Implement Turn Lane Api

This commit is contained in:
Moritz Kobitzsch
2016-06-15 14:38:24 +02:00
parent ec0a1a4ab1
commit 5d91b759d1
59 changed files with 1274 additions and 439 deletions
@@ -327,10 +327,14 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
name_index,
weight_vector[i],
extractor::guidance::TurnInstruction::NO_TURN(),
{{0, INVALID_LANEID}, INVALID_LANE_STRINGID},
travel_mode,
INVALID_ENTRY_CLASSID});
}
BOOST_ASSERT(unpacked_path.size() > 0);
if (facade->hasLaneData(ed.id))
unpacked_path.back().lane_data = facade->GetLaneData(ed.id);
unpacked_path.back().entry_classid = facade->GetEntryClassID(ed.id);
unpacked_path.back().turn_instruction = turn_instruction;
unpacked_path.back().duration_until_turn += (ed.distance - total_weight);
@@ -389,6 +393,7 @@ template <class DataFacadeT, class Derived> class BasicRoutingInterface
phantom_node_pair.target_phantom.name_id,
weight_vector[i],
extractor::guidance::TurnInstruction::NO_TURN(),
{{0, INVALID_LANEID}, INVALID_LANE_STRINGID},
target_traversed_in_reverse ? phantom_node_pair.target_phantom.backward_travel_mode
: phantom_node_pair.target_phantom.forward_travel_mode,
INVALID_ENTRY_CLASSID});