Switch squaredEuclideanDistance to uint64_t

This commit is contained in:
Patrick Niklaus
2016-04-09 00:48:57 +02:00
parent fa6d4ac0bc
commit 68ee4eab61
2 changed files with 4 additions and 4 deletions
+3 -3
View File
@@ -18,10 +18,10 @@ namespace coordinate_calculation
{
// Does not project the coordinates!
double squaredEuclideanDistance(const FloatCoordinate &lhs, const FloatCoordinate &rhs)
std::uint64_t squaredEuclideanDistance(const Coordinate &lhs, const Coordinate &rhs)
{
const double dx = static_cast<double>(lhs.lon - rhs.lon);
const double dy = static_cast<double>(lhs.lat - rhs.lat);
const std::uint64_t dx = static_cast<std::int32_t>(lhs.lon - rhs.lon);
const std::uint64_t dy = static_cast<std::int32_t>(lhs.lat - rhs.lat);
return dx * dx + dy * dy;
}