Upgrade clang-format to version 15 (#6859)

This commit is contained in:
Dennis Luxen
2024-05-06 09:14:46 +02:00
committed by GitHub
parent b503e96a98
commit 7f9d591ab7
156 changed files with 2357 additions and 1894 deletions
+37 -28
View File
@@ -43,7 +43,8 @@ std::array<std::uint32_t, SegmentNumber> summarizeRoute(const datafacade::BaseDa
const bool target_traversed_in_reverse)
{
// merges segments with same name id
const auto collapse_segments = [](std::vector<NamedSegment> &segments) {
const auto collapse_segments = [](std::vector<NamedSegment> &segments)
{
auto out = segments.begin();
auto end = segments.end();
@@ -75,7 +76,8 @@ std::array<std::uint32_t, SegmentNumber> summarizeRoute(const datafacade::BaseDa
std::transform(route_data.begin(),
route_data.end(),
segments.begin(),
[&index, &facade](const PathData &point) {
[&index, &facade](const PathData &point)
{
return NamedSegment{point.duration_until_turn,
index++,
facade.GetNameIndex(point.from_edge_based_node)};
@@ -87,33 +89,37 @@ std::array<std::uint32_t, SegmentNumber> summarizeRoute(const datafacade::BaseDa
if (target_duration > EdgeDuration{1})
segments.push_back({target_duration, index++, facade.GetNameIndex(target_node_id)});
// this makes sure that the segment with the lowest position comes first
std::sort(
segments.begin(), segments.end(), [](const NamedSegment &lhs, const NamedSegment &rhs) {
return lhs.name_id < rhs.name_id ||
(lhs.name_id == rhs.name_id && lhs.position < rhs.position);
});
std::sort(segments.begin(),
segments.end(),
[](const NamedSegment &lhs, const NamedSegment &rhs)
{
return lhs.name_id < rhs.name_id ||
(lhs.name_id == rhs.name_id && lhs.position < rhs.position);
});
auto new_end = collapse_segments(segments);
segments.resize(new_end - segments.begin());
// Filter out segments with an empty name (name_id == 0)
new_end = std::remove_if(segments.begin(), segments.end(), [](const NamedSegment &segment) {
return segment.name_id == 0;
});
new_end = std::remove_if(segments.begin(),
segments.end(),
[](const NamedSegment &segment) { return segment.name_id == 0; });
segments.resize(new_end - segments.begin());
// sort descending
std::sort(
segments.begin(), segments.end(), [](const NamedSegment &lhs, const NamedSegment &rhs) {
return lhs.duration > rhs.duration ||
(lhs.duration == rhs.duration && lhs.position < rhs.position);
});
std::sort(segments.begin(),
segments.end(),
[](const NamedSegment &lhs, const NamedSegment &rhs)
{
return lhs.duration > rhs.duration ||
(lhs.duration == rhs.duration && lhs.position < rhs.position);
});
// make sure the segments are sorted by position
segments.resize(std::min(segments.size(), SegmentNumber));
std::sort(
segments.begin(), segments.end(), [](const NamedSegment &lhs, const NamedSegment &rhs) {
return lhs.position < rhs.position;
});
std::sort(segments.begin(),
segments.end(),
[](const NamedSegment &lhs, const NamedSegment &rhs)
{ return lhs.position < rhs.position; });
std::array<std::uint32_t, SegmentNumber> summary;
std::fill(summary.begin(), summary.end(), EMPTY_NAMEID);
@@ -138,7 +144,8 @@ inline std::string assembleSummary(const datafacade::BaseDataFacade &facade,
// transform a name_id into a string containing either the name, or -if the name is empty-
// the reference.
const auto name_id_to_string = [&](const NameID name_id) {
const auto name_id_to_string = [&](const NameID name_id)
{
const auto name = facade.GetNameForID(name_id);
if (!name.empty())
return std::string(name);
@@ -178,14 +185,16 @@ inline RouteLeg assembleLeg(const datafacade::BaseDataFacade &facade,
const auto target_weight =
(target_traversed_in_reverse ? target_node.reverse_weight : target_node.forward_weight);
auto duration = std::accumulate(
route_data.begin(), route_data.end(), 0, [](const double sum, const PathData &data) {
return sum + from_alias<double>(data.duration_until_turn);
});
auto weight = std::accumulate(
route_data.begin(), route_data.end(), 0, [](const double sum, const PathData &data) {
return sum + from_alias<double>(data.weight_until_turn);
});
auto duration = std::accumulate(route_data.begin(),
route_data.end(),
0,
[](const double sum, const PathData &data)
{ return sum + from_alias<double>(data.duration_until_turn); });
auto weight = std::accumulate(route_data.begin(),
route_data.end(),
0,
[](const double sum, const PathData &data)
{ return sum + from_alias<double>(data.weight_until_turn); });
// s
// |
@@ -16,7 +16,7 @@ bool basicCollapsePreconditions(const RouteStepIterator first,
// Staggered intersection are very short zig-zags of a few meters.
// We do not want to announce these short left-rights or right-lefts:
// 
//  
// * -> b a -> *
// | or | becomes a -> b
// a -> * * -> b
@@ -26,7 +26,7 @@ bool isStaggeredIntersection(const RouteStepIterator step_prior_to_intersection,
// Two two turns following close after another, we can announce them as a U-Turn if both end up
// involving the same (segregated) road.
// 
//  
// b < - y
// | will be represented by at x, turn around instead of turn left at x, turn left at y
// a - > x
@@ -42,11 +42,11 @@ bool isNameOszillation(const RouteStepIterator step_prior_to_intersection,
// Sometimes, segments names don't match the perceived turns. We try to detect these additional
// name changes and issue a combined turn.
// 
//  
// | e |
// a - b - c
// d
// 
//  
// can have `a-b` as one name, `b-c-d` as a second. At `b` we would issue a new name, even though
// the road turns right after. The offset would only be there due to the broad road at `e`
bool maneuverPreceededByNameChange(const RouteStepIterator step_prior_to_intersection,
@@ -73,11 +73,11 @@ bool doubleChoiceless(const RouteStepIterator step_entering_intersection,
// Due to obvious detection, sometimes we can have straight turns followed by a different turn right
// next to each other. We combine both turns into one, if the second turn is without choice
// 
//  e
//  
//   e
// a - b - c
// ' d
// 
//  
// with a main road `abd`, the turn `continue straight` at `b` and `turn left at `c` will become a
// `turn left` at `b`
bool straightTurnFollowedByChoiceless(const RouteStepIterator step_entering_intersection,
+10 -7
View File
@@ -122,9 +122,8 @@ inline bool haveSameMode(const RouteStep &first, const RouteStep &second, const
// alias for readability
inline bool haveSameName(const RouteStep &lhs, const RouteStep &rhs)
{
const auto has_name_or_ref = [](auto const &step) {
return !step.name.empty() || !step.ref.empty();
};
const auto has_name_or_ref = [](auto const &step)
{ return !step.name.empty() || !step.ref.empty(); };
// make sure empty is not involved
if (!has_name_or_ref(lhs) || !has_name_or_ref(rhs))
@@ -151,12 +150,14 @@ inline bool haveSameName(const RouteStep &lhs, const RouteStep &rhs)
// alias for readability, both turn right | left
inline bool areSameSide(const RouteStep &lhs, const RouteStep &rhs)
{
const auto is_left = [](const RouteStep &step) {
const auto is_left = [](const RouteStep &step)
{
return hasModifier(step, osrm::guidance::DirectionModifier::Straight) ||
hasLeftModifier(step.maneuver.instruction);
};
const auto is_right = [](const RouteStep &step) {
const auto is_right = [](const RouteStep &step)
{
return hasModifier(step, osrm::guidance::DirectionModifier::Straight) ||
hasRightModifier(step.maneuver.instruction);
};
@@ -174,7 +175,8 @@ inline std::vector<RouteStep> removeNoTurnInstructions(std::vector<RouteStep> st
// Two valid NO_TURNs exist in each leg in the form of Depart/Arrive
// keep valid instructions
const auto not_is_valid = [](const RouteStep &step) {
const auto not_is_valid = [](const RouteStep &step)
{
return step.maneuver.instruction == osrm::guidance::TurnInstruction::NO_TURN() &&
step.maneuver.waypoint_type == WaypointType::None;
};
@@ -225,7 +227,8 @@ inline double totalTurnAngle(const RouteStep &entry_step, const RouteStep &exit_
inline bool bearingsAreReversed(const double bearing_in, const double bearing_out)
{
// Nearly perfectly reversed angles have a difference close to 180 degrees (straight)
const double left_turn_angle = [&]() {
const double left_turn_angle = [&]()
{
if (0 <= bearing_out && bearing_out <= bearing_in)
return bearing_in - bearing_out;
return bearing_in + 360 - bearing_out;
@@ -20,14 +20,16 @@ template <typename Iter, typename Fn> inline Fn forEachRoundabout(Iter first, It
{
while (first != last)
{
const auto enter = std::find_if(first, last, [](const RouteStep &step) {
return entersRoundabout(step.maneuver.instruction);
});
const auto enter = std::find_if(first,
last,
[](const RouteStep &step)
{ return entersRoundabout(step.maneuver.instruction); });
// enter has to come before leave, otherwise: faulty data / partial roundabout, skip those
const auto leave = std::find_if(enter, last, [](const RouteStep &step) {
return leavesRoundabout(step.maneuver.instruction);
});
const auto leave = std::find_if(enter,
last,
[](const RouteStep &step)
{ return leavesRoundabout(step.maneuver.instruction); });
// No roundabouts, or partial one (like start / end inside a roundabout)
if (enter == last || leave == last)