Fix uturn detection in match plugin
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				| @ -183,7 +183,9 @@ Status MatchPlugin::HandleRequest(const api::MatchParameters ¶meters, | |||||||
|             BOOST_ASSERT(current_phantom_node_pair.target_phantom.IsValid()); |             BOOST_ASSERT(current_phantom_node_pair.target_phantom.IsValid()); | ||||||
|             sub_routes[index].segment_end_coordinates.emplace_back(current_phantom_node_pair); |             sub_routes[index].segment_end_coordinates.emplace_back(current_phantom_node_pair); | ||||||
|         } |         } | ||||||
|         shortest_path(sub_routes[index].segment_end_coordinates, {}, sub_routes[index]); |         // force uturns to be on, since we split the phantom nodes anyway and only have bi-directional
 | ||||||
|  |         // phantom nodes for possible uturns
 | ||||||
|  |         shortest_path(sub_routes[index].segment_end_coordinates, {true}, sub_routes[index]); | ||||||
|         BOOST_ASSERT(sub_routes[index].shortest_path_length != INVALID_EDGE_WEIGHT); |         BOOST_ASSERT(sub_routes[index].shortest_path_length != INVALID_EDGE_WEIGHT); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
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