allow approximation of euclidian distances by lat/lon components

This commit is contained in:
Dennis Luxen 2014-05-06 15:19:23 +02:00
parent 2d3fb858ad
commit 66fb5fc9c8
2 changed files with 25 additions and 14 deletions

View File

@ -120,22 +120,31 @@ double FixedPointCoordinate::ApproximateDistance(const FixedPointCoordinate &c1,
} }
double FixedPointCoordinate::ApproximateEuclideanDistance(const FixedPointCoordinate &c1, double FixedPointCoordinate::ApproximateEuclideanDistance(const FixedPointCoordinate &c1,
const FixedPointCoordinate &c2) const FixedPointCoordinate &c2)
{ {
BOOST_ASSERT(c1.lat != std::numeric_limits<int>::min()); return ApproximateEuclideanDistance(c1.lat, c1.lon, c2.lat, c2.lon);
BOOST_ASSERT(c1.lon != std::numeric_limits<int>::min()); }
BOOST_ASSERT(c2.lat != std::numeric_limits<int>::min());
BOOST_ASSERT(c2.lon != std::numeric_limits<int>::min());
const double RAD = 0.017453292519943295769236907684886;
const double lat1 = (c1.lat / COORDINATE_PRECISION) * RAD;
const double lon1 = (c1.lon / COORDINATE_PRECISION) * RAD;
const double lat2 = (c2.lat / COORDINATE_PRECISION) * RAD;
const double lon2 = (c2.lon / COORDINATE_PRECISION) * RAD;
const double x = (lon2 - lon1) * cos((lat1 + lat2) / 2.); double FixedPointCoordinate::ApproximateEuclideanDistance(const int lat1,
const double y = (lat2 - lat1); const int lon1,
const double earthRadius = 6372797.560856; const int lat2,
return sqrt(x * x + y * y) * earthRadius; const int lon2)
{
BOOST_ASSERT(lat1 != std::numeric_limits<int>::min());
BOOST_ASSERT(lon1 != std::numeric_limits<int>::min());
BOOST_ASSERT(lat2 != std::numeric_limits<int>::min());
BOOST_ASSERT(lon2 != std::numeric_limits<int>::min());
const double RAD = 0.017453292519943295769236907684886;
const double float_lat1 = (lat1 / COORDINATE_PRECISION) * RAD;
const double float_lon1 = (lon1 / COORDINATE_PRECISION) * RAD;
const double float_lat2 = (lat2 / COORDINATE_PRECISION) * RAD;
const double float_lon2 = (lon2 / COORDINATE_PRECISION) * RAD;
const double x = (float_lon2 - float_lon1) * cos((float_lat1 + float_lat2) / 2.);
const double y = (float_lat2 - float_lat1);
const double earth_radius = 6372797.560856;
return sqrt(x * x + y * y) * earth_radius;
} }
// Yuck! Code duplication. This function is also in EgdeBasedNode.h // Yuck! Code duplication. This function is also in EgdeBasedNode.h

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@ -53,6 +53,8 @@ struct FixedPointCoordinate
static double ApproximateEuclideanDistance(const FixedPointCoordinate &c1, static double ApproximateEuclideanDistance(const FixedPointCoordinate &c1,
const FixedPointCoordinate &c2); const FixedPointCoordinate &c2);
static double ApproximateEuclideanDistance(const int lat1, const int lon1, const int lat2, const int lon2);
static void convertInternalLatLonToString(const int value, std::string &output); static void convertInternalLatLonToString(const int value, std::string &output);
static void convertInternalCoordinateToString(const FixedPointCoordinate &coord, static void convertInternalCoordinateToString(const FixedPointCoordinate &coord,