Moving more functions into LUA
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@ -563,10 +563,6 @@ private:
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unsigned groupCount;
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unsigned groupCount;
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unsigned blockCount;
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unsigned blockCount;
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/* Function pointer for nodes */
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// bool (*nodeCallback)(_Node);
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// bool (*wayCallback)(_Way);
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// bool (*restrictionCallback)(_RawRestrictionContainer);
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ExtractorCallbacks * externalMemory;
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ExtractorCallbacks * externalMemory;
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/* the input stream to parse */
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/* the input stream to parse */
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std::fstream input;
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std::fstream input;
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@ -298,11 +298,7 @@ private:
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/* Input Reader */
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/* Input Reader */
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xmlTextReaderPtr inputReader;
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xmlTextReaderPtr inputReader;
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/* Function pointer for nodes */
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//holds the callback functions and storage for our temporary data
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// bool (*nodeCallback)(_Node);
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// bool (*wayCallback)(_Way);
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// bool (*restrictionCallback)(_RawRestrictionContainer);
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ExtractorCallbacks * externalMemory;
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ExtractorCallbacks * externalMemory;
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lua_State *myLuaState;
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lua_State *myLuaState;
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