Use lua 5.2+ without needing compatibility flags.
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@ -1,5 +1,7 @@
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require("lib/access")
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require("lib/maxspeed")
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-- Bicycle profile
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local find_access_tag = require("lib/access").find_access_tag
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local limit = require("lib/maxspeed").limit
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-- Begin of globals
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barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true }
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@ -122,7 +124,6 @@ local function parse_maxspeed(source)
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return n
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end
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function get_exceptions(vector)
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for i,v in ipairs(restriction_exception_tags) do
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vector:Add(v)
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@ -131,7 +132,7 @@ end
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function node_function (node, result)
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local barrier = node:get_value_by_key("barrier")
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local access = Access.find_access_tag(node, access_tags_hierachy)
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local access = find_access_tag(node, access_tags_hierachy)
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local traffic_signal = node:get_value_by_key("highway")
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-- flag node if it carries a traffic light
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@ -181,7 +182,7 @@ function way_function (way, result)
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end
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-- access
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local access = Access.find_access_tag(way, access_tags_hierachy)
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local access = find_access_tag(way, access_tags_hierachy)
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if access and access_tag_blacklist[access] then
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return
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end
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@ -391,7 +392,7 @@ function way_function (way, result)
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end
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-- maxspeed
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MaxSpeed.limit( result, maxspeed, maxspeed_forward, maxspeed_backward )
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limit( result, maxspeed, maxspeed_forward, maxspeed_backward )
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end
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function turn_function (angle)
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@ -1,6 +1,8 @@
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-- Begin of globals
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--require("lib/access") --function temporarily inlined
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-- Car profile
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local find_access_tag = require("lib/access").find_access_tag
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-- Begin of globals
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barrier_whitelist = { ["cattle_grid"] = true, ["border_control"] = true, ["checkpoint"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["lift_gate"] = true, ["no"] = true, ["entrance"] = true }
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access_tag_whitelist = { ["yes"] = true, ["motorcar"] = true, ["motor_vehicle"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true }
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access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestry"] = true, ["emergency"] = true, ["psv"] = true }
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@ -147,16 +149,6 @@ local mode_normal = 1
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local mode_ferry = 2
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local mode_movable_bridge = 3
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local function find_access_tag(source, access_tags_hierachy)
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for i,v in ipairs(access_tags_hierachy) do
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local access_tag = source:get_value_by_key(v)
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if access_tag and "" ~= access_tag then
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return access_tag
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end
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end
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return ""
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end
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function get_exceptions(vector)
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for i,v in ipairs(restriction_exception_tags) do
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vector:Add(v)
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@ -1,7 +1,8 @@
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-- Foot profile
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require("lib/access")
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local find_access_tag = require("lib/access").find_access_tag
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-- Begin of globals
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barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true}
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access_tag_whitelist = { ["yes"] = true, ["foot"] = true, ["permissive"] = true, ["designated"] = true }
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access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true }
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@ -75,7 +76,7 @@ end
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function node_function (node, result)
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local barrier = node:get_value_by_key("barrier")
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local access = Access.find_access_tag(node, access_tags_hierachy)
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local access = find_access_tag(node, access_tags_hierachy)
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local traffic_signal = node:get_value_by_key("highway")
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-- flag node if it carries a traffic light
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@ -125,7 +126,7 @@ function way_function (way, result)
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end
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-- access
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local access = Access.find_access_tag(way, access_tags_hierachy)
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local access = find_access_tag(way, access_tags_hierachy)
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if access_tag_blacklist[access] then
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return
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end
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@ -1,13 +1,15 @@
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local ipairs = ipairs
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module "Access"
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local Access = {}
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function find_access_tag(source,access_tags_hierachy)
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function Access.find_access_tag(source,access_tags_hierachy)
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for i,v in ipairs(access_tags_hierachy) do
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local tag = source:get_value_by_key(v)
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if tag and tag ~= '' then
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return tag
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end
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end
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return nil
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return ""
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end
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return Access
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@ -1,8 +1,8 @@
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local math = math
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module "MaxSpeed"
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local MaxSpeed = {}
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function limit(way,max,maxf,maxb)
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function MaxSpeed.limit(way,max,maxf,maxb)
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if maxf and maxf>0 then
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way.forward_speed = math.min(way.forward_speed, maxf)
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elseif max and max>0 then
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@ -15,3 +15,5 @@ function limit(way,max,maxf,maxb)
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way.backward_speed = math.min(way.backward_speed, max)
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end
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end
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return MaxSpeed
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