Implement Turn Lane Api

This commit is contained in:
Moritz Kobitzsch
2016-06-15 14:38:24 +02:00
parent ec0a1a4ab1
commit 5d91b759d1
59 changed files with 1274 additions and 439 deletions
+3 -2
View File
@@ -239,7 +239,7 @@ int Extractor::run()
extraction_containers.PrepareData(config.output_file_name,
config.restriction_file_name,
config.names_file_name,
config.turn_lane_file_name,
config.turn_lane_strings_file_name,
main_context.state);
WriteProfileProperties(config.profile_properties_output_path, main_context.properties);
@@ -504,7 +504,7 @@ Extractor::BuildEdgeExpandedGraph(lua_State *lua_state,
compressed_edge_container.SerializeInternalVector(config.geometry_output_path);
util::NameTable name_table(config.names_file_name);
util::NameTable turn_lanes(config.turn_lane_file_name);
util::NameTable turn_lanes(config.turn_lane_strings_file_name);
EdgeBasedGraphFactory edge_based_graph_factory(
node_based_graph,
@@ -518,6 +518,7 @@ Extractor::BuildEdgeExpandedGraph(lua_State *lua_state,
turn_lanes);
edge_based_graph_factory.Run(config.edge_output_path,
config.turn_lane_data_file_name,
lua_state,
config.edge_segment_lookup_path,
config.edge_penalty_path,