Add support for multiple via-way restrictions (#5907)

Currently OSRM only supports turn restrictions with a single via-node or one
via-way. OSM allows for multiple via-ways to represent longer and more
complex restrictions.

This PR extends the use of duplicate nodes for representng via-way turn
restrictions to also support multi via-way restrictions. Effectively, this
increases the edge-based graph size by the number of edges in multi via-way
restrictions. However, given the low number of these restrictions it
has little effect on total graph size.

In addition, we add a new step in the extraction phase that constructs
a restriction graph to support more complex relationships between restrictions,
such as nested restrictions and overlapping restrictions.
This commit is contained in:
Michael Bell
2020-12-20 21:59:57 +00:00
committed by GitHub
parent eb1d399f3b
commit 5266ac1635
48 changed files with 3170 additions and 1406 deletions
+107 -98
View File
@@ -239,7 +239,7 @@ void EdgeBasedGraphFactory::Run(
const std::string &cnbg_ebg_mapping_path,
const std::string &conditional_penalties_filename,
const std::string &maneuver_overrides_filename,
const RestrictionMap &node_restriction_map,
const RestrictionMap &unconditional_node_restriction_map,
const ConditionalRestrictionMap &conditional_node_restriction_map,
const WayRestrictionMap &way_restriction_map,
const std::vector<UnresolvedManeuverOverride> &unresolved_maneuver_overrides)
@@ -268,7 +268,7 @@ void EdgeBasedGraphFactory::Run(
turn_penalties_index_filename,
conditional_penalties_filename,
maneuver_overrides_filename,
node_restriction_map,
unconditional_node_restriction_map,
conditional_node_restriction_map,
way_restriction_map,
unresolved_maneuver_overrides);
@@ -374,17 +374,17 @@ EdgeBasedGraphFactory::GenerateEdgeExpandedNodes(const WayRestrictionMap &way_re
// Add copies of the nodes
{
util::UnbufferedLog log;
const auto via_ways = way_restriction_map.DuplicatedNodeRepresentatives();
util::Percent progress(log, via_ways.size());
const auto via_edges = way_restriction_map.DuplicatedViaEdges();
util::Percent progress(log, via_edges.size());
NodeID edge_based_node_id =
NodeID(m_number_of_edge_based_nodes - way_restriction_map.NumberOfDuplicatedNodes());
std::size_t progress_counter = 0;
// allocate enough space for the mapping
for (const auto way : via_ways)
for (const auto edge : via_edges)
{
const auto node_u = way.from;
const auto node_v = way.to;
const auto node_u = edge.from;
const auto node_v = edge.to;
// we know that the edge exists as non-reversed edge
const auto eid = m_node_based_graph.FindEdge(node_u, node_v);
@@ -437,8 +437,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
const std::string &turn_penalties_index_filename,
const std::string &conditional_penalties_filename,
const std::string &maneuver_overrides_filename,
const RestrictionMap &node_restriction_map,
const ConditionalRestrictionMap &conditional_restriction_map,
const RestrictionMap &unconditional_node_restriction_map,
const ConditionalRestrictionMap &conditional_node_restriction_map,
const WayRestrictionMap &way_restriction_map,
const std::vector<UnresolvedManeuverOverride> &unresolved_maneuver_overrides)
{
@@ -452,7 +452,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
m_edge_based_node_container,
m_coordinates,
m_compressed_edge_container,
node_restriction_map,
unconditional_node_restriction_map,
m_barrier_nodes,
turn_lanes_data,
name_table,
@@ -544,10 +544,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
});
// Generate edges for either artificial nodes or the main graph
const auto generate_edge = [this,
&scripting_environment,
weight_multiplier,
&conditional_restriction_map](
const auto generate_edge = [this, &scripting_environment, weight_multiplier](
// what nodes will be used? In most cases this will be the id
// stored in the edge_data. In case of duplicated nodes (e.g.
// due to via-way restrictions), one/both of these might
@@ -563,24 +560,6 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
const auto &road_legs_on_the_right,
const auto &road_legs_on_the_left,
const auto &edge_geometries) {
const auto node_restricted =
isRestricted(node_along_road_entering,
intersection_node,
m_node_based_graph.GetTarget(node_based_edge_to),
conditional_restriction_map);
boost::optional<Conditional> conditional = boost::none;
if (node_restricted.first)
{
auto const &conditions = node_restricted.second->condition;
// get conditions of the restriction limiting the node
conditional = {{edge_based_node_from,
edge_based_node_to,
{static_cast<std::uint64_t>(-1),
m_coordinates[intersection_node],
conditions}}};
}
const auto &edge_data1 = m_node_based_graph.GetEdgeData(node_based_edge_from);
const auto &edge_data2 = m_node_based_graph.GetEdgeData(node_based_edge_to);
@@ -676,9 +655,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
lookup::TurnIndexBlock turn_index_block = {from_node, intersection_node, to_node};
// insert data into the designated buffer
return std::make_pair(
EdgeWithData{edge_based_edge, turn_index_block, weight_penalty, duration_penalty},
conditional);
return EdgeWithData{
edge_based_edge, turn_index_block, weight_penalty, duration_penalty};
};
//
@@ -739,7 +717,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
const auto intersection_view =
convertToIntersectionView(m_node_based_graph,
m_edge_based_node_container,
node_restriction_map,
unconditional_node_restriction_map,
m_barrier_nodes,
edge_geometries,
turn_lanes_data,
@@ -747,16 +725,16 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
outgoing_edges,
merged_edge_ids);
// check if we are turning off a via way
const auto turning_off_via_way =
way_restriction_map.IsViaWay(incoming_edge.node, intersection_node);
// check if this edge is part of a restriction via-way
const auto is_restriction_via_edge =
way_restriction_map.IsViaWayEdge(incoming_edge.node, intersection_node);
for (const auto &outgoing_edge : outgoing_edges)
{
auto is_turn_allowed =
intersection::isTurnAllowed(m_node_based_graph,
m_edge_based_node_container,
node_restriction_map,
unconditional_node_restriction_map,
m_barrier_nodes,
edge_geometries,
turn_lanes_data,
@@ -850,7 +828,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
}
// In case a way restriction starts at a given location, add a turn onto
// every artificial node eminating here.
// every artificial node emanating here.
//
// e - f
// |
@@ -861,14 +839,14 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
// ab via bc to cd
// ab via be to ef
//
// has two artifical nodes (be/bc) with restrictions starting at `ab`.
// has two artificial nodes (be/bc) with restrictions starting at `ab`.
// Since every restriction group (abc | abe) refers to the same
// artificial node, we simply have to find a single representative for
// the turn. Here we check whether the turn in question is the start of
// a via way restriction. If that should be the case, we switch the id
// of the edge-based-node for the target to the ID of the duplicated
// node associated with the turn. (e.g. ab via bc switches bc to bc_dup)
auto const target_id = way_restriction_map.RemapIfRestricted(
auto const target_id = way_restriction_map.RemapIfRestrictionStart(
nbe_to_ebn_mapping[outgoing_edge.edge],
incoming_edge.node,
outgoing_edge.node,
@@ -877,7 +855,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
/***************************/
const auto edgetarget =
const auto outgoing_edge_target =
m_node_based_graph.GetTarget(outgoing_edge.edge);
// TODO: this loop is not optimized - once we have a few
@@ -888,7 +866,8 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
for (auto &turn : override.turn_sequence)
{
if (turn.from == incoming_edge.node &&
turn.via == intersection_node && turn.to == edgetarget)
turn.via == intersection_node &&
turn.to == outgoing_edge_target)
{
const auto &ebn_from =
nbe_to_ebn_mapping[incoming_edge.edge];
@@ -900,7 +879,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
}
{ // scope to forget edge_with_data after
const auto edge_with_data_and_condition =
const auto edge_with_data =
generate_edge(nbe_to_ebn_mapping[incoming_edge.edge],
target_id,
incoming_edge.node,
@@ -912,20 +891,30 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
road_legs_on_the_left,
edge_geometries);
buffer->continuous_data.push_back(
edge_with_data_and_condition.first);
if (edge_with_data_and_condition.second)
buffer->continuous_data.push_back(edge_with_data);
// get conditional restrictions that apply to this turn
const auto &restrictions =
conditional_node_restriction_map.Restrictions(
incoming_edge.node,
outgoing_edge.node,
outgoing_edge_target);
for (const auto &restriction : restrictions)
{
buffer->conditionals.push_back(
*edge_with_data_and_condition.second);
{nbe_to_ebn_mapping[incoming_edge.edge],
target_id,
{static_cast<std::uint64_t>(-1),
m_coordinates[intersection_node],
restriction->condition}});
}
}
// when turning off a a via-way turn restriction, we need to not only
// When on the edge of a via-way turn restriction, we need to not only
// handle the normal edges for the way, but also add turns for every
// duplicated node. This process is integrated here to avoid doing the
// turn analysis multiple times.
if (turning_off_via_way)
if (is_restriction_via_edge)
{
const auto duplicated_nodes = way_restriction_map.DuplicatedNodeIDs(
incoming_edge.node, intersection_node);
@@ -943,71 +932,91 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
auto const node_at_end_of_turn =
m_node_based_graph.GetTarget(outgoing_edge.edge);
const auto is_way_restricted = way_restriction_map.IsRestricted(
const auto is_restricted = way_restriction_map.IsRestricted(
duplicated_node_id, node_at_end_of_turn);
if (is_way_restricted)
if (is_restricted)
{
auto const restriction = way_restriction_map.GetRestriction(
duplicated_node_id, node_at_end_of_turn);
auto const &restrictions =
way_restriction_map.GetRestrictions(
duplicated_node_id, node_at_end_of_turn);
if (restriction.condition.empty())
auto const has_unconditional =
std::any_of(restrictions.begin(),
restrictions.end(),
[](const auto &restriction) {
return restriction->IsUnconditional();
});
if (has_unconditional)
continue;
// add into delayed data
auto edge_with_data_and_condition =
generate_edge(from_id,
nbe_to_ebn_mapping[outgoing_edge.edge],
incoming_edge.node,
incoming_edge.edge,
outgoing_edge.node,
outgoing_edge.edge,
turn->angle,
road_legs_on_the_right,
road_legs_on_the_left,
edge_geometries);
// From this via way, the outgoing edge will either:
// a) take a conditional turn transferring to a via
// path of an overlapping restriction.
// b) take a conditional turn to exit the restriction.
// If a) is applicable here, we change the target to be
// the duplicate restriction node.
auto const via_target_id =
way_restriction_map.RemapIfRestrictionVia(
nbe_to_ebn_mapping[outgoing_edge.edge],
from_id,
m_node_based_graph.GetTarget(outgoing_edge.edge),
m_number_of_edge_based_nodes);
buffer->delayed_data.push_back(
edge_with_data_and_condition.first);
if (edge_with_data_and_condition.second)
{
buffer->conditionals.push_back(
*edge_with_data_and_condition.second);
}
// add into delayed data
auto edge_with_data = generate_edge(from_id,
via_target_id,
incoming_edge.node,
incoming_edge.edge,
outgoing_edge.node,
outgoing_edge.edge,
turn->angle,
road_legs_on_the_right,
road_legs_on_the_left,
edge_geometries);
buffer->delayed_data.push_back(edge_with_data);
// also add the conditions for the way
if (is_way_restricted && !restriction.condition.empty())
for (const auto &restriction : restrictions)
{
// add a new conditional for the edge we just created
// add a new conditional for the edge we just
// created
buffer->conditionals.push_back(
{from_id,
nbe_to_ebn_mapping[outgoing_edge.edge],
via_target_id,
{static_cast<std::uint64_t>(-1),
m_coordinates[intersection_node],
restriction.condition}});
restriction->condition}});
}
}
else
{
auto edge_with_data_and_condition =
generate_edge(from_id,
nbe_to_ebn_mapping[outgoing_edge.edge],
incoming_edge.node,
incoming_edge.edge,
outgoing_edge.node,
outgoing_edge.edge,
turn->angle,
road_legs_on_the_right,
road_legs_on_the_left,
edge_geometries);
// From this via way, the outgoing edge will either:
// a) continue along the current via path
// b) transfer to a via path of an overlapping restriction.
// c) exit the restriction
// If a) or b) are applicable here, we change the target to
// be the duplicate restriction node.
auto const via_target_id =
way_restriction_map.RemapIfRestrictionVia(
nbe_to_ebn_mapping[outgoing_edge.edge],
from_id,
m_node_based_graph.GetTarget(outgoing_edge.edge),
m_number_of_edge_based_nodes);
buffer->delayed_data.push_back(
edge_with_data_and_condition.first);
if (edge_with_data_and_condition.second)
{
buffer->conditionals.push_back(
*edge_with_data_and_condition.second);
}
auto edge_with_data = generate_edge(from_id,
via_target_id,
incoming_edge.node,
incoming_edge.edge,
outgoing_edge.node,
outgoing_edge.edge,
turn->angle,
road_legs_on_the_right,
road_legs_on_the_left,
edge_geometries);
buffer->delayed_data.push_back(edge_with_data);
}
}
}