cleanup indentation of lua profiles

This commit is contained in:
Emil Tin 2014-03-27 21:19:26 +01:00
parent a5232f857e
commit 762dd17512
3 changed files with 425 additions and 428 deletions

View File

@ -187,8 +187,9 @@ function way_function (way)
elseif "" ~= name then elseif "" ~= name then
way.name = name way.name = name
else else
way.name = "{highway:"..highway.."}" -- if no name exists, use way type -- if no name exists, use way type
-- this encoding scheme is excepted to be a temporary solution -- this encoding scheme is excepted to be a temporary solution
way.name = "{highway:"..highway.."}"
end end
-- roundabout handling -- roundabout handling
@ -346,8 +347,6 @@ function way_function (way)
way.backward_speed = maxspeed_backward way.backward_speed = maxspeed_backward
end end
way.type = 1 way.type = 1
return 1 return 1
end end

View File

@ -229,8 +229,7 @@ function way_function (way)
oneway == "true" or oneway == "true" or
junction == "roundabout" or junction == "roundabout" or
(highway == "motorway_link" and oneway ~="no") or (highway == "motorway_link" and oneway ~="no") or
(highway == "motorway" and oneway ~= "no") (highway == "motorway" and oneway ~= "no") then
then
way.direction = Way.oneway way.direction = Way.oneway
end end
end end
@ -257,7 +256,6 @@ function way_function (way)
end end
-- These are wrappers to parse vectors of nodes and ways and thus to speed up any tracing JIT -- These are wrappers to parse vectors of nodes and ways and thus to speed up any tracing JIT
function node_vector_function(vector) function node_vector_function(vector)
for v in vector.nodes do for v in vector.nodes do
node_function(v) node_function(v)