do not emit turns on ferries

This commit is contained in:
karenzshea 2016-12-07 14:26:34 -05:00 committed by Daniel J. H
parent b376c97db8
commit 8ffe915395
10 changed files with 234 additions and 10 deletions

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@ -44,8 +44,8 @@ Feature: Bicycle - Handle cycling
| efg | primary | | |
When I route I should get
| from | to | route | modes | speed |
| from | to | route | modes | speed |
| a | g | abc,cde,efg,efg | cycling,cycling,cycling,cycling | 5 km/h |
| b | f | abc,cde,efg,efg | cycling,cycling,cycling,cycling | 4 km/h |
| c | e | cde,cde | cycling,cycling | 2 km/h |
| e | c | cde,cde | cycling,cycling | 2 km/h |
| c | e | cde,cde | cycling,cycling | 2 km/h |
| e | c | cde,cde | cycling,cycling | 2 km/h |

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@ -0,0 +1,91 @@
@routing @guidance @collapsing
Feature: Collapse
Background:
Given the profile "car"
Given a grid size of 20 meters
Scenario: Collapse Steps While On Ferry
Given the node map
"""
j----a---c---b----k
~ ~ ~
~ ~ ~
~~~
d
~
~
~
e --- f
"""
And the ways
| nodes | highway | route | name |
| jacbk | primary | | land |
| ad | | ferry | sea |
| bd | | ferry | sea |
| cd | | ferry | sea |
| de | | ferry | sea |
| ef | primary | | land |
When I route I should get
| waypoints | route | turns | modes |
| f,j | land,sea,land,land | depart,notification right,end of road left,arrive | driving,ferry,driving,driving |
Scenario: Switching Ferry in a Harbour
Given the node map
"""
d
|
|
|
e - a ~ ~ ~ ~ b
~
~
~
c
|
f
"""
And the ways
| nodes | highway | route | name |
| ea | primary | | melee-island |
| ab | | ferry | melee-island-ferry |
| cf | primary | | pennydog-island |
| bd | primary | | landmass |
| bc | primary | ferry | pennydog-island-ferry |
When I route I should get
| waypoints | route | turns | modes |
| e,f | melee-island,melee-island-ferry,pennydog-island-ferry,pennydog-island,pennydog-island | depart,notification straight,turn right,notification straight,arrive | driving,ferry,ferry,driving,driving |
Scenario: Fork Ferries
Given the node map
"""
a - b d - e
~ ~
~ ~
~ ~
~ ~
c
~
~
~
f
|
g
"""
And the ways
| nodes | highway | route | name |
| ab | primary | | land-left |
| de | primary | | land-right |
| gf | primary | | land-bottom |
| cb | | ferry | ferry |
| cd | | ferry | ferry |
| fc | | ferry | ferry |
When I route I should get
| waypoints | route | turns |
| g,e | land-bottom,ferry,land-right,land-right | depart,notification straight,notification right,arrive |

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@ -261,7 +261,7 @@ Feature: Ramp Guidance
"""
d - e - g
|
a - b ~ ~ ~ ~ ~ ~ ~ c
a - b ~ ~ ~ ~ ~ ~ ~ c
` f
"""
@ -271,8 +271,8 @@ Feature: Ramp Guidance
| bc | | ferry | boaty mc boatface | m2 |
| cf | | ferry | boaty mc boatface | |
| cd | | ferry | boaty mc boatface's cousin | |
| de | motorway_link | | | |
| de | motorway_link | | | |
When I route I should get
| waypoints | route |
| a,e | boarding,boaty mc boatface,boaty mc boatface's cousin,, |
| waypoints | route |
| a,e | boarding,boaty mc boatface,, |

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@ -0,0 +1,44 @@
#ifndef OSRM_EXTRACTOR_GUIDANCE_SUPPRESS_MODE_HANDLER_HPP_
#define OSRM_EXTRACTOR_GUIDANCE_SUPPRESS_MODE_HANDLER_HPP_
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/intersection.hpp"
#include "extractor/guidance/intersection_generator.hpp"
#include "extractor/guidance/intersection_handler.hpp"
#include "extractor/travel_mode.hpp"
#include "util/node_based_graph.hpp"
namespace osrm
{
namespace extractor
{
namespace guidance
{
class SuppressModeHandler final : public IntersectionHandler
{
public:
SuppressModeHandler(const IntersectionGenerator &intersection_generator,
const util::NodeBasedDynamicGraph &node_based_graph,
const std::vector<QueryNode> &node_info_list,
const util::NameTable &name_table,
const SuffixTable &street_name_suffix_table);
~SuppressModeHandler() override final = default;
bool canProcess(const NodeID /*nid*/,
const EdgeID via_eid,
const Intersection &intersection) const override final;
Intersection operator()(const NodeID nid,
const EdgeID via_eid,
Intersection intersection) const override final;
using SuppressModeListT = std::array<osrm::extractor::TravelMode, 2>;
};
} // namespace osrm
} // namespace extractor
} // namespace guidance
#endif /* OSRM_EXTRACTOR_GUIDANCE_SUPPRESS_MODE_HANDLER_HPP_ */

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@ -8,6 +8,7 @@
#include "extractor/guidance/motorway_handler.hpp"
#include "extractor/guidance/roundabout_handler.hpp"
#include "extractor/guidance/sliproad_handler.hpp"
#include "extractor/guidance/suppress_mode_handler.hpp"
#include "extractor/guidance/turn_classification.hpp"
#include "extractor/guidance/turn_handler.hpp"
#include "extractor/query_node.hpp"
@ -86,6 +87,7 @@ class TurnAnalysis
const MotorwayHandler motorway_handler;
const TurnHandler turn_handler;
const SliproadHandler sliproad_handler;
const SuppressModeHandler suppress_mode_handler;
// Utility function, setting basic turn types. Prepares for normal turn handling.
Intersection

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@ -28,6 +28,8 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef TRAVEL_MODE_HPP
#define TRAVEL_MODE_HPP
#include <array>
namespace osrm
{
namespace extractor

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@ -1,5 +1,6 @@
#include "extractor/guidance/intersection_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/travel_mode.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/guidance/name_announcements.hpp"
@ -326,8 +327,10 @@ void IntersectionHandler::assignTrivialTurns(const EdgeID via_eid,
{
for (std::size_t index = begin; index != end; ++index)
if (intersection[index].entry_allowed)
{
intersection[index].instruction = {findBasicTurnType(via_eid, intersection[index]),
getTurnDirection(intersection[index].angle)};
}
}
bool IntersectionHandler::isThroughStreet(const std::size_t index,

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@ -0,0 +1,66 @@
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/suppress_mode_handler.hpp"
#include "extractor/travel_mode.hpp"
#include <algorithm>
#include <boost/assert.hpp>
namespace osrm
{
namespace extractor
{
namespace guidance
{
SuppressModeHandler::SuppressModeHandler(const IntersectionGenerator &intersection_generator,
const util::NodeBasedDynamicGraph &node_based_graph,
const std::vector<QueryNode> &node_info_list,
const util::NameTable &name_table,
const SuffixTable &street_name_suffix_table)
: IntersectionHandler(node_based_graph,
node_info_list,
name_table,
street_name_suffix_table,
intersection_generator)
{
}
// travel modes for which navigation should be suppressed
const SuppressModeHandler::SuppressModeListT constexpr SUPPRESS_MODE_LIST = {
{TRAVEL_MODE_TRAIN, TRAVEL_MODE_FERRY}};
bool SuppressModeHandler::canProcess(const NodeID /*nid*/,
const EdgeID via_eid,
const Intersection &intersection) const
{
// if the approach way is not on the suppression blacklist, and not all the exit ways share that mode,
// there are no ways to suppress by this criteria
const auto in_mode = node_based_graph.GetEdgeData(via_eid).travel_mode;
const auto suppress_in_mode =
std::find(begin(SUPPRESS_MODE_LIST), end(SUPPRESS_MODE_LIST), in_mode);
auto Begin = begin(intersection) + 1;
auto End = end(intersection);
const auto all_share_mode = std::all_of(Begin, End, [this, &in_mode](const ConnectedRoad &way) {
return node_based_graph.GetEdgeData(way.eid).travel_mode == in_mode;
});
return (suppress_in_mode != end(SUPPRESS_MODE_LIST)) && all_share_mode;
}
Intersection SuppressModeHandler::
operator()(const NodeID nid, const EdgeID via_eid, Intersection intersection) const
{
const auto suppress_all = SuppressModeHandler::canProcess(nid, via_eid, intersection);
if (suppress_all)
{
std::for_each(begin(intersection) + 1, end(intersection), [&](ConnectedRoad &out_way) {
out_way.instruction = {TurnType::Suppressed, getTurnDirection(out_way.angle)};
});
}
return intersection;
}
}
}
}

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@ -1,6 +1,6 @@
#include "extractor/guidance/turn_analysis.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/road_classification.hpp"
#include "extractor/guidance/turn_analysis.hpp"
#include "util/coordinate.hpp"
#include "util/coordinate_calculation.hpp"
@ -65,7 +65,12 @@ TurnAnalysis::TurnAnalysis(const util::NodeBasedDynamicGraph &node_based_graph,
node_based_graph,
node_info_list,
name_table,
street_name_suffix_table)
street_name_suffix_table),
suppress_mode_handler(intersection_generator,
node_based_graph,
node_info_list,
name_table,
street_name_suffix_table)
{
}
@ -106,6 +111,16 @@ Intersection TurnAnalysis::AssignTurnTypes(const NodeID node_prior_to_intersecti
{TurnType::Invalid, DirectionModifier::UTurn},
INVALID_LANE_DATAID);
});
// Suppress turns on ways between mode types that do not need guidance
if (suppress_mode_handler.canProcess(
node_prior_to_intersection, entering_via_edge, intersection))
{
intersection = suppress_mode_handler(
node_prior_to_intersection, entering_via_edge, std::move(intersection));
return intersection;
}
if (roundabout_handler.canProcess(node_prior_to_intersection, entering_via_edge, intersection))
{
intersection = roundabout_handler(

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@ -1,5 +1,5 @@
#include "extractor/guidance/turn_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/turn_handler.hpp"
#include "util/bearing.hpp"
#include "util/guidance/name_announcements.hpp"
@ -151,6 +151,7 @@ Intersection TurnHandler::handleThreeWayTurn(const EdgeID via_edge, Intersection
\
OOOOOOO
*/
const auto fork_range = findFork(via_edge, intersection);
if (fork_range.first == 1 && fork_range.second == 2 && obvious_index == 0)
assignFork(via_edge, intersection[2], intersection[1]);