make release build less verbose

This commit is contained in:
Dennis Luxen 2013-10-28 15:17:03 +01:00
parent 571d9bd610
commit 67d6efed21

View File

@ -181,7 +181,7 @@ int main( const int argc, const char * argv[] ) {
".hsgr was prepared with different build. "
"Reprocess to get rid of this warning.";
} else {
SimpleLogger().Write() << "UUID checked out ok";
SimpleLogger().Write(logDEBUG) << "UUID checked out ok";
}
// load checksum
@ -241,8 +241,6 @@ int main( const int argc, const char * argv[] ) {
shared_layout_ptr->timestamp_length = m_timestamp.length();
//load coordinate size
SimpleLogger().Write() <<
"Loading coordinates list from " << nodes_data_path.string();
boost::filesystem::ifstream nodes_input_stream(
nodes_data_path,
std::ios::binary
@ -282,10 +280,6 @@ int main( const int argc, const char * argv[] ) {
name_stream.close();
//load original edge information
SimpleLogger().Write() <<
"Loading via node, coordinates and turn instruction lists from: " <<
edges_data_path.string();
NodeID * via_node_ptr = (NodeID *)(
shared_memory_ptr + shared_layout_ptr->GetViaNodeListOffset()
);