Revert "Improve speed of Map Matching" (#5196)

* Revert "Update changelog"

This reverts commit 9b779c704f.

* Revert "Fix formating"

This reverts commit 5bd7d04fe3.

* Revert "Fix bug in computation of distance offset for phantom node"

This reverts commit 0f78f7b2cc.

* Revert "Adjust text cases for flightly different matching due to rounding"

This reverts commit 8473be69d2.

* Revert "Round network distance to deci-meter to retain previous behavior"

This reverts commit c0124f7d77.

* Revert "Preserve heap state in map matching"

This reverts commit b630b4e32a.

* Revert "Use distance functions from many to many"

This reverts commit 89fabc1b9c.

* Revert "Use FCC algorithm for map matching distance calculation"

This reverts commit a649a8a5cf.
This commit is contained in:
Kajari Ghosh
2018-09-06 12:05:28 -04:00
committed by GitHub
parent 5476f6ab27
commit 5597415f28
11 changed files with 214 additions and 289 deletions
@@ -33,79 +33,6 @@ bool needsLoopBackwards(const PhantomNodes &phantoms)
return needsLoopBackwards(phantoms.source_phantom, phantoms.target_phantom);
}
EdgeDistance adjustPathDistanceToPhantomNodes(const std::vector<NodeID> &path,
const PhantomNode &source_phantom,
const PhantomNode &target_phantom,
const EdgeDistance uncorrected_distance)
{
EdgeDistance distance = uncorrected_distance;
if (!path.empty())
{
// check the direction of travel to figure out how to calculate the offset to/from
// the source/target
if (source_phantom.forward_segment_id.id == path.front())
{
// ............ <-- calculateEGBAnnotation returns distance from 0 to 3
// -->s <-- subtract offset to start at source
// ......... <-- want this distance as result
// entry 0---1---2---3--- <-- 3 is exit node
distance -= source_phantom.GetForwardDistance();
}
else if (source_phantom.reverse_segment_id.id == path.front())
{
// ............ <-- calculateEGBAnnotation returns distance from 0 to 3
// s<------- <-- subtract offset to start at source
// ... <-- want this distance
// entry 0---1---2---3 <-- 3 is exit node
distance -= source_phantom.GetReverseDistance();
}
if (target_phantom.forward_segment_id.id == path.back())
{
// ............ <-- calculateEGBAnnotation returns distance from 0 to 3
// ++>t <-- add offset to get to target
// ................ <-- want this distance as result
// entry 0---1---2---3--- <-- 3 is exit node
distance += target_phantom.GetForwardDistance();
}
else if (target_phantom.reverse_segment_id.id == path.back())
{
// ............ <-- calculateEGBAnnotation returns distance from 0 to 3
// <++t <-- add offset to get from target
// ................ <-- want this distance as result
// entry 0---1---2---3--- <-- 3 is exit node
distance += target_phantom.GetReverseDistance();
}
}
else
{
// there is no shortcut to unpack. source and target are on the same EBG Node.
// if the offset of the target is greater than the offset of the source, subtract it
if (target_phantom.GetForwardDistance() > source_phantom.GetForwardDistance())
{
// --------->t <-- offsets
// ->s <-- subtract source offset from target offset
// ......... <-- want this distance as result
// entry 0---1---2---3--- <-- 3 is exit node
distance = target_phantom.GetForwardDistance() - source_phantom.GetForwardDistance();
}
else
{
// s<--- <-- offsets
// t<--------- <-- subtract source offset from target offset
// ...... <-- want this distance as result
// entry 0---1---2---3--- <-- 3 is exit node
distance = target_phantom.GetReverseDistance() - source_phantom.GetReverseDistance();
}
}
BOOST_ASSERT_MSG(distance >= 0 || distance > -1.0f,
"Distance correction generated negative number");
// guard against underflow errors caused by rounding
distance = std::max(EdgeDistance{0}, distance);
return distance;
}
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm