Rename GraphView -> BisectionGraphView to avoid name conflicts

This commit is contained in:
Patrick Niklaus 2017-08-22 19:52:42 +00:00 committed by Patrick Niklaus
parent e23dc8977f
commit 53f87c08b5
14 changed files with 101 additions and 101 deletions

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@ -1,5 +1,5 @@
#ifndef OSRM_PARTITION_GRAPHVIEW_HPP_ #ifndef OSRM_PARTITION_BISECTION_GRAPHVIEW_HPP_
#define OSRM_PARTITION_GRAPHVIEW_HPP_ #define OSRM_PARTITION_BISECTION_GRAPHVIEW_HPP_
#include "partition/bisection_graph.hpp" #include "partition/bisection_graph.hpp"
@ -17,7 +17,7 @@ namespace partition
// Non-owning immutable sub-graph view into a base graph. // Non-owning immutable sub-graph view into a base graph.
// The part of the graph to select is determined by the recursive bisection state. // The part of the graph to select is determined by the recursive bisection state.
class GraphView class BisectionGraphView
{ {
public: public:
using ConstNodeIterator = BisectionGraph::ConstNodeIterator; using ConstNodeIterator = BisectionGraph::ConstNodeIterator;
@ -26,13 +26,13 @@ class GraphView
using EdgeT = BisectionGraph::EdgeT; using EdgeT = BisectionGraph::EdgeT;
// Construction either for a subrange, or for a full range // Construction either for a subrange, or for a full range
GraphView(const BisectionGraph &graph); BisectionGraphView(const BisectionGraph &graph);
GraphView(const BisectionGraph &graph, BisectionGraphView(const BisectionGraph &graph,
const ConstNodeIterator begin, const ConstNodeIterator begin,
const ConstNodeIterator end); const ConstNodeIterator end);
// construction from a different view, no need to keep the graph around // construction from a different view, no need to keep the graph around
GraphView(const GraphView &view, const ConstNodeIterator begin, const ConstNodeIterator end); BisectionGraphView(const BisectionGraphView &view, const ConstNodeIterator begin, const ConstNodeIterator end);
// Number of nodes _in this sub-graph. // Number of nodes _in this sub-graph.
std::size_t NumberOfNodes() const; std::size_t NumberOfNodes() const;

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@ -1,7 +1,7 @@
#ifndef OSRM_PARTITION_DINIC_MAX_FLOW_HPP_ #ifndef OSRM_PARTITION_DINIC_MAX_FLOW_HPP_
#define OSRM_PARTITION_DINIC_MAX_FLOW_HPP_ #define OSRM_PARTITION_DINIC_MAX_FLOW_HPP_
#include "partition/graph_view.hpp" #include "partition/bisection_graph_view.hpp"
#include <cstdint> #include <cstdint>
#include <functional> #include <functional>
@ -31,12 +31,12 @@ class DinicMaxFlow
// input parameter storing the set o // input parameter storing the set o
using SourceSinkNodes = std::unordered_set<NodeID>; using SourceSinkNodes = std::unordered_set<NodeID>;
MinCut operator()(const GraphView &view, MinCut operator()(const BisectionGraphView &view,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const SourceSinkNodes &sink_nodes) const; const SourceSinkNodes &sink_nodes) const;
// validates the inpiut parameters to the flow algorithm (e.g. not intersecting) // validates the inpiut parameters to the flow algorithm (e.g. not intersecting)
bool Validate(const GraphView &view, bool Validate(const BisectionGraphView &view,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const SourceSinkNodes &sink_nodes) const; const SourceSinkNodes &sink_nodes) const;
@ -57,7 +57,7 @@ class DinicMaxFlow
// \ / // \ /
// b // b
// would assign s = 0, a,b = 1, t=2 // would assign s = 0, a,b = 1, t=2
LevelGraph ComputeLevelGraph(const GraphView &view, LevelGraph ComputeLevelGraph(const BisectionGraphView &view,
const std::vector<NodeID> &border_source_nodes, const std::vector<NodeID> &border_source_nodes,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const SourceSinkNodes &sink_nodes, const SourceSinkNodes &sink_nodes,
@ -68,7 +68,7 @@ class DinicMaxFlow
// with increasing level exists from `s` to `t`). // with increasing level exists from `s` to `t`).
std::size_t BlockingFlow(FlowEdges &flow, std::size_t BlockingFlow(FlowEdges &flow,
LevelGraph &levels, LevelGraph &levels,
const GraphView &view, const BisectionGraphView &view,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const std::vector<NodeID> &border_sink_nodes) const; const std::vector<NodeID> &border_sink_nodes) const;
@ -78,13 +78,13 @@ class DinicMaxFlow
// sink nodes, instead of the source, so we can save a few dfs runs // sink nodes, instead of the source, so we can save a few dfs runs
std::vector<NodeID> GetAugmentingPath(LevelGraph &levels, std::vector<NodeID> GetAugmentingPath(LevelGraph &levels,
const NodeID from, const NodeID from,
const GraphView &view, const BisectionGraphView &view,
const FlowEdges &flow, const FlowEdges &flow,
const SourceSinkNodes &source_nodes) const; const SourceSinkNodes &source_nodes) const;
// Builds an actual cut result from a level graph // Builds an actual cut result from a level graph
MinCut MinCut
MakeCut(const GraphView &view, const LevelGraph &levels, const std::size_t flow_value) const; MakeCut(const BisectionGraphView &view, const LevelGraph &levels, const std::size_t flow_value) const;
}; };
} // namespace partition } // namespace partition

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@ -2,14 +2,14 @@
#define OSRM_PARTITION_INERTIAL_FLOW_HPP_ #define OSRM_PARTITION_INERTIAL_FLOW_HPP_
#include "partition/dinic_max_flow.hpp" #include "partition/dinic_max_flow.hpp"
#include "partition/graph_view.hpp" #include "partition/bisection_graph_view.hpp"
namespace osrm namespace osrm
{ {
namespace partition namespace partition
{ {
DinicMaxFlow::MinCut computeInertialFlowCut(const GraphView &view, DinicMaxFlow::MinCut computeInertialFlowCut(const BisectionGraphView &view,
const std::size_t num_slopes, const std::size_t num_slopes,
const double balance, const double balance,
const double source_sink_rate); const double source_sink_rate);

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@ -2,7 +2,6 @@
#define OSRM_PARTITION_RECURSIVE_BISECTION_HPP_ #define OSRM_PARTITION_RECURSIVE_BISECTION_HPP_
#include "partition/bisection_graph.hpp" #include "partition/bisection_graph.hpp"
#include "partition/graph_view.hpp"
#include "partition/recursive_bisection_state.hpp" #include "partition/recursive_bisection_state.hpp"
#include "util/typedefs.hpp" #include "util/typedefs.hpp"

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@ -6,7 +6,7 @@
#include <vector> #include <vector>
#include "partition/bisection_graph.hpp" #include "partition/bisection_graph.hpp"
#include "partition/graph_view.hpp" #include "partition/bisection_graph_view.hpp"
#include "util/typedefs.hpp" #include "util/typedefs.hpp"
namespace osrm namespace osrm
@ -37,7 +37,7 @@ class RecursiveBisectionState
// perform an initial pre-partitioning into small components // perform an initial pre-partitioning into small components
// on larger graphs, SCCs give perfect cuts (think Amerika vs Europe) // on larger graphs, SCCs give perfect cuts (think Amerika vs Europe)
// This function performs an initial pre-partitioning using these sccs. // This function performs an initial pre-partitioning using these sccs.
std::vector<GraphView> PrePartitionWithSCC(const std::size_t small_component_size); std::vector<BisectionGraphView> PrePartitionWithSCC(const std::size_t small_component_size);
const std::vector<BisectionID> &BisectionIDs() const; const std::vector<BisectionID> &BisectionIDs() const;

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@ -0,0 +1,53 @@
#include "partition/bisection_graph_view.hpp"
#include <iostream>
#include <iterator>
#include <boost/assert.hpp>
namespace osrm
{
namespace partition
{
BisectionGraphView::BisectionGraphView(const BisectionGraph &bisection_graph_)
: BisectionGraphView(bisection_graph_, bisection_graph_.CBegin(), bisection_graph_.CEnd())
{
}
BisectionGraphView::BisectionGraphView(const BisectionGraph &bisection_graph_,
const BisectionGraph::ConstNodeIterator begin_,
const BisectionGraph::ConstNodeIterator end_)
: bisection_graph(bisection_graph_), begin(begin_), end(end_)
{
}
BisectionGraphView::BisectionGraphView(const BisectionGraphView &other_view,
const BisectionGraph::ConstNodeIterator begin_,
const BisectionGraph::ConstNodeIterator end_)
: BisectionGraphView(other_view.bisection_graph, begin_, end_)
{
}
std::size_t BisectionGraphView::NumberOfNodes() const { return std::distance(begin, end); }
NodeID BisectionGraphView::GetID(const NodeT &node) const
{
const auto node_id = static_cast<NodeID>(&node - &(*begin));
BOOST_ASSERT(node_id < NumberOfNodes());
return node_id;
}
BisectionGraph::ConstNodeIterator BisectionGraphView::Begin() const { return begin; }
BisectionGraph::ConstNodeIterator BisectionGraphView::End() const { return end; }
const BisectionGraphView::NodeT &BisectionGraphView::Node(const NodeID nid) const { return *(begin + nid); }
const BisectionGraphView::EdgeT &BisectionGraphView::Edge(const EdgeID eid) const
{
return bisection_graph.Edge(eid);
}
} // namespace partition
} // namespace osrm

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@ -18,7 +18,7 @@ namespace
const auto constexpr INVALID_LEVEL = std::numeric_limits<DinicMaxFlow::Level>::max(); const auto constexpr INVALID_LEVEL = std::numeric_limits<DinicMaxFlow::Level>::max();
auto makeHasNeighborNotInCheck(const DinicMaxFlow::SourceSinkNodes &set, const GraphView &view) auto makeHasNeighborNotInCheck(const DinicMaxFlow::SourceSinkNodes &set, const BisectionGraphView &view)
{ {
return [&](const NodeID nid) { return [&](const NodeID nid) {
const auto is_not_contained = [&set](const BisectionEdge &edge) { const auto is_not_contained = [&set](const BisectionEdge &edge) {
@ -31,7 +31,7 @@ auto makeHasNeighborNotInCheck(const DinicMaxFlow::SourceSinkNodes &set, const G
} // end namespace } // end namespace
DinicMaxFlow::MinCut DinicMaxFlow::operator()(const GraphView &view, DinicMaxFlow::MinCut DinicMaxFlow::operator()(const BisectionGraphView &view,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const SourceSinkNodes &sink_nodes) const const SourceSinkNodes &sink_nodes) const
{ {
@ -93,7 +93,7 @@ DinicMaxFlow::MinCut DinicMaxFlow::operator()(const GraphView &view,
} while (true); } while (true);
} }
DinicMaxFlow::MinCut DinicMaxFlow::MakeCut(const GraphView &view, DinicMaxFlow::MinCut DinicMaxFlow::MakeCut(const BisectionGraphView &view,
const LevelGraph &levels, const LevelGraph &levels,
const std::size_t flow_value) const const std::size_t flow_value) const
{ {
@ -112,7 +112,7 @@ DinicMaxFlow::MinCut DinicMaxFlow::MakeCut(const GraphView &view,
} }
DinicMaxFlow::LevelGraph DinicMaxFlow::LevelGraph
DinicMaxFlow::ComputeLevelGraph(const GraphView &view, DinicMaxFlow::ComputeLevelGraph(const BisectionGraphView &view,
const std::vector<NodeID> &border_source_nodes, const std::vector<NodeID> &border_source_nodes,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const SourceSinkNodes &sink_nodes, const SourceSinkNodes &sink_nodes,
@ -172,7 +172,7 @@ DinicMaxFlow::ComputeLevelGraph(const GraphView &view,
std::size_t DinicMaxFlow::BlockingFlow(FlowEdges &flow, std::size_t DinicMaxFlow::BlockingFlow(FlowEdges &flow,
LevelGraph &levels, LevelGraph &levels,
const GraphView &view, const BisectionGraphView &view,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const std::vector<NodeID> &border_sink_nodes) const const std::vector<NodeID> &border_sink_nodes) const
{ {
@ -228,7 +228,7 @@ std::size_t DinicMaxFlow::BlockingFlow(FlowEdges &flow,
// INVALID_LEVEL and by following the level graph, this looks at every edge at most `c` times (O(E)) // INVALID_LEVEL and by following the level graph, this looks at every edge at most `c` times (O(E))
std::vector<NodeID> DinicMaxFlow::GetAugmentingPath(LevelGraph &levels, std::vector<NodeID> DinicMaxFlow::GetAugmentingPath(LevelGraph &levels,
const NodeID node_id, const NodeID node_id,
const GraphView &view, const BisectionGraphView &view,
const FlowEdges &flow, const FlowEdges &flow,
const SourceSinkNodes &source_nodes) const const SourceSinkNodes &source_nodes) const
{ {
@ -290,7 +290,7 @@ std::vector<NodeID> DinicMaxFlow::GetAugmentingPath(LevelGraph &levels,
return path; return path;
} }
bool DinicMaxFlow::Validate(const GraphView &view, bool DinicMaxFlow::Validate(const BisectionGraphView &view,
const SourceSinkNodes &source_nodes, const SourceSinkNodes &source_nodes,
const SourceSinkNodes &sink_nodes) const const SourceSinkNodes &sink_nodes) const
{ {

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@ -1,53 +0,0 @@
#include "partition/graph_view.hpp"
#include <iostream>
#include <iterator>
#include <boost/assert.hpp>
namespace osrm
{
namespace partition
{
GraphView::GraphView(const BisectionGraph &bisection_graph_)
: GraphView(bisection_graph_, bisection_graph_.CBegin(), bisection_graph_.CEnd())
{
}
GraphView::GraphView(const BisectionGraph &bisection_graph_,
const BisectionGraph::ConstNodeIterator begin_,
const BisectionGraph::ConstNodeIterator end_)
: bisection_graph(bisection_graph_), begin(begin_), end(end_)
{
}
GraphView::GraphView(const GraphView &other_view,
const BisectionGraph::ConstNodeIterator begin_,
const BisectionGraph::ConstNodeIterator end_)
: GraphView(other_view.bisection_graph, begin_, end_)
{
}
std::size_t GraphView::NumberOfNodes() const { return std::distance(begin, end); }
NodeID GraphView::GetID(const NodeT &node) const
{
const auto node_id = static_cast<NodeID>(&node - &(*begin));
BOOST_ASSERT(node_id < NumberOfNodes());
return node_id;
}
BisectionGraph::ConstNodeIterator GraphView::Begin() const { return begin; }
BisectionGraph::ConstNodeIterator GraphView::End() const { return end; }
const GraphView::NodeT &GraphView::Node(const NodeID nid) const { return *(begin + nid); }
const GraphView::EdgeT &GraphView::Edge(const EdgeID eid) const
{
return bisection_graph.Edge(eid);
}
} // namespace partition
} // namespace osrm

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@ -1,5 +1,6 @@
#include "partition/inertial_flow.hpp" #include "partition/inertial_flow.hpp"
#include "partition/bisection_graph.hpp" #include "partition/bisection_graph.hpp"
#include "partition/bisection_graph_view.hpp"
#include "partition/reorder_first_last.hpp" #include "partition/reorder_first_last.hpp"
#include <algorithm> #include <algorithm>
@ -32,7 +33,7 @@ struct SpatialOrder
// Creates a spatial order of n * sources "first" and n * sink "last" node ids. // Creates a spatial order of n * sources "first" and n * sink "last" node ids.
// The slope determines the spatial order for sorting node coordinates. // The slope determines the spatial order for sorting node coordinates.
SpatialOrder makeSpatialOrder(const GraphView &view, const double ratio, const double slope) SpatialOrder makeSpatialOrder(const BisectionGraphView &view, const double ratio, const double slope)
{ {
struct NodeWithCoordinate struct NodeWithCoordinate
{ {
@ -89,7 +90,7 @@ SpatialOrder makeSpatialOrder(const GraphView &view, const double ratio, const d
// Makes n cuts with different spatial orders and returns the best. // Makes n cuts with different spatial orders and returns the best.
DinicMaxFlow::MinCut DinicMaxFlow::MinCut
bestMinCut(const GraphView &view, const std::size_t n, const double ratio, const double balance) bestMinCut(const BisectionGraphView &view, const std::size_t n, const double ratio, const double balance)
{ {
DinicMaxFlow::MinCut best; DinicMaxFlow::MinCut best;
best.num_edges = -1; best.num_edges = -1;
@ -147,7 +148,7 @@ bestMinCut(const GraphView &view, const std::size_t n, const double ratio, const
} }
} }
DinicMaxFlow::MinCut computeInertialFlowCut(const GraphView &view, DinicMaxFlow::MinCut computeInertialFlowCut(const BisectionGraphView &view,
const std::size_t num_slopes, const std::size_t num_slopes,
const double balance, const double balance,
const double source_sink_rate) const double source_sink_rate)

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@ -1,7 +1,7 @@
#include "partition/recursive_bisection.hpp" #include "partition/recursive_bisection.hpp"
#include "partition/inertial_flow.hpp" #include "partition/inertial_flow.hpp"
#include "partition/graph_view.hpp" #include "partition/bisection_graph_view.hpp"
#include "partition/recursive_bisection_state.hpp" #include "partition/recursive_bisection_state.hpp"
#include "util/log.hpp" #include "util/log.hpp"
@ -46,7 +46,7 @@ RecursiveBisection::RecursiveBisection(BisectionGraph &bisection_graph_,
struct TreeNode struct TreeNode
{ {
GraphView graph; BisectionGraphView graph;
std::uint64_t depth; std::uint64_t depth;
}; };
@ -82,13 +82,13 @@ RecursiveBisection::RecursiveBisection(BisectionGraph &bisection_graph_,
return too_small || too_deep; return too_small || too_deep;
}; };
GraphView left_graph{bisection_graph, node.graph.Begin(), center}; BisectionGraphView left_graph{bisection_graph, node.graph.Begin(), center};
TreeNode left_node{std::move(left_graph), node.depth + 1}; TreeNode left_node{std::move(left_graph), node.depth + 1};
if (!terminal(left_node)) if (!terminal(left_node))
feeder.add(std::move(left_node)); feeder.add(std::move(left_node));
GraphView right_graph{bisection_graph, center, node.graph.End()}; BisectionGraphView right_graph{bisection_graph, center, node.graph.End()};
TreeNode right_node{std::move(right_graph), node.depth + 1}; TreeNode right_node{std::move(right_graph), node.depth + 1};
if (!terminal(right_node)) if (!terminal(right_node))

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@ -85,7 +85,7 @@ RecursiveBisectionState::ApplyBisection(const NodeIterator const_begin,
return const_begin + std::distance(begin, center); return const_begin + std::distance(begin, center);
} }
std::vector<GraphView> std::vector<BisectionGraphView>
RecursiveBisectionState::PrePartitionWithSCC(const std::size_t small_component_size) RecursiveBisectionState::PrePartitionWithSCC(const std::size_t small_component_size)
{ {
// since our graphs are unidirectional, we don't realy need the scc. But tarjan is so nice and // since our graphs are unidirectional, we don't realy need the scc. But tarjan is so nice and
@ -124,7 +124,7 @@ RecursiveBisectionState::PrePartitionWithSCC(const std::size_t small_component_s
edge.target = mapping[edge.target]; edge.target = mapping[edge.target];
}); });
std::vector<GraphView> views; std::vector<BisectionGraphView> views;
auto last = bisection_graph.CBegin(); auto last = bisection_graph.CBegin();
auto last_id = transform_id(bisection_graph.Begin()->original_id); auto last_id = transform_id(bisection_graph.Begin()->original_id);
std::set<std::size_t> ordered_component_ids; std::set<std::size_t> ordered_component_ids;
@ -134,12 +134,12 @@ RecursiveBisectionState::PrePartitionWithSCC(const std::size_t small_component_s
ordered_component_ids.insert(itr_id); ordered_component_ids.insert(itr_id);
if (last_id != itr_id) if (last_id != itr_id)
{ {
views.push_back(GraphView(bisection_graph, last, itr)); views.push_back(BisectionGraphView(bisection_graph, last, itr));
last_id = itr_id; last_id = itr_id;
last = itr; last = itr;
} }
} }
views.push_back(GraphView(bisection_graph, last, bisection_graph.CEnd())); views.push_back(BisectionGraphView(bisection_graph, last, bisection_graph.CEnd()));
bool has_small_component = [&]() { bool has_small_component = [&]() {
for (std::size_t i = 0; i < scc_algo.GetNumberOfComponents(); ++i) for (std::size_t i = 0; i < scc_algo.GetNumberOfComponents(); ++i)
@ -149,7 +149,7 @@ RecursiveBisectionState::PrePartitionWithSCC(const std::size_t small_component_s
}(); }();
if (!has_small_component) if (!has_small_component)
views.push_back(GraphView(bisection_graph, bisection_graph.CEnd(), bisection_graph.CEnd())); views.push_back(BisectionGraphView(bisection_graph, bisection_graph.CEnd(), bisection_graph.CEnd()));
// apply scc as bisections, we need scc_level bits for this with scc_levels = // apply scc as bisections, we need scc_level bits for this with scc_levels =
// ceil(log_2(components)) // ceil(log_2(components))

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@ -1,4 +1,4 @@
#include "partition/graph_view.hpp" #include "partition/bisection_graph_view.hpp"
#include "partition/graph_generator.hpp" #include "partition/graph_generator.hpp"
#include "partition/recursive_bisection_state.hpp" #include "partition/recursive_bisection_state.hpp"
@ -33,8 +33,8 @@ BOOST_AUTO_TEST_CASE(separate_top_bottom)
partition[4] = partition[5] = partition[6] = partition[7] = true; partition[4] = partition[5] = partition[6] = partition[7] = true;
const auto center = bisection_state.ApplyBisection(graph.Begin(), graph.End(), 0, partition); const auto center = bisection_state.ApplyBisection(graph.Begin(), graph.End(), 0, partition);
GraphView left(graph, graph.Begin(), center); BisectionGraphView left(graph, graph.Begin(), center);
GraphView right(graph, center, graph.End()); BisectionGraphView right(graph, center, graph.End());
BOOST_CHECK_EQUAL(left.NumberOfNodes(), 4); BOOST_CHECK_EQUAL(left.NumberOfNodes(), 4);
for (const auto &node : left.Nodes()) for (const auto &node : left.Nodes())
@ -82,10 +82,10 @@ BOOST_AUTO_TEST_CASE(separate_top_bottom_copy)
partition[4] = partition[5] = partition[6] = partition[7] = true; partition[4] = partition[5] = partition[6] = partition[7] = true;
const auto center = bisection_state.ApplyBisection(graph.Begin(), graph.End(), 0, partition); const auto center = bisection_state.ApplyBisection(graph.Begin(), graph.End(), 0, partition);
GraphView total(graph, graph.Begin(), graph.End()); BisectionGraphView total(graph, graph.Begin(), graph.End());
GraphView left(total, total.Begin(), center); BisectionGraphView left(total, total.Begin(), center);
GraphView right(total, center, total.End()); BisectionGraphView right(total, center, total.End());
BOOST_CHECK_EQUAL(left.NumberOfNodes(), 4); BOOST_CHECK_EQUAL(left.NumberOfNodes(), 4);
for (const auto &node : left.Nodes()) for (const auto &node : left.Nodes())
@ -134,8 +134,8 @@ BOOST_AUTO_TEST_CASE(separate_left_right)
partition[0] = partition[4] = false; partition[0] = partition[4] = false;
const auto center = bisection_state.ApplyBisection(graph.Begin(), graph.End(), 0, partition); const auto center = bisection_state.ApplyBisection(graph.Begin(), graph.End(), 0, partition);
GraphView left(graph, graph.Begin(), center); BisectionGraphView left(graph, graph.Begin(), center);
GraphView right(graph, center, graph.End()); BisectionGraphView right(graph, center, graph.End());
BOOST_CHECK_EQUAL(left.NumberOfNodes(), 2); BOOST_CHECK_EQUAL(left.NumberOfNodes(), 2);
std::vector<Coordinate> left_coordinates; std::vector<Coordinate> left_coordinates;

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@ -1,6 +1,6 @@
#include "partition/dinic_max_flow.hpp" #include "partition/dinic_max_flow.hpp"
#include "partition/graph_generator.hpp" #include "partition/graph_generator.hpp"
#include "partition/graph_view.hpp" #include "partition/bisection_graph_view.hpp"
#include "partition/recursive_bisection_state.hpp" #include "partition/recursive_bisection_state.hpp"
#include <algorithm> #include <algorithm>
@ -57,7 +57,7 @@ BOOST_AUTO_TEST_CASE(horizontal_cut_between_two_grids)
}(); }();
RecursiveBisectionState bisection_state(graph); RecursiveBisectionState bisection_state(graph);
GraphView view(graph); BisectionGraphView view(graph);
DinicMaxFlow::SourceSinkNodes sources, sinks; DinicMaxFlow::SourceSinkNodes sources, sinks;

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@ -1,5 +1,5 @@
#include "partition/graph_generator.hpp" #include "partition/graph_generator.hpp"
#include "partition/graph_view.hpp" #include "partition/bisection_graph_view.hpp"
#include "partition/recursive_bisection_state.hpp" #include "partition/recursive_bisection_state.hpp"
#include <algorithm> #include <algorithm>