Fix after merge
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@ -714,7 +714,7 @@ LuaScriptingContext &Sol2ScriptingEnvironment::GetSol2Context()
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auto &ref = script_contexts.local(initialized);
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auto &ref = script_contexts.local(initialized);
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if (!initialized)
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if (!initialized)
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{
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{
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ref = std::make_unique<LuaScriptingContext>();
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ref = std::make_unique<LuaScriptingContext>(location_dependent_data);
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InitContext(*ref);
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InitContext(*ref);
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}
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}
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