperimetric inequality 4πA ≤ L² or lower bound ≤ A/L² ≤ 1/(4π).
// The lower bound must be larger enough to allow merging of square-shaped intersections
// with A/L² = 1/16 or 78.6%
// The condition suppresses roads merging for intersections like
// . .
// . .
// ---- ----
// . .
// . .
// but will allow roads merging for intersections like
// -------
// / \ 
// ---- ----
// \ /
// -------
const auto constexpr CIRCULAR_POLYGON_ISOPERIMETRIC_LOWER_BOUND = 0.85 / (4 * M_PI);
if (connect_again && coordinates_to_the_left.front() == coordinates_to_the_left.back())
{ // if the left and right roads connect again and are closed polygons ...
const auto area = util::coordinate_calculation::computeArea(coordinates_to_the_left);
const auto perimeter = distance_traversed_to_the_left;
const auto area_to_squared_perimeter_ratio = std::abs(area) / (perimeter * perimeter);
// then don't merge roads if A/L² is greater than the lower bound
BOOST_ASSERT(area_to_squared_perimeter_ratio <= 1. / (4 * M_PI));
if (area_to_squared_perimeter_ratio >= CIRCULAR_POLYGON_ISOPERIMETRIC_LOWER_BOUND)
return true;
}
return false;
}
bool MergableRoadDetector::HaveSameDirection(const NodeID intersection_node,
const MergableRoadData &lhs,
const MergableRoadData &rhs) const
{
if (angularDeviation(lhs.bearing, rhs.bearing) > MERGABLE_ANGLE_DIFFERENCE)
return false;
// Find a coordinate following a road that is far away
NodeBasedGraphWalker graph_walker(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data);
const auto getCoordinatesAlongWay = [&](const EdgeID edge_id, const double max_length) {
LengthLimitedCoordinateAccumulator accumulator(coordinate_extractor, max_length);
SelectStraightmostRoadByNameAndOnlyChoice selector(
node_data_container.GetAnnotation(node_based_graph.GetEdgeData(edge_id).annotation_data)
.name_id,
lhs.bearing,
/*requires_entry=*/false,
true);
graph_walker.TraverseRoad(intersection_node, edge_id, accumulator, selector);
return std::make_pair(accumulator.accumulated_length, accumulator.coordinates);
};
std::vector<util::Coordinate> coordinates_to_the_left, coordinates_to_the_right;
double distance_traversed_to_the_left, distance_traversed_to_the_right;
std::tie(distance_traversed_to_the_left, coordinates_to_the_left) =
getCoordinatesAlongWay(lhs.eid, distance_to_extract);
// tuned parameter, if we didn't get as far as 40 meters, we might barely look past an
// intersection.
const auto constexpr MINIMUM_LENGTH_FOR_PARALLEL_DETECTION = 40;
// quit early if the road is not very long
if (distance_traversed_to_the_left <= MINIMUM_LENGTH_FOR_PARALLEL_DETECTION)
return false;
std::tie(distance_traversed_to_the_right, coordinates_to_the_right) =
getCoordinatesAlongWay(rhs.eid, distance_to_extract);
if (distance_traversed_to_the_right <= MINIMUM_LENGTH_FOR_PARALLEL_DETECTION)
return false;
const auto connect_again = (coordinates_to_the_left.back() == coordinates_to_the_right.back());
// sampling to correctly weight longer segments in regression calculations
const auto constexpr SAMPLE_INTERVAL = 5;
coordinates_to_the_left = coordinate_extractor.SampleCoordinates(
std::move(coordinates_to_the_left), distance_to_extract, SAMPLE_INTERVAL);
coordinates_to_the_right = coordinate_extractor.SampleCoordinates(
std::move(coordinates_to_the_right), distance_to_extract, SAMPLE_INTERVAL);
/* extract the number of lanes for a road
* restricts a vector to the last two thirds of the length
*/
const auto prune = [](auto &data_vector) {
BOOST_ASSERT(data_vector.size() >= 3);
// erase the first third of the vector
data_vector.erase(data_vector.begin(), data_vector.begin() + data_vector.size() / 3);
};
/* if the coordinates meet up again, e.g. due to a split and join, pruning can have a negative
* effect. We therefore only prune away the beginning, if the roads don't meet up again as well.
*/
if (!connect_again)
{
prune(coordinates_to_the_left);
prune(coordinates_to_the_right);
}
const auto are_parallel =
util::coordinate_calculation::areParallel(coordinates_to_the_left.begin(),
coordinates_to_the_left.end(),
coordinates_to_the_right.begin(),
coordinates_to_the_right.end());
if (!are_parallel)
return false;
// compare reference distance:
const auto distance_mid_left_to_right = util::coordinate_calculation::findClosestDistance(
coordinates_to_the_left[coordinates_to_the_left.size() / 2],
coordinates_to_the_right.begin(),
coordinates_to_the_right.end());
const auto distance_mid_right_to_left = util::coordinate_calculation::findClosestDistance(
coordinates_to_the_right[coordinates_to_the_right.size() / 2],
coordinates_to_the_left.begin(),
coordinates_to_the_left.end());
const auto distance_between_roads =
std::min(distance_mid_left_to_right, distance_mid_right_to_left);
const auto lane_count_lhs = std::max<int>(
1, node_based_graph.GetEdgeData(lhs.eid).flags.road_classification.GetNumberOfLanes());
const auto lane_count_rhs = std::max<int>(
1, node_based_graph.GetEdgeData(rhs.eid).flags.road_classification.GetNumberOfLanes());
const auto combined_road_width = 0.5 * (lane_count_lhs + lane_count_rhs) * ASSUMED_LANE_WIDTH;
const auto constexpr MAXIMAL_ALLOWED_SEPARATION_WIDTH = 12;
return distance_between_roads <= combined_road_width + MAXIMAL_ALLOWED_SEPARATION_WIDTH;
}
bool MergableRoadDetector::IsTrafficIsland(const NodeID intersection_node,
const MergableRoadData &lhs,
const MergableRoadData &rhs) const
{
/* compute the set of all intersection_nodes along the way of an edge, until it reaches a
* location with the same name repeatet at least three times
*/
const auto left_connection =
intersection::skipDegreeTwoNodes(node_based_graph, {intersection_node, lhs.eid});
const auto right_connection =
intersection::skipDegreeTwoNodes(node_based_graph, {intersection_node, rhs.eid});
const auto left_candidate = node_based_graph.GetTarget(left_connection.edge);
const auto right_candidate = node_based_graph.GetTarget(right_connection.edge);
const auto candidate_is_valid =
left_candidate == right_candidate && left_candidate != intersection_node;
if (!candidate_is_valid)
return false;
// check if all entries at the destination or at the source are the same
const auto all_same_name_and_degree_three = [this](const NodeID nid) {
// check if the intersection found has degree three
if (node_based_graph.GetOutDegree(nid) != 3)
return false;
// check if all items share a name
const auto range = node_based_graph.GetAdjacentEdgeRange(nid);
const auto required_name_id =
node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(range.front()).annotation_data)
.name_id;
const auto has_required_name = [this, required_name_id](const auto edge_id) {
const auto road_name_id =
node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(edge_id).annotation_data)
.name_id;
const auto &road_name_empty = name_table.GetNameForID(road_name_id).empty();
const auto &required_name_empty = name_table.GetNameForID(required_name_id).empty();
if (required_name_empty && road_name_empty)
return false;
return !util::guidance::requiresNameAnnounced(
required_name_id, road_name_id, name_table, street_name_suffix_table) ||
!util::guidance::requiresNameAnnounced(
road_name_id, required_name_id, name_table, street_name_suffix_table);
};
/* the beautiful way would be:
* return range.end() == std::find_if_not(range.begin(), range.end(), has_required_name);
* but that does not work due to range concepts
*/
for (const auto eid : range)
if (!has_required_name(eid))
return false;
return true;
};
const auto degree_three_connect_in = all_same_name_and_degree_three(intersection_node);
const auto degree_three_connect_out = all_same_name_and_degree_three(left_candidate);
if (!degree_three_connect_in && !degree_three_connect_out)
return false;
const auto distance_between_candidates = util::coordinate_calculation::haversineDistance(
node_coordinates[intersection_node], node_coordinates[left_candidate]);
const auto both_split_join = degree_three_connect_in && degree_three_connect_out;
// allow longer separations if both are joining directly
// widths are chosen via tuning on traffic islands
return both_split_join ? (distance_between_candidates < 30)
: (distance_between_candidates < 15);
}
bool MergableRoadDetector::IsLinkRoad(const NodeID intersection_node,
const MergableRoadData &road) const
{
const auto next_intersection_parameters =
intersection::skipDegreeTwoNodes(node_based_graph, {intersection_node, road.eid});
const auto next_intersection_along_road =
intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
next_intersection_parameters);
const auto extract_name_id = [this](const MergableRoadData &road) {
return node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
.name_id;
};
const auto requested_name_id = extract_name_id(road);
const auto next_road_along_path = next_intersection_along_road.findClosestTurn(
STRAIGHT_ANGLE,
makeCheckRoadForName(requested_name_id,
node_based_graph,
node_data_container,
name_table,
street_name_suffix_table));
// we need to have a continuing road to successfully detect a link road
if (next_road_along_path == next_intersection_along_road.end())
return false;
const auto opposite_of_next_road_along_path = next_intersection_along_road.findClosestTurn(
util::restrictAngleToValidRange(next_road_along_path->angle + STRAIGHT_ANGLE));
// we cannot be looking at the same road we came from
if (node_based_graph.GetTarget(opposite_of_next_road_along_path->eid) ==
next_intersection_parameters.node)
return false;
/* check if the opposite of the next road decision was sane. It could have been just as well our
* incoming road.
*/
if (angularDeviation(angularDeviation(next_road_along_path->angle, STRAIGHT_ANGLE),
angularDeviation(opposite_of_next_road_along_path->angle, 0)) <
FUZZY_ANGLE_DIFFERENCE)
return false;
// near straight road that continues
return angularDeviation(opposite_of_next_road_along_path->angle, next_road_along_path->angle) >=
(STRAIGHT_ANGLE - FUZZY_ANGLE_DIFFERENCE) &&
(node_based_graph.GetEdgeData(next_road_along_path->eid).reversed ==
node_based_graph.GetEdgeData(opposite_of_next_road_along_path->eid).reversed) &&
EdgeDataSupportsMerge(
node_based_graph.GetEdgeData(next_road_along_path->eid).flags,
node_based_graph.GetEdgeData(opposite_of_next_road_along_path->eid).flags,
node_data_container.GetAnnotation(
node_based_graph.GetEdgeData(next_road_along_path->eid).annotation_data),
node_data_container.GetAnnotation(
node_based_graph.GetEdgeData(opposite_of_next_road_along_path->eid)
.annotation_data));
}
} // namespace guidance
} // namespace extractor
} // namespace osrm
@@ -0,0 +1,294 @@
#include "extractor/intersection/node_based_graph_walker.hpp"
#include "extractor/intersection/intersection_analysis.hpp"
#include "util/bearing.hpp"
#include "util/coordinate_calculation.hpp"
#include <utility>
using osrm::util::angularDeviation;
namespace osrm
{
namespace extractor
{
namespace intersection
{
// ---------------------------------------------------------------------------------
NodeBasedGraphWalker::NodeBasedGraphWalker(
const util::NodeBasedDynamicGraph &node_based_graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const TurnLanesIndexedArray &turn_lanes_data)
: node_based_graph(node_based_graph), node_data_container(node_data_container),
node_coordinates(node_coordinates), compressed_geometries(compressed_geometries),
node_restriction_map(node_restriction_map), barrier_nodes(barrier_nodes),
turn_lanes_data(turn_lanes_data)
{
}
LengthLimitedCoordinateAccumulator::LengthLimitedCoordinateAccumulator(
const CoordinateExtractor &coordinate_extractor, const double max_length)
: accumulated_length(0), coordinate_extractor(coordinate_extractor), max_length(max_length)
{
}
bool LengthLimitedCoordinateAccumulator::terminate() { return accumulated_length >= max_length; }
// update the accumulator
void LengthLimitedCoordinateAccumulator::update(const NodeID from_node,
const EdgeID via_edge,
const NodeID /*to_node*/)
{
auto current_coordinates =
coordinate_extractor.GetForwardCoordinatesAlongRoad(from_node, via_edge);
const auto length =
util::coordinate_calculation::getLength(current_coordinates.begin(),
current_coordinates.end(),
util::coordinate_calculation::haversineDistance);
// in case we get too many coordinates, we limit them to our desired length
if (length + accumulated_length > max_length)
current_coordinates = coordinate_extractor.TrimCoordinatesToLength(
std::move(current_coordinates), max_length - accumulated_length);
coordinates.insert(coordinates.end(), current_coordinates.begin(), current_coordinates.end());
accumulated_length += length;
accumulated_length = std::min(accumulated_length, max_length);
}
// ---------------------------------------------------------------------------------
SelectRoadByNameOnlyChoiceAndStraightness::SelectRoadByNameOnlyChoiceAndStraightness(
const NameID desired_name_id, const bool requires_entry)
: desired_name_id(desired_name_id), requires_entry(requires_entry)
{
}
boost::optional<EdgeID> SelectRoadByNameOnlyChoiceAndStraightness::
operator()(const NodeID /*nid*/,
const EdgeID /*via_edge_id*/,
const IntersectionView &intersection,
const util::NodeBasedDynamicGraph &node_based_graph,
const EdgeBasedNodeDataContainer &node_data_container) const
{
BOOST_ASSERT(!intersection.empty());
const auto comparator = [&](const IntersectionViewData &lhs, const IntersectionViewData &rhs) {
// the score of an elemnt results in an ranking preferring valid entries, if required over
// invalid requested name_ids over non-requested narrow deviations over non-narrow
const auto score = [&](const IntersectionViewData &road) {
double result_score = 0;
// since angular deviation is limited by 0-180, we add 360 for invalid
if (requires_entry && !road.entry_allowed)
result_score += 360.;
// 180 for undesired name-ids
if (desired_name_id !=
node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
.name_id)
result_score += 180;
return result_score + angularDeviation(road.angle, STRAIGHT_ANGLE);
};
return score(lhs) < score(rhs);
};
const auto min_element =
std::min_element(std::next(std::begin(intersection)), std::end(intersection), comparator);
if (min_element == intersection.end() || (requires_entry && !min_element->entry_allowed))
return {};
else
return (*min_element).eid;
}
// ---------------------------------------------------------------------------------
SelectStraightmostRoadByNameAndOnlyChoice::SelectStraightmostRoadByNameAndOnlyChoice(
const NameID desired_name_id,
const double initial_bearing,
const bool requires_entry,
const bool stop_on_ambiguous_turns)
: desired_name_id(desired_name_id), initial_bearing(initial_bearing),
requires_entry(requires_entry), stop_on_ambiguous_turns(stop_on_ambiguous_turns)
{
}
boost::optional<EdgeID> SelectStraightmostRoadByNameAndOnlyChoice::
operator()(const NodeID /*nid*/,
const EdgeID /*via_edge_id*/,
const IntersectionView &intersection,
const util::NodeBasedDynamicGraph &node_based_graph,
const EdgeBasedNodeDataContainer &node_data_container) const
{
BOOST_ASSERT(!intersection.empty());
if (intersection.size() == 1)
return {};
const auto comparator = [&](const IntersectionViewData &lhs, const IntersectionViewData &rhs) {
// the score of an elemnt results in an ranking preferring valid entries, if required over
// invalid requested name_ids over non-requested narrow deviations over non-narrow
const auto score = [&](const IntersectionViewData &road) {
double result_score = 0;
// since angular deviation is limited by 0-180, we add 360 for invalid
if (requires_entry && !road.entry_allowed)
result_score += 360.;
// 180 for undesired name-ids
if (desired_name_id !=
node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
.name_id)
result_score += 180;
return result_score + angularDeviation(road.angle, STRAIGHT_ANGLE);
};
return score(lhs) < score(rhs);
};
const auto count_desired_name =
std::count_if(std::begin(intersection), std::end(intersection), [&](const auto &road) {
return node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
.name_id == desired_name_id;
});
if (count_desired_name > 2)
return {};
const auto min_element =
std::min_element(std::next(std::begin(intersection)), std::end(intersection), comparator);
const auto is_valid_choice = !requires_entry || min_element->entry_allowed;
if (!is_valid_choice)
return {};
// only road exiting or continuing in the same general direction
const auto has_valid_angle =
((intersection.size() == 2 ||
intersection.findClosestTurn(STRAIGHT_ANGLE) == min_element) &&
angularDeviation(min_element->angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE) &&
angularDeviation(initial_bearing, min_element->bearing) < NARROW_TURN_ANGLE;
if (has_valid_angle)
return (*min_element).eid;
// in some cases, stronger turns are appropriate. We allow turns of just a bit over 90 degrees,
// if it's not a end of road situation. These angles come into play where roads split into dual
// carriage-ways.
//
// e - - f
// a - - - - b
// c - - d
// |
// g
//
// is technically
//
//
// a - - - - b (ce) - - (fg)
// |
// g
const auto is_only_choice_with_same_name =
count_desired_name <= 2 && // <= in case we come from a bridge, otherwise we have a u-turn
// and the outgoing edge
node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(min_element->eid).annotation_data)
.name_id == desired_name_id &&
angularDeviation(min_element->angle, STRAIGHT_ANGLE) < 100; // don't do crazy turns
// do not allow major turns in the road, if other similar turns are present
// e.g.a turn at the end of the road:
//
// a - - a - - a - b - b
// |
// a - - a
// |
// c
//
// Such a turn can never be part of a merge
// We check if there is a similar turn to the other side. If such a turn exists, we consider the
// continuation of the road not possible
if (stop_on_ambiguous_turns &&
util::angularDeviation(STRAIGHT_ANGLE, min_element->angle) > GROUP_ANGLE)
{
auto opposite = intersection.findClosestTurn(util::bearing::reverse(min_element->angle));
auto opposite_deviation = util::angularDeviation(min_element->angle, opposite->angle);
// d - - - - c - - - -e
// |
// |
// a - - - - b
// from b-c onto min_element d with opposite side e
if (opposite_deviation > (180 - FUZZY_ANGLE_DIFFERENCE))
return {};
// e
// |
// a - - - - b - - - - -d
// doing a left turn while straight is a choice
auto const best = intersection.findClosestTurn(STRAIGHT_ANGLE);
if (util::angularDeviation(best->angle, STRAIGHT_ANGLE) < FUZZY_ANGLE_DIFFERENCE)
return {};
}
return is_only_choice_with_same_name ? boost::optional<EdgeID>(min_element->eid) : boost::none;
}
// ---------------------------------------------------------------------------------
IntersectionFinderAccumulator::IntersectionFinderAccumulator(
const std::uint8_t hop_limit,
const util::NodeBasedDynamicGraph &node_based_graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const TurnLanesIndexedArray &turn_lanes_data)
: hops(0), hop_limit(hop_limit), node_based_graph(node_based_graph),
node_data_container(node_data_container), node_coordinates(node_coordinates),
compressed_geometries(compressed_geometries), node_restriction_map(node_restriction_map),
barrier_nodes(barrier_nodes), turn_lanes_data(turn_lanes_data)
{
}
bool IntersectionFinderAccumulator::terminate()
{
if (intersection.size() > 2 || hops == hop_limit)
{
hops = 0;
return true;
}
else
{
return false;
}
}
void IntersectionFinderAccumulator::update(const NodeID from_node,
const EdgeID via_edge,
const NodeID /*to_node*/)
{
++hops;
nid = from_node;
via_edge_id = via_edge;
intersection = intersection::getConnectedRoads<true>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{from_node, via_edge});
}
} // namespace intersection
} // namespace extractor
} // namespace osrm
+61 -61
View File
@@ -11,6 +11,9 @@
#include "extractor/query_node.hpp"
#include "extractor/raster_source.hpp"
#include "extractor/restriction_parser.hpp"
#include "guidance/turn_instruction.hpp"
#include "util/coordinate.hpp"
#include "util/exception.hpp"
#include "util/log.hpp"
@@ -135,27 +138,27 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
context.state.new_enum("road_priority_class",
"motorway",
extractor::guidance::RoadPriorityClass::MOTORWAY,
extractor::RoadPriorityClass::MOTORWAY,
"trunk",
extractor::guidance::RoadPriorityClass::TRUNK,
extractor::RoadPriorityClass::TRUNK,
"primary",
extractor::guidance::RoadPriorityClass::PRIMARY,
extractor::RoadPriorityClass::PRIMARY,
"secondary",
extractor::guidance::RoadPriorityClass::SECONDARY,
extractor::RoadPriorityClass::SECONDARY,
"tertiary",
extractor::guidance::RoadPriorityClass::TERTIARY,
extractor::RoadPriorityClass::TERTIARY,
"main_residential",
extractor::guidance::RoadPriorityClass::MAIN_RESIDENTIAL,
extractor::RoadPriorityClass::MAIN_RESIDENTIAL,
"side_residential",
extractor::guidance::RoadPriorityClass::SIDE_RESIDENTIAL,
extractor::RoadPriorityClass::SIDE_RESIDENTIAL,
"link_road",
extractor::guidance::RoadPriorityClass::LINK_ROAD,
extractor::RoadPriorityClass::LINK_ROAD,
"bike_path",
extractor::guidance::RoadPriorityClass::BIKE_PATH,
extractor::RoadPriorityClass::BIKE_PATH,
"foot_path",
extractor::guidance::RoadPriorityClass::FOOT_PATH,
extractor::RoadPriorityClass::FOOT_PATH,
"connectivity",
extractor::guidance::RoadPriorityClass::CONNECTIVITY);
extractor::RoadPriorityClass::CONNECTIVITY);
context.state.new_enum("item_type",
"node",
@@ -263,23 +266,20 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
"barrier",
&ExtractionNode::barrier);
context.state.new_usertype<guidance::RoadClassification>(
context.state.new_usertype<RoadClassification>(
"RoadClassification",
"motorway_class",
sol::property(&guidance::RoadClassification::IsMotorwayClass,
&guidance::RoadClassification::SetMotorwayFlag),
sol::property(&RoadClassification::IsMotorwayClass, &RoadClassification::SetMotorwayFlag),
"link_class",
sol::property(&guidance::RoadClassification::IsLinkClass,
&guidance::RoadClassification::SetLinkClass),
sol::property(&RoadClassification::IsLinkClass, &RoadClassification::SetLinkClass),
"may_be_ignored",
sol::property(&guidance::RoadClassification::IsLowPriorityRoadClass,
&guidance::RoadClassification::SetLowPriorityFlag),
sol::property(&RoadClassification::IsLowPriorityRoadClass,
&RoadClassification::SetLowPriorityFlag),
"road_priority_class",
sol::property(&guidance::RoadClassification::GetClass,
&guidance::RoadClassification::SetClass),
sol::property(&RoadClassification::GetClass, &RoadClassification::SetClass),
"num_lanes",
sol::property(&guidance::RoadClassification::GetNumberOfLanes,
&guidance::RoadClassification::SetNumberOfLanes));
sol::property(&RoadClassification::GetNumberOfLanes,
&RoadClassification::SetNumberOfLanes));
context.state.new_usertype<ExtractionWay>(
"ResultWay",
@@ -573,16 +573,16 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
sol::property([](const ExtractionTurn &turn) {
if (turn.number_of_roads > 2 || turn.source_mode != turn.target_mode ||
turn.is_u_turn)
return guidance::TurnType::Turn;
return osrm::guidance::TurnType::Turn;
else
return guidance::TurnType::NoTurn;
return osrm::guidance::TurnType::NoTurn;
}),
"direction_modifier",
sol::property([](const ExtractionTurn &turn) {
if (turn.is_u_turn)
return guidance::DirectionModifier::UTurn;
return osrm::guidance::DirectionModifier::UTurn;
else
return guidance::DirectionModifier::Straight;
return osrm::guidance::DirectionModifier::Straight;
}),
"has_traffic_light",
&ExtractionTurn::has_traffic_light,
@@ -599,77 +599,77 @@ void Sol2ScriptingEnvironment::InitContext(LuaScriptingContext &context)
context.state.new_enum("turn_type",
"invalid",
extractor::guidance::TurnType::Invalid,
osrm::guidance::TurnType::Invalid,
"new_name",
extractor::guidance::TurnType::NewName,
osrm::guidance::TurnType::NewName,
"continue",
extractor::guidance::TurnType::Continue,
osrm::guidance::TurnType::Continue,
"turn",
extractor::guidance::TurnType::Turn,
osrm::guidance::TurnType::Turn,
"merge",
extractor::guidance::TurnType::Merge,
osrm::guidance::TurnType::Merge,
"on_ramp",
extractor::guidance::TurnType::OnRamp,
osrm::guidance::TurnType::OnRamp,
"off_ramp",
extractor::guidance::TurnType::OffRamp,
osrm::guidance::TurnType::OffRamp,
"fork",
extractor::guidance::TurnType::Fork,
osrm::guidance::TurnType::Fork,
"end_of_road",
extractor::guidance::TurnType::EndOfRoad,
osrm::guidance::TurnType::EndOfRoad,
"notification",
extractor::guidance::TurnType::Notification,
osrm::guidance::TurnType::Notification,
"enter_roundabout",
extractor::guidance::TurnType::EnterRoundabout,
osrm::guidance::TurnType::EnterRoundabout,
"enter_and_exit_roundabout",
extractor::guidance::TurnType::EnterAndExitRoundabout,
osrm::guidance::TurnType::EnterAndExitRoundabout,
"enter_rotary",
extractor::guidance::TurnType::EnterRotary,
osrm::guidance::TurnType::EnterRotary,
"enter_and_exit_rotary",
extractor::guidance::TurnType::EnterAndExitRotary,
osrm::guidance::TurnType::EnterAndExitRotary,
"enter_roundabout_intersection",
extractor::guidance::TurnType::EnterRoundaboutIntersection,
osrm::guidance::TurnType::EnterRoundaboutIntersection,
"enter_and_exit_roundabout_intersection",
extractor::guidance::TurnType::EnterAndExitRoundaboutIntersection,
osrm::guidance::TurnType::EnterAndExitRoundaboutIntersection,
"use_lane",
extractor::guidance::TurnType::Suppressed,
osrm::guidance::TurnType::Suppressed,
"no_turn",
extractor::guidance::TurnType::NoTurn,
osrm::guidance::TurnType::NoTurn,
"suppressed",
extractor::guidance::TurnType::Suppressed,
osrm::guidance::TurnType::Suppressed,
"enter_roundabout_at_exit",
extractor::guidance::TurnType::EnterRoundaboutAtExit,
osrm::guidance::TurnType::EnterRoundaboutAtExit,
"exit_roundabout",
extractor::guidance::TurnType::ExitRoundabout,
osrm::guidance::TurnType::ExitRoundabout,
"enter_rotary_at_exit",
extractor::guidance::TurnType::EnterRotaryAtExit,
osrm::guidance::TurnType::EnterRotaryAtExit,
"exit_rotary",
extractor::guidance::TurnType::ExitRotary,
osrm::guidance::TurnType::ExitRotary,
"enter_roundabout_intersection_at_exit",
extractor::guidance::TurnType::EnterRoundaboutIntersectionAtExit,
osrm::guidance::TurnType::EnterRoundaboutIntersectionAtExit,
"exit_roundabout_intersection",
extractor::guidance::TurnType::ExitRoundaboutIntersection,
osrm::guidance::TurnType::ExitRoundaboutIntersection,
"stay_on_roundabout",
extractor::guidance::TurnType::StayOnRoundabout,
osrm::guidance::TurnType::StayOnRoundabout,
"sliproad",
extractor::guidance::TurnType::Sliproad);
osrm::guidance::TurnType::Sliproad);
context.state.new_enum("direction_modifier",
"u_turn",
extractor::guidance::DirectionModifier::UTurn,
osrm::guidance::DirectionModifier::UTurn,
"sharp_right",
extractor::guidance::DirectionModifier::SharpRight,
osrm::guidance::DirectionModifier::SharpRight,
"right",
extractor::guidance::DirectionModifier::Right,
osrm::guidance::DirectionModifier::Right,
"slight_right",
extractor::guidance::DirectionModifier::SlightRight,
osrm::guidance::DirectionModifier::SlightRight,
"straight",
extractor::guidance::DirectionModifier::Straight,
osrm::guidance::DirectionModifier::Straight,
"slight_left",
extractor::guidance::DirectionModifier::SlightLeft,
osrm::guidance::DirectionModifier::SlightLeft,
"left",
extractor::guidance::DirectionModifier::Left,
osrm::guidance::DirectionModifier::Left,
"sharp_left",
extractor::guidance::DirectionModifier::SharpLeft);
osrm::guidance::DirectionModifier::SharpLeft);
};
switch (context.api_version)