Further refactoring of edge based graph generation
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				| @ -64,22 +64,12 @@ EdgeBasedGraphFactory::EdgeBasedGraphFactory(int nodes, std::vector<NodeBasedEdg | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     //    std::sort(inputRestrictions.begin(), inputRestrictions.end(), CmpRestrictionByFrom);
 | ||||
| 
 | ||||
|     BOOST_FOREACH(NodeID id, bn) { | ||||
|     BOOST_FOREACH(NodeID id, bn) | ||||
|         _barrierNodes[id] = true; | ||||
|     } | ||||
| 
 | ||||
|     BOOST_FOREACH(NodeID id, tl) { | ||||
|     BOOST_FOREACH(NodeID id, tl) | ||||
|         _trafficLights[id] = true; | ||||
|     } | ||||
| 
 | ||||
|     //    INFO("bollards: " << _barrierNodes.size());
 | ||||
|     //    INFO("signals: " << _trafficLights.size());
 | ||||
|     //    INFO("Using traffic signal penalty: " << trafficSignalPenalty );
 | ||||
| 
 | ||||
|     std::vector< _NodeBasedEdge > edges; | ||||
|     edges.reserve( 2 * inputEdges.size() ); | ||||
|     std::vector< _NodeBasedEdge > edges( 2 * inputEdges.size() ); | ||||
|     for ( std::vector< NodeBasedEdge >::const_iterator i = inputEdges.begin(), e = inputEdges.end(); i != e; ++i ) { | ||||
|         _NodeBasedEdge edge; | ||||
|         edge.source = i->source(); | ||||
| @ -125,13 +115,10 @@ void EdgeBasedGraphFactory::GetEdgeBasedEdges( std::vector< EdgeBasedEdge >& out | ||||
| 
 | ||||
| void EdgeBasedGraphFactory::GetEdgeBasedNodes( std::vector< EdgeBasedNode> & nodes) { | ||||
|     BOOST_FOREACH(EdgeBasedNode & node, edgeBasedNodes){ | ||||
|         assert(node.lat1 != INT_MAX); | ||||
|         assert(node.lat2 != INT_MAX); | ||||
|         assert(node.lon1 != INT_MAX); | ||||
|         assert(node.lon2 != INT_MAX); | ||||
| 
 | ||||
|         nodes.push_back(node); | ||||
|         assert(node.lat1 != INT_MAX); assert(node.lon1 != INT_MAX); | ||||
|         assert(node.lat2 != INT_MAX); assert(node.lon2 != INT_MAX); | ||||
|     } | ||||
|     nodes.swap(edgeBasedNodes); | ||||
| } | ||||
| 
 | ||||
| NodeID EdgeBasedGraphFactory::CheckForEmanatingIsOnlyTurn(const NodeID u, const NodeID v) const { | ||||
| @ -142,7 +129,6 @@ NodeID EdgeBasedGraphFactory::CheckForEmanatingIsOnlyTurn(const NodeID u, const | ||||
|         BOOST_FOREACH(RestrictionSource restrictionTarget, _restrictionBucketVector.at(index)) { | ||||
|             if(restrictionTarget.second) { | ||||
|                 return restrictionTarget.first; | ||||
|                 break; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| @ -156,118 +142,25 @@ bool EdgeBasedGraphFactory::CheckIfTurnIsRestricted(const NodeID u, const NodeID | ||||
|     if (restrIter != _restrictionMap.end()) { | ||||
|         unsigned index = restrIter->second; | ||||
|         BOOST_FOREACH(RestrictionTarget restrictionTarget, _restrictionBucketVector.at(index)) { | ||||
|             if(w == restrictionTarget.first) { | ||||
|             if(w == restrictionTarget.first) | ||||
|                 return true; | ||||
|         } | ||||
|     } | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| void EdgeBasedGraphFactory::Run() { | ||||
|     INFO("Generating Edge based representation of input data"); | ||||
| 
 | ||||
|     //    std::vector<_Restriction>::iterator restrictionIterator = inputRestrictions.begin();
 | ||||
|     INFO("Generating edge based representation of input data"); | ||||
|     edgeBasedNodes.reserve(_nodeBasedGraph->GetNumberOfEdges()); | ||||
|     Percent p(_nodeBasedGraph->GetNumberOfNodes()); | ||||
|     int numberOfSkippedTurns(0); | ||||
|     int nodeBasedEdgeCounter(0); | ||||
| 
 | ||||
|     //Loop over all nodes u. Three nested loop look super-linear, but we are dealing with a linear number of turns only.
 | ||||
|     //loop over all edges and generate new set of nodes.
 | ||||
|     for(_NodeBasedDynamicGraph::NodeIterator u = 0; u < _nodeBasedGraph->GetNumberOfNodes(); ++u ) { | ||||
|         for(_NodeBasedDynamicGraph::EdgeIterator e1 = _nodeBasedGraph->BeginEdges(u); e1 < _nodeBasedGraph->EndEdges(u); ++e1) { | ||||
|             ++nodeBasedEdgeCounter; | ||||
|             _NodeBasedDynamicGraph::NodeIterator v = _nodeBasedGraph->GetTarget(e1); | ||||
| 
 | ||||
|             NodeID onlyToNode = CheckForEmanatingIsOnlyTurn(u, v); | ||||
|             if (_nodeBasedGraph->EndEdges(v) | ||||
|                     == _nodeBasedGraph->BeginEdges(v) + 1 | ||||
|                     && _nodeBasedGraph->GetEdgeData(e1).type != SHRT_MAX) { | ||||
|                 EdgeBasedNode currentNode; | ||||
|                 currentNode.nameID = _nodeBasedGraph->GetEdgeData(e1).nameID; | ||||
|                 currentNode.lat1 = inputNodeInfoList[u].lat; | ||||
|                 currentNode.lon1 = inputNodeInfoList[u].lon; | ||||
|                 currentNode.lat2 = inputNodeInfoList[v].lat; | ||||
|                 currentNode.lon2 = inputNodeInfoList[v].lon; | ||||
|                 currentNode.id = _nodeBasedGraph->GetEdgeData(e1).edgeBasedNodeID; | ||||
|                 currentNode.ignoreInGrid = _nodeBasedGraph->GetEdgeData(e1).ignoreInGrid; | ||||
|                 //                short startHeight = srtmLookup.height(currentNode.lon1/100000.,currentNode.lat1/100000. );
 | ||||
|                 //                short targetHeight = srtmLookup.height(currentNode.lon2/100000.,currentNode.lat2/100000. );
 | ||||
|                 //                short heightDiff = startHeight - targetHeight;
 | ||||
|                 //                double increase = (heightDiff/ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2));
 | ||||
|                 //                if(heightDiff != 0)
 | ||||
|                 //                    INFO("Increase at dead-end street: " << heightDiff << ", edge length: " << ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2) << ", percentage: " << increase );
 | ||||
|                 //incorporate height diff;
 | ||||
| 
 | ||||
|                 //todo: get some exponential function to converge to one for n->\infty
 | ||||
|                 currentNode.weight = _nodeBasedGraph->GetEdgeData(e1).distance; | ||||
|                 //                if(increase > 0)
 | ||||
|                 //                    currentNode.weight *= (1.+increase);
 | ||||
| 
 | ||||
|                 edgeBasedNodes.push_back(currentNode); | ||||
|             } | ||||
| 
 | ||||
|             if(_barrierNodes.find(v) != _barrierNodes.end() ) { | ||||
|                 numberOfSkippedTurns += _nodeBasedGraph->EndEdges(v) - _nodeBasedGraph->BeginEdges(v); | ||||
|                 continue; | ||||
|             } | ||||
| 
 | ||||
|             for(_NodeBasedDynamicGraph::EdgeIterator e2 = _nodeBasedGraph->BeginEdges(v); e2 < _nodeBasedGraph->EndEdges(v); ++e2) { | ||||
|                 _NodeBasedDynamicGraph::NodeIterator w = _nodeBasedGraph->GetTarget(e2); | ||||
| 
 | ||||
|                 //if (u,v,w) is a forbidden turn, continue
 | ||||
|                 if(onlyToNode != UINT_MAX && w != onlyToNode) { | ||||
|                     //We are at an only_-restriction but not at the right turn.
 | ||||
|                     ++numberOfSkippedTurns; | ||||
|                     continue; | ||||
|                 } | ||||
| 
 | ||||
|                 if( u != w || 1 == _nodeBasedGraph->GetOutDegree(v)) { //only add an edge if turn is not a U-turn except it is the end of dead-end street.
 | ||||
|                     if (!CheckIfTurnIsRestricted(u, v, w) || (onlyToNode != UINT_MAX && w == onlyToNode)) { //only add an edge if turn is not prohibited
 | ||||
|                         if(onlyToNode != UINT_MAX && w == onlyToNode) { | ||||
|                             //                            INFO("Adding 'only_*'-turn <" << u << "," << v << "," << w << ">");
 | ||||
|                         } else if(onlyToNode != UINT_MAX && w != onlyToNode) { | ||||
|                             assert(false); | ||||
|                         } | ||||
|                         //new costs for edge based edge (e1, e2) = cost (e1) + tc(e1,e2)
 | ||||
|                         const _NodeBasedDynamicGraph::NodeIterator edgeBasedSource = _nodeBasedGraph->GetEdgeData(e1).edgeBasedNodeID; | ||||
|                         if(edgeBasedSource > _nodeBasedGraph->GetNumberOfEdges()) { | ||||
|                             ERR("edgeBasedTarget" << edgeBasedSource << ">" << _nodeBasedGraph->GetNumberOfEdges()); | ||||
|                         } | ||||
|                         const _NodeBasedDynamicGraph::NodeIterator edgeBasedTarget = _nodeBasedGraph->GetEdgeData(e2).edgeBasedNodeID; | ||||
|                         if(edgeBasedTarget > _nodeBasedGraph->GetNumberOfEdges()) { | ||||
|                             ERR("edgeBasedTarget" << edgeBasedTarget << ">" << _nodeBasedGraph->GetNumberOfEdges()); | ||||
|                         } | ||||
| 
 | ||||
|                         //incorporate turn costs, this is just a simple model and can (read: must) be extended
 | ||||
|                         //                        double angle = GetAngleBetweenTwoEdges(inputNodeInfoList[u], inputNodeInfoList[v], inputNodeInfoList[w]);
 | ||||
| 
 | ||||
|                         unsigned distance = _nodeBasedGraph->GetEdgeData(e1).distance;//(int)( _nodeBasedGraph->GetEdgeData(e1).distance *(1+std::abs((angle-180.)/180.)));
 | ||||
|                         unsigned nameID = _nodeBasedGraph->GetEdgeData(e2).nameID; | ||||
|                         short turnInstruction = AnalyzeTurn(u, v, w); | ||||
| 
 | ||||
|                         if(_trafficLights.find(v) != _trafficLights.end()) { | ||||
|                             distance += trafficSignalPenalty; | ||||
|                         } | ||||
| 
 | ||||
|                         //create edge-based graph edge
 | ||||
|                         EdgeBasedEdge newEdge(edgeBasedSource, edgeBasedTarget, v,  nameID, distance, true, false, turnInstruction); | ||||
|                         edgeBasedEdges.push_back(newEdge); | ||||
| 
 | ||||
|                         //Ways Ending at bollard get dead-end street treatment;
 | ||||
|                         if(_barrierNodes.find(w) != _barrierNodes.end()){ | ||||
|                             //if node v is a bollard, then we need to add e2 as target node to the new set of edgebased nodes.
 | ||||
|                             //Otherwise it will not be possible to properly route to this node
 | ||||
|                             EdgeBasedNode currentNode; | ||||
|                             currentNode.nameID = _nodeBasedGraph->GetEdgeData(e1).nameID; | ||||
|                             currentNode.lat1 = inputNodeInfoList[v].lat; | ||||
|                             currentNode.lon1 = inputNodeInfoList[v].lon; | ||||
|                             currentNode.lat2 = inputNodeInfoList[w].lat; | ||||
|                             currentNode.lon2 = inputNodeInfoList[w].lon; | ||||
|                             currentNode.id = edgeBasedTarget; | ||||
|                             currentNode.ignoreInGrid = _nodeBasedGraph->GetEdgeData(e2).ignoreInGrid; | ||||
|                             edgeBasedNodes.push_back(currentNode); | ||||
|                         } | ||||
| 
 | ||||
|             if(_nodeBasedGraph->GetEdgeData(e1).type != SHRT_MAX) { | ||||
|                 EdgeBasedNode currentNode; | ||||
|                 currentNode.nameID = _nodeBasedGraph->GetEdgeData(e1).nameID; | ||||
| @ -275,17 +168,47 @@ void EdgeBasedGraphFactory::Run() { | ||||
|                 currentNode.lon1 = inputNodeInfoList[u].lon; | ||||
|                 currentNode.lat2 = inputNodeInfoList[v].lat; | ||||
|                 currentNode.lon2 = inputNodeInfoList[v].lon; | ||||
|                             currentNode.id = edgeBasedSource; | ||||
|                 currentNode.id = _nodeBasedGraph->GetEdgeData(e1).edgeBasedNodeID; | ||||
|                 currentNode.ignoreInGrid = _nodeBasedGraph->GetEdgeData(e1).ignoreInGrid; | ||||
|                             //                            short startHeight = srtmLookup.height(currentNode.lon1/100000.,currentNode.lat1/100000. );
 | ||||
|                             //                            short targetHeight = srtmLookup.height(currentNode.lon2/100000.,currentNode.lat2/100000. );
 | ||||
|                             //                            short heightDiff = startHeight - targetHeight;
 | ||||
|                             //                            double increase = (heightDiff/ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2));
 | ||||
|                             //                            if(heightDiff != 0)
 | ||||
|                             //                                INFO("Increase at turn: " << heightDiff << ", edge length: " << ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2) << ", percentage: " << increase );                            //incorporate height diff;
 | ||||
|                             currentNode.weight = distance; | ||||
|                 currentNode.weight = _nodeBasedGraph->GetEdgeData(e1).distance; | ||||
|                 //currentNode.weight += ComputeHeightPenalty(u, v);
 | ||||
|                 edgeBasedNodes.push_back(currentNode); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     //Loop over all turns and generate new set of edges.
 | ||||
|     //Three nested loop look super-linear, but we are dealing with a linear number of turns only.
 | ||||
|     for(_NodeBasedDynamicGraph::NodeIterator u = 0; u < _nodeBasedGraph->GetNumberOfNodes(); ++u ) { | ||||
|         for(_NodeBasedDynamicGraph::EdgeIterator e1 = _nodeBasedGraph->BeginEdges(u); e1 < _nodeBasedGraph->EndEdges(u); ++e1) { | ||||
|             _NodeBasedDynamicGraph::NodeIterator v = _nodeBasedGraph->GetTarget(e1); | ||||
|             //EdgeWeight heightPenalty = ComputeHeightPenalty(u, v);
 | ||||
|             NodeID onlyToNode = CheckForEmanatingIsOnlyTurn(u, v); | ||||
|             for(_NodeBasedDynamicGraph::EdgeIterator e2 = _nodeBasedGraph->BeginEdges(v); e2 < _nodeBasedGraph->EndEdges(v); ++e2) { | ||||
|                 _NodeBasedDynamicGraph::NodeIterator w = _nodeBasedGraph->GetTarget(e2); | ||||
| 
 | ||||
|                 if(onlyToNode != UINT_MAX && w != onlyToNode) { //We are at an only_-restriction but not at the right turn.
 | ||||
|                     ++numberOfSkippedTurns; | ||||
|                     continue; | ||||
|                 } | ||||
|                 bool isBollardNode = (_barrierNodes.find(v) != _barrierNodes.end()); | ||||
|                 if( (!isBollardNode && (u != w || 1 == _nodeBasedGraph->GetOutDegree(v))) || (u == w && isBollardNode)) { //only add an edge if turn is not a U-turn except it is the end of dead-end street.
 | ||||
|                     if (!CheckIfTurnIsRestricted(u, v, w) || (onlyToNode != UINT_MAX && w == onlyToNode)) { //only add an edge if turn is not prohibited
 | ||||
|                         const _NodeBasedDynamicGraph::EdgeData edgeData1 = _nodeBasedGraph->GetEdgeData(e1); | ||||
|                         const _NodeBasedDynamicGraph::EdgeData edgeData2 = _nodeBasedGraph->GetEdgeData(e2); | ||||
|                         assert(edgeData1.edgeBasedNodeID < _nodeBasedGraph->GetNumberOfEdges()); | ||||
|                         assert(edgeData2.edgeBasedNodeID < _nodeBasedGraph->GetNumberOfEdges()); | ||||
| 
 | ||||
|                         unsigned distance = edgeData1.distance; | ||||
|                         //distance += heightPenalty;
 | ||||
|                         //distance += ComputeTurnPenalty(u, v, w);
 | ||||
|                         if(_trafficLights.find(v) != _trafficLights.end()) { | ||||
|                             distance += trafficSignalPenalty; | ||||
|                         } | ||||
|                         short turnInstruction = AnalyzeTurn(u, v, w); | ||||
|                         EdgeBasedEdge newEdge(edgeData1.edgeBasedNodeID, edgeData2.edgeBasedNodeID, v,  edgeData2.nameID, distance, true, false, turnInstruction); | ||||
|                         edgeBasedEdges.push_back(newEdge); | ||||
|                         ++nodeBasedEdgeCounter; | ||||
|                     } else { | ||||
|                         ++numberOfSkippedTurns; | ||||
|                     } | ||||
| @ -347,9 +270,6 @@ unsigned EdgeBasedGraphFactory::GetNumberOfNodes() const { | ||||
|     return _nodeBasedGraph->GetNumberOfEdges(); | ||||
| } | ||||
| 
 | ||||
| EdgeBasedGraphFactory::~EdgeBasedGraphFactory() { | ||||
| } | ||||
| 
 | ||||
| /* Get angle of line segment (A,C)->(C,B), atan2 magic, formerly cosine theorem*/ | ||||
| template<class CoordinateT> | ||||
| double EdgeBasedGraphFactory::GetAngleBetweenTwoEdges(const CoordinateT& A, const CoordinateT& C, const CoordinateT& B) const { | ||||
| @ -361,6 +281,5 @@ double EdgeBasedGraphFactory::GetAngleBetweenTwoEdges(const CoordinateT& A, cons | ||||
|     double angle = (atan2((double)v2y,v2x) - atan2((double)v1y,v1x) )*180/M_PI; | ||||
|     while(angle < 0) | ||||
|         angle += 360; | ||||
| 
 | ||||
|     return angle; | ||||
| } | ||||
|  | ||||
| @ -56,7 +56,7 @@ private: | ||||
|         bool roundabout:1; | ||||
|         bool ignoreInGrid:1; | ||||
|         short type; | ||||
|     } data; | ||||
|     }; | ||||
| 
 | ||||
|     struct _EdgeBasedEdgeData { | ||||
|         int distance; | ||||
| @ -84,8 +84,8 @@ public: | ||||
|         int lon2; | ||||
|         NodeID id; | ||||
|         NodeID nameID; | ||||
|         unsigned weight; | ||||
|         bool ignoreInGrid; | ||||
|         unsigned weight:31; | ||||
|         bool ignoreInGrid:1; | ||||
|     }; | ||||
| 
 | ||||
| private: | ||||
| @ -100,11 +100,11 @@ private: | ||||
|     std::vector<EmanatingRestrictionsVector> _restrictionBucketVector; | ||||
|     RestrictionMap _restrictionMap; | ||||
| 
 | ||||
|     std::vector<NodeInfo>       inputNodeInfoList; | ||||
|     int trafficSignalPenalty; | ||||
| 
 | ||||
|     std::vector<EdgeBasedEdge> edgeBasedEdges; | ||||
|     std::vector<EdgeBasedNode> edgeBasedNodes; | ||||
|     std::vector<NodeInfo>       inputNodeInfoList; | ||||
| 
 | ||||
|     NodeID CheckForEmanatingIsOnlyTurn(const NodeID u, const NodeID v) const; | ||||
|     bool CheckIfTurnIsRestricted(const NodeID u, const NodeID v, const NodeID w) const; | ||||
| @ -116,7 +116,6 @@ private: | ||||
| public: | ||||
|     template< class InputEdgeT > | ||||
|     explicit EdgeBasedGraphFactory(int nodes, std::vector<InputEdgeT> & inputEdges, std::vector<NodeID> & _bollardNodes, std::vector<NodeID> & trafficLights, std::vector<_Restriction> & inputRestrictions, std::vector<NodeInfo> & nI, boost::property_tree::ptree speedProfile, std::string & srtm); | ||||
|     virtual ~EdgeBasedGraphFactory(); | ||||
| 
 | ||||
|     void Run(); | ||||
|     template< class ImportEdgeT > | ||||
|  | ||||
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