check for empty name_id before getting data
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@ -173,7 +173,7 @@ class RouteAPI : public BaseAPI
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guidance::trimShortSegments(steps, leg_geometry);
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leg.steps = guidance::handleRoundabouts(std::move(steps));
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leg.steps = guidance::collapseTurnInstructions(std::move(leg.steps), facade);
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leg.steps = guidance::collapseTurnInstructions(std::move(leg.steps));
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leg.steps = guidance::anticipateLaneChange(std::move(leg.steps));
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leg.steps = guidance::buildIntersections(std::move(leg.steps));
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leg.steps = guidance::suppressShortNameSegments(std::move(leg.steps));
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@ -20,8 +20,7 @@ namespace guidance
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// Collapsing such turns into a single turn instruction, we give a clearer
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// set of instructionst that is not cluttered by unnecessary turns/name changes.
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OSRM_ATTR_WARN_UNUSED
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std::vector<RouteStep> collapseTurnInstructions(std::vector<RouteStep> steps,
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const datafacade::BaseDataFacade &facade);
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std::vector<RouteStep> collapseTurnInstructions(std::vector<RouteStep> steps);
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// A combined turn is a set of two instructions that actually form a single turn, as far as we
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// perceive it. A u-turn consisting of two left turns is one such example. But there are also lots
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@ -41,14 +41,14 @@ bool noIntermediaryIntersections(const RouteStep &step)
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}
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// Link roads, as far as we are concerned, are short unnamed segments between to named segments.
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bool isLinkRoad(const RouteStep &link_step,
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const std::string &pre_link_step_name,
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const std::string &post_link_step_name)
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bool isLinkRoad(const RouteStep &pre_link_step,
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const RouteStep &link_step,
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const RouteStep &post_link_step)
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{
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const constexpr double MAX_LINK_ROAD_LENGTH = 2 * MAX_COLLAPSE_DISTANCE;
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const auto is_short = link_step.distance <= MAX_LINK_ROAD_LENGTH;
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const auto unnamed = link_step.name.empty();
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const auto between_named = !pre_link_step_name.empty() && !post_link_step_name.empty();
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const auto between_named = !pre_link_step.name.empty() && !post_link_step.name.empty();
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return is_short && unnamed && between_named && noIntermediaryIntersections(link_step);
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}
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@ -163,9 +163,6 @@ bool isStaggeredIntersection(const RouteStepIterator step_prior_to_intersection,
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bool isUTurn(const RouteStepIterator step_prior_to_intersection,
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const RouteStepIterator step_entering_intersection,
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const RouteStepIterator step_leaving_intersection)
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// const std::string &step_prior_name,
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// const std::string &step_entering_name,
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// const std::string &step_leaving_name)
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{
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if (!basicCollapsePreconditions(
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step_prior_to_intersection, step_entering_intersection, step_leaving_intersection))
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@ -198,9 +195,9 @@ bool isUTurn(const RouteStepIterator step_prior_to_intersection,
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const auto only_allowed_turn = (numberOfAllowedTurns(*step_leaving_intersection) == 1) &&
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noIntermediaryIntersections(*step_entering_intersection);
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return collapsable || isLinkRoad(*step_entering_intersection,
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step_prior_to_intersection->name,
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step_leaving_intersection->name) ||
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return collapsable || isLinkRoad(*step_prior_to_intersection,
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*step_entering_intersection,
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*step_leaving_intersection) ||
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only_allowed_turn;
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}
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@ -326,7 +326,7 @@ void suppressStep(RouteStep &step_at_turn_location, RouteStep &step_after_turn_l
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// OTHER IMPLEMENTATIONS
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OSRM_ATTR_WARN_UNUSED
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RouteSteps collapseTurnInstructions(RouteSteps steps, const datafacade::BaseDataFacade &facade)
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RouteSteps collapseTurnInstructions(RouteSteps steps)
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{
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// make sure we can safely iterate over all steps (has depart/arrive with TurnType::NoTurn)
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BOOST_ASSERT(!hasTurnType(steps.front()) && !hasTurnType(steps.back()));
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@ -464,7 +464,6 @@ RouteSteps collapseTurnInstructions(RouteSteps steps, const datafacade::BaseData
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if (!hasWaypointType(*previous_step))
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{
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const auto far_back_step = findPreviousTurn(previous_step);
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const auto far_back_step_name = facade.GetNameForID(far_back_step->name_id).to_string();
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// due to name changes, we can find u-turns a bit late. Thats why we check far back as
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// well
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if (isUTurn(far_back_step, previous_step, current_step))
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@ -77,13 +77,13 @@ TurnType::Enum IntersectionHandler::findBasicTurnType(const EdgeID via_edge,
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const auto &out_name_id =
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node_data_container.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
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.name_id;
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const auto &in_name = name_table.GetNameForID(in_name_id).to_string();
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const auto &out_name = name_table.GetNameForID(out_name_id).to_string();
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const auto &in_name_empty = name_table.GetNameForID(in_name_id).to_string().empty();
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const auto &out_name_empty = name_table.GetNameForID(out_name_id).to_string().empty();
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const auto same_name = !util::guidance::requiresNameAnnounced(
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in_name_id, out_name_id, name_table, street_name_suffix_table);
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if (!in_name.empty() && !out_name.empty() && same_name)
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if (!in_name_empty && !out_name_empty && same_name)
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{
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return TurnType::Continue;
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}
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@ -23,6 +23,8 @@ namespace guidance
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namespace
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{
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// check a connected road for equality of a name
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// returns 'true' if no equality because this is used as a filter elsewhere, i.e. filter if fn
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// returns 'true'
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inline auto makeCheckRoadForName(const NameID name_id,
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const util::NodeBasedDynamicGraph &node_based_graph,
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const EdgeBasedNodeDataContainer &node_data_container,
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@ -36,8 +38,11 @@ inline auto makeCheckRoadForName(const NameID name_id,
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node_data_container
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.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)
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.name_id;
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const auto road_name = name_table.GetNameForID(road_name_id).to_string();
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if (name_id == EMPTY_NAMEID || road_name.empty())
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if (name_id == EMPTY_NAMEID || road_name_id == EMPTY_NAMEID)
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return true;
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const auto road_name_empty = name_table.GetNameForID(road_name_id).to_string().empty();
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const auto in_name_empty = name_table.GetNameForID(name_id).to_string().empty();
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if (in_name_empty || road_name_empty)
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return true;
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const auto requires_announcement =
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util::guidance::requiresNameAnnounced(
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@ -465,16 +470,20 @@ bool MergableRoadDetector::IsTrafficIsland(const NodeID intersection_node,
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node_data_container
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.GetAnnotation(node_based_graph.GetEdgeData(range.front()).annotation_data)
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.name_id;
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if (required_name_id == EMPTY_NAMEID)
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return false;
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const auto has_required_name = [this, required_name_id](const auto edge_id) {
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const auto road_name_id =
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node_data_container
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.GetAnnotation(node_based_graph.GetEdgeData(edge_id).annotation_data)
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.name_id;
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const auto &road_name = name_table.GetNameForID(road_name_id).to_string();
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const auto &required_name = name_table.GetNameForID(required_name_id).to_string();
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if (required_name_id == EMPTY_NAMEID || road_name_id == EMPTY_NAMEID ||
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(required_name.empty() && road_name.empty()))
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if (road_name_id == EMPTY_NAMEID)
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return false;
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const auto &road_name_empty = name_table.GetNameForID(road_name_id).to_string().empty();
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const auto &required_name_empty =
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name_table.GetNameForID(required_name_id).to_string().empty();
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if (required_name_empty && road_name_empty)
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return false;
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return !util::guidance::requiresNameAnnounced(
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required_name_id, road_name_id, name_table, street_name_suffix_table) ||
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@ -361,6 +361,13 @@ Intersection MotorwayHandler::fromRamp(const EdgeID via_eid, Intersection inters
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node_based_graph.GetEdgeData(intersection[2].eid).annotation_data);
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const auto &first_intersection_data = node_data_container.GetAnnotation(
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node_based_graph.GetEdgeData(intersection[1].eid).annotation_data);
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if (first_intersection_data.name_id == EMPTY_NAMEID ||
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second_intersection_data.name_id == EMPTY_NAMEID)
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{
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return fallback(std::move(intersection));
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}
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else
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{
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const auto first_second_same_name =
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!util::guidance::requiresNameAnnounced(second_intersection_data.name_id,
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first_intersection_data.name_id,
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@ -459,7 +466,8 @@ Intersection MotorwayHandler::fromRamp(const EdgeID via_eid, Intersection inters
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// R
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if (isMotorwayClass(intersection[1].eid, node_based_graph))
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{
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intersection[1].instruction = {TurnType::Turn, DirectionModifier::SlightRight};
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intersection[1].instruction = {TurnType::Turn,
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DirectionModifier::SlightRight};
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intersection[2].instruction = {TurnType::Continue,
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DirectionModifier::SlightLeft};
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}
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@ -470,6 +478,7 @@ Intersection MotorwayHandler::fromRamp(const EdgeID via_eid, Intersection inters
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}
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}
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}
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}
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// On - Off Ramp on passing Motorway, Ramp onto Fork(?)
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else if (intersection.size() == 4)
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{
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@ -295,6 +295,8 @@ RoundaboutType RoundaboutHandler::getRoundaboutType(const NodeID nid) const
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return SPECIAL_EDGEID;
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}
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if (edge_data.name_id != EMPTY_NAMEID)
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{
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const auto &edge_name = name_table.GetNameForID(edge_data.name_id).to_string();
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if (!edge_name.empty())
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{
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@ -304,10 +306,11 @@ RoundaboutType RoundaboutHandler::getRoundaboutType(const NodeID nid) const
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id, edge_data.name_id, name_table, street_name_suffix_table);
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};
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if (std::all_of(begin(roundabout_name_ids), end(roundabout_name_ids), announce))
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if (std::all_of(
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begin(roundabout_name_ids), end(roundabout_name_ids), announce))
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roundabout_name_ids.insert(edge_data.name_id);
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}
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}
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continue_edge = edge_id;
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}
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else if (!edge.flags.roundabout && !edge.flags.circular)
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@ -474,8 +474,10 @@ operator()(const NodeID /*nid*/, const EdgeID source_edge_id, Intersection inter
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// Name mismatch: check roads at `c` and `d` for same name
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const auto name_mismatch = [&](const NameID road_name_id) {
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const auto &road_name = name_table.GetNameForID(road_name_id).to_string();
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const auto unnamed = road_name.empty();
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const auto unnamed =
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road_name_id == EMPTY_NAMEID
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? true
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: name_table.GetNameForID(road_name_id).to_string().empty();
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return unnamed ||
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util::guidance::requiresNameAnnounced(road_name_id, //
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@ -502,13 +504,15 @@ operator()(const NodeID /*nid*/, const EdgeID source_edge_id, Intersection inter
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.name_id;
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const auto &sliproad_annotation =
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node_data_container.GetAnnotation(sliproad_edge_data.annotation_data);
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const auto &sliproad_name =
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name_table.GetNameForID(sliproad_annotation.name_id).to_string();
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const auto &sliproad_name_empty =
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sliproad_annotation.name_id == EMPTY_NAMEID
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? true
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: name_table.GetNameForID(sliproad_annotation.name_id).to_string().empty();
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const auto &main_road_name = name_table.GetNameForID(main_road_name_id).to_string();
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const auto &candidate_road_name =
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name_table.GetNameForID(candidate_data.name_id).to_string();
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if (!sliproad_edge_data.flags.road_classification.IsLinkClass() &&
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!sliproad_name.empty() && !main_road_name.empty() && !candidate_road_name.empty() &&
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!sliproad_name_empty && !main_road_name.empty() && !candidate_road_name.empty() &&
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util::guidance::requiresNameAnnounced(main_road_name_id,
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sliproad_annotation.name_id,
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name_table,
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@ -199,8 +199,11 @@ bool TurnHandler::isObviousOfTwo(const EdgeID via_edge,
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const bool turn_is_perfectly_straight =
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angularDeviation(road.angle, STRAIGHT_ANGLE) < std::numeric_limits<double>::epsilon();
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const auto &via_name = name_table.GetNameForID(via_data.name_id).to_string();
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if (!via_name.empty())
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const auto &via_name_empty =
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via_data.name_id == EMPTY_NAMEID
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? true
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: name_table.GetNameForID(via_data.name_id).to_string().empty();
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if (!via_name_empty)
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{
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const auto same_name = !util::guidance::requiresNameAnnounced(
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via_data.name_id, road_data.name_id, name_table, street_name_suffix_table);
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