Make CoreCH SearchEngineData inherited from CH one

this allows to keep a single Algorithm template parameter in internal
interfaces as

template <typename Algorithm>
search(SearchEngineData<Algorithm> &,
       const datafacade::ContiguousInternalMemoryDataFacade<Algorithm> &, ...)
This commit is contained in:
Michael Krasnyk
2017-04-12 08:22:28 +02:00
committed by Patrick Niklaus
parent f96bae40ac
commit 59b70c4d11
10 changed files with 43 additions and 40 deletions
@@ -27,7 +27,7 @@ InternalRouteResult directShortestPathSearch(
const PhantomNodes &phantom_nodes);
InternalRouteResult directShortestPathSearch(
SearchEngineData<ch::Algorithm> &engine_working_data,
SearchEngineData<corech::Algorithm> &engine_working_data,
const datafacade::ContiguousInternalMemoryDataFacade<corech::Algorithm> &facade,
const PhantomNodes &phantom_nodes);
@@ -22,8 +22,8 @@ static const constexpr double DEFAULT_GPS_PRECISION = 5;
//[1] "Hidden Markov Map Matching Through Noise and Sparseness";
// P. Newson and J. Krumm; 2009; ACM GIS
template <typename Algorithm, typename SearchEngineData>
SubMatchingList mapMatching(SearchEngineData &engine_working_data,
template <typename Algorithm>
SubMatchingList mapMatching(SearchEngineData<Algorithm> &engine_working_data,
const datafacade::ContiguousInternalMemoryDataFacade<Algorithm> &facade,
const CandidateLists &candidates_list,
const std::vector<util::Coordinate> &trace_coordinates,
@@ -13,9 +13,9 @@ namespace engine
namespace routing_algorithms
{
template <typename Algorithm, typename SearchEngineData>
template <typename Algorithm>
InternalRouteResult
shortestPathSearch(SearchEngineData &engine_working_data,
shortestPathSearch(SearchEngineData<Algorithm> &engine_working_data,
const datafacade::ContiguousInternalMemoryDataFacade<Algorithm> &facade,
const std::vector<PhantomNodes> &phantom_nodes_vector,
const boost::optional<bool> continue_straight_at_waypoint);