De-template-izing some of the code for faster (re-)compile
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@ -21,7 +21,10 @@ or see http://www.gnu.org/licenses/agpl.txt.
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#ifndef COORDINATE_H_
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#ifndef COORDINATE_H_
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#define COORDINATE_H_
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#define COORDINATE_H_
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#include <cassert>
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#include <cmath>
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#include <climits>
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#include <climits>
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#include <iostream>
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#include <iostream>
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struct _Coordinate {
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struct _Coordinate {
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@ -21,152 +21,40 @@ or see http://www.gnu.org/licenses/agpl.txt.
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#ifndef SEARCHENGINE_H_
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#ifndef SEARCHENGINE_H_
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#define SEARCHENGINE_H_
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#define SEARCHENGINE_H_
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#include <climits>
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#include "Coordinate.h"
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#include <deque>
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#include "SimpleStack.h"
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#include <boost/thread.hpp>
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#include "BinaryHeap.h"
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#include "NodeInformationHelpDesk.h"
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#include "NodeInformationHelpDesk.h"
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#include "PhantomNodes.h"
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#include "PhantomNodes.h"
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#include "QueryEdge.h"
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#include "SearchEngineData.h"
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#include "../RoutingAlgorithms/AlternativePathRouting.h"
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#include "../RoutingAlgorithms/AlternativePathRouting.h"
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#include "../RoutingAlgorithms/BasicRoutingInterface.h"
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#include "../RoutingAlgorithms/ShortestPathRouting.h"
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#include "../RoutingAlgorithms/ShortestPathRouting.h"
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#include "../Util/StringUtil.h"
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#include "../Util/StringUtil.h"
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#include "../typedefs.h"
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#include "../typedefs.h"
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struct _HeapData {
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#include <climits>
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NodeID parent;
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#include <string>
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_HeapData( NodeID p ) : parent(p) { }
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#include <vector>
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};
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typedef BinaryHeap< NodeID, NodeID, int, _HeapData, UnorderedMapStorage<NodeID, int> > QueryHeapType;
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typedef boost::thread_specific_ptr<QueryHeapType> SearchEngineHeapPtr;
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template<class EdgeData, class GraphT>
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struct SearchEngineData {
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typedef GraphT Graph;
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typedef QueryHeapType QueryHeap;
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SearchEngineData(GraphT * g, NodeInformationHelpDesk * nh, std::vector<std::string> & n) :graph(g), nodeHelpDesk(nh), names(n) {}
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const GraphT * graph;
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NodeInformationHelpDesk * nodeHelpDesk;
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std::vector<std::string> & names;
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static SearchEngineHeapPtr forwardHeap;
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static SearchEngineHeapPtr backwardHeap;
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static SearchEngineHeapPtr forwardHeap2;
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static SearchEngineHeapPtr backwardHeap2;
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static SearchEngineHeapPtr forwardHeap3;
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static SearchEngineHeapPtr backwardHeap3;
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inline void InitializeOrClearFirstThreadLocalStorage() {
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if(!forwardHeap.get()) {
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forwardHeap.reset(new QueryHeap(nodeHelpDesk->getNumberOfNodes()));
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}
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else
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forwardHeap->Clear();
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if(!backwardHeap.get()) {
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backwardHeap.reset(new QueryHeap(nodeHelpDesk->getNumberOfNodes()));
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}
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else
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backwardHeap->Clear();
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}
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inline void InitializeOrClearSecondThreadLocalStorage() {
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if(!forwardHeap2.get()) {
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forwardHeap2.reset(new QueryHeap(nodeHelpDesk->getNumberOfNodes()));
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}
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else
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forwardHeap2->Clear();
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if(!backwardHeap2.get()) {
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backwardHeap2.reset(new QueryHeap(nodeHelpDesk->getNumberOfNodes()));
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}
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else
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backwardHeap2->Clear();
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}
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inline void InitializeOrClearThirdThreadLocalStorage() {
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if(!forwardHeap3.get()) {
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forwardHeap3.reset(new QueryHeap(nodeHelpDesk->getNumberOfNodes()));
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}
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else
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forwardHeap3->Clear();
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if(!backwardHeap3.get()) {
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backwardHeap3.reset(new QueryHeap(nodeHelpDesk->getNumberOfNodes()));
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}
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else
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backwardHeap3->Clear();
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}
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};
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template<class EdgeData, class GraphT>
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class SearchEngine {
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class SearchEngine {
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private:
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private:
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typedef SearchEngineData<EdgeData, GraphT> SearchEngineDataT;
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SearchEngineData _queryData;
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SearchEngineDataT _queryData;
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inline double absDouble(double input) { if(input < 0) return input*(-1); else return input;}
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inline double absDouble(double input) { if(input < 0) return input*(-1); else return input;}
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public:
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public:
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ShortestPathRouting<SearchEngineDataT> shortestPath;
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ShortestPathRouting<SearchEngineData> shortestPath;
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AlternativeRouting<SearchEngineDataT> alternativePaths;
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AlternativeRouting<SearchEngineData> alternativePaths;
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SearchEngine(GraphT * g, NodeInformationHelpDesk * nh, std::vector<std::string> & n) :
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SearchEngine(QueryGraph * g, NodeInformationHelpDesk * nh, std::vector<std::string> & n);
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_queryData(g, nh, n),
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~SearchEngine();
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shortestPath(_queryData),
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alternativePaths(_queryData)
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{}
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~SearchEngine() {}
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inline void GetCoordinatesForNodeID(NodeID id, _Coordinate& result) const {
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void GetCoordinatesForNodeID(NodeID id, _Coordinate& result) const;
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result.lat = _queryData.nodeHelpDesk->getLatitudeOfNode(id);
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result.lon = _queryData.nodeHelpDesk->getLongitudeOfNode(id);
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}
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inline void FindRoutingStarts(const _Coordinate & start, const _Coordinate & target, PhantomNodes & routingStarts) const {
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void FindPhantomNodeForCoordinate(const _Coordinate & location, PhantomNode & result, unsigned zoomLevel) const;
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_queryData.nodeHelpDesk->FindRoutingStarts(start, target, routingStarts);
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}
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inline void FindPhantomNodeForCoordinate(const _Coordinate & location, PhantomNode & result, unsigned zoomLevel) const {
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NodeID GetNameIDForOriginDestinationNodeID(const NodeID s, const NodeID t) const;
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_queryData.nodeHelpDesk->FindPhantomNodeForCoordinate(location, result, zoomLevel);
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}
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inline NodeID GetNameIDForOriginDestinationNodeID(const NodeID s, const NodeID t) const {
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if(s == t)
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return 0;
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EdgeID e = _queryData.graph->FindEdge(s, t);
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if(e == UINT_MAX)
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e = _queryData.graph->FindEdge( t, s );
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if(UINT_MAX == e) {
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return 0;
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}
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assert(e != UINT_MAX);
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const EdgeData ed = _queryData.graph->GetEdgeData(e);
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return ed.via;
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}
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inline std::string GetEscapedNameForNameID(const unsigned nameID) const {
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return ((nameID >= _queryData.names.size() || nameID == 0) ? std::string("") : HTMLEntitize(_queryData.names.at(nameID)));
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}
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inline std::string GetEscapedNameForEdgeBasedEdgeID(const unsigned edgeID) const {
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const unsigned nameID = _queryData.graph->GetEdgeData(edgeID).nameID1;
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return GetEscapedNameForNameID(nameID);
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}
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std::string GetEscapedNameForNameID(const unsigned nameID) const;
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};
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};
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template<class EdgeData, class GraphT> SearchEngineHeapPtr SearchEngineData<EdgeData, GraphT>::forwardHeap;
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template<class EdgeData, class GraphT> SearchEngineHeapPtr SearchEngineData<EdgeData, GraphT>::backwardHeap;
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template<class EdgeData, class GraphT> SearchEngineHeapPtr SearchEngineData<EdgeData, GraphT>::forwardHeap2;
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template<class EdgeData, class GraphT> SearchEngineHeapPtr SearchEngineData<EdgeData, GraphT>::backwardHeap2;
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template<class EdgeData, class GraphT> SearchEngineHeapPtr SearchEngineData<EdgeData, GraphT>::forwardHeap3;
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template<class EdgeData, class GraphT> SearchEngineHeapPtr SearchEngineData<EdgeData, GraphT>::backwardHeap3;
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#endif /* SEARCHENGINE_H_ */
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#endif /* SEARCHENGINE_H_ */
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