do not emit turns on ferries
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91
features/guidance/collapse-ferry.feature
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91
features/guidance/collapse-ferry.feature
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@ -0,0 +1,91 @@
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@routing @guidance @collapsing
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Feature: Collapse
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Background:
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Given the profile "car"
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Given a grid size of 20 meters
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Scenario: Collapse Steps While On Ferry
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Given the node map
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"""
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j----a---c---b----k
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~ ~ ~
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~ ~ ~
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~~~
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d
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~
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~
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~
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e --- f
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"""
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And the ways
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| nodes | highway | route | name |
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| jacbk | primary | | land |
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| ad | | ferry | sea |
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| bd | | ferry | sea |
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| cd | | ferry | sea |
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| de | | ferry | sea |
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| ef | primary | | land |
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When I route I should get
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| waypoints | route | turns | modes |
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| f,j | land,sea,land,land | depart,notification right,end of road left,arrive | driving,ferry,driving,driving |
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Scenario: Switching Ferry in a Harbour
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Given the node map
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"""
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d
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e - a ~ ~ ~ ~ b
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~
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~
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~
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c
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f
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"""
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And the ways
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| nodes | highway | route | name |
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| ea | primary | | melee-island |
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| ab | | ferry | melee-island-ferry |
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| cf | primary | | pennydog-island |
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| bd | primary | | landmass |
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| bc | primary | ferry | pennydog-island-ferry |
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When I route I should get
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| waypoints | route | turns | modes |
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| e,f | melee-island,melee-island-ferry,pennydog-island-ferry,pennydog-island,pennydog-island | depart,notification straight,turn right,notification straight,arrive | driving,ferry,ferry,driving,driving |
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Scenario: Fork Ferries
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Given the node map
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"""
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a - b d - e
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~ ~
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~ ~
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~ ~
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~ ~
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c
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~
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~
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~
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f
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g
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"""
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And the ways
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| nodes | highway | route | name |
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| ab | primary | | land-left |
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| de | primary | | land-right |
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| gf | primary | | land-bottom |
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| cb | | ferry | ferry |
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| cd | | ferry | ferry |
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| fc | | ferry | ferry |
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When I route I should get
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| waypoints | route | turns |
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| g,e | land-bottom,ferry,land-right,land-right | depart,notification straight,notification right,arrive |
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@ -275,4 +275,4 @@ Feature: Ramp Guidance
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When I route I should get
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| waypoints | route |
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| a,e | boarding,boaty mc boatface,boaty mc boatface's cousin,, |
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| a,e | boarding,boaty mc boatface,, |
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44
include/extractor/guidance/suppress_mode_handler.hpp
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44
include/extractor/guidance/suppress_mode_handler.hpp
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@ -0,0 +1,44 @@
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#ifndef OSRM_EXTRACTOR_GUIDANCE_SUPPRESS_MODE_HANDLER_HPP_
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#define OSRM_EXTRACTOR_GUIDANCE_SUPPRESS_MODE_HANDLER_HPP_
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#include "extractor/guidance/constants.hpp"
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#include "extractor/guidance/intersection.hpp"
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#include "extractor/guidance/intersection_generator.hpp"
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#include "extractor/guidance/intersection_handler.hpp"
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#include "extractor/travel_mode.hpp"
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#include "util/node_based_graph.hpp"
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namespace osrm
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{
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namespace extractor
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{
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namespace guidance
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{
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class SuppressModeHandler final : public IntersectionHandler
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{
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public:
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SuppressModeHandler(const IntersectionGenerator &intersection_generator,
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const util::NodeBasedDynamicGraph &node_based_graph,
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const std::vector<QueryNode> &node_info_list,
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const util::NameTable &name_table,
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const SuffixTable &street_name_suffix_table);
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~SuppressModeHandler() override final = default;
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bool canProcess(const NodeID /*nid*/,
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const EdgeID via_eid,
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const Intersection &intersection) const override final;
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Intersection operator()(const NodeID nid,
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const EdgeID via_eid,
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Intersection intersection) const override final;
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using SuppressModeListT = std::array<osrm::extractor::TravelMode, 2>;
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};
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} // namespace osrm
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} // namespace extractor
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} // namespace guidance
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#endif /* OSRM_EXTRACTOR_GUIDANCE_SUPPRESS_MODE_HANDLER_HPP_ */
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@ -8,6 +8,7 @@
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#include "extractor/guidance/motorway_handler.hpp"
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#include "extractor/guidance/roundabout_handler.hpp"
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#include "extractor/guidance/sliproad_handler.hpp"
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#include "extractor/guidance/suppress_mode_handler.hpp"
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#include "extractor/guidance/turn_classification.hpp"
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#include "extractor/guidance/turn_handler.hpp"
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#include "extractor/query_node.hpp"
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@ -86,6 +87,7 @@ class TurnAnalysis
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const MotorwayHandler motorway_handler;
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const TurnHandler turn_handler;
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const SliproadHandler sliproad_handler;
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const SuppressModeHandler suppress_mode_handler;
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// Utility function, setting basic turn types. Prepares for normal turn handling.
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Intersection
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@ -28,6 +28,8 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef TRAVEL_MODE_HPP
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#define TRAVEL_MODE_HPP
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#include <array>
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namespace osrm
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{
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namespace extractor
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@ -1,5 +1,6 @@
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#include "extractor/guidance/intersection_handler.hpp"
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#include "extractor/guidance/constants.hpp"
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#include "extractor/travel_mode.hpp"
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#include "util/coordinate_calculation.hpp"
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#include "util/guidance/name_announcements.hpp"
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@ -326,9 +327,11 @@ void IntersectionHandler::assignTrivialTurns(const EdgeID via_eid,
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{
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for (std::size_t index = begin; index != end; ++index)
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if (intersection[index].entry_allowed)
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{
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intersection[index].instruction = {findBasicTurnType(via_eid, intersection[index]),
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getTurnDirection(intersection[index].angle)};
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}
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}
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bool IntersectionHandler::isThroughStreet(const std::size_t index,
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const Intersection &intersection) const
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66
src/extractor/guidance/suppress_mode_handler.cpp
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66
src/extractor/guidance/suppress_mode_handler.cpp
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#include "extractor/guidance/constants.hpp"
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#include "extractor/guidance/suppress_mode_handler.hpp"
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#include "extractor/travel_mode.hpp"
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#include <algorithm>
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#include <boost/assert.hpp>
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namespace osrm
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{
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namespace extractor
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{
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namespace guidance
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{
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SuppressModeHandler::SuppressModeHandler(const IntersectionGenerator &intersection_generator,
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const util::NodeBasedDynamicGraph &node_based_graph,
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const std::vector<QueryNode> &node_info_list,
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const util::NameTable &name_table,
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const SuffixTable &street_name_suffix_table)
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: IntersectionHandler(node_based_graph,
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node_info_list,
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name_table,
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street_name_suffix_table,
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intersection_generator)
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{
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}
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// travel modes for which navigation should be suppressed
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const SuppressModeHandler::SuppressModeListT constexpr SUPPRESS_MODE_LIST = {
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{TRAVEL_MODE_TRAIN, TRAVEL_MODE_FERRY}};
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bool SuppressModeHandler::canProcess(const NodeID /*nid*/,
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const EdgeID via_eid,
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const Intersection &intersection) const
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{
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// if the approach way is not on the suppression blacklist, and not all the exit ways share that mode,
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// there are no ways to suppress by this criteria
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const auto in_mode = node_based_graph.GetEdgeData(via_eid).travel_mode;
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const auto suppress_in_mode =
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std::find(begin(SUPPRESS_MODE_LIST), end(SUPPRESS_MODE_LIST), in_mode);
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auto Begin = begin(intersection) + 1;
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auto End = end(intersection);
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const auto all_share_mode = std::all_of(Begin, End, [this, &in_mode](const ConnectedRoad &way) {
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return node_based_graph.GetEdgeData(way.eid).travel_mode == in_mode;
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});
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return (suppress_in_mode != end(SUPPRESS_MODE_LIST)) && all_share_mode;
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}
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Intersection SuppressModeHandler::
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operator()(const NodeID nid, const EdgeID via_eid, Intersection intersection) const
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{
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const auto suppress_all = SuppressModeHandler::canProcess(nid, via_eid, intersection);
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if (suppress_all)
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{
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std::for_each(begin(intersection) + 1, end(intersection), [&](ConnectedRoad &out_way) {
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out_way.instruction = {TurnType::Suppressed, getTurnDirection(out_way.angle)};
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});
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}
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return intersection;
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}
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}
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}
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}
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@ -1,6 +1,6 @@
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#include "extractor/guidance/turn_analysis.hpp"
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#include "extractor/guidance/constants.hpp"
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#include "extractor/guidance/road_classification.hpp"
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#include "extractor/guidance/turn_analysis.hpp"
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#include "util/coordinate.hpp"
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#include "util/coordinate_calculation.hpp"
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@ -62,6 +62,11 @@ TurnAnalysis::TurnAnalysis(const util::NodeBasedDynamicGraph &node_based_graph,
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street_name_suffix_table,
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intersection_generator),
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sliproad_handler(intersection_generator,
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node_based_graph,
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node_info_list,
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name_table,
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street_name_suffix_table),
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suppress_mode_handler(intersection_generator,
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node_based_graph,
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node_info_list,
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name_table,
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@ -106,6 +111,16 @@ Intersection TurnAnalysis::AssignTurnTypes(const NodeID node_prior_to_intersecti
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{TurnType::Invalid, DirectionModifier::UTurn},
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INVALID_LANE_DATAID);
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});
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// Suppress turns on ways between mode types that do not need guidance
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if (suppress_mode_handler.canProcess(
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node_prior_to_intersection, entering_via_edge, intersection))
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{
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intersection = suppress_mode_handler(
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node_prior_to_intersection, entering_via_edge, std::move(intersection));
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return intersection;
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}
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if (roundabout_handler.canProcess(node_prior_to_intersection, entering_via_edge, intersection))
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{
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intersection = roundabout_handler(
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@ -1,5 +1,5 @@
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#include "extractor/guidance/turn_handler.hpp"
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#include "extractor/guidance/constants.hpp"
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#include "extractor/guidance/turn_handler.hpp"
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#include "util/bearing.hpp"
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#include "util/guidance/name_announcements.hpp"
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@ -151,6 +151,7 @@ Intersection TurnHandler::handleThreeWayTurn(const EdgeID via_edge, Intersection
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\
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OOOOOOO
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*/
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const auto fork_range = findFork(via_edge, intersection);
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if (fork_range.first == 1 && fork_range.second == 2 && obvious_index == 0)
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assignFork(via_edge, intersection[2], intersection[1]);
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