Add type traits to disable plugins for specific algorithms

This commit is contained in:
Patrick Niklaus
2017-02-25 02:22:17 +00:00
committed by Patrick Niklaus
parent 436b34ffea
commit 922e155763
13 changed files with 179 additions and 45 deletions
+20 -16
View File
@@ -1,6 +1,8 @@
#ifndef OSRM_ENGINE_ALGORITHM_HPP
#define OSRM_ENGINE_ALGORITHM_HPP
#include <type_traits>
namespace osrm
{
namespace engine
@@ -9,27 +11,29 @@ namespace algorithm
{
// Contraction Hiearchy
struct CH;
struct CH final {};
// Contraction Hiearchy with core
struct CoreCH final {};
}
namespace algorithm_trais
{
template <typename AlgorithmT> struct HasAlternativeRouting final
{
template <template <typename A> class FacadeT> bool operator()(const FacadeT<AlgorithmT> &)
{
return false;
}
};
template <> struct HasAlternativeRouting<algorithm::CH> final
{
template <template <typename A> class FacadeT>
bool operator()(const FacadeT<algorithm::CH> &facade)
{
return facade.GetCoreSize() == 0;
}
};
template <typename AlgorithmT> struct HasAlternativePathSearch final : std::false_type {};
template <typename AlgorithmT> struct HasShortestPathSearch final : std::false_type {};
template <typename AlgorithmT> struct HasDirectShortestPathSearch final : std::false_type {};
template <typename AlgorithmT> struct HasMapMatching final : std::false_type {};
template <typename AlgorithmT> struct HasManyToManySearch final : std::false_type {};
template <typename AlgorithmT> struct HasGetTileTurns final : std::false_type {};
template <> struct HasAlternativePathSearch<algorithm::CH> final : std::true_type {};
template <> struct HasShortestPathSearch<algorithm::CH> final : std::true_type {};
template <> struct HasDirectShortestPathSearch<algorithm::CH> final : std::true_type {};
template <> struct HasMapMatching<algorithm::CH> final : std::true_type {};
template <> struct HasManyToManySearch<algorithm::CH> final : std::true_type {};
template <> struct HasGetTileTurns<algorithm::CH> final : std::true_type {};
}
}
}
+50 -13
View File
@@ -19,17 +19,17 @@ namespace engine
class RoutingAlgorithmsInterface
{
public:
virtual InternalRouteResult AlternativeRouting(const PhantomNodes &phantom_node_pair) const = 0;
virtual InternalRouteResult AlternativePathSearch(const PhantomNodes &phantom_node_pair) const = 0;
virtual InternalRouteResult
ShortestRouting(const std::vector<PhantomNodes> &phantom_node_pair,
ShortestPathSearch(const std::vector<PhantomNodes> &phantom_node_pair,
const boost::optional<bool> continue_straight_at_waypoint) const = 0;
virtual InternalRouteResult
DirectShortestPathRouting(const std::vector<PhantomNodes> &phantom_node_pair) const = 0;
DirectShortestPathSearch(const std::vector<PhantomNodes> &phantom_node_pair) const = 0;
virtual std::vector<EdgeWeight>
ManyToManyRouting(const std::vector<PhantomNode> &phantom_nodes,
ManyToManySearch(const std::vector<PhantomNode> &phantom_nodes,
const std::vector<std::size_t> &source_indices,
const std::vector<std::size_t> &target_indices) const = 0;
@@ -40,12 +40,24 @@ class RoutingAlgorithmsInterface
const std::vector<boost::optional<double>> &trace_gps_precision) const = 0;
virtual std::vector<routing_algorithms::TurnData>
TileTurns(const std::vector<datafacade::BaseDataFacade::RTreeLeaf> &edges,
GetTileTurns(const std::vector<datafacade::BaseDataFacade::RTreeLeaf> &edges,
const std::vector<std::size_t> &sorted_edge_indexes) const = 0;
virtual bool HasAlternativeRouting() const = 0;
virtual bool HasAlternativePathSearch() const = 0;
virtual bool HasShortestPathSearch() const = 0;
virtual bool HasDirectShortestPathSearch() const = 0;
virtual bool HasMapMatching() const = 0;
virtual bool HasManyToManySearch() const = 0;
virtual bool HasGetTileTurns() const = 0;
};
namespace detail
{
struct NotImplementedException : public std::runtime_error {};
}
// Short-lived object passed to each plugin in request to wrap routing algorithms
template <typename AlgorithmT> class RoutingAlgorithms final : public RoutingAlgorithmsInterface
{
@@ -57,27 +69,27 @@ template <typename AlgorithmT> class RoutingAlgorithms final : public RoutingAlg
}
InternalRouteResult
AlternativeRouting(const PhantomNodes &phantom_node_pair) const final override
AlternativePathSearch(const PhantomNodes &phantom_node_pair) const final override
{
return routing_algorithms::alternativePathSearch(heaps, facade, phantom_node_pair);
}
InternalRouteResult
ShortestRouting(const std::vector<PhantomNodes> &phantom_node_pair,
ShortestPathSearch(const std::vector<PhantomNodes> &phantom_node_pair,
const boost::optional<bool> continue_straight_at_waypoint) const final override
{
return routing_algorithms::shortestPathSearch(
heaps, facade, phantom_node_pair, continue_straight_at_waypoint);
}
InternalRouteResult DirectShortestPathRouting(
InternalRouteResult DirectShortestPathSearch(
const std::vector<PhantomNodes> &phantom_node_pair) const final override
{
return routing_algorithms::directShortestPathSearch(heaps, facade, phantom_node_pair);
}
std::vector<EdgeWeight>
ManyToManyRouting(const std::vector<PhantomNode> &phantom_nodes,
ManyToManySearch(const std::vector<PhantomNode> &phantom_nodes,
const std::vector<std::size_t> &source_indices,
const std::vector<std::size_t> &target_indices) const final override
{
@@ -100,15 +112,40 @@ template <typename AlgorithmT> class RoutingAlgorithms final : public RoutingAlg
}
std::vector<routing_algorithms::TurnData>
TileTurns(const std::vector<datafacade::BaseDataFacade::RTreeLeaf> &edges,
GetTileTurns(const std::vector<datafacade::BaseDataFacade::RTreeLeaf> &edges,
const std::vector<std::size_t> &sorted_edge_indexes) const final override
{
return routing_algorithms::getTileTurns(facade, edges, sorted_edge_indexes);
}
bool HasAlternativeRouting() const final override
bool HasAlternativePathSearch() const final override
{
return algorithm_trais::HasAlternativeRouting<AlgorithmT>()(facade);
return algorithm_trais::HasAlternativePathSearch<AlgorithmT>::value;
}
bool HasShortestPathSearch() const final override
{
return algorithm_trais::HasShortestPathSearch<AlgorithmT>::value;
}
bool HasDirectShortestPathSearch() const final override
{
return algorithm_trais::HasDirectShortestPathSearch<AlgorithmT>::value;
}
bool HasMapMatching() const final override
{
return algorithm_trais::HasMapMatching<AlgorithmT>::value;
}
bool HasManyToManySearch() const final override
{
return algorithm_trais::HasManyToManySearch<AlgorithmT>::value;
}
bool HasGetTileTurns() const final override
{
return algorithm_trais::HasGetTileTurns<AlgorithmT>::value;
}
private:
@@ -7,6 +7,8 @@
#include "engine/algorithm.hpp"
#include "engine/search_engine_data.hpp"
#include "util/exception.hpp"
namespace osrm
{
namespace engine
@@ -14,6 +16,16 @@ namespace engine
namespace routing_algorithms
{
template <typename AlgorithmT>
InternalRouteResult
alternativePathSearch(SearchEngineData &,
const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &,
const PhantomNodes &)
{
throw util::exception(std::string("alternativePathSearch is not implemented for ") +
typeid(AlgorithmT).name());
}
InternalRouteResult
alternativePathSearch(SearchEngineData &search_engine_data,
const datafacade::ContiguousInternalMemoryDataFacade<algorithm::CH> &facade,
@@ -15,6 +15,16 @@ namespace engine
namespace routing_algorithms
{
template <typename AlgorithmT>
InternalRouteResult
directShortestPathSearch(SearchEngineData &,
const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &,
const std::vector<PhantomNodes> &)
{
throw util::exception(std::string("directShortestPathSearch is not implemented for ") +
typeid(AlgorithmT).name());
}
/// This is a striped down version of the general shortest path algorithm.
/// The general algorithm always computes two queries for each leg. This is only
/// necessary in case of vias, where the directions of the start node is constrainted
@@ -17,6 +17,18 @@ namespace engine
namespace routing_algorithms
{
template <typename AlgorithmT>
std::vector<EdgeWeight>
manyToManySearch(SearchEngineData &,
const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &,
const std::vector<PhantomNode> &,
const std::vector<std::size_t> &,
const std::vector<std::size_t> &)
{
throw util::exception(std::string("manyToManySearch is not implemented for ") +
typeid(AlgorithmT).name());
}
std::vector<EdgeWeight>
manyToManySearch(SearchEngineData &engine_working_data,
const datafacade::ContiguousInternalMemoryDataFacade<algorithm::CH> &facade,
@@ -20,6 +20,18 @@ using CandidateLists = std::vector<CandidateList>;
using SubMatchingList = std::vector<map_matching::SubMatching>;
static const constexpr double DEFAULT_GPS_PRECISION = 5;
template <typename AlgorithmT>
SubMatchingList mapMatching(SearchEngineData &,
const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &,
const CandidateLists &,
const std::vector<util::Coordinate> &,
const std::vector<unsigned> &,
const std::vector<boost::optional<double>> &)
{
throw util::exception(std::string("mapMatching is not implemented for ") +
typeid(AlgorithmT).name());
}
SubMatchingList
mapMatching(SearchEngineData &engine_working_data,
const datafacade::ContiguousInternalMemoryDataFacade<algorithm::CH> &facade,
@@ -13,6 +13,17 @@ namespace engine
namespace routing_algorithms
{
template <typename AlgorithmT>
InternalRouteResult
shortestPathSearch(SearchEngineData &,
const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &,
const std::vector<PhantomNodes> &,
const boost::optional<bool>)
{
throw util::exception(std::string("shortestPathSearch is not implemented for ") +
typeid(AlgorithmT).name());
}
InternalRouteResult
shortestPathSearch(SearchEngineData &engine_working_data,
const datafacade::ContiguousInternalMemoryDataFacade<algorithm::CH> &facade,
@@ -27,6 +27,16 @@ struct TurnData final
using RTreeLeaf = datafacade::BaseDataFacade::RTreeLeaf;
template <typename AlgorithmT>
std::vector<TurnData>
getTileTurns(const datafacade::ContiguousInternalMemoryDataFacade<AlgorithmT> &,
const std::vector<RTreeLeaf> &,
const std::vector<std::size_t> &)
{
throw util::exception(std::string("getTileTurns is not implemented for ") +
typeid(AlgorithmT).name());
}
std::vector<TurnData>
getTileTurns(const datafacade::ContiguousInternalMemoryDataFacade<algorithm::CH> &facade,
const std::vector<RTreeLeaf> &edges,