bollards are ignored if access=yes tag is set at the node.
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c45e2cbb82
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6a9b05e126
@ -224,7 +224,8 @@ private:
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denseTagIndex += 2;
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}
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std::string barrierValue = keyVals.Find("barrier");
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if(0 < barrierValue.length() && "border_control" != barrierValue && "toll_booth" != barrierValue && "no" != barrierValue)
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std::string access = keyVals.Find("access");
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if(access != "yes" && 0 < barrierValue.length() && "border_control" != barrierValue && "toll_booth" != barrierValue && "no" != barrierValue)
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n.bollard = true;
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if("traffic_signals" == keyVals.Find("highway"))
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@ -246,17 +246,23 @@ private:
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continue;
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}
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bool accessYes = false;
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if ( xmlStrEqual( childName, ( const xmlChar* ) "tag" ) == 1 ) {
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xmlChar* k = xmlTextReaderGetAttribute( inputReader, ( const xmlChar* ) "k" );
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xmlChar* value = xmlTextReaderGetAttribute( inputReader, ( const xmlChar* ) "v" );
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if ( k != NULL && value != NULL ) {
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if ( xmlStrEqual( k, ( const xmlChar* ) "access" ) == 1 ) {
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if ( xmlStrEqual( value, ( const xmlChar* ) "yes" ) == 1 ){
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accessYes = true;
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}
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}
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if ( xmlStrEqual( k, ( const xmlChar* ) "highway" ) == 1 ) {
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if ( xmlStrEqual( value, ( const xmlChar* ) "traffic_signals" ) == 1 ){
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node.trafficLight = true;
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}
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}
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if ( xmlStrEqual( k, ( const xmlChar* ) "barrier" ) == 1 ) {
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if ( xmlStrEqual( value, ( const xmlChar* ) "" ) != 1 && xmlStrEqual( value, ( const xmlChar* ) "border_control" ) != 1 && xmlStrEqual( value, ( const xmlChar* ) "toll_booth" ) != 1 && xmlStrEqual( value, ( const xmlChar* ) "no" ) != 1){
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if (!accessYes && xmlStrEqual( value, ( const xmlChar* ) "" ) != 1 && xmlStrEqual( value, ( const xmlChar* ) "border_control" ) != 1 && xmlStrEqual( value, ( const xmlChar* ) "toll_booth" ) != 1 && xmlStrEqual( value, ( const xmlChar* ) "no" ) != 1){
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node.bollard = true;
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}
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}
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@ -271,6 +277,8 @@ private:
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if ( value != NULL )
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xmlFree( value );
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}
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if(accessYes)
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node.bollard = false;
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xmlFree( childName );
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}
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