less new names, forks consider road classes, api clean-up

This commit is contained in:
Moritz Kobitzsch
2016-03-16 15:47:33 +01:00
committed by Patrick Niklaus
parent a674028c37
commit 71c0d5253d
10 changed files with 392 additions and 44 deletions
+69 -7
View File
@@ -55,10 +55,11 @@ TurnAnalysis::TurnAnalysis(const util::NodeBasedDynamicGraph &node_based_graph,
const std::vector<QueryNode> &node_info_list,
const RestrictionMap &restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const CompressedEdgeContainer &compressed_edge_container)
const CompressedEdgeContainer &compressed_edge_container,
const util::NameTable &name_table)
: node_based_graph(node_based_graph), node_info_list(node_info_list),
restriction_map(restriction_map), barrier_nodes(barrier_nodes),
compressed_edge_container(compressed_edge_container)
compressed_edge_container(compressed_edge_container), name_table(name_table)
{
}
@@ -784,7 +785,9 @@ TurnInstruction TurnAnalysis::getInstructionForObvious(const std::size_t num_can
{
const auto &in_data = node_based_graph.GetEdgeData(via_edge);
const auto &out_data = node_based_graph.GetEdgeData(candidate.eid);
if (in_data.name_id != out_data.name_id)
if (in_data.name_id != out_data.name_id &&
requiresNameAnnounced(name_table.get_name_for_id(in_data.name_id),
name_table.get_name_for_id(out_data.name_id)))
return {TurnType::NewName, getTurnDirection(candidate.angle)};
else
return {TurnType::Suppressed, getTurnDirection(candidate.angle)};
@@ -859,6 +862,7 @@ std::vector<TurnCandidate> TurnAnalysis::handleThreeWayTurn(
angularDeviation(turn.angle, STRAIGHT_ANGLE) >
1.4);
};
/* Two nearly straight turns -> FORK
OOOOOOO
/
@@ -871,7 +875,26 @@ std::vector<TurnCandidate> TurnAnalysis::handleThreeWayTurn(
{
if (turn_candidates[1].valid && turn_candidates[2].valid)
{
assignFork(via_edge, turn_candidates[2], turn_candidates[1]);
const auto left_class =
node_based_graph.GetEdgeData(turn_candidates[2].eid).road_classification.road_class;
const auto right_class =
node_based_graph.GetEdgeData(turn_candidates[1].eid).road_classification.road_class;
if (canBeSeenAsFork(left_class, right_class))
assignFork(via_edge, turn_candidates[2], turn_candidates[1]);
else if (getPriority(left_class) > getPriority(right_class))
{
turn_candidates[1].instruction =
getInstructionForObvious(turn_candidates.size(), via_edge, turn_candidates[1]);
turn_candidates[2].instruction = {findBasicTurnType(via_edge, turn_candidates[2]),
DirectionModifier::SlightLeft};
}
else
{
turn_candidates[2].instruction =
getInstructionForObvious(turn_candidates.size(), via_edge, turn_candidates[2]);
turn_candidates[1].instruction = {findBasicTurnType(via_edge, turn_candidates[1]),
DirectionModifier::SlightRight};
}
}
else
{
@@ -1073,7 +1096,27 @@ void TurnAnalysis::handleDistinctConflict(const EdgeID via_edge,
if (getTurnDirection(left.angle) == DirectionModifier::Straight ||
getTurnDirection(left.angle) == DirectionModifier::SlightLeft ||
getTurnDirection(right.angle) == DirectionModifier::SlightRight)
assignFork(via_edge, left, right);
{
const auto left_class =
node_based_graph.GetEdgeData(left.eid).road_classification.road_class;
const auto right_class =
node_based_graph.GetEdgeData(right.eid).road_classification.road_class;
if (canBeSeenAsFork(left_class, right_class))
assignFork(via_edge, left, right);
else if (getPriority(left_class) > getPriority(right_class))
{
// FIXME this should possibly know about the actual candidates?
right.instruction = getInstructionForObvious(4, via_edge, right);
left.instruction = {findBasicTurnType(via_edge, left), DirectionModifier::SlightLeft};
}
else
{
// FIXME this should possibly know about the actual candidates?
left.instruction = getInstructionForObvious(4, via_edge, left);
right.instruction = {findBasicTurnType(via_edge, right),
DirectionModifier::SlightRight};
}
}
const auto left_type = findBasicTurnType(via_edge, left);
const auto right_type = findBasicTurnType(via_edge, right);
@@ -1196,8 +1239,27 @@ std::vector<TurnCandidate> TurnAnalysis::handleComplexTurn(
{
if (fork_range.second - fork_range.first == 1)
{
assignFork(via_edge, turn_candidates[fork_range.second],
turn_candidates[fork_range.first]);
auto &left = turn_candidates[fork_range.second];
auto &right = turn_candidates[fork_range.first];
const auto left_class =
node_based_graph.GetEdgeData(left.eid).road_classification.road_class;
const auto right_class =
node_based_graph.GetEdgeData(right.eid).road_classification.road_class;
if (canBeSeenAsFork(left_class, right_class))
assignFork(via_edge, left, right);
else if (getPriority(left_class) > getPriority(right_class))
{
right.instruction =
getInstructionForObvious(turn_candidates.size(), via_edge, right);
left.instruction = {findBasicTurnType(via_edge, left),
DirectionModifier::SlightLeft};
}
else
{
left.instruction = getInstructionForObvious(turn_candidates.size(), via_edge, left);
right.instruction = {findBasicTurnType(via_edge, right),
DirectionModifier::SlightRight};
}
}
else if (fork_range.second - fork_range.second == 2)
{