Adds .properties file to osrm-extract ouput

This file contains global properties set by the lua
profile, such as enabling uturns at vias and penalties.
This file will be consumed by the server.
This commit is contained in:
Patrick Niklaus
2016-03-21 22:42:47 +01:00
parent e10e8910f3
commit 71c336d9dd
18 changed files with 253 additions and 250 deletions
+32 -66
View File
@@ -48,6 +48,7 @@
#include <unordered_map>
#include <vector>
#include <bitset>
#include <chrono>
namespace osrm
{
@@ -75,6 +76,9 @@ namespace extractor
*/
int Extractor::run()
{
// setup scripting environment
ScriptingEnvironment scripting_environment(config.profile_path.string().c_str());
try
{
util::LogPolicy::GetInstance().Unmute();
@@ -89,9 +93,6 @@ int Extractor::run()
util::SimpleLogger().Write() << "Profile: " << config.profile_path.filename().string();
util::SimpleLogger().Write() << "Threads: " << number_of_threads;
// setup scripting environment
ScriptingEnvironment scripting_environment(config.profile_path.string().c_str());
ExtractionContainers extraction_containers;
auto extractor_callbacks = util::make_unique<ExtractorCallbacks>(extraction_containers);
@@ -107,15 +108,12 @@ int Extractor::run()
util::SimpleLogger().Write() << "Parsing in progress..";
TIMER_START(parsing);
lua_State *segment_state = scripting_environment.GetLuaState();
auto& main_context = scripting_environment.GetContex();
if (util::lua_function_exists(segment_state, "source_function"))
// setup raster sources
if (util::lua_function_exists(main_context.state, "source_function"))
{
// bind a single instance of SourceContainer class to relevant lua state
SourceContainer sources;
luabind::globals(segment_state)["sources"] = sources;
luabind::call_function<void>(segment_state, "source_function");
luabind::call_function<void>(main_context.state, "source_function");
}
std::string generator = header.get("generator");
@@ -142,7 +140,7 @@ int Extractor::run()
tbb::concurrent_vector<boost::optional<InputRestrictionContainer>> resulting_restrictions;
// setup restriction parser
const RestrictionParser restriction_parser(scripting_environment.GetLuaState());
const RestrictionParser restriction_parser(main_context.state, main_context.properties);
while (const osmium::memory::Buffer buffer = reader.read())
{
@@ -165,7 +163,7 @@ int Extractor::run()
{
ExtractionNode result_node;
ExtractionWay result_way;
lua_State *local_state = scripting_environment.GetLuaState();
auto& local_context = scripting_environment.GetContex();
for (auto x = range.begin(), end = range.end(); x != end; ++x)
{
@@ -177,7 +175,7 @@ int Extractor::run()
result_node.clear();
++number_of_nodes;
luabind::call_function<void>(
local_state, "node_function",
local_context.state, "node_function",
boost::cref(static_cast<const osmium::Node &>(*entity)),
boost::ref(result_node));
resulting_nodes.push_back(std::make_pair(x, result_node));
@@ -186,7 +184,7 @@ int Extractor::run()
result_way.clear();
++number_of_ways;
luabind::call_function<void>(
local_state, "way_function",
local_context.state, "way_function",
boost::cref(static_cast<const osmium::Way &>(*entity)),
boost::ref(result_way));
resulting_ways.push_back(std::make_pair(x, result_way));
@@ -238,26 +236,29 @@ int Extractor::run()
}
extraction_containers.PrepareData(config.output_file_name, config.restriction_file_name,
config.names_file_name, segment_state);
config.names_file_name, main_context.state);
WriteProfileProperties(config.profile_properties_output_path, main_context.properties);
TIMER_STOP(extracting);
util::SimpleLogger().Write() << "extraction finished after " << TIMER_SEC(extracting)
<< "s";
}
// we do this for scoping
// TODO move to own functions
catch (const std::exception &e)
{
util::SimpleLogger().Write(logWARNING) << e.what();
return 1;
}
try
{
// Transform the node-based graph that OSM is based on into an edge-based graph
// that is better for routing. Every edge becomes a node, and every valid
// movement (e.g. turn from A->B, and B->A) becomes an edge
//
//
// // Create a new lua state
auto& main_context = scripting_environment.GetContex();
util::SimpleLogger().Write() << "Generating edge-expanded graph representation";
@@ -268,7 +269,9 @@ int Extractor::run()
std::vector<bool> node_is_startpoint;
std::vector<EdgeWeight> edge_based_node_weights;
std::vector<QueryNode> internal_to_external_node_map;
auto graph_size = BuildEdgeExpandedGraph(internal_to_external_node_map,
auto graph_size = BuildEdgeExpandedGraph(main_context.state,
main_context.properties,
internal_to_external_node_map,
edge_based_node_list, node_is_startpoint,
edge_based_node_weights, edge_based_edge_list);
@@ -314,46 +317,15 @@ int Extractor::run()
return 0;
}
/**
\brief Setups scripting environment (lua-scripting)
Also initializes speed profile.
*/
void Extractor::SetupScriptingEnvironment(lua_State *lua_state,
SpeedProfileProperties &speed_profile)
void Extractor::WriteProfileProperties(const std::string& output_path, const ProfileProperties& properties) const
{
// open utility libraries string library;
luaL_openlibs(lua_state);
// adjust lua load path
util::luaAddScriptFolderToLoadPath(lua_state, config.profile_path.string().c_str());
// Now call our function in a lua script
if (0 != luaL_dofile(lua_state, config.profile_path.string().c_str()))
boost::filesystem::ofstream out_stream(output_path);
if (!out_stream)
{
std::stringstream msg;
msg << lua_tostring(lua_state, -1) << " occurred in scripting block";
throw util::exception(msg.str());
throw util::exception("Could not open " + output_path + " for writing.");
}
if (0 != luaL_dostring(lua_state, "return traffic_signal_penalty\n"))
{
std::stringstream msg;
msg << lua_tostring(lua_state, -1) << " occurred in scripting block";
throw util::exception(msg.str());
}
speed_profile.traffic_signal_penalty = 10 * lua_tointeger(lua_state, -1);
util::SimpleLogger().Write(logDEBUG) << "traffic_signal_penalty: "
<< speed_profile.traffic_signal_penalty;
if (0 != luaL_dostring(lua_state, "return u_turn_penalty\n"))
{
std::stringstream msg;
msg << lua_tostring(lua_state, -1) << " occurred in scripting block";
throw util::exception(msg.str());
}
speed_profile.u_turn_penalty = 10 * lua_tointeger(lua_state, -1);
speed_profile.has_turn_penalty_function = util::lua_function_exists(lua_state, "turn_function");
out_stream.write(reinterpret_cast<const char*>(&properties), sizeof(properties));
}
void Extractor::FindComponents(unsigned max_edge_id,
@@ -496,18 +468,14 @@ Extractor::LoadNodeBasedGraph(std::unordered_set<NodeID> &barrier_nodes,
\brief Building an edge-expanded graph from node-based input and turn restrictions
*/
std::pair<std::size_t, std::size_t>
Extractor::BuildEdgeExpandedGraph(std::vector<QueryNode> &internal_to_external_node_map,
Extractor::BuildEdgeExpandedGraph(lua_State* lua_state,
const ProfileProperties& profile_properties,
std::vector<QueryNode> &internal_to_external_node_map,
std::vector<EdgeBasedNode> &node_based_edge_list,
std::vector<bool> &node_is_startpoint,
std::vector<EdgeWeight> &edge_based_node_weights,
util::DeallocatingVector<EdgeBasedEdge> &edge_based_edge_list)
{
lua_State *lua_state = luaL_newstate();
luabind::open(lua_state);
SpeedProfileProperties speed_profile;
SetupScriptingEnvironment(lua_state, speed_profile);
std::unordered_set<NodeID> barrier_nodes;
std::unordered_set<NodeID> traffic_lights;
@@ -516,7 +484,7 @@ Extractor::BuildEdgeExpandedGraph(std::vector<QueryNode> &internal_to_external_n
LoadNodeBasedGraph(barrier_nodes, traffic_lights, internal_to_external_node_map);
CompressedEdgeContainer compressed_edge_container;
GraphCompressor graph_compressor(speed_profile);
GraphCompressor graph_compressor;
graph_compressor.Compress(barrier_nodes, traffic_lights, *restriction_map, *node_based_graph,
compressed_edge_container);
@@ -527,14 +495,12 @@ Extractor::BuildEdgeExpandedGraph(std::vector<QueryNode> &internal_to_external_n
EdgeBasedGraphFactory edge_based_graph_factory(
node_based_graph, compressed_edge_container, barrier_nodes, traffic_lights,
std::const_pointer_cast<RestrictionMap const>(restriction_map),
internal_to_external_node_map, speed_profile, name_table);
internal_to_external_node_map, profile_properties, name_table);
edge_based_graph_factory.Run(config.edge_output_path, lua_state,
config.edge_segment_lookup_path, config.edge_penalty_path,
config.generate_edge_lookup);
lua_close(lua_state);
edge_based_graph_factory.GetEdgeBasedEdges(edge_based_edge_list);
edge_based_graph_factory.GetEdgeBasedNodes(node_based_edge_list);
edge_based_graph_factory.GetStartPointMarkers(node_is_startpoint);