remove implicitly defined inline keywords from header-implemented functions in ExtractionWay

This commit is contained in:
Dennis Luxen 2014-08-29 09:44:53 +02:00
parent 22ce4c24fb
commit 5556785804

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@ -39,7 +39,7 @@ struct ExtractionWay
{ {
ExtractionWay() { Clear(); } ExtractionWay() { Clear(); }
inline void Clear() void Clear()
{ {
forward_speed = -1; forward_speed = -1;
backward_speed = -1; backward_speed = -1;
@ -61,7 +61,7 @@ struct ExtractionWay
// These accessor methods exists to support the depreciated "way.direction" access // These accessor methods exists to support the depreciated "way.direction" access
// in LUA. Since the direction attribute was removed from ExtractionWay, the // in LUA. Since the direction attribute was removed from ExtractionWay, the
// accessors translate to/from the mode attributes. // accessors translate to/from the mode attributes.
inline void set_direction(const Directions m) void set_direction(const Directions m)
{ {
if (Directions::oneway == m) if (Directions::oneway == m)
{ {
@ -80,7 +80,7 @@ struct ExtractionWay
} }
} }
inline const Directions get_direction() const const Directions get_direction() const
{ {
if (TRAVEL_MODE_INACCESSIBLE != forward_travel_mode && TRAVEL_MODE_INACCESSIBLE != backward_travel_mode) if (TRAVEL_MODE_INACCESSIBLE != forward_travel_mode && TRAVEL_MODE_INACCESSIBLE != backward_travel_mode)
{ {
@ -102,10 +102,10 @@ struct ExtractionWay
// These accessors exists because it's not possible to take the address of a bitfield, // These accessors exists because it's not possible to take the address of a bitfield,
// and LUA therefore cannot read/write the mode attributes directly. // and LUA therefore cannot read/write the mode attributes directly.
inline void set_forward_mode(const TravelMode m) { forward_travel_mode = m; } void set_forward_mode(const TravelMode m) { forward_travel_mode = m; }
inline const TravelMode get_forward_mode() const { return forward_travel_mode; } const TravelMode get_forward_mode() const { return forward_travel_mode; }
inline void set_backward_mode(const TravelMode m) { backward_travel_mode = m; } void set_backward_mode(const TravelMode m) { backward_travel_mode = m; }
inline const TravelMode get_backward_mode() const { return backward_travel_mode; } const TravelMode get_backward_mode() const { return backward_travel_mode; }
double forward_speed; double forward_speed;
double backward_speed; double backward_speed;