Remove old mason
This commit is contained in:
Vendored
-16
@@ -1,16 +0,0 @@
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#!/usr/bin/env bash
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set -e
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set -o pipefail
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echo "set(CMAKE_SYSTEM_NAME Android)"
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echo "set(CMAKE_SYSTEM_VERSION 1)"
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echo "set(CMAKE_CXX_COMPILER \"`which $(${MASON_DIR}/mason env CXX)`\")"
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echo "set(CMAKE_C_COMPILER \"`which $(${MASON_DIR}/mason env CC)`\")"
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echo "set(ANDROID_JNIDIR \"`${MASON_DIR}/mason env JNIDIR`\")"
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echo "set(ANDROID_ABI \"\${ANDROID_JNIDIR}\")"
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echo "set(CMAKE_EXE_LINKER_FLAGS \"`${MASON_DIR}/mason env LDFLAGS` \${CMAKE_EXE_LINKER_FLAGS}\")"
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echo "set(CMAKE_SHARED_LINKER_FLAGS \"`${MASON_DIR}/mason env LDFLAGS` \${CMAKE_SHARED_LINKER_FLAGS}\")"
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echo "set(CMAKE_CXX_FLAGS \"`${MASON_DIR}/mason env CXXFLAGS` \${CMAKE_CXX_FLAGS}\")"
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echo "set(CMAKE_C_FLAGS \"`${MASON_DIR}/mason env CPPFLAGS` \${CMAKE_C_FLAGS}\")"
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echo "set(STRIP_COMMAND \"`which $(${MASON_DIR}/mason env STRIP)`\")"
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Vendored
-136
@@ -1,136 +0,0 @@
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# From https://github.com/OtherLevels/ios-cmake
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# This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake
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# files which are included with CMake 2.8.4
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# It has been altered for iOS development
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# Options:
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#
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# IOS_PLATFORM = OS (default) or SIMULATOR or SIMULATOR64
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# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
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# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
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# SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
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#
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# CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
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# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
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# If set manually, it will override the default location and force the user of a particular Developer Platform
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#
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# CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
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# By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value.
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# In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path.
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# If set manually, this will force the use of a specific SDK version
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# Macros:
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#
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# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
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# A convenience macro for setting xcode specific properties on targets
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# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
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#
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# find_host_package (PROGRAM ARGS)
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# A macro used to find executable programs on the host system, not within the iOS environment.
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# Thanks to the android-cmake project for providing the command
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# Standard settings
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set (CMAKE_SYSTEM_NAME Darwin)
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set (CMAKE_SYSTEM_VERSION 1)
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set (UNIX True)
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set (APPLE True)
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set (IOS True)
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# Required as of cmake 2.8.10
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set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
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# Determine the cmake host system version so we know where to find the iOS SDKs
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find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
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if (CMAKE_UNAME)
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exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
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string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
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endif (CMAKE_UNAME)
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# Force the compilers to gcc for iOS
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include (CMakeForceCompiler)
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set(XCODE_TOOLCHAIN /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain)
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set(XCODE_BIN ${XCODE_TOOLCHAIN}/usr/bin)
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set(CMAKE_C_COMPILER ${XCODE_BIN}/clang)
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set(CMAKE_CXX_COMPILER ${XCODE_BIN}/clang++)
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set(CMAKE_FIND_ROOT_PATH ${XCODE_TOOLCHAIN_ROOT})
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set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
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# Skip the platform compiler checks for cross compiling
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set (CMAKE_CXX_COMPILER_WORKS TRUE)
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set (CMAKE_C_COMPILER_WORKS TRUE)
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# All iOS/Darwin specific settings - some may be redundant
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set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
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set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
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set (CMAKE_SHARED_MODULE_PREFIX "lib")
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set (CMAKE_SHARED_MODULE_SUFFIX ".so")
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set (CMAKE_MODULE_EXISTS 1)
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set (CMAKE_DL_LIBS "")
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set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
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set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
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set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
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set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
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# This was required for Other C++ Flags to be set for enabling bitcode in a static lib.
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# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode")
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set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
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set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
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set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
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set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
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set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
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set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
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set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
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set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
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# Point to the latest SDK.
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set (CMAKE_OSX_SYSROOT "iphoneos" CACHE string "Sysroot used for iOS support")
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set (CMAKE_OSX_ARCHITECTURES "$(ARCHS_STANDARD)" CACHE string "Build architecture for iOS")
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# Set the find root to the iOS developer roots and to user defined paths
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set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root")
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# default to searching for frameworks first
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set (CMAKE_FIND_FRAMEWORK FIRST)
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# set up the default search directories for frameworks
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set (CMAKE_SYSTEM_FRAMEWORK_PATH
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${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
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${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
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${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
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)
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# only search the iOS sdks, not the remainder of the host filesystem
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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# This little macro lets you set any XCode specific property
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macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
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set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
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endmacro (set_xcode_property)
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# This macro lets you find executable programs on the host system
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macro (find_host_package)
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
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set (IOS FALSE)
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find_package(${ARGN})
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set (IOS TRUE)
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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endmacro (find_host_package)
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Vendored
-12
@@ -1,12 +0,0 @@
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#!/usr/bin/env bash
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set -eu
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set -o pipefail
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CLANG_VERSION="3.9.0"
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./mason install clang++ ${CLANG_VERSION}
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export PATH=$(./mason prefix clang++ ${CLANG_VERSION})/bin:${PATH}
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export CXX=clang++-3.9
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export CC=clang-3.9
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set +eu
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