Remove old mason
This commit is contained in:
@@ -1,73 +0,0 @@
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language: c
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sudo: false
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# Save common build configurations as shortcuts, so we can reference them later.
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addons_shortcuts:
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cmake3: &cmake3
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apt:
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sources: [ 'george-edison55-precise-backports' ]
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packages: [ 'cmake', 'cmake-data' ]
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matrix:
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exclude:
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- os: linux
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- os: osx
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include:
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- os: osx
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osx_image: xcode7
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env: MASON_PLATFORM=ios
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compiler: clang
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- os: osx
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osx_image: xcode7.2
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env: MASON_PLATFORM=ios
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compiler: clang
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- os: osx
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osx_image: xcode7.3
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env: MASON_PLATFORM=ios
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compiler: clang
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- os: osx
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osx_image: xcode7
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env: MASON_PLATFORM=osx
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compiler: clang
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- os: linux
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env: MASON_PLATFORM=linux CXX=clang++-3.7
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addons:
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apt:
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sources: [ 'ubuntu-toolchain-r-test', 'llvm-toolchain-precise-3.7', 'george-edison55-precise-backports' ]
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packages: [ 'clang-3.7', 'cmake', 'cmake-data' ]
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=arm-v5
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=arm-v7
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=arm-v8
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=x86
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=x86-64
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=mips
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=mips-64
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addons: *cmake3
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env:
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global:
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- secure: "clCFM3prHnDocZ8lXlimPxAogvFirD1Zx8cMcFJ/XpkTA/0pCgnhpArM4y/NzLHR57pNZTSCr3p6XZI1c1iTG4Zm8x0sK2A4aTFRahypXNy/e+LzAbtd1y1+dEEDwlJvNNGxizQX4frhOgSNQFDFnWLtmF3stlft5YWyc2kI+FI="
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- secure: "jKJErCng8Sk8YJ0IN2FX3lhv7G1LeudMfFBAXViZaXn8w/gWPs+SlfXQmIJ5SruU7U2GQKnAhzbjwXjVAgAh8OAblzny0DDm5Lh5WmwkgAP8JH1LpsBwCYx2S/v8qyR4DX1RVhHS8mQu298180ZDVgGccw+hd8xrE/S5TEQcNfQ="
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before_install:
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- if [[ ${MASON_PLATFORM} == "osx" || ${MASON_PLATFORM} == "ios" ]]; then brew install cmake ; fi
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script:
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- ./mason build ${MASON_NAME} ${MASON_VERSION}
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after_success:
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- ./mason publish ${MASON_NAME} ${MASON_VERSION}
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@@ -1,57 +0,0 @@
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#!/usr/bin/env bash
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MASON_NAME=js-number-to-string
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MASON_VERSION=1.0.2
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MASON_LIB_FILE=lib/libjs-number-to-string.a
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. ${MASON_DIR}/mason.sh
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function mason_load_source {
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mason_download \
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https://github.com/mapbox/js-number-to-string/archive/v${MASON_VERSION}.tar.gz \
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b6b7e0184876ef9035a555936921e8481eb9801a
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mason_extract_tar_gz
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export MASON_BUILD_PATH=${MASON_ROOT}/.build/js-number-to-string-${MASON_VERSION}
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}
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function mason_compile {
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rm -rf build
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mkdir build
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cd build
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CMAKE_TOOLCHAIN_FILE=
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if [ ${MASON_PLATFORM} == 'ios' ] ; then
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# Make sure CMake thinks we're cross-compiling and manually set the exit codes
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# because CMake can't run the test programs
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echo "set (CMAKE_SYSTEM_NAME Darwin)" > toolchain.cmake
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CMAKE_TOOLCHAIN_FILE="-DCMAKE_TOOLCHAIN_FILE=toolchain.cmake"
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elif [ ${MASON_PLATFORM} == 'android' ] ; then
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# Make sure CMake thinks we're cross-compiling and manually set the exit codes
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# because CMake can't run the test programs
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echo "set (CMAKE_SYSTEM_NAME Android)" > toolchain.cmake
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CMAKE_TOOLCHAIN_FILE="-DCMAKE_TOOLCHAIN_FILE=toolchain.cmake"
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fi
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cmake .. ${CMAKE_TOOLCHAIN_FILE} \
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-DCMAKE_CXX_FLAGS="${CFLAGS:-}" \
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-DCMAKE_INSTALL_PREFIX=${MASON_PREFIX} \
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-DCMAKE_BUILD_TYPE=Release
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make -j${MASON_CONCURRENCY} VERBOSE=1
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make install
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}
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function mason_cflags {
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echo "-I${MASON_PREFIX}/include"
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}
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function mason_ldflags {
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echo "-L${MASON_PREFIX}/lib -ljs-number-to-string"
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}
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function mason_clean {
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make clean
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}
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mason_run "$@"
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@@ -1,73 +0,0 @@
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language: c
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sudo: false
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# Save common build configurations as shortcuts, so we can reference them later.
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addons_shortcuts:
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cmake3: &cmake3
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apt:
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sources: [ 'george-edison55-precise-backports' ]
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packages: [ 'cmake', 'cmake-data' ]
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matrix:
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exclude:
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- os: linux
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- os: osx
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include:
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- os: osx
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osx_image: xcode7
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env: MASON_PLATFORM=ios
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compiler: clang
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- os: osx
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osx_image: xcode7.2
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env: MASON_PLATFORM=ios
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compiler: clang
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- os: osx
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osx_image: xcode7.3
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env: MASON_PLATFORM=ios
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compiler: clang
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- os: osx
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osx_image: xcode7
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env: MASON_PLATFORM=osx
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compiler: clang
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- os: linux
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env: MASON_PLATFORM=linux CXX=clang++-3.7
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addons:
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apt:
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sources: [ 'ubuntu-toolchain-r-test', 'llvm-toolchain-precise-3.7', 'george-edison55-precise-backports' ]
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packages: [ 'clang-3.7', 'cmake', 'cmake-data' ]
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=arm-v5
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=arm-v7
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=arm-v8
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=x86
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=x86-64
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=mips
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addons: *cmake3
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- os: linux
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env: MASON_PLATFORM=android MASON_ANDROID_ABI=mips-64
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addons: *cmake3
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env:
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global:
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- secure: "clCFM3prHnDocZ8lXlimPxAogvFirD1Zx8cMcFJ/XpkTA/0pCgnhpArM4y/NzLHR57pNZTSCr3p6XZI1c1iTG4Zm8x0sK2A4aTFRahypXNy/e+LzAbtd1y1+dEEDwlJvNNGxizQX4frhOgSNQFDFnWLtmF3stlft5YWyc2kI+FI="
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- secure: "jKJErCng8Sk8YJ0IN2FX3lhv7G1LeudMfFBAXViZaXn8w/gWPs+SlfXQmIJ5SruU7U2GQKnAhzbjwXjVAgAh8OAblzny0DDm5Lh5WmwkgAP8JH1LpsBwCYx2S/v8qyR4DX1RVhHS8mQu298180ZDVgGccw+hd8xrE/S5TEQcNfQ="
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before_install:
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- if [[ ${MASON_PLATFORM} == "osx" || ${MASON_PLATFORM} == "ios" ]]; then brew install cmake ; fi
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script:
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- ./mason build ${MASON_NAME} ${MASON_VERSION}
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after_success:
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- ./mason publish ${MASON_NAME} ${MASON_VERSION}
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@@ -1,58 +0,0 @@
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#!/usr/bin/env bash
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MASON_NAME=js-number-to-string
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MASON_VERSION=1.0.3
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MASON_LIB_FILE=lib/libjs-number-to-string.a
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. ${MASON_DIR}/mason.sh
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function mason_load_source {
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mason_download \
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https://github.com/mapbox/js-number-to-string/archive/v${MASON_VERSION}.tar.gz \
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b85f911c51309c77c5bd3239c74a62129bd6bc1c
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mason_extract_tar_gz
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export MASON_BUILD_PATH=${MASON_ROOT}/.build/js-number-to-string-${MASON_VERSION}
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}
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function mason_compile {
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rm -rf build
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mkdir build
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cd build
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CMAKE_TOOLCHAIN_FILE=
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if [ ${MASON_PLATFORM} == 'ios' ] ; then
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# Make sure CMake thinks we're cross-compiling and manually set the exit codes
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# because CMake can't run the test programs
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echo "set (CMAKE_SYSTEM_NAME Darwin)" > toolchain.cmake
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CMAKE_TOOLCHAIN_FILE="-DCMAKE_TOOLCHAIN_FILE=toolchain.cmake"
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elif [ ${MASON_PLATFORM} == 'android' ] ; then
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# Make sure CMake thinks we're cross-compiling and manually set the exit codes
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# because CMake can't run the test programs
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echo "set (CMAKE_SYSTEM_NAME Android)" > toolchain.cmake
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CMAKE_TOOLCHAIN_FILE="-DCMAKE_TOOLCHAIN_FILE=toolchain.cmake"
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fi
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cmake .. ${CMAKE_TOOLCHAIN_FILE} \
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-DCMAKE_CXX_FLAGS="${CFLAGS:-}" \
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-DCMAKE_INSTALL_PREFIX=${MASON_PREFIX} \
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-DCMAKE_BUILD_TYPE=Release \
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-DBUILD_EXAMPLES=OFF
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make -j${MASON_CONCURRENCY} VERBOSE=1
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make install
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}
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function mason_cflags {
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echo "-I${MASON_PREFIX}/include"
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}
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function mason_ldflags {
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echo "-L${MASON_PREFIX}/lib -ljs-number-to-string"
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}
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function mason_clean {
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make clean
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}
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mason_run "$@"
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Reference in New Issue
Block a user