changed notification triggers from wrapped functions to simple function
calls
This commit is contained in:
@@ -0,0 +1,162 @@
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/*
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU AFFERO General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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or see http://www.gnu.org/licenses/agpl.txt.
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*/
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// OSRM Notifications
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// [handles notifications: timed tooltips and exclusive notifications]
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OSRM.GUI.extend( {
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// tooltips
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tooltips: {
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localization:
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{ timeout: 4000,
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header: "[Tooltip] Localization",
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body: "You can use the pulldown menu in the upper left corner to select your favorite language. " +
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"<br/><br/>" +
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"Don't despair if you cannot find your language of choice. " +
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"If you want, you can help to provide additional translations! " +
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"Visit <a href='https://github.com/DennisSchiefer/Project-OSRM-Web'>here</a> for more information."
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// triggered by OSRM.Localization.setLanguageWrapper
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},
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clicking:
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{ timeout: 6000,
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header: "[Tooltip] Clicking to set markers",
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body: "You can click on the map with the left mouse button to set a source marker (green) or a target marker (red), " +
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"if the source marker already exists. " +
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"The address of the selected location will be displayed in the boxes to the left. " +
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"<br/><br/>" +
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"You can delete a marker by clicking on it again with the left mouse button."
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// triggered by OSRM.Map.click
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},
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dragging:
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{ timeout: 8000,
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header: "[Tooltip] Dragging markers",
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body: "You can drag a marker by clicking on it with the left mouse button and holding the button pressed. " +
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"Then you can move the marker around the map and the route will be updated instantaneously. " +
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"<br/><br/>" +
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"You can even create additional markers by dragging them off of the main route! "
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// triggered by OSRM.Routing.getRoute_Dragging
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}
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},
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// initialize notifications and tooltip timers
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init: function() {
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// notifications
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// [nothing to be done at the moment]
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// tooltip timers
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var tooltips = OSRM.GUI.tooltips;
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for( id in tooltips ) {
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// start timer
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tooltips[id]._timer = setTimeout(
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function(_id){ return function(){OSRM.GUI._showTooltip(_id);}; }(id),
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tooltips[id].timeout
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);
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// mark tooltip as pending
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tooltips[id]._pending = true;
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}
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},
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// deactivate pending tooltip
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deactivateTooltip: function(id) {
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var tooltips = OSRM.GUI.tooltips;
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if(tooltips[id] == undefined)
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return;
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// mark tooltip as no longer pending
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tooltips[id]._pending = false;
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},
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// show tooltip after timer expired
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_showTooltip: function(id) {
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var tooltips = OSRM.GUI.tooltips;
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if(tooltips[id] == undefined)
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return;
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// only show tooltip if it is still pending
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if( tooltips[id]._pending == false ) {
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return;
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}
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// if a notification is currently shown, restart timer
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if( OSRM.GUI.isTooltipVisible() ) {
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tooltips[id]._timer = setTimeout(
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function(_id){ return function(){OSRM.GUI._showTooltip(_id);}; }(id),
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tooltips[id].timeout
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);
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return;
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}
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// show notification
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OSRM.GUI.tooltipNotify( tooltips[id].header, tooltips[id].body );
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// mark tooltip as no longer pending
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tooltips[id]._pending = false;
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},
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// exclusive notification
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exclusiveNotify: function( header, text, closable ){
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document.getElementById('exclusive-notification-blanket').style.display = "block";
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document.getElementById('exclusive-notification-label').innerHTML = header;
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document.getElementById('exclusive-notification-box').innerHTML = text;
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if( closable )
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document.getElementById('exclusive-notification-toggle').onclick = OSRM.GUI.exclusiveDenotify;
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else
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document.getElementById('exclusive-notification-toggle').style.display = "none";
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},
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exclusiveDenotify: function() {
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document.getElementById('exclusive-notification-blanket').style.display = "none";
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},
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// tooltip notification
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tooltipNotify: function( header, text ){
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document.getElementById('tooltip-notification-wrapper').style.display = "block";
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document.getElementById('tooltip-notification-label').innerHTML = header;
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document.getElementById('tooltip-notification-box').innerHTML = text;
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document.getElementById('tooltip-notification-box').style.display = "block"; // simple trick to always start with a minimized tooltip
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OSRM.GUI.tooltipResize();
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document.getElementById('tooltip-notification-toggle').onclick = OSRM.GUI.tooltipDenotify;
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document.getElementById('tooltip-notification-resize').onclick = OSRM.GUI.tooltipResize;
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},
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tooltipResize: function() {
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if( document.getElementById('tooltip-notification-box').style.display == "none" ) {
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document.getElementById('tooltip-notification-box').style.display = "block";
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var height = document.getElementById('tooltip-notification-box').clientHeight;
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document.getElementById('tooltip-notification-content').style.height = (height + 28) + "px";
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document.getElementById('tooltip-notification-wrapper').style.height = (height + 48) + "px";
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document.getElementById('tooltip-notification-resize').className = "iconic-button up-marker top-right-button";
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} else {
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document.getElementById('tooltip-notification-box').style.display = "none";
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document.getElementById('tooltip-notification-content').style.height = "18px";
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document.getElementById('tooltip-notification-wrapper').style.height = "38px";
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document.getElementById('tooltip-notification-resize').className = "iconic-button down-marker top-right-button";
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}
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},
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tooltipDenotify: function() {
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document.getElementById('tooltip-notification-wrapper').style.display = "none";
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},
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isTooltipVisible: function() {
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return document.getElementById('tooltip-notification-wrapper').style.display == "block";
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}
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});
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@@ -1,102 +0,0 @@
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/*
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU AFFERO General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
|
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You should have received a copy of the GNU Affero General Public License
|
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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or see http://www.gnu.org/licenses/agpl.txt.
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*/
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// OSRM Timers
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// [handles notification timers]
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OSRM.GUI.extend( {
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// notifications
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notifications: [
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{ time: 4000,
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header: "[Tooltip] Localization",
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body: "You can use the pulldown menu in the upper left corner to select your favorite language. " +
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"<br/><br/>" +
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"Don't despair if you cannot find your language of choice. " +
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"If you want, you can help to provide additional translations! " +
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"Visit <a href='https://github.com/DennisSchiefer/Project-OSRM-Web'>here</a> for more information.",
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_classes: ["Localization"],
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_funcs: ["setLanguageWrapper"]
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},
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{ time: 6000,
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header: "[Tooltip] Clicking to set markers",
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body: "You can click on the map with the left mouse button to set a source marker (green) or a target marker (red), " +
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"if the source marker already exists. " +
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"The address of the selected location will be displayed in the boxes to the left. " +
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"<br/><br/>" +
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"You can delete a marker by clicking on it again with the left mouse button.",
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_classes: ["Map"],
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_funcs: ["click"]
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},
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{ time: 8000,
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header: "[Tooltip] Dragging markers",
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body: "You can drag a marker by clicking on it with the left mouse button and holding the button pressed. " +
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"Then you can move the marker around the map and the route will be updated instantaneously. " +
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"<br/><br/>" +
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"You can even create additional markers by dragging them off of the main route! ",
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_classes: ["Routing"],
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_funcs: ["getRoute_Dragging"]
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}
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],
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// initialize notification timers
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init: function() {
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// init timers
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var notifications = OSRM.GUI.notifications;
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OSRM.G.notification_timers = new Array( notifications.length );
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for( var i=0, iEnd=notifications.length; i<iEnd; ++i) {
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// start timer
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notifications[i].timer = setTimeout( function(id){ return function(){ OSRM.GUI.notification_timeout(id);}; }(i), notifications[i].time);
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// create wrapper functions for function calls that will stop the timer
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notifications[i].old_functions = [];
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for(var j=0, jEnd=notifications[i]._classes.length; j<jEnd;j++) {
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notifications[i].old_functions[j] = OSRM[notifications[i]._classes[j]][notifications[i]._funcs[j]];
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OSRM[notifications[i]._classes[j]][notifications[i]._funcs[j]] = function(id,id2){ return function(params){ OSRM.GUI.notification_wrapper(id,id2,params);}; }(i,j);
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}
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}
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},
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// wrapper function to clear timeouts
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notification_wrapper: function(id, id2) {
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var notifications = OSRM.GUI.notifications;
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clearTimeout( notifications[id].timer );
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//notifications[id].old_functions[id2](params);
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var args = Array.prototype.slice.call(arguments, 2);
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notifications[id].old_functions[id2].apply(this, args);
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for(var j=0, jEnd=notifications[id]._classes.length; j<jEnd;j++) {
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OSRM[notifications[id]._classes[j]][notifications[id]._funcs[j]] = notifications[id].old_functions[j];
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}
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},
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// show notification message after timeout expired
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notification_timeout: function(id) {
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// if a notification is already shown, restart timer
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if( OSRM.isNotifyVisible() ) {
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OSRM.GUI.notifications[id].timer = setTimeout( function(id){ return function(){ OSRM.GUI.notification_timeout(id);}; }(id), OSRM.GUI.notifications[id].time);
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return;
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}
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// show notification
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OSRM.notify( OSRM.GUI.notifications[id].header, OSRM.GUI.notifications[id].body, true );
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for(var j=0, jEnd=notifications[id]._classes.length; j<jEnd;j++) {
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OSRM[notifications[id]._classes[j]][notifications[id]._funcs[j]] = notifications[id].old_functions[j];
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}
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}
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});
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