Remove GeoJSON based debugging output, we can now generate vector tiles with roughly the same data on-the-fly.
This commit is contained in:
committed by
Patrick Niklaus
parent
ae802a8a83
commit
56e35e8ef2
@@ -46,13 +46,6 @@ return_code parseArguments(int argc, char *argv[], contractor::ContractorConfig
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->default_value(false),
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"Use .level file to retain the contaction level for each node from the last run.");
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#ifdef DEBUG_GEOMETRY
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config_options.add_options()(
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"debug-geometry",
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boost::program_options::value<std::string>(&contractor_config.debug_geometry_path),
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"Write out edge-weight debugging geometry data in GeoJSON format to this file");
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#endif
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// hidden options, will be allowed on command line, but will not be shown to the user
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boost::program_options::options_description hidden_options("Hidden options");
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hidden_options.add_options()("input,i", boost::program_options::value<boost::filesystem::path>(
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@@ -49,12 +49,6 @@ return_code parseArguments(int argc, char *argv[], extractor::ExtractorConfig &e
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"Number of nodes required before a strongly-connected-componennt is considered big "
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"(affects nearest neighbor snapping)");
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#ifdef DEBUG_GEOMETRY
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config_options.add_options()("debug-turns", boost::program_options::value<std::string>(
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&extractor_config.debug_turns_path),
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"Write out GeoJSON with turn penalty data");
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#endif // DEBUG_GEOMETRY
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// hidden options, will be allowed on command line, but will not be
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// shown to the user
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boost::program_options::options_description hidden_options("Hidden options");
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