remove unused instruction types
This commit is contained in:
committed by
Patrick Niklaus
parent
d770c35245
commit
7b32d3184c
@@ -67,13 +67,6 @@ class IntersectionHandler
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const std::size_t begin,
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const std::size_t end) const;
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// Counting Turns are Essentially unseparable turns. Begin > end is a valid input
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void assignCountingTurns(const EdgeID via_eid,
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Intersection &intersection,
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const std::size_t begin,
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const std::size_t end,
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const DirectionModifier modifier) const;
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bool isThroughStreet(const std::size_t index, const Intersection &intersection) const;
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};
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@@ -42,16 +42,8 @@ enum TurnType // at the moment we can support 32 turn types, without increasing
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NewName, // no turn, but name changes
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Continue, // remain on a street
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Turn, // basic turn
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FirstTurn, // First of x turns
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SecondTurn, // Second of x turns
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ThirdTurn, // Third of x turns
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FourthTurn, // Fourth of x turns
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Merge, // merge onto a street
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Ramp, // special turn (highway ramp exits)
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FirstRamp, // first turn onto a ramp
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SecondRamp, // second turn onto a ramp
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ThirdRamp, // third turn onto a ramp
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FourthRamp, // fourth turn onto a ramp
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Fork, // fork road splitting up
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EndOfRoad, // T intersection
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EnterRoundabout, // Entering a small Roundabout
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@@ -63,7 +55,6 @@ enum TurnType // at the moment we can support 32 turn types, without increasing
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EnterAndExitRotary, // Touching a rotary
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ExitRotary, // Exit a rotary
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StayOnRoundabout, // Continue on Either a small or a large Roundabout
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Restriction, // Cross a Barrier, requires barrier penalties instead of full block
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Notification // Travel Mode Changes`
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};
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