rename and remove include header files for stabilized lib API
This commit is contained in:
@@ -1,483 +0,0 @@
|
||||
/*
|
||||
|
||||
Copyright (c) 2013, Project OSRM, Dennis Luxen, others
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
Redistributions of source code must retain the above copyright notice, this list
|
||||
of conditions and the following disclaimer.
|
||||
Redistributions in binary form must reproduce the above copyright notice, this
|
||||
list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*/
|
||||
|
||||
#include <osrm/Coordinate.h>
|
||||
#include "../Util/MercatorUtil.h"
|
||||
#ifndef NDEBUG
|
||||
#include "../Util/simple_logger.hpp"
|
||||
#endif
|
||||
#include "../Util/string_util.hpp"
|
||||
|
||||
#include <boost/assert.hpp>
|
||||
|
||||
#ifndef NDEBUG
|
||||
#include <bitset>
|
||||
#endif
|
||||
#include <iostream>
|
||||
#include <limits>
|
||||
|
||||
FixedPointCoordinate::FixedPointCoordinate()
|
||||
: lat(std::numeric_limits<int>::min()), lon(std::numeric_limits<int>::min())
|
||||
{
|
||||
}
|
||||
|
||||
FixedPointCoordinate::FixedPointCoordinate(int lat, int lon) : lat(lat), lon(lon)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
if (0 != (std::abs(lat) >> 30))
|
||||
{
|
||||
std::bitset<32> y_coordinate_vector(lat);
|
||||
SimpleLogger().Write(logDEBUG) << "broken lat: " << lat
|
||||
<< ", bits: " << y_coordinate_vector;
|
||||
}
|
||||
if (0 != (std::abs(lon) >> 30))
|
||||
{
|
||||
std::bitset<32> x_coordinate_vector(lon);
|
||||
SimpleLogger().Write(logDEBUG) << "broken lon: " << lon
|
||||
<< ", bits: " << x_coordinate_vector;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void FixedPointCoordinate::Reset()
|
||||
{
|
||||
lat = std::numeric_limits<int>::min();
|
||||
lon = std::numeric_limits<int>::min();
|
||||
}
|
||||
bool FixedPointCoordinate::isSet() const
|
||||
{
|
||||
return (std::numeric_limits<int>::min() != lat) && (std::numeric_limits<int>::min() != lon);
|
||||
}
|
||||
bool FixedPointCoordinate::is_valid() const
|
||||
{
|
||||
if (lat > 90 * COORDINATE_PRECISION || lat < -90 * COORDINATE_PRECISION ||
|
||||
lon > 180 * COORDINATE_PRECISION || lon < -180 * COORDINATE_PRECISION)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
bool FixedPointCoordinate::operator==(const FixedPointCoordinate &other) const
|
||||
{
|
||||
return lat == other.lat && lon == other.lon;
|
||||
}
|
||||
|
||||
double FixedPointCoordinate::ApproximateDistance(const int lat1,
|
||||
const int lon1,
|
||||
const int lat2,
|
||||
const int lon2)
|
||||
{
|
||||
BOOST_ASSERT(lat1 != std::numeric_limits<int>::min());
|
||||
BOOST_ASSERT(lon1 != std::numeric_limits<int>::min());
|
||||
BOOST_ASSERT(lat2 != std::numeric_limits<int>::min());
|
||||
BOOST_ASSERT(lon2 != std::numeric_limits<int>::min());
|
||||
double RAD = 0.017453292519943295769236907684886;
|
||||
double lt1 = lat1 / COORDINATE_PRECISION;
|
||||
double ln1 = lon1 / COORDINATE_PRECISION;
|
||||
double lt2 = lat2 / COORDINATE_PRECISION;
|
||||
double ln2 = lon2 / COORDINATE_PRECISION;
|
||||
double dlat1 = lt1 * (RAD);
|
||||
|
||||
double dlong1 = ln1 * (RAD);
|
||||
double dlat2 = lt2 * (RAD);
|
||||
double dlong2 = ln2 * (RAD);
|
||||
|
||||
double dLong = dlong1 - dlong2;
|
||||
double dLat = dlat1 - dlat2;
|
||||
|
||||
double aHarv = pow(sin(dLat / 2.0), 2.0) + cos(dlat1) * cos(dlat2) * pow(sin(dLong / 2.), 2);
|
||||
double cHarv = 2. * atan2(sqrt(aHarv), sqrt(1.0 - aHarv));
|
||||
// earth radius varies between 6,356.750-6,378.135 km (3,949.901-3,963.189mi)
|
||||
// The IUGG value for the equatorial radius is 6378.137 km (3963.19 miles)
|
||||
const double earth = 6372797.560856;
|
||||
return earth * cHarv;
|
||||
}
|
||||
|
||||
double FixedPointCoordinate::ApproximateDistance(const FixedPointCoordinate &coordinate_1,
|
||||
const FixedPointCoordinate &coordinate_2)
|
||||
{
|
||||
return ApproximateDistance(
|
||||
coordinate_1.lat, coordinate_1.lon, coordinate_2.lat, coordinate_2.lon);
|
||||
}
|
||||
|
||||
float FixedPointCoordinate::ApproximateEuclideanDistance(const FixedPointCoordinate &coordinate_1,
|
||||
const FixedPointCoordinate &coordinate_2)
|
||||
{
|
||||
return ApproximateEuclideanDistance(
|
||||
coordinate_1.lat, coordinate_1.lon, coordinate_2.lat, coordinate_2.lon);
|
||||
}
|
||||
|
||||
float FixedPointCoordinate::ApproximateEuclideanDistance(const int lat1,
|
||||
const int lon1,
|
||||
const int lat2,
|
||||
const int lon2)
|
||||
{
|
||||
BOOST_ASSERT(lat1 != std::numeric_limits<int>::min());
|
||||
BOOST_ASSERT(lon1 != std::numeric_limits<int>::min());
|
||||
BOOST_ASSERT(lat2 != std::numeric_limits<int>::min());
|
||||
BOOST_ASSERT(lon2 != std::numeric_limits<int>::min());
|
||||
|
||||
const float RAD = 0.017453292519943295769236907684886f;
|
||||
const float float_lat1 = (lat1 / COORDINATE_PRECISION) * RAD;
|
||||
const float float_lon1 = (lon1 / COORDINATE_PRECISION) * RAD;
|
||||
const float float_lat2 = (lat2 / COORDINATE_PRECISION) * RAD;
|
||||
const float float_lon2 = (lon2 / COORDINATE_PRECISION) * RAD;
|
||||
|
||||
const float x_value = (float_lon2 - float_lon1) * cos((float_lat1 + float_lat2) / 2.f);
|
||||
const float y_value = float_lat2 - float_lat1;
|
||||
const float earth_radius = 6372797.560856f;
|
||||
return sqrt(x_value * x_value + y_value * y_value) * earth_radius;
|
||||
}
|
||||
|
||||
float
|
||||
FixedPointCoordinate::ComputePerpendicularDistance(const FixedPointCoordinate &source_coordinate,
|
||||
const FixedPointCoordinate &target_coordinate,
|
||||
const FixedPointCoordinate &point)
|
||||
{
|
||||
// initialize values
|
||||
const float x_value = static_cast<float>(lat2y(point.lat / COORDINATE_PRECISION));
|
||||
const float y_value = point.lon / COORDINATE_PRECISION;
|
||||
float a = static_cast<float>(lat2y(source_coordinate.lat / COORDINATE_PRECISION));
|
||||
float b = source_coordinate.lon / COORDINATE_PRECISION;
|
||||
float c = static_cast<float>(lat2y(target_coordinate.lat / COORDINATE_PRECISION));
|
||||
float d = target_coordinate.lon / COORDINATE_PRECISION;
|
||||
float p, q;
|
||||
if (std::abs(a - c) > std::numeric_limits<float>::epsilon())
|
||||
{
|
||||
const float slope = (d - b) / (c - a); // slope
|
||||
// Projection of (x,y) on line joining (a,b) and (c,d)
|
||||
p = ((x_value + (slope * y_value)) + (slope * slope * a - slope * b)) /
|
||||
(1.f + slope * slope);
|
||||
q = b + slope * (p - a);
|
||||
}
|
||||
else
|
||||
{
|
||||
p = c;
|
||||
q = y_value;
|
||||
}
|
||||
|
||||
float ratio;
|
||||
bool inverse_ratio = false;
|
||||
|
||||
// straight line segment on equator
|
||||
if (std::abs(c) < std::numeric_limits<float>::epsilon() &&
|
||||
std::abs(a) < std::numeric_limits<float>::epsilon())
|
||||
{
|
||||
ratio = (q - b) / (d - b);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (std::abs(c) < std::numeric_limits<float>::epsilon())
|
||||
{
|
||||
// swap start/end
|
||||
std::swap(a, c);
|
||||
std::swap(b, d);
|
||||
inverse_ratio = true;
|
||||
}
|
||||
|
||||
float nY = (d * p - c * q) / (a * d - b * c);
|
||||
// discretize the result to coordinate precision. it's a hack!
|
||||
if (std::abs(nY) < (1.f / COORDINATE_PRECISION))
|
||||
{
|
||||
nY = 0.f;
|
||||
}
|
||||
|
||||
// compute ratio
|
||||
ratio = (p - nY * a) / c;
|
||||
}
|
||||
|
||||
if (std::isnan(ratio))
|
||||
{
|
||||
ratio = (target_coordinate == point ? 1.f : 0.f);
|
||||
}
|
||||
else if (std::abs(ratio) <= std::numeric_limits<float>::epsilon())
|
||||
{
|
||||
ratio = 0.f;
|
||||
}
|
||||
else if (std::abs(ratio - 1.f) <= std::numeric_limits<float>::epsilon())
|
||||
{
|
||||
ratio = 1.f;
|
||||
}
|
||||
|
||||
// we need to do this, if we switched start/end coordinates
|
||||
if (inverse_ratio)
|
||||
{
|
||||
ratio = 1.0f - ratio;
|
||||
}
|
||||
|
||||
// compute the nearest location
|
||||
FixedPointCoordinate nearest_location;
|
||||
BOOST_ASSERT(!std::isnan(ratio));
|
||||
if (ratio <= 0.f)
|
||||
{ // point is "left" of edge
|
||||
nearest_location = source_coordinate;
|
||||
}
|
||||
else if (ratio >= 1.f)
|
||||
{ // point is "right" of edge
|
||||
nearest_location = target_coordinate;
|
||||
}
|
||||
else
|
||||
{ // point lies in between
|
||||
nearest_location.lat = static_cast<int>(y2lat(p) * COORDINATE_PRECISION);
|
||||
nearest_location.lon = static_cast<int>(q * COORDINATE_PRECISION);
|
||||
}
|
||||
|
||||
BOOST_ASSERT(nearest_location.is_valid());
|
||||
return FixedPointCoordinate::ApproximateEuclideanDistance(point, nearest_location);
|
||||
}
|
||||
|
||||
float FixedPointCoordinate::ComputePerpendicularDistance(const FixedPointCoordinate &segment_source,
|
||||
const FixedPointCoordinate &segment_target,
|
||||
const FixedPointCoordinate &query_location,
|
||||
FixedPointCoordinate &nearest_location,
|
||||
float &ratio)
|
||||
{
|
||||
BOOST_ASSERT(query_location.is_valid());
|
||||
|
||||
// initialize values
|
||||
const double x = lat2y(query_location.lat / COORDINATE_PRECISION);
|
||||
const double y = query_location.lon / COORDINATE_PRECISION;
|
||||
const double a = lat2y(segment_source.lat / COORDINATE_PRECISION);
|
||||
const double b = segment_source.lon / COORDINATE_PRECISION;
|
||||
const double c = lat2y(segment_target.lat / COORDINATE_PRECISION);
|
||||
const double d = segment_target.lon / COORDINATE_PRECISION;
|
||||
double p, q /*,mX*/, nY;
|
||||
if (std::abs(a - c) > std::numeric_limits<double>::epsilon())
|
||||
{
|
||||
const double m = (d - b) / (c - a); // slope
|
||||
// Projection of (x,y) on line joining (a,b) and (c,d)
|
||||
p = ((x + (m * y)) + (m * m * a - m * b)) / (1.f + m * m);
|
||||
q = b + m * (p - a);
|
||||
}
|
||||
else
|
||||
{
|
||||
p = c;
|
||||
q = y;
|
||||
}
|
||||
nY = (d * p - c * q) / (a * d - b * c);
|
||||
|
||||
// discretize the result to coordinate precision. it's a hack!
|
||||
if (std::abs(nY) < (1.f / COORDINATE_PRECISION))
|
||||
{
|
||||
nY = 0.f;
|
||||
}
|
||||
|
||||
// compute ratio
|
||||
ratio = (p - nY * a) / c; // These values are actually n/m+n and m/m+n , we need
|
||||
// not calculate the explicit values of m an n as we
|
||||
// are just interested in the ratio
|
||||
if (std::isnan(ratio))
|
||||
{
|
||||
ratio = (segment_target == query_location ? 1.f : 0.f);
|
||||
}
|
||||
else if (std::abs(ratio) <= std::numeric_limits<double>::epsilon())
|
||||
{
|
||||
ratio = 0.f;
|
||||
}
|
||||
else if (std::abs(ratio - 1.f) <= std::numeric_limits<double>::epsilon())
|
||||
{
|
||||
ratio = 1.f;
|
||||
}
|
||||
|
||||
// compute nearest location
|
||||
BOOST_ASSERT(!std::isnan(ratio));
|
||||
if (ratio <= 0.f)
|
||||
{
|
||||
nearest_location = segment_source;
|
||||
}
|
||||
else if (ratio >= 1.f)
|
||||
{
|
||||
nearest_location = segment_target;
|
||||
}
|
||||
else
|
||||
{
|
||||
// point lies in between
|
||||
nearest_location.lat = static_cast<int>(y2lat(p) * COORDINATE_PRECISION);
|
||||
nearest_location.lon = static_cast<int>(q * COORDINATE_PRECISION);
|
||||
}
|
||||
BOOST_ASSERT(nearest_location.is_valid());
|
||||
|
||||
const float approximate_distance =
|
||||
FixedPointCoordinate::ApproximateEuclideanDistance(query_location, nearest_location);
|
||||
BOOST_ASSERT(0. <= approximate_distance);
|
||||
return approximate_distance;
|
||||
}
|
||||
|
||||
void FixedPointCoordinate::convertInternalLatLonToString(const int value, std::string &output)
|
||||
{
|
||||
char buffer[12];
|
||||
buffer[11] = 0; // zero termination
|
||||
output = printInt<11, 6>(buffer, value);
|
||||
}
|
||||
|
||||
void FixedPointCoordinate::convertInternalCoordinateToString(const FixedPointCoordinate &coord,
|
||||
std::string &output)
|
||||
{
|
||||
std::string tmp;
|
||||
tmp.reserve(23);
|
||||
convertInternalLatLonToString(coord.lon, tmp);
|
||||
output = tmp;
|
||||
output += ",";
|
||||
convertInternalLatLonToString(coord.lat, tmp);
|
||||
output += tmp;
|
||||
}
|
||||
|
||||
void
|
||||
FixedPointCoordinate::convertInternalReversedCoordinateToString(const FixedPointCoordinate &coord,
|
||||
std::string &output)
|
||||
{
|
||||
std::string tmp;
|
||||
tmp.reserve(23);
|
||||
convertInternalLatLonToString(coord.lat, tmp);
|
||||
output = tmp;
|
||||
output += ",";
|
||||
convertInternalLatLonToString(coord.lon, tmp);
|
||||
output += tmp;
|
||||
}
|
||||
|
||||
void FixedPointCoordinate::Output(std::ostream &out) const
|
||||
{
|
||||
out << "(" << lat / COORDINATE_PRECISION << "," << lon / COORDINATE_PRECISION << ")";
|
||||
}
|
||||
|
||||
float FixedPointCoordinate::GetBearing(const FixedPointCoordinate &first_coordinate,
|
||||
const FixedPointCoordinate &second_coordinate)
|
||||
{
|
||||
const float lon_diff =
|
||||
second_coordinate.lon / COORDINATE_PRECISION - first_coordinate.lon / COORDINATE_PRECISION;
|
||||
const float lon_delta = DegreeToRadian(lon_diff);
|
||||
const float lat1 = DegreeToRadian(first_coordinate.lat / COORDINATE_PRECISION);
|
||||
const float lat2 = DegreeToRadian(second_coordinate.lat / COORDINATE_PRECISION);
|
||||
const float y = sin(lon_delta) * cos(lat2);
|
||||
const float x = cos(lat1) * sin(lat2) - sin(lat1) * cos(lat2) * cos(lon_delta);
|
||||
float result = RadianToDegree(std::atan2(y, x));
|
||||
while (result < 0.f)
|
||||
{
|
||||
result += 360.f;
|
||||
}
|
||||
|
||||
while (result >= 360.f)
|
||||
{
|
||||
result -= 360.f;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
float FixedPointCoordinate::GetBearing(const FixedPointCoordinate &other) const
|
||||
{
|
||||
const float lon_delta =
|
||||
DegreeToRadian(lon / COORDINATE_PRECISION - other.lon / COORDINATE_PRECISION);
|
||||
const float lat1 = DegreeToRadian(other.lat / COORDINATE_PRECISION);
|
||||
const float lat2 = DegreeToRadian(lat / COORDINATE_PRECISION);
|
||||
const float y_value = std::sin(lon_delta) * std::cos(lat2);
|
||||
const float x_value =
|
||||
std::cos(lat1) * std::sin(lat2) - std::sin(lat1) * std::cos(lat2) * std::cos(lon_delta);
|
||||
float result = RadianToDegree(std::atan2(y_value, x_value));
|
||||
|
||||
while (result < 0.f)
|
||||
{
|
||||
result += 360.f;
|
||||
}
|
||||
|
||||
while (result >= 360.f)
|
||||
{
|
||||
result -= 360.f;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
float FixedPointCoordinate::DegreeToRadian(const float degree)
|
||||
{
|
||||
return degree * (static_cast<float>(M_PI) / 180.f);
|
||||
}
|
||||
|
||||
float FixedPointCoordinate::RadianToDegree(const float radian)
|
||||
{
|
||||
return radian * (180.f * static_cast<float>(M_1_PI));
|
||||
}
|
||||
|
||||
// This distance computation does integer arithmetic only and is a lot faster than
|
||||
// the other distance function which are numerically correct('ish).
|
||||
// It preserves some order among the elements that make it useful for certain purposes
|
||||
int FixedPointCoordinate::OrderedPerpendicularDistanceApproximation(
|
||||
const FixedPointCoordinate &input_point,
|
||||
const FixedPointCoordinate &segment_source,
|
||||
const FixedPointCoordinate &segment_target)
|
||||
{
|
||||
// initialize values
|
||||
const float x = static_cast<float>(lat2y(input_point.lat / COORDINATE_PRECISION));
|
||||
const float y = input_point.lon / COORDINATE_PRECISION;
|
||||
const float a = static_cast<float>(lat2y(segment_source.lat / COORDINATE_PRECISION));
|
||||
const float b = segment_source.lon / COORDINATE_PRECISION;
|
||||
const float c = static_cast<float>(lat2y(segment_target.lat / COORDINATE_PRECISION));
|
||||
const float d = segment_target.lon / COORDINATE_PRECISION;
|
||||
|
||||
float p, q;
|
||||
if (a == c)
|
||||
{
|
||||
p = c;
|
||||
q = y;
|
||||
}
|
||||
else
|
||||
{
|
||||
const float m = (d - b) / (c - a); // slope
|
||||
// Projection of (x,y) on line joining (a,b) and (c,d)
|
||||
p = ((x + (m * y)) + (m * m * a - m * b)) / (1.f + m * m);
|
||||
q = b + m * (p - a);
|
||||
}
|
||||
|
||||
const float nY = (d * p - c * q) / (a * d - b * c);
|
||||
float ratio = (p - nY * a) / c; // These values are actually n/m+n and m/m+n , we need
|
||||
// not calculate the explicit values of m an n as we
|
||||
// are just interested in the ratio
|
||||
if (std::isnan(ratio))
|
||||
{
|
||||
ratio = (segment_target == input_point) ? 1.f : 0.f;
|
||||
}
|
||||
|
||||
// compute target quasi-location
|
||||
int dx, dy;
|
||||
if (ratio < 0.f)
|
||||
{
|
||||
dx = input_point.lon - segment_source.lon;
|
||||
dy = input_point.lat - segment_source.lat;
|
||||
}
|
||||
else if (ratio > 1.f)
|
||||
{
|
||||
dx = input_point.lon - segment_target.lon;
|
||||
dy = input_point.lat - segment_target.lat;
|
||||
}
|
||||
else
|
||||
{
|
||||
// point lies in between
|
||||
dx = input_point.lon - static_cast<int>(q * COORDINATE_PRECISION);
|
||||
dy = input_point.lat - static_cast<int>(y2lat(p) * COORDINATE_PRECISION);
|
||||
}
|
||||
|
||||
// return an approximation in the plane
|
||||
return static_cast<int>(sqrt(dx * dx + dy * dy));
|
||||
}
|
||||
@@ -1,94 +0,0 @@
|
||||
/*
|
||||
|
||||
Copyright (c) 2013, Project OSRM, Dennis Luxen, others
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
Redistributions of source code must retain the above copyright notice, this list
|
||||
of conditions and the following disclaimer.
|
||||
Redistributions in binary form must reproduce the above copyright notice, this
|
||||
list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*/
|
||||
|
||||
// based on
|
||||
// https://svn.apache.org/repos/asf/mesos/tags/release-0.9.0-incubating-RC0/src/common/json.hpp
|
||||
|
||||
#ifndef JSON_CONTAINER_H
|
||||
#define JSON_CONTAINER_H
|
||||
|
||||
#include <variant/variant.hpp>
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace JSON
|
||||
{
|
||||
|
||||
struct Object;
|
||||
struct Array;
|
||||
|
||||
struct String
|
||||
{
|
||||
String() {}
|
||||
String(const char *value) : value(value) {}
|
||||
String(const std::string &value) : value(value) {}
|
||||
std::string value;
|
||||
};
|
||||
|
||||
struct Number
|
||||
{
|
||||
Number() {}
|
||||
Number(double value) : value(static_cast<double>(value)) {}
|
||||
double value;
|
||||
};
|
||||
|
||||
struct True
|
||||
{
|
||||
};
|
||||
|
||||
struct False
|
||||
{
|
||||
};
|
||||
|
||||
struct Null
|
||||
{
|
||||
};
|
||||
|
||||
using Value = mapbox::util::variant<String,
|
||||
Number,
|
||||
mapbox::util::recursive_wrapper<Object>,
|
||||
mapbox::util::recursive_wrapper<Array>,
|
||||
True,
|
||||
False,
|
||||
Null>;
|
||||
|
||||
struct Object
|
||||
{
|
||||
std::unordered_map<std::string, Value> values;
|
||||
};
|
||||
|
||||
struct Array
|
||||
{
|
||||
std::vector<Value> values;
|
||||
};
|
||||
|
||||
} // namespace JSON
|
||||
|
||||
#endif // JSON_CONTAINER_H
|
||||
Reference in New Issue
Block a user