factor out common lua code to helper files
This commit is contained in:
committed by
Michael Krasnyk
parent
b3ef27d104
commit
97c0a74c04
+167
-442
@@ -1,167 +1,131 @@
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-- Foot profile
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api_version = 1
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-- Foot profile
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local find_access_tag = require("lib/access").find_access_tag
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local get_destination = require("lib/destination").get_destination
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local set_classification = require("lib/guidance").set_classification
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local Set = require('lib/set')
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local Sequence = require('lib/sequence')
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local Directional = require('lib/directional')
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barrier_whitelist = Set {
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'cycle_barrier',
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'bollard',
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'entrance',
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'cattle_grid',
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'border_control',
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'toll_booth',
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'sally_port',
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'gate',
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'no',
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'block'
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}
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access_tag_whitelist = Set {
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'yes',
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'foot',
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'permissive',
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'designated'
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}
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access_tag_blacklist = Set {
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'no',
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'private',
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'agricultural',
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'forestry',
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'delivery'
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}
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access_tags_hierarchy = Sequence {
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'foot',
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'access'
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}
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restrictions = Sequence { 'foot' }
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-- A list of suffixes to suppress in name change instructions
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-- Note: a Set does not work here because it's read from C++
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suffix_list = {
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'N', 'NE', 'E', 'SE', 'S', 'SW', 'W', 'NW', 'North', 'South', 'West', 'East'
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}
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walking_speed = 5
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speed_profile = {
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primary = walking_speed,
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primary_link = walking_speed,
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secondary = walking_speed,
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secondary_link = walking_speed,
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tertiary = walking_speed,
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tertiary_link = walking_speed,
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unclassified = walking_speed,
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residential = walking_speed,
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road = walking_speed,
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living_street = walking_speed,
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service = walking_speed,
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track = walking_speed,
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path = walking_speed,
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steps = walking_speed,
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pedestrian = walking_speed,
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footway = walking_speed,
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pier = walking_speed,
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default = walking_speed
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}
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route_speeds = {
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ferry = 5
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}
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platform_speeds = {
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platform = walking_speed
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}
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amenity_speeds = {
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parking = walking_speed,
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parking_entrance = walking_speed
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}
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man_made_speeds = {
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pier = walking_speed
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}
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surface_speeds = {
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fine_gravel = walking_speed*0.75,
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gravel = walking_speed*0.75,
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pebblestone = walking_speed*0.75,
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mud = walking_speed*0.5,
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sand = walking_speed*0.5
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}
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tracktype_speeds = {}
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smoothness_speeds = {}
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leisure_speeds = {
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track = walking_speed
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}
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local Handlers = require("lib/handlers")
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local next = next -- bind to local for speed
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properties.max_speed_for_map_matching = 40/3.6 -- kmph -> m/s
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properties.use_turn_restrictions = false
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properties.continue_straight_at_waypoint = false
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properties.weight_name = 'duration'
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local traffic_light_penalty = 2
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local u_turn_penalty = 2
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local walking_speed = 5
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local profile = {
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default_mode = mode.walking,
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default_speed = walking_speed,
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oneway_handling = 'specific', -- respect 'oneway:foot' but not 'oneway'
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traffic_light_penalty = 2,
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u_turn_penalty = 2,
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barrier_whitelist = Set {
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'cycle_barrier',
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'bollard',
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'entrance',
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'cattle_grid',
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'border_control',
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'toll_booth',
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'sally_port',
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'gate',
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'no',
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'block'
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},
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access_tag_whitelist = Set {
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'yes',
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'foot',
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'permissive',
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'designated'
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},
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access_tag_blacklist = Set {
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'no',
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'private',
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'agricultural',
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'forestry',
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'delivery'
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},
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access_tags_hierarchy = Sequence {
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'foot',
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'access'
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},
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-- setting oneway_handling to 'specific' means that the plain 'oneway' tag is ignored,
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-- but oneway:foot (or or more specific modes) is respected.
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restrictions = Sequence {
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'foot'
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},
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local oneway_handling = 'specific'
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-- list of suffixes to suppress in name change instructions
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suffix_list = Set {
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'N', 'NE', 'E', 'SE', 'S', 'SW', 'W', 'NW', 'North', 'South', 'West', 'East'
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},
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avoid = Set {
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'impassable'
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},
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speeds = Sequence {
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highway = {
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primary = walking_speed,
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primary_link = walking_speed,
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secondary = walking_speed,
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secondary_link = walking_speed,
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tertiary = walking_speed,
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tertiary_link = walking_speed,
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unclassified = walking_speed,
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residential = walking_speed,
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road = walking_speed,
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living_street = walking_speed,
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service = walking_speed,
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track = walking_speed,
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path = walking_speed,
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steps = walking_speed,
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pedestrian = walking_speed,
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footway = walking_speed,
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pier = walking_speed,
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},
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local ignore_areas = false
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railway = {
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platform = walking_speed
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},
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amenity = {
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parking = walking_speed,
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parking_entrance= walking_speed
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},
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function get_name_suffix_list(vector)
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for index,suffix in ipairs(suffix_list) do
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vector:Add(suffix)
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end
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end
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man_made = {
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pier = walking_speed
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},
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leisure = {
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track = walking_speed
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}
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},
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route_speeds = {
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ferry = 5
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},
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surface_speeds = {
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fine_gravel = walking_speed*0.75,
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gravel = walking_speed*0.75,
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pebblestone = walking_speed*0.75,
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mud = walking_speed*0.5,
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sand = walking_speed*0.5
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}
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}
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function get_restrictions(vector)
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for i,v in ipairs(restrictions) do
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vector:Add(v)
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end
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end
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local function parse_maxspeed(source)
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if not source then
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return 0
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end
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local n = tonumber(source:match("%d*"))
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if n then
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if string.match(source, "mph") or string.match(source, "mp/h") then
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n = (n*1609)/1000
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end
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else
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-- parse maxspeed like FR:urban
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source = string.lower(source)
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n = maxspeed_table[source]
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if not n then
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local highway_type = string.match(source, "%a%a:(%a+)")
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n = maxspeed_table_default[highway_type]
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if not n then
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n = 0
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end
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end
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end
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return n
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end
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function node_function (node, result)
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-- parse access and barrier tags
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local access = find_access_tag(node, access_tags_hierarchy)
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local access = find_access_tag(node, profile.access_tags_hierarchy)
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if access then
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if access_tag_blacklist[access] then
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if profile.access_tag_blacklist[access] then
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result.barrier = true
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end
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else
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@@ -171,7 +135,7 @@ function node_function (node, result)
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local bollard = node:get_value_by_key("bollard")
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local rising_bollard = bollard and "rising" == bollard
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if not barrier_whitelist[barrier] and not rising_bollard then
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if not profile.barrier_whitelist[barrier] and not rising_bollard then
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result.barrier = true
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end
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end
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@@ -184,330 +148,91 @@ function node_function (node, result)
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end
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end
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-- abort early if this way is obviouslt not routable
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function initial_routability_check(way,result,data)
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data.highway = way:get_value_by_key('highway')
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data.leisure = way:get_value_by_key("leisure")
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data.route = way:get_value_by_key("route")
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data.bridge = way:get_value_by_key("bridge")
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data.man_made = way:get_value_by_key("man_made")
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data.railway = way:get_value_by_key("railway")
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data.platform = way:get_value_by_key("platform")
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data.amenity = way:get_value_by_key("amenity")
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data.public_transport = way:get_value_by_key("public_transport")
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return data.highway ~= nil or
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data.leisure ~= nil or
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data.route ~= nil or
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data.bridge ~= nil or
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data.railway ~= nil or
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data.platform ~= nil or
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data.amenity ~= nil or
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data.man_made ~= nil
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end
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-- handle various that can block access
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function is_way_blocked(way,result)
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-- we dont route over areas
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local area = way:get_value_by_key("area")
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if ignore_areas and "yes" == area then
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return false
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end
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local impassable = way:get_value_by_key("impassable")
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if "yes" == impassable then
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return false
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end
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local status = way:get_value_by_key("status")
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if "impassable" == status then
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return false
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end
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end
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-- set default mode
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function set_default_mode(way,result)
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result.forward_mode = mode.walking
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result.backward_mode = mode.walking
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end
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-- check accessibility by traversing our acces tag hierarchy
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function handle_access(way,result,data)
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data.forward_access, data.backward_access =
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Directional.get_values_by_set(way,data,access_tags_hierarchy)
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if access_tag_blacklist[data.forward_access] then
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result.forward_mode = mode.inaccessible
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end
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if access_tag_blacklist[data.backward_access] then
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result.backward_mode = mode.inaccessible
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end
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if result.forward_mode == mode.inaccessible and result.backward_mode == mode.inaccessible then
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return false
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end
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end
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-- handling ferries and piers
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function handle_ferries(way,result)
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local route = way:get_value_by_key("route")
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if route then
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local route_speed = route_speeds[route]
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if route_speed and route_speed > 0 then
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local duration = way:get_value_by_key("duration")
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if duration and durationIsValid(duration) then
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result.duration = math.max( parseDuration(duration), 1 )
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end
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result.forward_mode = mode.ferry
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result.backward_mode = mode.ferry
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result.forward_speed = route_speed
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result.backward_speed = route_speed
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end
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end
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end
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-- handling movable bridges
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function handle_movables(way,result)
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local bridge = way:get_value_by_key("bridge")
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if bridge then
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local bridge_speed = speed_profile[bridge]
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if bridge_speed and bridge_speed > 0 then
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local capacity_car = way:get_value_by_key("capacity:car")
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if capacity_car ~= 0 then
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local duration = way:get_value_by_key("duration")
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if duration and durationIsValid(duration) then
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result.duration = max( parseDuration(duration), 1 )
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end
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result.forward_speed = bridge_speed
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result.backward_speed = bridge_speed
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end
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end
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end
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end
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-- handle speed (excluding maxspeed)
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function handle_speed(way,result,data)
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if result.forward_speed == -1 then
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local speed = speed_profile[data.highway] or
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platform_speeds[data.railway] or -- old tagging scheme
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platform_speeds[data.platform] or
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amenity_speeds[data.amenity] or
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man_made_speeds[data.man_made] or
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leisure_speeds[data.leisure]
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if speed then
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-- set speed by way type
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result.forward_speed = highway_speed
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result.backward_speed = highway_speed
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result.forward_speed = speed
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result.backward_speed = speed
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else
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-- Set the avg speed on ways that are marked accessible
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if access_tag_whitelist[data.forward_access] then
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result.forward_speed = speed_profile["default"]
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end
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if access_tag_whitelist[data.backward_access] then
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result.backward_speed = speed_profile["default"]
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end
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end
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end
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if -1 == result.forward_speed and -1 == result.backward_speed then
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return false
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end
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if handle_surface(way,result) == false then return false end
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end
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-- reduce speed on bad surfaces
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function handle_surface(way,result)
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local surface = way:get_value_by_key("surface")
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local tracktype = way:get_value_by_key("tracktype")
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local smoothness = way:get_value_by_key("smoothness")
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if surface and surface_speeds[surface] then
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result.forward_speed = math.min(surface_speeds[surface], result.forward_speed)
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result.backward_speed = math.min(surface_speeds[surface], result.backward_speed)
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end
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if tracktype and tracktype_speeds[tracktype] then
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result.forward_speed = math.min(tracktype_speeds[tracktype], result.forward_speed)
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result.backward_speed = math.min(tracktype_speeds[tracktype], result.backward_speed)
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end
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if smoothness and smoothness_speeds[smoothness] then
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result.forward_speed = math.min(smoothness_speeds[smoothness], result.forward_speed)
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result.backward_speed = math.min(smoothness_speeds[smoothness], result.backward_speed)
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end
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end
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-- handles name, including ref and pronunciation
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function handle_names(way,result)
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-- parse the remaining tags
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local name = way:get_value_by_key("name")
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local pronunciation = way:get_value_by_key("name:pronunciation")
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local ref = way:get_value_by_key("ref")
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-- Set the name that will be used for instructions
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if name then
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result.name = name
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end
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if ref then
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result.ref = canonicalizeStringList(ref, ";")
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end
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if pronunciation then
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result.pronunciation = pronunciation
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end
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end
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-- handle turn lanes
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function handle_turn_lanes(way,result,data)
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local forward, backward = get_turn_lanes(way,data)
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if forward then
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result.turn_lanes_forward = forward
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end
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if backward then
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result.turn_lanes_backward = backward
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end
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end
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-- junctions
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function handle_roundabouts(way,result)
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local junction = way:get_value_by_key("junction");
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if junction == "roundabout" then
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result.roundabout = true
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end
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-- See Issue 3361: roundabout-shaped not following roundabout rules.
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-- This will get us "At Strausberger Platz do Maneuver X" instead of multiple quick turns.
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-- In a new API version we can think of having a separate type passing it through to the user.
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if junction == "circular" then
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result.circular = true
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end
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end
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-- handle oneways tags
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function handle_oneway(way,result,data)
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local oneway
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if oneway_handling == true then
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oneway = Directional.get_value_by_prefixed_sequence(way,restrictions,'oneway') or way:get_value_by_key('oneway')
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elseif oneway_handling == 'specific' then
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oneway = Directional.get_value_by_prefixed_sequence(way,restrictions,'oneway')
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end
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data.oneway = oneway
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if oneway then
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if oneway == "-1" then
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data.is_reverse_oneway = true
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result.forward_mode = mode.inaccessible
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elseif oneway == "yes" or
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oneway == "1" or
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oneway == "true" then
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data.is_forward_oneway = true
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result.backward_mode = mode.inaccessible
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else
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local junction = way:get_value_by_key("junction")
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if data.highway == "motorway" or
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junction == "roundabout" or
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junction == "circular" then
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if oneway ~= "no" then
|
||||
-- implied oneway
|
||||
data.is_forward_oneway = true
|
||||
result.backward_mode = mode.inaccessible
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- handle destination tags
|
||||
function handle_destinations(way,result,data)
|
||||
if data.is_forward_oneway or data.is_reverse_oneway then
|
||||
local destination = get_destination(way, data.is_forward_oneway)
|
||||
result.destinations = canonicalizeStringList(destination, ",")
|
||||
end
|
||||
end
|
||||
|
||||
-- determine if this way can be used as a start/end point for routing
|
||||
function handle_startpoint(way,result)
|
||||
-- only allow this road as start point if it not a ferry
|
||||
result.is_startpoint = result.forward_mode == mode.walking or
|
||||
result.backward_mode == mode.walking
|
||||
end
|
||||
|
||||
-- set the road classification based on guidance globals configuration
|
||||
function handle_classification(way,result,data)
|
||||
set_classification(data.highway,result,way)
|
||||
end
|
||||
|
||||
-- main entry point for processsing a way
|
||||
function way_function(way, result)
|
||||
-- intermediate values used during processing
|
||||
local data = {}
|
||||
-- the intial filtering of ways based on presence of tags
|
||||
-- affects processing times significantly, because all ways
|
||||
-- have to be checked.
|
||||
-- to increase performance, prefetching and intial tag check
|
||||
-- is done in directly instead of via a handler.
|
||||
|
||||
-- to optimize processing, we should try to abort as soon as
|
||||
-- in general we should try to abort as soon as
|
||||
-- possible if the way is not routable, to avoid doing
|
||||
-- unnecessary work. this implies we should check things that
|
||||
-- commonly forbids access early, and handle complicated edge
|
||||
-- cases later.
|
||||
-- commonly forbids access early, and handle edge cases later.
|
||||
|
||||
-- perform an quick initial check and abort if way is obviously
|
||||
-- not routable, e.g. because it does not have any of the key
|
||||
-- tags indicating routability
|
||||
if initial_routability_check(way,result,data) == false then return end
|
||||
-- data table for storing intermediate values during processing
|
||||
local data = {
|
||||
-- prefetch tags
|
||||
highway = way:get_value_by_key('highway'),
|
||||
bridge = way:get_value_by_key('bridge'),
|
||||
route = way:get_value_by_key('route'),
|
||||
leisure = way:get_value_by_key('leisure'),
|
||||
man_made = way:get_value_by_key('man_made'),
|
||||
railway = way:get_value_by_key('railway'),
|
||||
platform = way:get_value_by_key('platform'),
|
||||
amenity = way:get_value_by_key('amenity'),
|
||||
public_transport = way:get_value_by_key('public_transport')
|
||||
}
|
||||
|
||||
-- set the default mode for this profile. if can be changed later
|
||||
-- in case it turns we're e.g. on a ferry
|
||||
if set_default_mode(way,result) == false then return end
|
||||
-- perform an quick initial check and abort if the way is
|
||||
-- obviously not routable. here we require at least one
|
||||
-- of the prefetched tags to be present, ie. the data table
|
||||
-- cannot be empty
|
||||
if next(data) == nil then -- is the data table empty?
|
||||
return
|
||||
end
|
||||
|
||||
-- check various tags that could indicate that the way is not
|
||||
-- routable. this includes things like status=impassable,
|
||||
-- toll=yes and oneway=reversible
|
||||
if is_way_blocked(way,result) == false then return end
|
||||
local handlers = Sequence {
|
||||
-- set the default mode for this profile. if can be changed later
|
||||
-- in case it turns we're e.g. on a ferry
|
||||
'handle_default_mode',
|
||||
|
||||
-- determine access status by checking our hierarchy of
|
||||
-- access tags, e.g: motorcar, motor_vehicle, vehicle
|
||||
if handle_access(way,result,data) == false then return end
|
||||
-- check various tags that could indicate that the way is not
|
||||
-- routable. this includes things like status=impassable,
|
||||
-- toll=yes and oneway=reversible
|
||||
'handle_blocked_ways',
|
||||
|
||||
-- check whether forward/backward directons are routable
|
||||
if handle_oneway(way,result,data) == false then return end
|
||||
-- determine access status by checking our hierarchy of
|
||||
-- access tags, e.g: motorcar, motor_vehicle, vehicle
|
||||
'handle_access',
|
||||
|
||||
-- check whether forward/backward directons are routable
|
||||
if handle_destinations(way,result,data) == false then return end
|
||||
-- check whether forward/backward directons are routable
|
||||
'handle_oneway',
|
||||
|
||||
-- check whether we're using a special transport mode
|
||||
if handle_ferries(way,result) == false then return end
|
||||
if handle_movables(way,result) == false then return end
|
||||
-- check whether forward/backward directons are routable
|
||||
'handle_destinations',
|
||||
|
||||
-- compute speed taking into account way type, maxspeed tags, etc.
|
||||
if handle_speed(way,result,data) == false then return end
|
||||
-- check whether we're using a special transport mode
|
||||
'handle_ferries',
|
||||
'handle_movables',
|
||||
|
||||
-- handle turn lanes and road classification, used for guidance
|
||||
if handle_classification(way,result,data) == false then return end
|
||||
-- compute speed taking into account way type, maxspeed tags, etc.
|
||||
'handle_speed',
|
||||
'handle_surface',
|
||||
|
||||
-- handle various other flags
|
||||
if handle_roundabouts(way,result) == false then return end
|
||||
if handle_startpoint(way,result) == false then return end
|
||||
-- handle turn lanes and road classification, used for guidance
|
||||
'handle_classification',
|
||||
|
||||
-- set name, ref and pronunciation
|
||||
if handle_names(way,result) == false then return end
|
||||
-- handle various other flags
|
||||
'handle_roundabouts',
|
||||
'handle_startpoint',
|
||||
|
||||
-- set name, ref and pronunciation
|
||||
'handle_names'
|
||||
}
|
||||
|
||||
Handlers.run(handlers,way,result,data,profile)
|
||||
end
|
||||
|
||||
function turn_function (turn)
|
||||
turn.duration = 0.
|
||||
|
||||
if turn.direction_modifier == direction_modifier.u_turn then
|
||||
turn.duration = turn.duration + u_turn_penalty
|
||||
turn.duration = turn.duration + profile.u_turn_penalty
|
||||
end
|
||||
|
||||
if turn.has_traffic_light then
|
||||
turn.duration = traffic_light_penalty
|
||||
turn.duration = profile.traffic_light_penalty
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user