refactor DeallocatingVector, apply boost::iterator_facade
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@ -29,250 +29,150 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define DEALLOCATINGVECTOR_H_
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#include <boost/assert.hpp>
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#include <cstring>
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#include <boost/iterator/iterator_facade.hpp>
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#include <boost/range/irange.hpp>
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#include <utility>
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#include <vector>
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template <typename ElementT,
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std::size_t bucketSizeC = 8388608 / sizeof(ElementT),
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bool DeallocateC = false>
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class DeallocatingVectorIterator : public std::iterator<std::random_access_iterator_tag, ElementT>
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template <typename ElementT> struct DeallocatingVectorIteratorState
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{
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protected:
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class DeallocatingVectorIteratorState
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{
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private:
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// make constructors explicit, so we do not mix random access and deallocation iterators.
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DeallocatingVectorIteratorState();
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public:
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explicit DeallocatingVectorIteratorState(const DeallocatingVectorIteratorState &r)
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: index(r.index), bucket_list(r.bucket_list)
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{
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}
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explicit DeallocatingVectorIteratorState(const std::size_t idx,
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std::vector<ElementT *> &input_list)
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: index(idx), bucket_list(input_list)
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{
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}
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std::size_t index;
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std::vector<ElementT *> &bucket_list;
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inline bool operator!=(const DeallocatingVectorIteratorState &other)
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{
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return index != other.index;
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}
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inline bool operator==(const DeallocatingVectorIteratorState &other)
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{
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return index == other.index;
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}
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bool operator<(const DeallocatingVectorIteratorState &other) const
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{
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return index < other.index;
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}
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bool operator>(const DeallocatingVectorIteratorState &other) const
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{
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return index > other.index;
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}
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bool operator>=(const DeallocatingVectorIteratorState &other) const
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{
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return index >= other.index;
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}
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// This is a hack to make assignment operator possible with reference member
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inline DeallocatingVectorIteratorState &operator=(const DeallocatingVectorIteratorState &a)
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{
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if (this != &a)
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{
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this->DeallocatingVectorIteratorState::
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~DeallocatingVectorIteratorState(); // explicit non-virtual destructor
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new (this) DeallocatingVectorIteratorState(a); // placement new
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}
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return *this;
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}
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};
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DeallocatingVectorIteratorState current_state;
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public:
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typedef std::random_access_iterator_tag iterator_category;
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typedef typename std::iterator<std::random_access_iterator_tag, ElementT>::value_type
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value_type;
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typedef typename std::iterator<std::random_access_iterator_tag, ElementT>::difference_type
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difference_type;
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typedef typename std::iterator<std::random_access_iterator_tag, ElementT>::reference reference;
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typedef typename std::iterator<std::random_access_iterator_tag, ElementT>::pointer pointer;
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DeallocatingVectorIterator() {}
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template <typename T2>
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explicit DeallocatingVectorIterator(const DeallocatingVectorIterator<T2> &r)
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: current_state(r.current_state)
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DeallocatingVectorIteratorState() : index(-1), bucket_list(nullptr) {}
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explicit DeallocatingVectorIteratorState(const DeallocatingVectorIteratorState &r)
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: index(r.index), bucket_list(r.bucket_list)
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{
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}
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DeallocatingVectorIterator(std::size_t idx, std::vector<ElementT *> &input_list)
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: current_state(idx, input_list)
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explicit DeallocatingVectorIteratorState(const std::size_t idx,
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std::vector<ElementT *> *input_list)
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: index(idx), bucket_list(input_list)
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{
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}
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explicit DeallocatingVectorIterator(const DeallocatingVectorIteratorState &r) : current_state(r) {}
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std::size_t index;
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std::vector<ElementT *> *bucket_list;
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template <typename T2>
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DeallocatingVectorIterator &operator=(const DeallocatingVectorIterator<T2> &r)
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inline DeallocatingVectorIteratorState &operator=(const DeallocatingVectorIteratorState &a)
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{
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if (DeallocateC)
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if (this != &a)
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{
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BOOST_ASSERT(false);
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this->DeallocatingVectorIteratorState::
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~DeallocatingVectorIteratorState(); // explicit non-virtual destructor call
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new (this) DeallocatingVectorIteratorState(a); // placement new
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}
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current_state = r.current_state;
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return *this;
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}
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inline DeallocatingVectorIterator &operator++()
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{ // prefix
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++current_state.index;
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return *this;
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}
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inline DeallocatingVectorIterator &operator--()
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{ // prefix
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if (DeallocateC)
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{
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BOOST_ASSERT(false);
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}
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--current_state.index;
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return *this;
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}
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inline DeallocatingVectorIterator operator++(int)
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{ // postfix
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DeallocatingVectorIteratorState my_state(current_state);
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current_state.index++;
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return DeallocatingVectorIterator(my_state);
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}
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inline DeallocatingVectorIterator operator--(int)
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{ // postfix
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if (DeallocateC)
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{
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BOOST_ASSERT(false);
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}
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DeallocatingVectorIteratorState my_state(current_state);
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current_state.index--;
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return DeallocatingVectorIterator(my_state);
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}
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inline DeallocatingVectorIterator operator+(const difference_type &n) const
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{
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DeallocatingVectorIteratorState my_state(current_state);
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my_state.index += n;
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return DeallocatingVectorIterator(my_state);
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}
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inline DeallocatingVectorIterator &operator+=(const difference_type &n)
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{
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current_state.index += n;
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return *this;
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}
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inline DeallocatingVectorIterator operator-(const difference_type &n) const
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{
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if (DeallocateC)
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{
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BOOST_ASSERT(false);
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}
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DeallocatingVectorIteratorState my_state(current_state);
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my_state.index -= n;
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return DeallocatingVectorIterator(my_state);
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}
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inline DeallocatingVectorIterator &operator-=(const difference_type &n) const
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{
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if (DeallocateC)
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{
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BOOST_ASSERT(false);
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}
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current_state.index -= n;
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return *this;
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}
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inline reference operator*() const
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{
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std::size_t current_bucket = current_state.index / bucketSizeC;
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std::size_t current_index = current_state.index % bucketSizeC;
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return (current_state.bucket_list[current_bucket][current_index]);
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}
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inline pointer operator->() const
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{
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std::size_t current_bucket = current_state.index / bucketSizeC;
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std::size_t current_index = current_state.index % bucketSizeC;
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return &(current_state.bucket_list[current_bucket][current_index]);
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}
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inline bool operator!=(const DeallocatingVectorIterator &other)
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{
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return current_state != other.current_state;
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}
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inline bool operator==(const DeallocatingVectorIterator &other)
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{
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return current_state == other.current_state;
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}
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inline bool operator<(const DeallocatingVectorIterator &other) const
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{
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return current_state < other.current_state;
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}
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inline bool operator>(const DeallocatingVectorIterator &other) const
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{
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return current_state > other.current_state;
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}
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inline bool operator>=(const DeallocatingVectorIterator &other) const
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{
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return current_state >= other.current_state;
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}
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difference_type operator-(const DeallocatingVectorIterator &other)
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{
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if (DeallocateC)
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{
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BOOST_ASSERT(false);
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}
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return current_state.index - other.current_state.index;
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}
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};
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template <typename ElementT, std::size_t bucketSizeC = 8388608 / sizeof(ElementT)>
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template <typename ElementT, std::size_t ELEMENTS_PER_BLOCK>
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class DeallocatingVectorIterator
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: public boost::iterator_facade<DeallocatingVectorIterator<ElementT, ELEMENTS_PER_BLOCK>,
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ElementT,
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std::random_access_iterator_tag>
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{
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DeallocatingVectorIteratorState<ElementT> current_state;
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public:
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DeallocatingVectorIterator() {}
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DeallocatingVectorIterator(std::size_t idx, std::vector<ElementT *> *input_list)
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: current_state(idx, input_list)
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{
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}
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friend class boost::iterator_core_access;
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void advance(std::size_t n) { current_state.index += n; }
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void increment() { advance(1); }
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void decrement() { advance(-1); }
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bool equal(DeallocatingVectorIterator const &other) const
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{
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return current_state.index == other.current_state.index;
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}
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std::ptrdiff_t distance_to(DeallocatingVectorIterator const &other) const
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{
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// it is important to implement it 'other minus this'. otherwise sorting breaks
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return other.current_state.index - current_state.index;
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}
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ElementT &dereference() const
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{
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const std::size_t current_bucket = current_state.index / ELEMENTS_PER_BLOCK;
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const std::size_t current_index = current_state.index % ELEMENTS_PER_BLOCK;
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return (current_state.bucket_list->at(current_bucket)[current_index]);
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}
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};
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template <typename ElementT, std::size_t ELEMENTS_PER_BLOCK>
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class DeallocatingVectorRemoveIterator
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: public boost::iterator_facade<DeallocatingVectorRemoveIterator<ElementT, ELEMENTS_PER_BLOCK>,
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ElementT,
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boost::forward_traversal_tag>
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{
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DeallocatingVectorIteratorState<ElementT> current_state;
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public:
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DeallocatingVectorRemoveIterator(std::size_t idx, std::vector<ElementT *> *input_list)
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: current_state(idx, input_list)
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{
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}
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friend class boost::iterator_core_access;
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void increment()
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{
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const std::size_t old_bucket = current_state.index / ELEMENTS_PER_BLOCK;
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++current_state.index;
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const std::size_t new_bucket = current_state.index / ELEMENTS_PER_BLOCK;
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if (old_bucket != new_bucket)
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{
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// delete old bucket entry
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if (nullptr != current_state.bucket_list->at(old_bucket))
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{
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delete[] current_state.bucket_list->at(old_bucket);
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current_state.bucket_list->at(old_bucket) = nullptr;
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}
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}
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}
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bool equal(DeallocatingVectorRemoveIterator const &other) const
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{
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return current_state.index == other.current_state.index;
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}
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std::ptrdiff_t distance_to(DeallocatingVectorRemoveIterator const &other) const
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{
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return other.current_state.index - current_state.index;
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}
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ElementT &dereference() const
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{
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const std::size_t current_bucket = current_state.index / ELEMENTS_PER_BLOCK;
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const std::size_t current_index = current_state.index % ELEMENTS_PER_BLOCK;
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return (current_state.bucket_list->at(current_bucket)[current_index]);
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}
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};
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template <typename ElementT, std::size_t ELEMENTS_PER_BLOCK = 8388608 / sizeof(ElementT)>
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class DeallocatingVector
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{
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private:
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std::size_t current_size;
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std::vector<ElementT *> bucket_list;
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public:
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typedef ElementT value_type;
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typedef DeallocatingVectorIterator<ElementT, bucketSizeC, false> iterator;
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typedef DeallocatingVectorIterator<ElementT, bucketSizeC, false> const_iterator;
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typedef DeallocatingVectorIterator<ElementT, ELEMENTS_PER_BLOCK> iterator;
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typedef DeallocatingVectorIterator<ElementT, ELEMENTS_PER_BLOCK> const_iterator;
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// this iterator deallocates all buckets that have been visited. Iterators to visited objects
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// become invalid.
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typedef DeallocatingVectorIterator<ElementT, bucketSizeC, true> deallocation_iterator;
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// this forward-only iterator deallocates all buckets that have been visited
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typedef DeallocatingVectorRemoveIterator<ElementT, ELEMENTS_PER_BLOCK> deallocation_iterator;
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DeallocatingVector() : current_size(0)
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{
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// initial bucket
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bucket_list.emplace_back(new ElementT[bucketSizeC]);
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}
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DeallocatingVector() : current_size(0) { bucket_list.emplace_back(new ElementT[ELEMENTS_PER_BLOCK]); }
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~DeallocatingVector() { clear(); }
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inline void swap(DeallocatingVector<ElementT, bucketSizeC> &other)
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inline void swap(DeallocatingVector<ElementT, ELEMENTS_PER_BLOCK> &other)
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{
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std::swap(current_size, other.current_size);
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bucket_list.swap(other.bucket_list);
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@ -281,16 +181,15 @@ class DeallocatingVector
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inline void clear()
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{
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// Delete[]'ing ptr's to all Buckets
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for (unsigned i = 0; i < bucket_list.size(); ++i)
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for (auto bucket : bucket_list)
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{
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if (nullptr != bucket_list[i])
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if (nullptr != bucket)
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{
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delete[] bucket_list[i];
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bucket_list[i] = nullptr;
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delete[] bucket;
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bucket = nullptr;
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}
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}
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// Removing all ptrs from vector
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std::vector<ElementT *>().swap(bucket_list);
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bucket_list.clear(); bucket_list.shrink_to_fit();
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current_size = 0;
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}
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@ -299,103 +198,97 @@ class DeallocatingVector
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const std::size_t current_capacity = capacity();
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if (current_size == current_capacity)
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{
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bucket_list.push_back(new ElementT[bucketSizeC]);
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bucket_list.push_back(new ElementT[ELEMENTS_PER_BLOCK]);
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}
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std::size_t current_index = size() % bucketSizeC;
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std::size_t current_index = size() % ELEMENTS_PER_BLOCK;
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bucket_list.back()[current_index] = element;
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++current_size;
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}
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template<typename...Ts>
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inline void emplace_back(Ts &&... element)
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template <typename... Ts> inline void emplace_back(Ts &&... element)
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{
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const std::size_t current_capacity = capacity();
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if (current_size == current_capacity)
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{
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bucket_list.push_back(new ElementT[bucketSizeC]);
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bucket_list.push_back(new ElementT[ELEMENTS_PER_BLOCK]);
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}
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const std::size_t current_index = size() % bucketSizeC;
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const std::size_t current_index = size() % ELEMENTS_PER_BLOCK;
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bucket_list.back()[current_index] = ElementT(std::forward<Ts>(element)...);
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++current_size;
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}
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inline void reserve(const std::size_t) const
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{
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// don't do anything
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}
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inline void reserve(const std::size_t) const { /* don't do anything */ }
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inline void resize(const std::size_t new_size)
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{
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if (new_size > current_size)
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if (new_size >= current_size)
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{
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while (capacity() < new_size)
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{
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bucket_list.push_back(new ElementT[bucketSizeC]);
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bucket_list.push_back(new ElementT[ELEMENTS_PER_BLOCK]);
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}
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current_size = new_size;
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}
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if (new_size < current_size)
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else
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{
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const std::size_t number_of_necessary_buckets = 1 + (new_size / bucketSizeC);
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for (std::size_t i = number_of_necessary_buckets; i < bucket_list.size(); ++i)
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const std::size_t number_of_necessary_buckets = 1 + (new_size / ELEMENTS_PER_BLOCK);
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for (auto bucket : bucket_list.size())
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{
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delete[] bucket_list[i];
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delete[] bucket;
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}
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bucket_list.resize(number_of_necessary_buckets);
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current_size = new_size;
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}
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current_size = new_size;
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}
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inline std::size_t size() const { return current_size; }
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inline std::size_t capacity() const { return bucket_list.size() * bucketSizeC; }
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inline std::size_t capacity() const { return bucket_list.size() * ELEMENTS_PER_BLOCK; }
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inline iterator begin() { return iterator(static_cast<std::size_t>(0), bucket_list); }
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inline iterator begin() { return iterator(static_cast<std::size_t>(0), &bucket_list); }
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inline iterator end() { return iterator(size(), bucket_list); }
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inline iterator end() { return iterator(size(), &bucket_list); }
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inline deallocation_iterator dbegin()
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{
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return deallocation_iterator(static_cast<std::size_t>(0), bucket_list);
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return deallocation_iterator(static_cast<std::size_t>(0), &bucket_list);
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}
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inline deallocation_iterator dend() { return deallocation_iterator(size(), bucket_list); }
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inline deallocation_iterator dend() { return deallocation_iterator(size(), &bucket_list); }
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inline const_iterator begin() const
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{
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return const_iterator(static_cast<std::size_t>(0), bucket_list);
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return const_iterator(static_cast<std::size_t>(0), &bucket_list);
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}
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inline const_iterator end() const { return const_iterator(size(), bucket_list); }
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inline const_iterator end() const { return const_iterator(size(), &bucket_list); }
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inline ElementT &operator[](const std::size_t index)
|
||||
{
|
||||
std::size_t _bucket = index / bucketSizeC;
|
||||
std::size_t _index = index % bucketSizeC;
|
||||
const std::size_t _bucket = index / ELEMENTS_PER_BLOCK;
|
||||
const std::size_t _index = index % ELEMENTS_PER_BLOCK;
|
||||
return (bucket_list[_bucket][_index]);
|
||||
}
|
||||
|
||||
const inline ElementT &operator[](const std::size_t index) const
|
||||
{
|
||||
std::size_t _bucket = index / bucketSizeC;
|
||||
std::size_t _index = index % bucketSizeC;
|
||||
const std::size_t _bucket = index / ELEMENTS_PER_BLOCK;
|
||||
const std::size_t _index = index % ELEMENTS_PER_BLOCK;
|
||||
return (bucket_list[_bucket][_index]);
|
||||
}
|
||||
|
||||
inline ElementT &back()
|
||||
{
|
||||
std::size_t _bucket = current_size / bucketSizeC;
|
||||
std::size_t _index = current_size % bucketSizeC;
|
||||
const std::size_t _bucket = current_size / ELEMENTS_PER_BLOCK;
|
||||
const std::size_t _index = current_size % ELEMENTS_PER_BLOCK;
|
||||
return (bucket_list[_bucket][_index]);
|
||||
}
|
||||
|
||||
const inline ElementT &back() const
|
||||
{
|
||||
std::size_t _bucket = current_size / bucketSizeC;
|
||||
std::size_t _index = current_size % bucketSizeC;
|
||||
const std::size_t _bucket = current_size / ELEMENTS_PER_BLOCK;
|
||||
const std::size_t _index = current_size % ELEMENTS_PER_BLOCK;
|
||||
return (bucket_list[_bucket][_index]);
|
||||
}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user