Less flickery
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parent
3767ffd79a
commit
8589436158
@ -75,7 +75,7 @@ public:
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InitializeThreadLocalStorageIfNecessary();
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NodeID middle = ( NodeID ) UINT_MAX;
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bool stOnSameEdge = false;
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/* bool stOnSameEdge = false;
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//Handling the special case that origin and destination are on same edge and that the order is correct.
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if(phantomNodes.PhantomsAreOnSameNodeBasedEdge()){
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if(phantomNodes.startPhantom.isBidirected() && phantomNodes.targetPhantom.isBidirected()) {
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@ -88,30 +88,34 @@ public:
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stOnSameEdge = true;
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}
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}
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*/
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//insert start and/or target node of start edge
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_forwardHeap->Insert(phantomNodes.startPhantom.edgeBasedNode, -phantomNodes.startPhantom.weight1, phantomNodes.startPhantom.edgeBasedNode);
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// INFO("a) forw insert " << phantomNodes.startPhantom.edgeBasedNode << ", weight: " << -phantomNodes.startPhantom.weight1);
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if(phantomNodes.startPhantom.isBidirected() ) {
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// INFO("b) forw insert " << phantomNodes.startPhantom.edgeBasedNode+1 << ", weight: " << -phantomNodes.startPhantom.weight2);
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_forwardHeap->Insert(phantomNodes.startPhantom.edgeBasedNode+1, -phantomNodes.startPhantom.weight2, phantomNodes.startPhantom.edgeBasedNode+1);
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_forwardHeap->Insert(phantomNodes.startPhantom.edgeBasedNode+1, -phantomNodes.startPhantom.weight2, phantomNodes.startPhantom.edgeBasedNode+1);
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}
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//insert start and/or target node of target edge id
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_backwardHeap->Insert(phantomNodes.targetPhantom.edgeBasedNode, -phantomNodes.targetPhantom.weight2, phantomNodes.targetPhantom.edgeBasedNode);
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// INFO("c) back insert " << phantomNodes.targetPhantom.edgeBasedNode << ", weight: " << -phantomNodes.targetPhantom.weight2);
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_backwardHeap->Insert(phantomNodes.targetPhantom.edgeBasedNode, phantomNodes.targetPhantom.weight1, phantomNodes.targetPhantom.edgeBasedNode);
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// INFO("c) back insert " << phantomNodes.targetPhantom.edgeBasedNode << ", weight: " << phantomNodes.targetPhantom.weight1);
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if(phantomNodes.targetPhantom.isBidirected() ) {
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_backwardHeap->Insert(phantomNodes.targetPhantom.edgeBasedNode+1, -phantomNodes.targetPhantom.weight1, phantomNodes.targetPhantom.edgeBasedNode+1);
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// INFO("d) back insert " << phantomNodes.targetPhantom.edgeBasedNode+1 << ", weight: " << -phantomNodes.targetPhantom.weight1);
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}
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_backwardHeap->Insert(phantomNodes.targetPhantom.edgeBasedNode+1, phantomNodes.targetPhantom.weight2, phantomNodes.targetPhantom.edgeBasedNode+1);
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// INFO("d) back insert " << phantomNodes.targetPhantom.edgeBasedNode+1 << ", weight: " << phantomNodes.targetPhantom.weight2);
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}
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int startOffset = (phantomNodes.startPhantom.isBidirected() ? std::max(phantomNodes.startPhantom.weight1, phantomNodes.startPhantom.weight2) : phantomNodes.startPhantom.weight1) ;
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int targetOffset = 0;//(phantomNodes.targetPhantom.isBidirected() ? std::max(phantomNodes.targetPhantom.weight1, phantomNodes.targetPhantom.weight2) : phantomNodes.targetPhantom.weight1) ;
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while(_forwardHeap->Size() + _backwardHeap->Size() > 0){
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if(_forwardHeap->Size() > 0){
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_RoutingStep(_forwardHeap, _backwardHeap, true, &middle, &_upperbound, stOnSameEdge);
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_RoutingStep(_forwardHeap, _backwardHeap, true, &middle, &_upperbound, startOffset);
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}
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if(_backwardHeap->Size() > 0){
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_RoutingStep(_backwardHeap, _forwardHeap, false, &middle, &_upperbound, stOnSameEdge);
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_RoutingStep(_backwardHeap, _forwardHeap, false, &middle, &_upperbound, targetOffset);
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}
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}
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// INFO("-> dist " << _upperbound);
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if ( _upperbound == INT_MAX ) {
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return _upperbound;
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}
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@ -168,18 +172,25 @@ public:
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return GetEscapedNameForNameID(nameID);
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}
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private:
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inline void _RoutingStep(HeapPtr & _forwardHeap, HeapPtr & _backwardHeap, const bool & forwardDirection, NodeID *middle, int *_upperbound, const bool stOnSameEdge) const {
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inline void _RoutingStep(HeapPtr & _forwardHeap, HeapPtr & _backwardHeap, const bool & forwardDirection, NodeID *middle, int *_upperbound, const int negativeOffset) const {
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const NodeID node = _forwardHeap->DeleteMin();
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const int distance = _forwardHeap->GetKey(node);
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if(_backwardHeap->WasInserted(node) && (!stOnSameEdge || distance > 0) ){
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// INFO((forwardDirection ? "[forw]" : "[back]") << " settled node " << node << " at distance " << distance);
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if(_backwardHeap->WasInserted(node) ){
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// INFO((forwardDirection ? "[forw]" : "[back]") << " scanned node " << node << " in both directions");
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const int newDistance = _backwardHeap->GetKey(node) + distance;
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if(newDistance < *_upperbound){
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if(newDistance < *_upperbound ){
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if(newDistance>=0 ) {
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// INFO((forwardDirection ? "[forw]" : "[back]") << " settled node " << node << " is new middle at total distance " << newDistance);
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*middle = node;
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*_upperbound = newDistance;
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// } else {
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// INFO((forwardDirection ? "[forw]" : "[back]") << " ignored " << node << " as new middle at total distance " << newDistance);
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}
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}
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}
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if(distance > *_upperbound){
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if(distance-negativeOffset > *_upperbound){
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_forwardHeap->DeleteAll();
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return;
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}
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@ -215,10 +226,12 @@ private:
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//New Node discovered -> Add to Heap + Node Info Storage
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if ( !_forwardHeap->WasInserted( to ) ) {
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// INFO((forwardDirection ? "[forw]" : "[back]") << " scanning edge (" << node << "," << to << ") with distance " << toDistance << ", edge length: " << data.distance);
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_forwardHeap->Insert( to, toDistance, node );
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}
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//Found a shorter Path -> Update distance
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else if ( toDistance < _forwardHeap->GetKey( to ) ) {
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// INFO((forwardDirection ? "[forw]" : "[back]") << " decrease and scanning edge (" << node << "," << to << ") with distance " << toDistance << ", edge length: " << data.distance);
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_forwardHeap->GetData( to ).parent = node;
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_forwardHeap->DecreaseKey( to, toDistance );
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//new parent
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