intersection classes with variable degree of discretization
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@ -12,6 +12,7 @@
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- Better support for osrm-routed binary upgrade on the fly [UNIX specific]:
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- Open sockets with SO_REUSEPORT to allow multiple osrm-routed processes serving requests from the same port.
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- Add SIGNAL_PARENT_WHEN_READY environment variable to enable osrm-routed signal its parent with USR1 when it's running and waiting for requests.
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- BREAKING: Intersection Classification adds a new file to the mix (osrm.icd). This breaks the fileformat for older versions.
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- Guidance:
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- improved detection of turning streets, not reporting new-name in wrong situations
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134
features/guidance/intersections.feature
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134
features/guidance/intersections.feature
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@ -0,0 +1,134 @@
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@routing @guidance @intersections
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Feature: Intersections Data
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Background:
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Given the profile "car"
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Given a grid size of 10 meters
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Scenario: Passing Three Way South
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Given the node map
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| a | | b | | c |
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| | | d | | |
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And the ways
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| nodes | name |
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| ab | through |
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| bc | through |
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| bd | corner |
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When I route I should get
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| waypoints | route | turns | intersections |
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| a,c | through,through | depart,arrive | true:90 true:270 false:0,true:90 true:180 false:270;true:90 true:270 false:0 |
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Scenario: Passing Three Way North
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Given the node map
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| | | d | | |
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| a | | b | | c |
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And the ways
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| nodes | name |
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| ab | through |
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| bc | through |
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| bd | corner |
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When I route I should get
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| waypoints | route | turns | intersections |
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| a,c | through,through | depart,arrive | true:90 true:270 false:0,true:0 true:90 false:270;true:90 true:270 false:0 |
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Scenario: Passing Oneway Street In
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Given the node map
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| | | d | | |
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| a | | b | | c |
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And the ways
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| nodes | name | oneway |
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| ab | through | no |
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| bc | through | no |
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| db | corner | yes |
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When I route I should get
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| waypoints | route | turns | intersections |
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| a,c | through,through | depart,arrive | true:90 true:270 false:0,false:0 true:90 false:270;true:90 true:270 false:0 |
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Scenario: Passing Oneway Street Out
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Given the node map
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| | | d | | |
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| a | | b | | c |
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And the ways
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| nodes | name | oneway |
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| ab | through | no |
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| bc | through | no |
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| bd | corner | yes |
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When I route I should get
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| waypoints | route | turns | intersections |
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| a,c | through,through | depart,arrive | true:90 true:270 false:0,true:0 true:90 false:270;true:90 true:270 false:0 |
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Scenario: Passing Two Intersections
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Given the node map
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| | | e | | | | |
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| a | | b | | c | | d |
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| | | | | f | | |
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And the ways
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| nodes | name |
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| ab | through |
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| bc | through |
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| cd | through |
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| be | corner |
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| cf | corner |
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When I route I should get
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| waypoints | route | turns | intersections |
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| a,d | through,through | depart,arrive | true:90 true:270 false:0,true:0 true:90 false:270,true:90 true:180 false:270;true:90 true:270 false:0 |
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Scenario: Passing Two Intersections, Collapsing
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Given the node map
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| | | e | | | | |
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| a | | b | | c | | d |
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| | | | | f | | |
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And the ways
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| nodes | name |
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| ab | through |
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| bc | throughbridge |
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| cd | through |
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| be | corner |
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| cf | corner |
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When I route I should get
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| waypoints | route | turns | intersections |
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| a,d | through,through | depart,arrive | true:90 true:270 false:0,true:0 true:90 false:270,true:90 true:180 false:270;true:90 true:270 false:0 |
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| f,a | corner,throughbridge,through | depart,end of road left,arrive | true:0 true:180;true:90 false:180 true:270,true:0 false:90 true:270;true:90 true:270 false:0 |
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Scenario: Roundabouts
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Given the node map
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| | | | | e | | | | |
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| | | | | | | | | |
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| | | | | a | | | | |
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| | | | 1 | | 4 | | | |
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| | | | | | | | | |
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| f | | b | | | | d | | h |
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| | | | | | | | | |
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| | | | 2 | | 3 | | | |
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| | | | | c | | | | |
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| | | | | | | | | |
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| | | | | g | | | | |
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And the ways
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| nodes | junction |
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| abcda | roundabout |
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| ea | |
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| fb | |
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| gc | |
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| hd | |
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When I route I should get
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| waypoints | route | turns | intersections |
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| e,f | ea,fb,fb | depart,abcda-exit-1,arrive | true:0 true:180;false:0 false:150 true:210,false:30 true:150 true:270;true:90 true:270 false:0 |
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| e,g | ea,gc,gc | depart,abcda-exit-2,arrive | true:0 true:180;false:0 false:150 true:210,false:30 true:150 true:270,true:30 true:180 false:330;true:0 true:180 |
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| e,h | ea,hd,hd | depart,abcda-exit-3,arrive | true:0 true:180;false:0 false:150 true:210,false:30 true:150 true:270,true:30 true:180 false:330,true:90 false:210 true:330;true:90 true:270 false:0 |
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| e,2 | ea,abcda,abcda | depart,abcda-exit-undefined,arrive | true:0 true:180;false:0 false:150 true:210,false:30 true:150 true:270;true:146 false:326 false:0 |
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| 1,g | abcda,gc,gc | depart,abcda-exit-2,arrive | false:34 true:214 false:0;false:34 true:214,false:30 true:150 true:270,true:30 true:180 false:330;true:0 true:180 |
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| 1,3 | abcda,abcda | depart,arrive | false:34 true:214 false:0,false:30 true:150 true:270,true:30 true:180 false:330;true:34 false:214 false:0 |
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@ -46,8 +46,8 @@ module.exports = function () {
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if (headers.has('trips')) {
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subTrips = json.trips.filter(t => !!t).map(t => t.legs).map(tl => Array.prototype.concat.apply([], tl.map((sl, i) => {
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var toAdd = [];
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if (i === 0) toAdd.push(sl.steps[0].maneuver.location);
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toAdd.push(sl.steps[sl.steps.length-1].maneuver.location);
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if (i === 0) toAdd.push(sl.steps[0].intersections[0].location);
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toAdd.push(sl.steps[sl.steps.length-1].intersections[0].location);
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return toAdd;
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})));
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}
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@ -222,7 +222,7 @@ module.exports = function () {
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});
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};
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['osrm','osrm.names','osrm.restrictions','osrm.ebg','osrm.enw','osrm.edges','osrm.fileIndex','osrm.geometry','osrm.nodes','osrm.ramIndex','osrm.properties'].forEach(file => {
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['osrm','osrm.names','osrm.restrictions','osrm.ebg','osrm.enw','osrm.edges','osrm.fileIndex','osrm.geometry','osrm.nodes','osrm.ramIndex','osrm.properties','osrm.icd'].forEach(file => {
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q.defer(rename, file);
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});
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@ -273,7 +273,7 @@ module.exports = function () {
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var q = d3.queue();
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['osrm.hsgr','osrm.fileIndex','osrm.geometry','osrm.nodes','osrm.ramIndex','osrm.core','osrm.edges','osrm.datasource_indexes','osrm.datasource_names','osrm.level'].forEach((file) => {
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['osrm.hsgr','osrm.fileIndex','osrm.geometry','osrm.nodes','osrm.ramIndex','osrm.core','osrm.edges','osrm.datasource_indexes','osrm.datasource_names','osrm.level','osrm.icd'].forEach((file) => {
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q.defer(rename, file);
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});
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@ -138,7 +138,7 @@ module.exports = function () {
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};
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this.bearingList = (instructions) => {
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return this.extractInstructionList(instructions, s => s.maneuver.bearing_after);
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return this.extractInstructionList(instructions, s => s.intersections[0].bearings[s.intersections[0].bearing_after]);
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};
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this.annotationList = (instructions) => {
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@ -178,6 +178,19 @@ module.exports = function () {
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.join(',');
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};
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this.intersectionList = (instructions) => {
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return instructions.legs.reduce((m, v) => m.concat(v.steps), [])
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.map( v => {
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return v.intersections
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.map( intersection => {
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var string = intersection.entry[0]+':'+intersection.bearings[0], i;
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for( i = 1; i < intersection.bearings.length; ++i )
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string = string + ' ' + intersection.entry[i]+':'+intersection.bearings[i];
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return string;
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}).join(',')
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}).join(';')
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};
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this.modeList = (instructions) => {
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return this.extractInstructionList(instructions, s => s.mode);
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};
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@ -31,7 +31,7 @@ module.exports = function () {
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var afterRequest = (err, res, body) => {
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if (err) return cb(err);
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if (body && body.length) {
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var instructions, bearings, turns, modes, times, distances, summary;
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var instructions, bearings, turns, modes, times, distances, summary, intersections;
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var json = JSON.parse(body);
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@ -41,6 +41,7 @@ module.exports = function () {
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instructions = this.wayList(json.routes[0]);
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bearings = this.bearingList(json.routes[0]);
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turns = this.turnList(json.routes[0]);
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intersections = this.intersectionList(json.routes[0]);
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modes = this.modeList(json.routes[0]);
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times = this.timeList(json.routes[0]);
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distances = this.distanceList(json.routes[0]);
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@ -108,6 +109,10 @@ module.exports = function () {
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}
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}
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if (headers.has('intersections')) {
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got.intersections = (intersections || '').trim();
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}
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var putValue = (key, value) => {
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if (headers.has(key)) got[key] = instructions ? value : '';
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};
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@ -9,12 +9,12 @@
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#include "util/guidance/bearing_class.hpp"
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#include "util/guidance/entry_class.hpp"
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#include "storage/storage_config.hpp"
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#include "engine/geospatial_query.hpp"
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#include "extractor/compressed_edge_container.hpp"
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#include "extractor/original_edge_data.hpp"
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#include "extractor/profile_properties.hpp"
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#include "extractor/query_node.hpp"
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#include "storage/storage_config.hpp"
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#include "util/graph_loader.hpp"
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#include "util/io.hpp"
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#include "util/range_table.hpp"
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@ -23,6 +23,7 @@
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#include "util/simple_logger.hpp"
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#include "util/static_graph.hpp"
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#include "util/static_rtree.hpp"
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#include "util/typedefs.hpp"
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#include "osrm/coordinate.hpp"
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@ -100,7 +101,8 @@ class InternalDataFacade final : public BaseDataFacade
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util::ShM<util::guidance::EntryClass, false>::vector m_entry_class_table;
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// the look-up table for distinct bearing classes. A bearing class lists the available bearings
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// at an intersection
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util::ShM<util::guidance::BearingClass, false>::vector m_bearing_class_table;
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util::RangeTable<16, false> m_bearing_ranges_table;
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util::ShM<DiscreteBearing, false>::vector m_bearing_values_table;
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void LoadProfileProperties(const boost::filesystem::path &properties_path)
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{
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@ -299,34 +301,43 @@ class InternalDataFacade final : public BaseDataFacade
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{
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std::ifstream intersection_stream(intersection_class_file.string(), std::ios::binary);
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if (!intersection_stream)
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util::SimpleLogger().Write(logWARNING) << "Failed to open " << intersection_class_file
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<< " for reading.";
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throw util::exception("Could not open " + intersection_class_file.string() +
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" for reading.");
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if (!util::readAndCheckFingerprint(intersection_stream))
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{
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util::SimpleLogger().Write(logWARNING)
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<< "Fingerprint does not match or reading failed";
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exit(-1);
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}
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throw util::exception("Fingeprint does not match in " +
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intersection_class_file.string());
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{
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util::SimpleLogger().Write(logINFO) << "Loading Bearing Class IDs";
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std::vector<BearingClassID> bearing_class_id;
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util::deserializeVector(intersection_stream, bearing_class_id);
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if (!util::deserializeVector(intersection_stream, bearing_class_id))
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throw util::exception("Reading from " + intersection_class_file.string() + " failed.");
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m_bearing_class_id_table.resize(bearing_class_id.size());
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std::copy(bearing_class_id.begin(), bearing_class_id.end(),
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&m_bearing_class_id_table[0]);
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}
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{
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util::SimpleLogger().Write(logINFO) << "Loading Bearing Classes";
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// read the range table
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intersection_stream >> m_bearing_ranges_table;
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std::vector<util::guidance::BearingClass> bearing_classes;
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util::deserializeVector(intersection_stream, bearing_classes);
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m_bearing_class_table.resize(bearing_classes.size());
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std::copy(bearing_classes.begin(), bearing_classes.end(), &m_bearing_class_table[0]);
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// and the actual bearing values
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std::uint64_t num_bearings;
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intersection_stream >> num_bearings;
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m_bearing_values_table.resize(num_bearings);
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intersection_stream.read(reinterpret_cast<char *>(&m_bearing_values_table[0]),
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sizeof(m_bearing_values_table[0]) * num_bearings);
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if (!static_cast<bool>(intersection_stream))
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throw util::exception("Reading from " + intersection_class_file.string() + " failed.");
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}
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{
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util::SimpleLogger().Write(logINFO) << "Loading Entry Classes";
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std::vector<util::guidance::EntryClass> entry_classes;
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util::deserializeVector(intersection_stream, entry_classes);
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if (!util::deserializeVector(intersection_stream, entry_classes))
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throw util::exception("Reading from " + intersection_class_file.string() + " failed.");
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m_entry_class_table.resize(entry_classes.size());
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std::copy(entry_classes.begin(), entry_classes.end(), &m_entry_class_table[0]);
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}
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@ -509,9 +520,8 @@ class InternalDataFacade final : public BaseDataFacade
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bearing, bearing_range);
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}
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std::pair<PhantomNode, PhantomNode>
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NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate input_coordinate,
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const double max_distance) const override final
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std::pair<PhantomNode, PhantomNode> NearestPhantomNodeWithAlternativeFromBigComponent(
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const util::Coordinate input_coordinate, const double max_distance) const override final
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{
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BOOST_ASSERT(m_geospatial_query.get());
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@ -676,7 +686,15 @@ class InternalDataFacade final : public BaseDataFacade
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GetBearingClass(const BearingClassID bearing_class_id) const override final
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{
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BOOST_ASSERT(bearing_class_id != INVALID_BEARING_CLASSID);
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return m_bearing_class_table.at(bearing_class_id);
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auto range = m_bearing_ranges_table.GetRange(bearing_class_id);
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util::guidance::BearingClass result;
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for (auto itr = m_bearing_values_table.begin() + range.front();
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itr != m_bearing_values_table.begin() + range.back() + 1; ++itr)
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result.add(*itr);
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return result;
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}
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EntryClassID GetEntryClassID(const EdgeID eid) const override final
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@ -686,7 +704,6 @@ class InternalDataFacade final : public BaseDataFacade
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util::guidance::EntryClass GetEntryClass(const EntryClassID entry_class_id) const override final
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{
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BOOST_ASSERT(entry_class_id != INVALID_ENTRY_CLASSID);
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return m_entry_class_table.at(entry_class_id);
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}
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};
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@ -7,9 +7,9 @@
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#include "storage/shared_datatype.hpp"
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#include "storage/shared_memory.hpp"
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#include "extractor/compressed_edge_container.hpp"
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#include "extractor/guidance/turn_instruction.hpp"
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#include "extractor/profile_properties.hpp"
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#include "extractor/compressed_edge_container.hpp"
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#include "util/guidance/bearing_class.hpp"
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#include "util/guidance/entry_class.hpp"
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@ -20,6 +20,7 @@
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#include "util/simple_logger.hpp"
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#include "util/static_graph.hpp"
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#include "util/static_rtree.hpp"
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#include "util/typedefs.hpp"
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#include <cstddef>
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@ -51,7 +52,7 @@ class SharedDataFacade final : public BaseDataFacade
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using QueryGraph = util::StaticGraph<EdgeData, true>;
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using GraphNode = QueryGraph::NodeArrayEntry;
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using GraphEdge = QueryGraph::EdgeArrayEntry;
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using NameIndexBlock = util::RangeTable<16, true>::BlockT;
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using IndexBlock = util::RangeTable<16, true>::BlockT;
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using InputEdge = QueryGraph::InputEdge;
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using RTreeLeaf = super::RTreeLeaf;
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using SharedRTree =
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@ -105,7 +106,8 @@ class SharedDataFacade final : public BaseDataFacade
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util::ShM<util::guidance::EntryClass, true>::vector m_entry_class_table;
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// the look-up table for distinct bearing classes. A bearing class lists the available bearings
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// at an intersection
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util::ShM<util::guidance::BearingClass, true>::vector m_bearing_class_table;
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std::shared_ptr<util::RangeTable<16, true>> m_bearing_ranges_table;
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util::ShM<DiscreteBearing, true>::vector m_bearing_values_table;
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void LoadChecksum()
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{
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@ -206,11 +208,11 @@ class SharedDataFacade final : public BaseDataFacade
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{
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auto offsets_ptr = data_layout->GetBlockPtr<unsigned>(
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shared_memory, storage::SharedDataLayout::NAME_OFFSETS);
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auto blocks_ptr = data_layout->GetBlockPtr<NameIndexBlock>(
|
||||
auto blocks_ptr = data_layout->GetBlockPtr<IndexBlock>(
|
||||
shared_memory, storage::SharedDataLayout::NAME_BLOCKS);
|
||||
util::ShM<unsigned, true>::vector name_offsets(
|
||||
offsets_ptr, data_layout->num_entries[storage::SharedDataLayout::NAME_OFFSETS]);
|
||||
util::ShM<NameIndexBlock, true>::vector name_blocks(
|
||||
util::ShM<IndexBlock, true>::vector name_blocks(
|
||||
blocks_ptr, data_layout->num_entries[storage::SharedDataLayout::NAME_BLOCKS]);
|
||||
|
||||
auto names_list_ptr = data_layout->GetBlockPtr<char>(
|
||||
@ -283,7 +285,7 @@ class SharedDataFacade final : public BaseDataFacade
|
||||
m_datasource_name_lengths = std::move(datasource_name_lengths);
|
||||
}
|
||||
|
||||
void LoadIntersecionClasses()
|
||||
void LoadIntersectionClasses()
|
||||
{
|
||||
auto bearing_class_id_ptr = data_layout->GetBlockPtr<BearingClassID>(
|
||||
shared_memory, storage::SharedDataLayout::BEARING_CLASSID);
|
||||
@ -292,11 +294,23 @@ class SharedDataFacade final : public BaseDataFacade
|
||||
data_layout->num_entries[storage::SharedDataLayout::BEARING_CLASSID]);
|
||||
m_bearing_class_id_table = std::move(bearing_class_id_table);
|
||||
|
||||
auto bearing_class_ptr = data_layout->GetBlockPtr<util::guidance::BearingClass>(
|
||||
shared_memory, storage::SharedDataLayout::BEARING_CLASS);
|
||||
typename util::ShM<util::guidance::BearingClass, true>::vector bearing_class_table(
|
||||
bearing_class_ptr, data_layout->num_entries[storage::SharedDataLayout::BEARING_CLASS]);
|
||||
m_bearing_class_table = std::move(bearing_class_table);
|
||||
auto bearing_class_ptr = data_layout->GetBlockPtr<DiscreteBearing>(
|
||||
shared_memory, storage::SharedDataLayout::BEARING_VALUES);
|
||||
typename util::ShM<DiscreteBearing, true>::vector bearing_class_table(
|
||||
bearing_class_ptr, data_layout->num_entries[storage::SharedDataLayout::BEARING_VALUES]);
|
||||
m_bearing_values_table = std::move(bearing_class_table);
|
||||
|
||||
auto offsets_ptr = data_layout->GetBlockPtr<unsigned>(
|
||||
shared_memory, storage::SharedDataLayout::BEARING_OFFSETS);
|
||||
auto blocks_ptr = data_layout->GetBlockPtr<IndexBlock>(
|
||||
shared_memory, storage::SharedDataLayout::BEARING_BLOCKS);
|
||||
util::ShM<unsigned, true>::vector bearing_offsets(
|
||||
offsets_ptr, data_layout->num_entries[storage::SharedDataLayout::BEARING_OFFSETS]);
|
||||
util::ShM<IndexBlock, true>::vector bearing_blocks(
|
||||
blocks_ptr, data_layout->num_entries[storage::SharedDataLayout::BEARING_BLOCKS]);
|
||||
|
||||
m_bearing_ranges_table = util::make_unique<util::RangeTable<16, true>>(
|
||||
bearing_offsets, bearing_blocks, static_cast<unsigned>(m_bearing_values_table.size()));
|
||||
|
||||
auto entry_class_ptr = data_layout->GetBlockPtr<util::guidance::EntryClass>(
|
||||
shared_memory, storage::SharedDataLayout::ENTRY_CLASS);
|
||||
@ -392,7 +406,7 @@ class SharedDataFacade final : public BaseDataFacade
|
||||
LoadCoreInformation();
|
||||
LoadProfileProperties();
|
||||
LoadRTree();
|
||||
LoadIntersecionClasses();
|
||||
LoadIntersectionClasses();
|
||||
|
||||
util::SimpleLogger().Write() << "number of geometries: "
|
||||
<< m_coordinate_list.size();
|
||||
@ -702,8 +716,6 @@ class SharedDataFacade final : public BaseDataFacade
|
||||
{
|
||||
return m_profile_properties->continue_straight_at_waypoint;
|
||||
}
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
|
||||
BearingClassID GetBearingClassID(const NodeID id) const override final
|
||||
{
|
||||
@ -714,7 +726,12 @@ class SharedDataFacade final : public BaseDataFacade
|
||||
GetBearingClass(const BearingClassID bearing_class_id) const override final
|
||||
{
|
||||
BOOST_ASSERT(bearing_class_id != INVALID_BEARING_CLASSID);
|
||||
return m_bearing_class_table.at(bearing_class_id);
|
||||
auto range = m_bearing_ranges_table->GetRange(bearing_class_id);
|
||||
util::guidance::BearingClass result;
|
||||
for (auto itr = m_bearing_values_table.begin() + range.front();
|
||||
itr != m_bearing_values_table.begin() + range.back() + 1; ++itr)
|
||||
result.add(*itr);
|
||||
return result;
|
||||
}
|
||||
|
||||
EntryClassID GetEntryClassID(const EdgeID eid) const override final
|
||||
@ -724,10 +741,8 @@ class SharedDataFacade final : public BaseDataFacade
|
||||
|
||||
util::guidance::EntryClass GetEntryClass(const EntryClassID entry_class_id) const override final
|
||||
{
|
||||
BOOST_ASSERT(entry_class_id != INVALID_ENTRY_CLASSID);
|
||||
return m_entry_class_table.at(entry_class_id);
|
||||
}
|
||||
>>>>>>> a5cb6a1... initial version of intersection classification
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "util/bearing.hpp"
|
||||
#include "util/coordinate.hpp"
|
||||
#include "util/coordinate_calculation.hpp"
|
||||
#include "util/guidance/bearing_class.hpp"
|
||||
#include "util/guidance/toolkit.hpp"
|
||||
#include "util/guidance/entry_class.hpp"
|
||||
#include "util/typedefs.hpp"
|
||||
|
||||
@ -28,15 +28,12 @@ namespace guidance
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instruction,
|
||||
const LegGeometry &leg_geometry,
|
||||
const std::size_t segment_index,
|
||||
util::guidance::EntryClass entry_class,
|
||||
util::guidance::BearingClass bearing_class);
|
||||
|
||||
StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instruction,
|
||||
const WaypointType waypoint_type,
|
||||
const LegGeometry &leg_geometry);
|
||||
Intersection intersectionFromGeometry(const WaypointType waypoint_type,
|
||||
const double segment_duration,
|
||||
const LegGeometry &leg_geometry,
|
||||
const std::size_t segment_index);
|
||||
|
||||
} // ns detail
|
||||
|
||||
template <typename DataFacadeT>
|
||||
@ -70,10 +67,13 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
|
||||
|
||||
if (leg_data.size() > 0)
|
||||
{
|
||||
StepManeuver maneuver = {extractor::guidance::TurnInstruction::NO_TURN(),
|
||||
WaypointType::Depart, 0};
|
||||
|
||||
StepManeuver maneuver = detail::stepManeuverFromGeometry(
|
||||
extractor::guidance::TurnInstruction::NO_TURN(), WaypointType::Depart, leg_geometry);
|
||||
maneuver.location = source_node.location;
|
||||
auto intersection =
|
||||
detail::intersectionFromGeometry(WaypointType::Depart, 0, leg_geometry, 0);
|
||||
intersection = util::guidance::setIntersectionClasses(std::move(intersection), source_node);
|
||||
// maneuver.location = source_node.location;
|
||||
|
||||
// PathData saves the information we need of the segment _before_ the turn,
|
||||
// but a RouteStep is with regard to the segment after the turn.
|
||||
@ -95,19 +95,25 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
|
||||
BOOST_ASSERT(segment_duration >= 0);
|
||||
const auto name = facade.GetNameForID(step_name_id);
|
||||
const auto distance = leg_geometry.segment_distances[segment_index];
|
||||
steps.push_back(RouteStep{step_name_id, name, NO_ROTARY_NAME,
|
||||
segment_duration / 10.0, distance, path_point.travel_mode,
|
||||
maneuver, leg_geometry.FrontIndex(segment_index),
|
||||
leg_geometry.BackIndex(segment_index) + 1});
|
||||
if (leg_data_index + 1 < leg_data.size()){
|
||||
std::vector<Intersection> intersections(1, intersection);
|
||||
intersection = detail::intersectionFromGeometry(
|
||||
WaypointType::None, segment_duration / 10., leg_geometry, segment_index);
|
||||
intersection.entry_class = facade.GetEntryClass(path_point.entry_classid);
|
||||
intersection.bearing_class =
|
||||
facade.GetBearingClass(facade.GetBearingClassID(path_point.turn_via_node));
|
||||
steps.push_back(RouteStep{
|
||||
step_name_id, name, NO_ROTARY_NAME, segment_duration / 10.0, distance,
|
||||
path_point.travel_mode, maneuver, leg_geometry.FrontIndex(segment_index),
|
||||
leg_geometry.BackIndex(segment_index) + 1, std::move(intersections)});
|
||||
if (leg_data_index + 1 < leg_data.size())
|
||||
{
|
||||
step_name_id = leg_data[leg_data_index + 1].name_id;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
step_name_id = target_node.name_id;
|
||||
}
|
||||
maneuver = detail::stepManeuverFromGeometry(
|
||||
path_point.turn_instruction, leg_geometry, segment_index,
|
||||
facade.GetEntryClass(path_point.entry_classid),
|
||||
facade.GetBearingClass(facade.GetBearingClassID(path_point.turn_via_node)));
|
||||
maneuver = {path_point.turn_instruction, WaypointType::None, 0};
|
||||
segment_index++;
|
||||
segment_duration = 0;
|
||||
}
|
||||
@ -115,10 +121,10 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
|
||||
const auto distance = leg_geometry.segment_distances[segment_index];
|
||||
const int duration = segment_duration + target_duration;
|
||||
BOOST_ASSERT(duration >= 0);
|
||||
steps.push_back(RouteStep{step_name_id, facade.GetNameForID(step_name_id),
|
||||
NO_ROTARY_NAME, duration / 10., distance, target_mode, maneuver,
|
||||
leg_geometry.FrontIndex(segment_index),
|
||||
leg_geometry.BackIndex(segment_index) + 1});
|
||||
steps.push_back(RouteStep{
|
||||
step_name_id, facade.GetNameForID(step_name_id), NO_ROTARY_NAME, duration / 10.,
|
||||
distance, target_mode, maneuver, leg_geometry.FrontIndex(segment_index),
|
||||
leg_geometry.BackIndex(segment_index) + 1, std::vector<Intersection>(1, intersection)});
|
||||
}
|
||||
// In this case the source + target are on the same edge segment
|
||||
else
|
||||
@ -129,28 +135,37 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
|
||||
// |---| source_duration
|
||||
// |---------| target_duration
|
||||
|
||||
StepManeuver maneuver = detail::stepManeuverFromGeometry(
|
||||
extractor::guidance::TurnInstruction::NO_TURN(), WaypointType::Depart, leg_geometry);
|
||||
StepManeuver maneuver = {extractor::guidance::TurnInstruction::NO_TURN(),
|
||||
WaypointType::Depart, 0};
|
||||
int duration = target_duration - source_duration;
|
||||
BOOST_ASSERT(duration >= 0);
|
||||
|
||||
steps.push_back(RouteStep{source_node.name_id, facade.GetNameForID(source_node.name_id),
|
||||
NO_ROTARY_NAME, duration / 10.,
|
||||
leg_geometry.segment_distances[segment_index], source_mode,
|
||||
auto intersection = detail::intersectionFromGeometry(WaypointType::Depart, duration / 10.,
|
||||
leg_geometry, segment_index);
|
||||
intersection = util::guidance::setIntersectionClasses(std::move(intersection), source_node);
|
||||
|
||||
steps.push_back(RouteStep{
|
||||
source_node.name_id, facade.GetNameForID(source_node.name_id), NO_ROTARY_NAME,
|
||||
duration / 10., leg_geometry.segment_distances[segment_index], source_mode,
|
||||
std::move(maneuver), leg_geometry.FrontIndex(segment_index),
|
||||
leg_geometry.BackIndex(segment_index) + 1});
|
||||
leg_geometry.BackIndex(segment_index) + 1, std::vector<Intersection>(1, intersection)});
|
||||
}
|
||||
|
||||
BOOST_ASSERT(segment_index == number_of_segments - 1);
|
||||
// This step has length zero, the only reason we need it is the target location
|
||||
auto final_maneuver = detail::stepManeuverFromGeometry(
|
||||
extractor::guidance::TurnInstruction::NO_TURN(), WaypointType::Arrive, leg_geometry);
|
||||
StepManeuver final_maneuver = {extractor::guidance::TurnInstruction::NO_TURN(),
|
||||
WaypointType::Arrive, 0};
|
||||
|
||||
auto intersection =
|
||||
detail::intersectionFromGeometry(WaypointType::Arrive, 0, leg_geometry, segment_index);
|
||||
intersection = util::guidance::setIntersectionClasses(std::move(intersection), target_node);
|
||||
|
||||
BOOST_ASSERT(!leg_geometry.locations.empty());
|
||||
steps.push_back(RouteStep{target_node.name_id, facade.GetNameForID(target_node.name_id),
|
||||
NO_ROTARY_NAME, ZERO_DURATION, ZERO_DISTANCE, target_mode,
|
||||
final_maneuver, leg_geometry.locations.size() - 1,
|
||||
leg_geometry.locations.size()});
|
||||
std::move(final_maneuver), leg_geometry.locations.size() - 1,
|
||||
leg_geometry.locations.size(),
|
||||
std::vector<Intersection>(1, intersection)});
|
||||
|
||||
return steps;
|
||||
}
|
||||
|
@ -3,6 +3,9 @@
|
||||
|
||||
#include "engine/guidance/step_maneuver.hpp"
|
||||
#include "extractor/travel_mode.hpp"
|
||||
#include "util/coordinate.hpp"
|
||||
#include "util/guidance/bearing_class.hpp"
|
||||
#include "util/guidance/entry_class.hpp"
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
@ -21,6 +24,30 @@ namespace guidance
|
||||
// Notable exceptions are Departure and Arrival steps.
|
||||
// Departue: s --> a --> b. Represents the segment s,a with location being s.
|
||||
// Arrive: a --> b --> t. The segment (b,t) is already covered by the previous segment.
|
||||
|
||||
// A represenetation of intermediate intersections
|
||||
struct Intersection
|
||||
{
|
||||
double duration;
|
||||
double distance;
|
||||
util::Coordinate location;
|
||||
double bearing_before;
|
||||
double bearing_after;
|
||||
util::guidance::EntryClass entry_class;
|
||||
util::guidance::BearingClass bearing_class;
|
||||
};
|
||||
|
||||
inline Intersection getInvalidIntersection()
|
||||
{
|
||||
return {0,
|
||||
0,
|
||||
util::Coordinate{util::FloatLongitude{0.0}, util::FloatLatitude{0.0}},
|
||||
0,
|
||||
0,
|
||||
util::guidance::EntryClass(),
|
||||
util::guidance::BearingClass()};
|
||||
}
|
||||
|
||||
struct RouteStep
|
||||
{
|
||||
unsigned name_id;
|
||||
@ -33,11 +60,21 @@ struct RouteStep
|
||||
// indices into the locations array stored the LegGeometry
|
||||
std::size_t geometry_begin;
|
||||
std::size_t geometry_end;
|
||||
std::vector<Intersection> intersections;
|
||||
};
|
||||
|
||||
inline RouteStep getInvalidRouteStep()
|
||||
{
|
||||
return {0, "", "", 0, 0, TRAVEL_MODE_INACCESSIBLE, getInvalidStepManeuver(), 0, 0};
|
||||
return {0,
|
||||
"",
|
||||
"",
|
||||
0,
|
||||
0,
|
||||
TRAVEL_MODE_INACCESSIBLE,
|
||||
getInvalidStepManeuver(),
|
||||
0,
|
||||
0,
|
||||
std::vector<Intersection>(1, getInvalidIntersection())};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,8 +3,6 @@
|
||||
|
||||
#include "extractor/guidance/turn_instruction.hpp"
|
||||
#include "util/coordinate.hpp"
|
||||
#include "util/guidance/bearing_class.hpp"
|
||||
#include "util/guidance/entry_class.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
@ -23,38 +21,16 @@ enum class WaypointType : std::uint8_t
|
||||
Depart,
|
||||
};
|
||||
|
||||
// A represenetation of intermediate intersections
|
||||
struct IntermediateIntersection
|
||||
{
|
||||
double duration;
|
||||
double distance;
|
||||
util::Coordinate location;
|
||||
util::guidance::EntryClass entry_class;
|
||||
util::guidance::BearingClass bearing_class;
|
||||
};
|
||||
|
||||
struct StepManeuver
|
||||
{
|
||||
util::Coordinate location;
|
||||
double bearing_before;
|
||||
double bearing_after;
|
||||
extractor::guidance::TurnInstruction instruction;
|
||||
WaypointType waypoint_type;
|
||||
unsigned exit;
|
||||
util::guidance::EntryClass entry_class;
|
||||
util::guidance::BearingClass bearing_class;
|
||||
std::vector<IntermediateIntersection> intersections;
|
||||
};
|
||||
|
||||
inline StepManeuver getInvalidStepManeuver()
|
||||
{
|
||||
return {util::Coordinate{util::FloatLongitude{0.0}, util::FloatLatitude{0.0}},
|
||||
0,
|
||||
0,
|
||||
extractor::guidance::TurnInstruction::NO_TURN(),
|
||||
WaypointType::None,
|
||||
0,
|
||||
{}};
|
||||
return {extractor::guidance::TurnInstruction::NO_TURN(), WaypointType::None, 0};
|
||||
}
|
||||
|
||||
} // namespace guidance
|
||||
|
@ -44,8 +44,10 @@ struct SharedDataLayout
|
||||
DATASOURCE_NAME_LENGTHS,
|
||||
PROPERTIES,
|
||||
BEARING_CLASSID,
|
||||
BEARING_OFFSETS,
|
||||
BEARING_BLOCKS,
|
||||
BEARING_VALUES,
|
||||
ENTRY_CLASS,
|
||||
BEARING_CLASS,
|
||||
NUM_BLOCKS
|
||||
};
|
||||
|
||||
|
@ -6,6 +6,10 @@
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/functional/hash.hpp>
|
||||
|
||||
#include "util/typedefs.hpp"
|
||||
|
||||
namespace osrm
|
||||
{
|
||||
namespace util
|
||||
@ -35,24 +39,8 @@ namespace guidance
|
||||
class BearingClass
|
||||
{
|
||||
public:
|
||||
using FlagBaseType = std::uint32_t;
|
||||
const static constexpr double discrete_angle_step_size = 360. / 32;
|
||||
|
||||
BearingClass();
|
||||
|
||||
// add a continuous angle to the, returns true if no item existed that uses the same discrete
|
||||
// angle
|
||||
bool addContinuous(const double bearing);
|
||||
// add a discrete ID, returns true if no item existed that uses the same discrete angle
|
||||
bool addDiscreteID(const std::uint8_t id);
|
||||
|
||||
//remove a bearing from the list
|
||||
void resetContinuous(const double bearing);
|
||||
void resetDiscreteID(const std::uint8_t id);
|
||||
|
||||
//is available
|
||||
bool hasContinuous(const double bearing) const;
|
||||
bool hasDiscrete(const std::uint8_t id) const;
|
||||
// Add a bearing to the set
|
||||
void add(const DiscreteBearing bearing);
|
||||
|
||||
// hashing
|
||||
bool operator==(const BearingClass &other) const;
|
||||
@ -60,19 +48,15 @@ class BearingClass
|
||||
// sorting
|
||||
bool operator<(const BearingClass &other) const;
|
||||
|
||||
std::vector<double> getAvailableBearings() const;
|
||||
const std::vector<DiscreteBearing> &getAvailableBearings() const;
|
||||
|
||||
// get a discrete representation of an angle. Required to map a bearing/angle to the discrete
|
||||
// ones stored within the class
|
||||
static std::uint8_t angleToDiscreteID(double angle);
|
||||
static double discreteIDToAngle( const std::uint8_t );
|
||||
std::size_t findMatchingBearing(const double bearing) const;
|
||||
|
||||
const constexpr static double discrete_step_size = 360. / 24.;
|
||||
static DiscreteBearing getDiscreteBearing(const double bearing);
|
||||
|
||||
// we are hiding the access to the flags behind a protection wall, to make sure the bit logic
|
||||
// isn't tempered with
|
||||
private:
|
||||
// given a list of possible discrete angles, the available angles flag indicates the presence of
|
||||
// a given turn at the intersection
|
||||
FlagBaseType available_bearings_mask;
|
||||
std::vector<DiscreteBearing> available_bearings;
|
||||
|
||||
// allow hash access to internal representation
|
||||
friend std::size_t std::hash<BearingClass>::operator()(const BearingClass &) const;
|
||||
@ -88,8 +72,7 @@ namespace std
|
||||
inline size_t hash<::osrm::util::guidance::BearingClass>::
|
||||
operator()(const ::osrm::util::guidance::BearingClass &bearing_class) const
|
||||
{
|
||||
return hash<::osrm::util::guidance::BearingClass::FlagBaseType>()(
|
||||
bearing_class.available_bearings_mask);
|
||||
return boost::hash_value(bearing_class.available_bearings);
|
||||
}
|
||||
} // namespace std
|
||||
|
||||
|
@ -5,6 +5,9 @@
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
|
||||
#include <iostream>
|
||||
#include <bitset>
|
||||
|
||||
namespace osrm
|
||||
{
|
||||
namespace util
|
||||
@ -51,6 +54,11 @@ class EntryClass
|
||||
// sorting
|
||||
bool operator<(const EntryClass &) const;
|
||||
|
||||
inline void print() const
|
||||
{
|
||||
std::cout << "Flags: " << std::bitset<16>(enabled_entries_flags) << std::endl;
|
||||
}
|
||||
|
||||
private:
|
||||
// given a list of possible discrete angles, the available angles flag indicates the presence of
|
||||
// a given turn at the intersection
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
/* A set of tools required for guidance in both pre and post-processing */
|
||||
|
||||
#include "engine/guidance/route_step.hpp"
|
||||
#include "engine/phantom_node.hpp"
|
||||
#include "extractor/guidance/turn_instruction.hpp"
|
||||
#include "util/guidance/bearing_class.hpp"
|
||||
#include "util/guidance/entry_class.hpp"
|
||||
@ -47,74 +49,36 @@ inline extractor::guidance::DirectionModifier getTurnDirection(const double angl
|
||||
return extractor::guidance::DirectionModifier::UTurn;
|
||||
}
|
||||
|
||||
inline double getMatchingDiscreteBearing(const bool requires_entry,
|
||||
const double bearing,
|
||||
const EntryClass entry_class,
|
||||
const std::vector<double> existing_bearings)
|
||||
inline engine::guidance::Intersection
|
||||
setIntersectionClasses(engine::guidance::Intersection intersection,
|
||||
const engine::PhantomNode &phantom)
|
||||
{
|
||||
if (existing_bearings.empty())
|
||||
return 0;
|
||||
BOOST_ASSERT(intersection.bearing_before == 0 || intersection.bearing_after == 0);
|
||||
const double bearing = std::max(intersection.bearing_before, intersection.bearing_after);
|
||||
|
||||
const double discrete_bearing =
|
||||
BearingClass::discreteIDToAngle(BearingClass::angleToDiscreteID(bearing));
|
||||
// it they are very close to the turn, the discrete bearing should be fine
|
||||
if (std::abs(bearing - discrete_bearing) < 0.25 * BearingClass::discrete_angle_step_size)
|
||||
intersection.bearing_class = {};
|
||||
intersection.entry_class = {};
|
||||
if (bearing >= 180.)
|
||||
{
|
||||
const auto isValidEntry = [&]() {
|
||||
const auto bound = std::upper_bound(existing_bearings.begin(), existing_bearings.end(),
|
||||
(discrete_bearing - 0.001));
|
||||
const auto index = bound == existing_bearings.end()
|
||||
? 0
|
||||
: std::distance(existing_bearings.begin(), bound);
|
||||
|
||||
return entry_class.allowsEntry(index);
|
||||
};
|
||||
BOOST_ASSERT(!requires_entry || isValidEntry());
|
||||
return discrete_bearing;
|
||||
intersection.bearing_class.add(std::round(bearing - 180.));
|
||||
if (phantom.forward_segment_id.id != SPECIAL_SEGMENTID &&
|
||||
phantom.reverse_segment_id.id != SPECIAL_SEGMENTID)
|
||||
intersection.entry_class.activate(0);
|
||||
intersection.bearing_class.add(std::round(bearing));
|
||||
intersection.entry_class.activate(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
// the next larger bearing or first if we are wrapping around at zero
|
||||
const auto next_index =
|
||||
std::distance(existing_bearings.begin(),
|
||||
std::lower_bound(existing_bearings.begin(), existing_bearings.end(),
|
||||
discrete_bearing)) %
|
||||
existing_bearings.size();
|
||||
|
||||
// next smaller bearing or last if we are wrapping around at zero
|
||||
const auto previous_index =
|
||||
(next_index + existing_bearings.size() - 1) % existing_bearings.size();
|
||||
|
||||
const auto difference = [](const double first, const double second) {
|
||||
return std::min(std::abs(first - second), 360.0 - std::abs(first - second));
|
||||
};
|
||||
|
||||
const auto next_bearing = existing_bearings[next_index];
|
||||
const auto previous_bearing = existing_bearings[previous_index];
|
||||
|
||||
const auto decideOnBearing = [&](
|
||||
const std::size_t preferred_index, const double preferred_bearing,
|
||||
const std::size_t alternative_index, const double alternative_bearing) {
|
||||
if (!requires_entry || entry_class.allowsEntry(preferred_index))
|
||||
return preferred_bearing;
|
||||
else if (entry_class.allowsEntry(alternative_index))
|
||||
return alternative_bearing;
|
||||
else
|
||||
{
|
||||
SimpleLogger().Write(logDEBUG)
|
||||
<< "Cannot find a valid entry for a discrete Bearing in Turn Classificiation";
|
||||
return 0.;
|
||||
intersection.bearing_class.add(std::round(bearing));
|
||||
intersection.entry_class.activate(0);
|
||||
intersection.bearing_class.add(std::round(bearing + 180.));
|
||||
if (phantom.forward_segment_id.id != SPECIAL_SEGMENTID &&
|
||||
phantom.reverse_segment_id.id != SPECIAL_SEGMENTID)
|
||||
intersection.entry_class.activate(1);
|
||||
}
|
||||
};
|
||||
|
||||
if (difference(bearing, next_bearing) < difference(bearing, previous_index))
|
||||
return decideOnBearing(next_index, next_bearing, previous_index, previous_bearing);
|
||||
else
|
||||
return decideOnBearing(previous_index, previous_bearing, next_index, next_bearing);
|
||||
}
|
||||
|
||||
return 0;
|
||||
return intersection;
|
||||
}
|
||||
|
||||
} // namespace guidance
|
||||
} // namespace util
|
||||
} // namespace osrm
|
||||
|
@ -61,6 +61,8 @@ using EdgeWeight = int;
|
||||
using BearingClassID = std::uint32_t;
|
||||
static const BearingClassID INVALID_BEARING_CLASSID = std::numeric_limits<std::uint32_t>::max();
|
||||
|
||||
using DiscreteBearing = std::uint16_t;
|
||||
|
||||
using EntryClassID = std::uint16_t;
|
||||
static const EntryClassID INVALID_ENTRY_CLASSID = std::numeric_limits<std::uint16_t>::max();
|
||||
|
||||
|
@ -37,31 +37,12 @@ const constexpr char *modifier_names[] = {"uturn", "sharp right", "right", "s
|
||||
|
||||
// translations of TurnTypes. Not all types are exposed to the outside world.
|
||||
// invalid types should never be returned as part of the API
|
||||
const constexpr char *turn_type_names[] = {"invalid",
|
||||
"new name",
|
||||
"continue",
|
||||
"turn",
|
||||
"merge",
|
||||
"on ramp",
|
||||
"off ramp",
|
||||
"fork",
|
||||
"end of road",
|
||||
"notification",
|
||||
"roundabout",
|
||||
"roundabout",
|
||||
"rotary",
|
||||
"rotary",
|
||||
"roundabout turn",
|
||||
"roundabout turn",
|
||||
"invalid",
|
||||
"invalid",
|
||||
"invalid",
|
||||
"invalid",
|
||||
"invalid",
|
||||
"invalid",
|
||||
"invalid",
|
||||
"invalid",
|
||||
"invalid"};
|
||||
const constexpr char *turn_type_names[] = {
|
||||
"invalid", "new name", "continue", "turn", "merge",
|
||||
"on ramp", "off ramp", "fork", "end of road", "notification",
|
||||
"roundabout", "roundabout", "rotary", "rotary", "roundabout turn",
|
||||
"roundabout turn", "invalid", "invalid", "invalid", "invalid",
|
||||
"invalid", "invalid", "invalid", "invalid", "invalid"};
|
||||
|
||||
const constexpr char *waypoint_type_names[] = {"invalid", "arrive", "depart"};
|
||||
|
||||
@ -97,47 +78,80 @@ util::json::Array coordinateToLonLat(const util::Coordinate coordinate)
|
||||
return array;
|
||||
}
|
||||
|
||||
util::json::Object getConnection(const bool entry_allowed, const double bearing)
|
||||
util::json::Object
|
||||
getIntersection(const guidance::Intersection &intersection, bool locate_before, bool locate_after)
|
||||
{
|
||||
util::json::Object result;
|
||||
result.values["entry_allowed"] = entry_allowed ? "true" : "false";
|
||||
result.values["bearing"] = bearing;
|
||||
util::json::Array bearings;
|
||||
util::json::Array entry;
|
||||
|
||||
const auto &available_bearings = intersection.bearing_class.getAvailableBearings();
|
||||
for (std::size_t i = 0; i < available_bearings.size(); ++i)
|
||||
{
|
||||
bearings.values.push_back(std::to_string(available_bearings[i]));
|
||||
entry.values.push_back(intersection.entry_class.allowsEntry(i) ? "true" : "false");
|
||||
}
|
||||
result.values["location"] = detail::coordinateToLonLat(intersection.location);
|
||||
|
||||
bool requires_correction = false;
|
||||
if (locate_before || (!available_bearings.empty() && available_bearings.front()==0))
|
||||
{
|
||||
// bearings are oriented in the direction of driving. For the in-bearing, we actually need
|
||||
// to
|
||||
// find the bearing from the view of the intersection. This means we have to rotate the
|
||||
// bearing
|
||||
// by 180 degree.
|
||||
const auto rotated_bearing_before = (intersection.bearing_before >= 180.0)
|
||||
? (intersection.bearing_before - 180.0)
|
||||
: (intersection.bearing_before + 180.0);
|
||||
result.values["bearing_before"] =
|
||||
intersection.bearing_class.findMatchingBearing(rotated_bearing_before);
|
||||
}
|
||||
else
|
||||
{
|
||||
result.values["bearing_before"] = available_bearings.size();
|
||||
requires_correction = true;
|
||||
}
|
||||
|
||||
if (locate_after || (!available_bearings.empty() && available_bearings.front()==0))
|
||||
{
|
||||
result.values["bearing_after"] =
|
||||
intersection.bearing_class.findMatchingBearing(intersection.bearing_after);
|
||||
}
|
||||
else
|
||||
{
|
||||
result.values["bearing_after"] = available_bearings.size();
|
||||
requires_correction = true;
|
||||
}
|
||||
|
||||
if (requires_correction)
|
||||
{
|
||||
bearings.values.push_back("0");
|
||||
entry.values.push_back("false");
|
||||
}
|
||||
|
||||
result.values["bearings"] = bearings;
|
||||
result.values["entry"] = entry;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
util::json::Array getConnections(const util::guidance::EntryClass entry_class,
|
||||
const util::guidance::BearingClass bearing_class)
|
||||
util::json::Array getIntersection(const guidance::RouteStep &step)
|
||||
{
|
||||
util::json::Array result;
|
||||
const auto bearings = bearing_class.getAvailableBearings();
|
||||
for (size_t connection = 0; connection < bearings.size(); ++connection)
|
||||
bool first = true;
|
||||
for (const auto &intersection : step.intersections)
|
||||
{
|
||||
result.values.push_back(
|
||||
getConnection(entry_class.allowsEntry(connection), bearings[connection]));
|
||||
// on waypoints, the first/second bearing is invalid. In these cases, we cannot locate the
|
||||
// bearing as part of the available bearings at the intersection.
|
||||
result.values.push_back(getIntersection(
|
||||
intersection, !first || step.maneuver.waypoint_type != guidance::WaypointType::Depart,
|
||||
!first || step.maneuver.waypoint_type != guidance::WaypointType::Arrive));
|
||||
first = false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
util::json::Object getIntersection(const guidance::StepManeuver maneuver)
|
||||
{
|
||||
util::json::Object result;
|
||||
// bearings are oriented in the direction of driving. For the in-bearing, we actually need to
|
||||
// find the bearing from the view of the intersection. This means we have to rotate the bearing
|
||||
// by 180 degree.
|
||||
const auto rotated_bearing_before = (maneuver.bearing_before >= 180.0)
|
||||
? (maneuver.bearing_before - 180.0)
|
||||
: (maneuver.bearing_before + 180.0);
|
||||
result.values["from_bearing"] =
|
||||
getMatchingDiscreteBearing(false, rotated_bearing_before, maneuver.entry_class,
|
||||
maneuver.bearing_class.getAvailableBearings());
|
||||
result.values["to_bearing"] =
|
||||
getMatchingDiscreteBearing(true, maneuver.bearing_after, maneuver.entry_class,
|
||||
maneuver.bearing_class.getAvailableBearings());
|
||||
|
||||
result.values["connections"] = getConnections(maneuver.entry_class, maneuver.bearing_class);
|
||||
return result;
|
||||
}
|
||||
|
||||
// FIXME this actually needs to be configurable from the profiles
|
||||
std::string modeToString(const extractor::TravelMode mode)
|
||||
{
|
||||
@ -193,10 +207,7 @@ util::json::Object makeStepManeuver(const guidance::StepManeuver &maneuver)
|
||||
{
|
||||
util::json::Object step_maneuver;
|
||||
if (maneuver.waypoint_type == guidance::WaypointType::None)
|
||||
{
|
||||
step_maneuver.values["type"] = detail::instructionTypeToString(maneuver.instruction.type);
|
||||
step_maneuver.values["intersection"] = detail::getIntersection(maneuver);
|
||||
}
|
||||
else
|
||||
step_maneuver.values["type"] = detail::waypointTypeToString(maneuver.waypoint_type);
|
||||
|
||||
@ -204,18 +215,9 @@ util::json::Object makeStepManeuver(const guidance::StepManeuver &maneuver)
|
||||
step_maneuver.values["modifier"] =
|
||||
detail::instructionModifierToString(maneuver.instruction.direction_modifier);
|
||||
|
||||
step_maneuver.values["location"] = detail::coordinateToLonLat(maneuver.location);
|
||||
step_maneuver.values["bearing_before"] = std::round(maneuver.bearing_before);
|
||||
step_maneuver.values["bearing_after"] = std::round(maneuver.bearing_after);
|
||||
if (maneuver.exit != 0)
|
||||
step_maneuver.values["exit"] = maneuver.exit;
|
||||
|
||||
// TODO currently we need this to comply with the api.
|
||||
// We should move this to an additional entry, the moment we
|
||||
// actually compute the correct locations of the intersections
|
||||
if (!maneuver.intersections.empty() && maneuver.exit == 0)
|
||||
step_maneuver.values["exit"] = maneuver.intersections.size();
|
||||
|
||||
return step_maneuver;
|
||||
}
|
||||
|
||||
@ -231,6 +233,7 @@ util::json::Object makeRouteStep(guidance::RouteStep step, util::json::Value geo
|
||||
route_step.values["mode"] = detail::modeToString(std::move(step.mode));
|
||||
route_step.values["maneuver"] = makeStepManeuver(std::move(step.maneuver));
|
||||
route_step.values["geometry"] = std::move(geometry);
|
||||
route_step.values["intersections"] = detail::getIntersection(step);
|
||||
return route_step;
|
||||
}
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include <boost/assert.hpp>
|
||||
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
|
||||
namespace osrm
|
||||
@ -12,48 +13,11 @@ namespace guidance
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
|
||||
StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instruction,
|
||||
const WaypointType waypoint_type,
|
||||
const LegGeometry &leg_geometry)
|
||||
namespace
|
||||
{
|
||||
BOOST_ASSERT(waypoint_type != WaypointType::None);
|
||||
BOOST_ASSERT(leg_geometry.locations.size() >= 2);
|
||||
|
||||
double pre_turn_bearing = 0, post_turn_bearing = 0;
|
||||
Coordinate turn_coordinate;
|
||||
if (waypoint_type == WaypointType::Depart)
|
||||
{
|
||||
turn_coordinate = leg_geometry.locations.front();
|
||||
const auto post_turn_coordinate = *(leg_geometry.locations.begin() + 1);
|
||||
post_turn_bearing =
|
||||
util::coordinate_calculation::bearing(turn_coordinate, post_turn_coordinate);
|
||||
}
|
||||
else
|
||||
{
|
||||
BOOST_ASSERT(waypoint_type == WaypointType::Arrive);
|
||||
turn_coordinate = leg_geometry.locations.back();
|
||||
const auto pre_turn_coordinate = *(leg_geometry.locations.end() - 2);
|
||||
pre_turn_bearing =
|
||||
util::coordinate_calculation::bearing(pre_turn_coordinate, turn_coordinate);
|
||||
}
|
||||
return StepManeuver{std::move(turn_coordinate),
|
||||
pre_turn_bearing,
|
||||
post_turn_bearing,
|
||||
std::move(instruction),
|
||||
waypoint_type,
|
||||
INVALID_EXIT_NR,
|
||||
// BearingClass,EntryClass, and Intermediate intersections are unknown yet
|
||||
{},
|
||||
{},
|
||||
{}};
|
||||
}
|
||||
|
||||
StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instruction,
|
||||
void fillInIntermediate(Intersection &intersection,
|
||||
const LegGeometry &leg_geometry,
|
||||
const std::size_t segment_index,
|
||||
util::guidance::EntryClass entry_class,
|
||||
util::guidance::BearingClass bearing_class)
|
||||
const std::size_t segment_index)
|
||||
{
|
||||
auto turn_index = leg_geometry.BackIndex(segment_index);
|
||||
BOOST_ASSERT(turn_index > 0);
|
||||
@ -64,15 +28,60 @@ StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instr
|
||||
const auto turn_coordinate = leg_geometry.locations[turn_index];
|
||||
const auto post_turn_coordinate = leg_geometry.locations[turn_index + 1];
|
||||
|
||||
const double pre_turn_bearing =
|
||||
intersection.bearing_before =
|
||||
util::coordinate_calculation::bearing(pre_turn_coordinate, turn_coordinate);
|
||||
const double post_turn_bearing =
|
||||
intersection.bearing_after =
|
||||
util::coordinate_calculation::bearing(turn_coordinate, post_turn_coordinate);
|
||||
|
||||
// add a step without intermediate intersections
|
||||
return StepManeuver{std::move(turn_coordinate), pre_turn_bearing, post_turn_bearing,
|
||||
std::move(instruction), WaypointType::None, INVALID_EXIT_NR,
|
||||
std::move(entry_class), std::move(bearing_class), {}};
|
||||
intersection.location = turn_coordinate;
|
||||
}
|
||||
|
||||
void fillInDepart(Intersection &intersection, const LegGeometry &leg_geometry)
|
||||
{
|
||||
BOOST_ASSERT(leg_geometry.locations.size() >= 2);
|
||||
const auto turn_coordinate = leg_geometry.locations.front();
|
||||
const auto post_turn_coordinate = *(leg_geometry.locations.begin() + 1);
|
||||
intersection.location = turn_coordinate;
|
||||
intersection.bearing_before = 0;
|
||||
intersection.bearing_after =
|
||||
util::coordinate_calculation::bearing(turn_coordinate, post_turn_coordinate);
|
||||
std::cout << "Depart: " << intersection.bearing_before << " " << intersection.bearing_after << std::endl;
|
||||
}
|
||||
|
||||
void fillInArrive(Intersection &intersection, const LegGeometry &leg_geometry)
|
||||
{
|
||||
BOOST_ASSERT(leg_geometry.locations.size() >= 2);
|
||||
const auto turn_coordinate = leg_geometry.locations.back();
|
||||
const auto pre_turn_coordinate = *(leg_geometry.locations.end() - 2);
|
||||
intersection.location = turn_coordinate;
|
||||
intersection.bearing_before =
|
||||
util::coordinate_calculation::bearing(pre_turn_coordinate, turn_coordinate);
|
||||
intersection.bearing_after = 0;
|
||||
std::cout << "Arrive: " << intersection.bearing_before << " " << intersection.bearing_after << std::endl;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
Intersection intersectionFromGeometry(const WaypointType waypoint_type,
|
||||
const double segment_duration,
|
||||
const LegGeometry &leg_geometry,
|
||||
const std::size_t segment_index)
|
||||
{
|
||||
Intersection intersection;
|
||||
intersection.duration = segment_duration;
|
||||
intersection.distance = leg_geometry.segment_distances[segment_index];
|
||||
switch (waypoint_type)
|
||||
{
|
||||
case WaypointType::None:
|
||||
fillInIntermediate(intersection, leg_geometry, segment_index);
|
||||
break;
|
||||
case WaypointType::Depart:
|
||||
fillInDepart(intersection, leg_geometry);
|
||||
break;
|
||||
case WaypointType::Arrive:
|
||||
fillInArrive(intersection, leg_geometry);
|
||||
break;
|
||||
}
|
||||
return intersection;
|
||||
}
|
||||
} // ns detail
|
||||
} // ns engine
|
||||
|
@ -50,14 +50,16 @@ void print(const std::vector<RouteStep> &steps)
|
||||
<< " Duration: " << step.duration << " Distance: " << step.distance
|
||||
<< " Geometry: " << step.geometry_begin << " " << step.geometry_end
|
||||
<< " exit: " << step.maneuver.exit
|
||||
<< " Intersections: " << step.maneuver.intersections.size() << " [";
|
||||
<< " Intersections: " << step.intersections.size() << " [";
|
||||
|
||||
for (const auto &intersection : step.maneuver.intersections)
|
||||
std::cout << "(" << intersection.duration << " " << intersection.distance << ")";
|
||||
for (const auto &intersection : step.intersections)
|
||||
{
|
||||
std::cout << "(" << intersection.duration << " " << intersection.distance << " "
|
||||
<< " Bearings: " << intersection.bearing_before << " "
|
||||
<< intersection.bearing_after << ")";
|
||||
}
|
||||
|
||||
std::cout << "] name[" << step.name_id << "]: " << step.name
|
||||
<< " Bearings: " << step.maneuver.bearing_before << " "
|
||||
<< step.maneuver.bearing_after << std::endl;
|
||||
std::cout << "] name[" << step.name_id << "]: " << step.name << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
@ -67,8 +69,21 @@ RouteStep forwardInto(RouteStep destination, const RouteStep &source)
|
||||
// Overwrites turn instruction and increases exit NR
|
||||
destination.duration += source.duration;
|
||||
destination.distance += source.distance;
|
||||
|
||||
if (destination.geometry_begin < source.geometry_begin)
|
||||
{
|
||||
destination.intersections.insert(destination.intersections.end(),
|
||||
source.intersections.begin(), source.intersections.end());
|
||||
}
|
||||
else
|
||||
{
|
||||
destination.intersections.insert(destination.intersections.begin(),
|
||||
source.intersections.begin(), source.intersections.end());
|
||||
}
|
||||
|
||||
destination.geometry_begin = std::min(destination.geometry_begin, source.geometry_begin);
|
||||
destination.geometry_end = std::max(destination.geometry_end, source.geometry_end);
|
||||
|
||||
return destination;
|
||||
}
|
||||
|
||||
@ -185,7 +200,8 @@ void closeOffRoundabout(const bool on_roundabout,
|
||||
// Normal exit from the roundabout, or exit from a previously fixed roundabout. Propagate the
|
||||
// index back to the entering location and prepare the current silent set of instructions for
|
||||
// removal.
|
||||
const auto exit_bearing = steps[step_index].maneuver.bearing_after;
|
||||
std::vector<std::size_t> intermediate_steps;
|
||||
const auto exit_bearing = steps[step_index].intersections.back().bearing_after;
|
||||
if (step_index > 1)
|
||||
{
|
||||
// The very first route-step is head, so we cannot iterate past that one
|
||||
@ -198,6 +214,7 @@ void closeOffRoundabout(const bool on_roundabout,
|
||||
{
|
||||
propagation_step.maneuver.exit = step.maneuver.exit;
|
||||
propagation_step.geometry_end = step.geometry_end;
|
||||
|
||||
// remember rotary name
|
||||
if (propagation_step.maneuver.instruction.type == TurnType::EnterRotary ||
|
||||
propagation_step.maneuver.instruction.type == TurnType::EnterRotaryAtExit)
|
||||
@ -237,7 +254,7 @@ void closeOffRoundabout(const bool on_roundabout,
|
||||
|
||||
const auto angle = 540 - rotated_exit;
|
||||
return angle > 360 ? angle - 360 : angle;
|
||||
}(propagation_step.maneuver.bearing_before, exit_bearing);
|
||||
}(propagation_step.intersections.back().bearing_before, exit_bearing);
|
||||
|
||||
propagation_step.maneuver.instruction.direction_modifier =
|
||||
::osrm::util::guidance::getTurnDirection(angle);
|
||||
@ -274,9 +291,8 @@ RouteStep elongate(RouteStep step, const RouteStep &by_step)
|
||||
|
||||
// if we elongate in the back, we only need to copy the intersections to the beginning.
|
||||
// the bearings remain the same, as the location of the turn doesn't change
|
||||
step.maneuver.intersections.insert(step.maneuver.intersections.end(),
|
||||
by_step.maneuver.intersections.begin(),
|
||||
by_step.maneuver.intersections.end());
|
||||
step.intersections.insert(step.intersections.end(), by_step.intersections.begin(),
|
||||
by_step.intersections.end());
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -286,14 +302,10 @@ RouteStep elongate(RouteStep step, const RouteStep &by_step)
|
||||
step.geometry_begin = by_step.geometry_begin;
|
||||
|
||||
// elongating in the front changes the location of the maneuver
|
||||
step.maneuver.location = by_step.maneuver.location;
|
||||
step.maneuver.bearing_before = by_step.maneuver.bearing_before;
|
||||
step.maneuver.bearing_after = by_step.maneuver.bearing_after;
|
||||
step.maneuver.instruction = by_step.maneuver.instruction;
|
||||
step.maneuver = by_step.maneuver;
|
||||
|
||||
step.maneuver.intersections.insert(step.maneuver.intersections.begin(),
|
||||
by_step.maneuver.intersections.begin(),
|
||||
by_step.maneuver.intersections.end());
|
||||
step.intersections.insert(step.intersections.begin(), by_step.intersections.begin(),
|
||||
by_step.intersections.end());
|
||||
}
|
||||
return step;
|
||||
}
|
||||
@ -359,8 +371,8 @@ void collapseTurnAt(std::vector<RouteStep> &steps,
|
||||
}
|
||||
}
|
||||
// Potential U-Turn
|
||||
else if (bearingsAreReversed(one_back_step.maneuver.bearing_before,
|
||||
current_step.maneuver.bearing_after))
|
||||
else if (bearingsAreReversed(one_back_step.intersections.front().bearing_before,
|
||||
current_step.intersections.front().bearing_after))
|
||||
|
||||
{
|
||||
BOOST_ASSERT(two_back_index < steps.size());
|
||||
@ -438,18 +450,6 @@ std::vector<RouteStep> postProcess(std::vector<RouteStep> steps)
|
||||
bool on_roundabout = false;
|
||||
bool has_entered_roundabout = false;
|
||||
|
||||
// adds an intersection to the initial route step
|
||||
// It includes the length of the last step, until the intersection
|
||||
// Also updates the length of the respective segment
|
||||
auto addIntersection = [](RouteStep into, const RouteStep &last_step,
|
||||
const RouteStep &intersection) {
|
||||
into.maneuver.intersections.push_back(
|
||||
{last_step.duration, last_step.distance, intersection.maneuver.location,
|
||||
intersection.maneuver.entry_class, intersection.maneuver.bearing_class});
|
||||
|
||||
return forwardInto(std::move(into), intersection);
|
||||
};
|
||||
|
||||
// count the exits forward. if enter/exit roundabout happen both, no further treatment is
|
||||
// required. We might end up with only one of them (e.g. starting within a roundabout)
|
||||
// or having a via-point in the roundabout.
|
||||
@ -492,8 +492,9 @@ std::vector<RouteStep> postProcess(std::vector<RouteStep> steps)
|
||||
{
|
||||
// count intersections. We cannot use exit, since intersections can follow directly
|
||||
// after a roundabout
|
||||
steps[last_valid_instruction] = addIntersection(
|
||||
std::move(steps[last_valid_instruction]), steps[step_index - 1], step);
|
||||
steps[last_valid_instruction].intersections.insert(
|
||||
steps[last_valid_instruction].intersections.end(), step.intersections.begin(),
|
||||
step.intersections.end());
|
||||
step.maneuver.instruction = TurnInstruction::NO_TURN();
|
||||
}
|
||||
else if (!isSilent(instruction))
|
||||
@ -664,8 +665,7 @@ void trimShortSegments(std::vector<RouteStep> &steps, LegGeometry &geometry)
|
||||
|
||||
// update initial turn direction/bearings. Due to the duplicated first coordinate,
|
||||
// the initial bearing is invalid
|
||||
designated_depart.maneuver = detail::stepManeuverFromGeometry(
|
||||
TurnInstruction::NO_TURN(), WaypointType::Depart, geometry);
|
||||
designated_depart.maneuver = {TurnInstruction::NO_TURN(), WaypointType::Depart, 0};
|
||||
|
||||
// finally remove the initial (now duplicated move)
|
||||
steps.erase(steps.begin());
|
||||
@ -678,8 +678,8 @@ void trimShortSegments(std::vector<RouteStep> &steps, LegGeometry &geometry)
|
||||
geometry.segment_offsets.begin(),
|
||||
[](const std::size_t val) { return val - 1; });
|
||||
|
||||
steps.front().maneuver = detail::stepManeuverFromGeometry(
|
||||
TurnInstruction::NO_TURN(), WaypointType::Depart, geometry);
|
||||
steps.front().maneuver = {TurnInstruction::NO_TURN(), WaypointType::Depart, 0};
|
||||
std::cout << "Removed coordinate: " << std::endl;
|
||||
}
|
||||
|
||||
// and update the leg geometry indices for the removed entry
|
||||
@ -705,8 +705,8 @@ void trimShortSegments(std::vector<RouteStep> &steps, LegGeometry &geometry)
|
||||
BOOST_ASSERT(geometry.segment_distances.back() < 1);
|
||||
geometry.segment_distances.pop_back();
|
||||
|
||||
next_to_last_step.maneuver = detail::stepManeuverFromGeometry(
|
||||
TurnInstruction::NO_TURN(), WaypointType::Arrive, geometry);
|
||||
next_to_last_step.maneuver = {TurnInstruction::NO_TURN(), WaypointType::Arrive, 0};
|
||||
next_to_last_step.intersections.front().bearing_after = 0;
|
||||
steps.pop_back();
|
||||
|
||||
// Because we eliminated a really short segment, it was probably
|
||||
@ -736,8 +736,7 @@ void trimShortSegments(std::vector<RouteStep> &steps, LegGeometry &geometry)
|
||||
next_to_last_step.geometry_end--;
|
||||
steps.back().geometry_begin--;
|
||||
steps.back().geometry_end--;
|
||||
steps.back().maneuver = detail::stepManeuverFromGeometry(TurnInstruction::NO_TURN(),
|
||||
WaypointType::Arrive, geometry);
|
||||
steps.back().maneuver = {TurnInstruction::NO_TURN(), WaypointType::Arrive, 0};
|
||||
}
|
||||
}
|
||||
|
||||
@ -762,6 +761,11 @@ std::vector<RouteStep> assignRelativeLocations(std::vector<RouteStep> steps,
|
||||
: extractor::guidance::DirectionModifier::UTurn;
|
||||
|
||||
steps.front().maneuver.instruction.direction_modifier = initial_modifier;
|
||||
steps.front().intersections.front().bearing_before = 0;
|
||||
steps.front().intersections.front().bearing_after =
|
||||
util::coordinate_calculation::bearing(leg_geometry.locations[0], leg_geometry.locations[1]);
|
||||
steps.front().intersections.front() = util::guidance::setIntersectionClasses(
|
||||
std::move(steps.front().intersections.front()), source_node);
|
||||
|
||||
const auto distance_from_end = util::coordinate_calculation::haversineDistance(
|
||||
target_node.input_location, leg_geometry.locations.back());
|
||||
@ -775,6 +779,14 @@ std::vector<RouteStep> assignRelativeLocations(std::vector<RouteStep> steps,
|
||||
: extractor::guidance::DirectionModifier::UTurn;
|
||||
|
||||
steps.back().maneuver.instruction.direction_modifier = final_modifier;
|
||||
BOOST_ASSERT(steps.back().intersections.size() == 1);
|
||||
|
||||
steps.back().intersections.front().bearing_before = util::coordinate_calculation::bearing(
|
||||
leg_geometry.locations[leg_geometry.locations.size() - 2],
|
||||
leg_geometry.locations[leg_geometry.locations.size() - 1]);
|
||||
steps.back().intersections.front().bearing_after = 0;
|
||||
steps.back().intersections.front() = util::guidance::setIntersectionClasses(
|
||||
std::move(steps.back().intersections.front()), target_node);
|
||||
return steps;
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "util/lua_util.hpp"
|
||||
#include "util/make_unique.hpp"
|
||||
#include "util/name_table.hpp"
|
||||
#include "util/range_table.hpp"
|
||||
#include "util/simple_logger.hpp"
|
||||
#include "util/timing_util.hpp"
|
||||
|
||||
@ -624,10 +625,24 @@ void Extractor::WriteIntersectionClassificationData(
|
||||
util::writeFingerprint(file_out_stream);
|
||||
util::serializeVector(file_out_stream, node_based_intersection_classes);
|
||||
|
||||
static_assert(std::is_trivially_copyable<util::guidance::BearingClass>::value,
|
||||
"BearingClass Serialization requires trivial copyable bearing classes");
|
||||
// create range table for vectors:
|
||||
std::vector<unsigned> bearing_counts;
|
||||
bearing_counts.reserve(bearing_classes.size());
|
||||
std::uint64_t total_bearings = 0;
|
||||
for (const auto &bearing_class : bearing_classes){
|
||||
bearing_counts.push_back(static_cast<unsigned>(bearing_class.getAvailableBearings().size()));
|
||||
total_bearings += bearing_class.getAvailableBearings().size();
|
||||
}
|
||||
|
||||
util::serializeVector(file_out_stream, bearing_classes);
|
||||
util::RangeTable<> bearing_class_range_table(bearing_counts);
|
||||
file_out_stream << bearing_class_range_table;
|
||||
|
||||
file_out_stream << total_bearings;
|
||||
for( const auto &bearing_class : bearing_classes)
|
||||
{
|
||||
const auto &bearings = bearing_class.getAvailableBearings();
|
||||
file_out_stream.write( reinterpret_cast<const char*>(&bearings[0]), sizeof(bearings[0]) * bearings.size() );
|
||||
}
|
||||
|
||||
static_assert(std::is_trivially_copyable<util::guidance::EntryClass>::value,
|
||||
"EntryClass Serialization requires trivial copyable entry classes");
|
||||
|
@ -15,234 +15,17 @@ namespace guidance
|
||||
|
||||
struct TurnPossibility
|
||||
{
|
||||
TurnPossibility(bool entry_allowed, double bearing, std::uint8_t discrete_id)
|
||||
: entry_allowed(entry_allowed), bearing(std::move(bearing)),
|
||||
discrete_id(std::move(discrete_id))
|
||||
TurnPossibility(bool entry_allowed, double bearing)
|
||||
: entry_allowed(entry_allowed), bearing(std::move(bearing))
|
||||
{
|
||||
}
|
||||
|
||||
TurnPossibility() : entry_allowed(false), bearing(0), discrete_id(0) {}
|
||||
TurnPossibility() : entry_allowed(false), bearing(0) {}
|
||||
|
||||
bool entry_allowed;
|
||||
double bearing;
|
||||
std::uint8_t discrete_id;
|
||||
};
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
bool hasConflicts(const std::vector<TurnPossibility> &turns)
|
||||
{
|
||||
if (turns.size() <= 1)
|
||||
return false;
|
||||
for (std::size_t pos = 0; pos < turns.size(); ++pos)
|
||||
{
|
||||
if (turns[pos].discrete_id == turns[(pos + 1) % turns.size()].discrete_id)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Fix cases with nearly identical turns. If the difference between turns is just to small to be
|
||||
// visible, we will not report the angle twice
|
||||
std::vector<TurnPossibility> fixIdenticalTurns(std::vector<TurnPossibility> intersection)
|
||||
{
|
||||
BOOST_ASSERT(intersection.size() > 1);
|
||||
for (auto itr = intersection.begin(); itr != intersection.end(); ++itr)
|
||||
{
|
||||
const auto next = [&]() {
|
||||
auto next_itr = std::next(itr);
|
||||
if (next_itr != intersection.end())
|
||||
return next_itr;
|
||||
return intersection.begin();
|
||||
}();
|
||||
|
||||
// conflict here?
|
||||
if (itr->discrete_id == next->discrete_id)
|
||||
{
|
||||
if (angularDeviation(itr->bearing, next->bearing) < 0.5) // very small angular difference
|
||||
{
|
||||
if (!itr->entry_allowed || next->entry_allowed)
|
||||
{
|
||||
itr = intersection.erase(itr);
|
||||
}
|
||||
else
|
||||
{
|
||||
intersection.erase(next);
|
||||
}
|
||||
if (itr == intersection.end())
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return intersection;
|
||||
}
|
||||
|
||||
std::vector<TurnPossibility> fixAroundBorder(std::vector<TurnPossibility> intersection)
|
||||
{
|
||||
BOOST_ASSERT(intersection.size() > 1);
|
||||
// We can solve a conflict by reporting different bearing availabilities, as long as
|
||||
// both conflicting turns are on different sides of the bearing separator.
|
||||
//
|
||||
// Consider this example:
|
||||
// ID(0)
|
||||
// . b
|
||||
// a .... (ID 1)
|
||||
// . c
|
||||
// ID(2)
|
||||
//
|
||||
// Both b and c map to the ID 1. Due to the split, we can set ID 0 and 2. In
|
||||
// deducing the best available bearing for a turn, we can now find 0 to be closest
|
||||
// to b and 2 to be closest to c. This only works when there are no other bearings
|
||||
// close to the conflicting assignment, though.
|
||||
for (std::size_t current_index = 0; current_index < intersection.size(); ++current_index)
|
||||
{
|
||||
const auto next_index = (current_index + 1) % intersection.size();
|
||||
if (intersection[current_index].discrete_id == intersection[next_index].discrete_id)
|
||||
{
|
||||
const double border = util::guidance::BearingClass::discreteIDToAngle(
|
||||
util::guidance::BearingClass::angleToDiscreteID(
|
||||
intersection[current_index].bearing));
|
||||
|
||||
// if both are on different sides of the separation, we can check for possible
|
||||
// resolution
|
||||
if (intersection[current_index].bearing < border &&
|
||||
intersection[next_index].bearing > border)
|
||||
{
|
||||
const auto shift_angle = [](const double bearing, const double delta) {
|
||||
auto shifted_angle = bearing + delta;
|
||||
if (shifted_angle < 0)
|
||||
return shifted_angle + 360.;
|
||||
if (shifted_angle > 360)
|
||||
return shifted_angle - 360.;
|
||||
return shifted_angle;
|
||||
};
|
||||
|
||||
// conflict resolution is possible, if both bearings are available
|
||||
const auto left_id = util::guidance::BearingClass::angleToDiscreteID(
|
||||
shift_angle(intersection[current_index].bearing,
|
||||
-util::guidance::BearingClass::discrete_angle_step_size));
|
||||
const auto right_id = util::guidance::BearingClass::angleToDiscreteID(
|
||||
shift_angle(intersection[next_index].bearing,
|
||||
util::guidance::BearingClass::discrete_angle_step_size));
|
||||
|
||||
const bool resolvable = [&]() {
|
||||
if (intersection.size() == 2)
|
||||
return true;
|
||||
|
||||
// cannot shift to the left without generating another conflict
|
||||
if (intersection[current_index + intersection.size() - 1].discrete_id ==
|
||||
left_id)
|
||||
return false;
|
||||
|
||||
// cannot shift to the right without generating another conflict
|
||||
if (intersection[(next_index + 1) % intersection.size()].discrete_id ==
|
||||
right_id)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}();
|
||||
|
||||
if (resolvable)
|
||||
{
|
||||
intersection[current_index].discrete_id = left_id;
|
||||
intersection[next_index].discrete_id = right_id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return intersection;
|
||||
}
|
||||
|
||||
// return an empty set of turns, if the conflict is not possible to be handled
|
||||
std::vector<TurnPossibility> handleConflicts(std::vector<TurnPossibility> intersection)
|
||||
{
|
||||
intersection = fixIdenticalTurns(std::move(intersection));
|
||||
|
||||
if (!hasConflicts(intersection))
|
||||
return intersection;
|
||||
|
||||
intersection = fixAroundBorder(intersection);
|
||||
|
||||
// if the intersection still has conflicts, we cannot handle it correctly
|
||||
if (hasConflicts(intersection))
|
||||
intersection.clear();
|
||||
|
||||
return intersection;
|
||||
#if 0
|
||||
const auto border = util::guidance::BearingClass::discreteIDToAngle(
|
||||
util::guidance::BearingClass::angleToDiscreteID(intersection[0].bearing));
|
||||
|
||||
// at least two turns
|
||||
auto previous_id = util::guidance::BearingClass::angleToDiscreteID(turns.back().bearing);
|
||||
for (std::size_t i = 0; i < turns.size(); ++i)
|
||||
{
|
||||
if (turns[i].entry_allowed)
|
||||
entry_class.activate(turn_index);
|
||||
const auto discrete_id =
|
||||
util::guidance::BearingClass::angleToDiscreteID(turns[i].bearing);
|
||||
|
||||
const auto prev_index = (i + turns.size() - 1) % turns.size();
|
||||
if (discrete_id != previous_id)
|
||||
{
|
||||
// if we go back in IDs, conflict resolution has to deal with multiple conflicts
|
||||
if (previous_id > discrete_id &&
|
||||
previous_id != (util::guidance::BearingClass::angleToDiscreteID(
|
||||
turns[prev_index].bearing)))
|
||||
{
|
||||
std::cout << "Previous ID conflict " << (int)previous_id << " "
|
||||
<< (int)discrete_id << std::endl;
|
||||
break;
|
||||
}
|
||||
++turn_index;
|
||||
bearing_class.addDiscreteID(discrete_id);
|
||||
previous_id = discrete_id;
|
||||
}
|
||||
else
|
||||
{
|
||||
// the previous turn was handled into a conflict. Such a conflict cannot be
|
||||
// correctly expressed.
|
||||
// We have to report a unclassified setting.
|
||||
if (util::guidance::BearingClass::angleToDiscreteID(turns[prev_index].bearing) !=
|
||||
previous_id)
|
||||
break;
|
||||
|
||||
if (turns[i].bearing >= border && turns[prev_index].bearing < border)
|
||||
{
|
||||
const auto shift_angle = [](const double bearing, const double delta) {
|
||||
auto shifted_angle = bearing + delta;
|
||||
if (shifted_angle < 0)
|
||||
return shifted_angle + 360.;
|
||||
if (shifted_angle > 360)
|
||||
return shifted_angle - 360.;
|
||||
return shifted_angle;
|
||||
};
|
||||
|
||||
// conflict resolution is possible, if both bearings are available
|
||||
const auto left_id = util::guidance::BearingClass::angleToDiscreteID(
|
||||
shift_angle(turns[prev_index].bearing,
|
||||
-util::guidance::BearingClass::discrete_angle_step_size));
|
||||
const auto right_id = util::guidance::BearingClass::angleToDiscreteID(
|
||||
shift_angle(turns[i].bearing,
|
||||
util::guidance::BearingClass::discrete_angle_step_size));
|
||||
if (!bearing_class.hasDiscrete(left_id) && !bearing_class.hasDiscrete(right_id))
|
||||
{
|
||||
bearing_class.resetDiscreteID(discrete_id);
|
||||
bearing_class.addDiscreteID(left_id);
|
||||
bearing_class.addDiscreteID(right_id);
|
||||
++turn_index;
|
||||
previous_id = right_id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return intersection;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
std::pair<util::guidance::EntryClass, util::guidance::BearingClass>
|
||||
classifyIntersection(NodeID nid,
|
||||
const Intersection &intersection,
|
||||
@ -266,63 +49,63 @@ classifyIntersection(NodeID nid,
|
||||
|
||||
const double bearing =
|
||||
util::coordinate_calculation::bearing(node_coordinate, edge_coordinate);
|
||||
turns.push_back({road.entry_allowed, bearing,
|
||||
util::guidance::BearingClass::angleToDiscreteID(bearing)});
|
||||
turns.push_back({road.entry_allowed, bearing});
|
||||
}
|
||||
|
||||
std::sort(turns.begin(), turns.end(),
|
||||
[](const TurnPossibility left, const TurnPossibility right) {
|
||||
return left.bearing < right.bearing;
|
||||
return util::guidance::BearingClass::getDiscreteBearing(left.bearing) <
|
||||
util::guidance::BearingClass::getDiscreteBearing(right.bearing) ||
|
||||
(util::guidance::BearingClass::getDiscreteBearing(left.bearing) ==
|
||||
util::guidance::BearingClass::getDiscreteBearing(right.bearing) &&
|
||||
left.bearing < right.bearing);
|
||||
});
|
||||
|
||||
// check for conflicts
|
||||
const bool has_conflicts = hasConflicts(turns);
|
||||
if (has_conflicts)
|
||||
{ // try to handle conflicts, if possible
|
||||
turns = handleConflicts(std::move(turns));
|
||||
}
|
||||
|
||||
util::guidance::EntryClass entry_class;
|
||||
util::guidance::BearingClass bearing_class;
|
||||
|
||||
const bool canBeDiscretized = [&]() {
|
||||
if (turns.size() <= 1)
|
||||
return true;
|
||||
|
||||
DiscreteBearing last_discrete_bearing =
|
||||
util::guidance::BearingClass::getDiscreteBearing(std::round(turns.back().bearing));
|
||||
for (const auto turn : turns)
|
||||
{
|
||||
const DiscreteBearing discrete_bearing =
|
||||
util::guidance::BearingClass::getDiscreteBearing(std::round(turn.bearing));
|
||||
if (discrete_bearing == last_discrete_bearing)
|
||||
return false;
|
||||
last_discrete_bearing = discrete_bearing;
|
||||
}
|
||||
return true;
|
||||
}();
|
||||
|
||||
// finally transfer data to the entry/bearing classes
|
||||
std::size_t number = 0;
|
||||
if (canBeDiscretized)
|
||||
{
|
||||
for (const auto turn : turns)
|
||||
{
|
||||
if (turn.entry_allowed)
|
||||
entry_class.activate(number);
|
||||
bearing_class.addDiscreteID(turn.discrete_id);
|
||||
auto discrete_bearing_class =
|
||||
util::guidance::BearingClass::getDiscreteBearing(std::round(turn.bearing));
|
||||
bearing_class.add(std::round(discrete_bearing_class *
|
||||
util::guidance::BearingClass::discrete_step_size));
|
||||
++number;
|
||||
}
|
||||
|
||||
static std::size_t mapping_failure_count = 0;
|
||||
if (turns.empty())
|
||||
{
|
||||
++mapping_failure_count;
|
||||
util::SimpleLogger().Write(logDEBUG)
|
||||
<< "Failed to provide full turn list for intersection ( " << mapping_failure_count
|
||||
<< " ) for " << intersection.size() << " roads";
|
||||
|
||||
std::cout << std::endl;
|
||||
for (const auto &road : intersection)
|
||||
{
|
||||
const auto eid = road.turn.eid;
|
||||
const auto edge_coordinate =
|
||||
getRepresentativeCoordinate(nid, node_based_graph.GetTarget(eid), eid, false,
|
||||
compressed_geometries, query_nodes);
|
||||
|
||||
const double bearing =
|
||||
util::coordinate_calculation::bearing(node_coordinate, edge_coordinate);
|
||||
std::cout << " " << bearing << "("
|
||||
<< (int)util::guidance::BearingClass::angleToDiscreteID(bearing) << ")";
|
||||
}
|
||||
std::cout << std::endl;
|
||||
std::cout << "Location of intersection: " << std::setprecision(12) << " "
|
||||
<< util::toFloating(query_nodes[nid].lat) << " "
|
||||
<< util::toFloating(query_nodes[nid].lon) << std::endl;
|
||||
return {};
|
||||
else
|
||||
{
|
||||
for (const auto turn : turns)
|
||||
{
|
||||
if (turn.entry_allowed)
|
||||
entry_class.activate(number);
|
||||
bearing_class.add(std::round(turn.bearing));
|
||||
++number;
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_pair(entry_class, bearing_class);
|
||||
}
|
||||
|
||||
|
@ -31,6 +31,7 @@
|
||||
#include <cstdint>
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
#include <new>
|
||||
#include <string>
|
||||
@ -574,36 +575,75 @@ int Storage::Run()
|
||||
{
|
||||
boost::filesystem::ifstream intersection_stream(config.intersection_class_path,
|
||||
std::ios::binary);
|
||||
if (!static_cast<bool>(intersection_stream))
|
||||
throw util::exception("Could not open " + config.intersection_class_path.string() +
|
||||
" for reading.");
|
||||
|
||||
if (!util::readAndCheckFingerprint(intersection_stream))
|
||||
{
|
||||
util::SimpleLogger().Write(logWARNING)
|
||||
<< "Fingerprint does not match or reading failed";
|
||||
}
|
||||
throw util::exception("Fingerprint of " + config.intersection_class_path.string() +
|
||||
" does not match or could not read from file");
|
||||
|
||||
std::vector<BearingClassID> bearing_class_id_table;
|
||||
util::deserializeVector(intersection_stream, bearing_class_id_table);
|
||||
if (!util::deserializeVector(intersection_stream, bearing_class_id_table))
|
||||
throw util::exception("Failed to read from " + config.names_data_path.string());
|
||||
|
||||
shared_layout_ptr->SetBlockSize<BearingClassID>(SharedDataLayout::BEARING_CLASSID,
|
||||
bearing_class_id_table.size());
|
||||
auto bearing_id_ptr = shared_layout_ptr->GetBlockPtr<BearingClassID, true>(
|
||||
shared_memory_ptr, SharedDataLayout::BEARING_CLASSID);
|
||||
std::copy(bearing_class_id_table.begin(), bearing_class_id_table.end(), bearing_id_ptr);
|
||||
|
||||
auto bearing_class_ptr =
|
||||
shared_layout_ptr->GetBlockPtr<util::guidance::BearingClass, true>(
|
||||
shared_memory_ptr, SharedDataLayout::BEARING_CLASS);
|
||||
std::vector<util::guidance::BearingClass> bearing_class_table;
|
||||
util::deserializeVector(intersection_stream, bearing_class_table);
|
||||
shared_layout_ptr->SetBlockSize<util::guidance::BearingClass>(
|
||||
SharedDataLayout::BEARING_CLASS, bearing_class_table.size());
|
||||
unsigned bearing_blocks = 0;
|
||||
intersection_stream.read((char *)&bearing_blocks, sizeof(unsigned));
|
||||
unsigned sum_lengths = 0;
|
||||
intersection_stream.read((char *)&sum_lengths, sizeof(unsigned));
|
||||
|
||||
shared_layout_ptr->SetBlockSize<unsigned>(SharedDataLayout::BEARING_OFFSETS,
|
||||
bearing_blocks);
|
||||
shared_layout_ptr->SetBlockSize<typename util::RangeTable<16, true>::BlockT>(
|
||||
SharedDataLayout::BEARING_BLOCKS, bearing_blocks);
|
||||
|
||||
unsigned *bearing_offsets_ptr = shared_layout_ptr->GetBlockPtr<unsigned, true>(
|
||||
shared_memory_ptr, SharedDataLayout::BEARING_OFFSETS);
|
||||
if (shared_layout_ptr->GetBlockSize(SharedDataLayout::BEARING_OFFSETS) > 0)
|
||||
{
|
||||
intersection_stream.read(
|
||||
reinterpret_cast<char *>(bearing_offsets_ptr),
|
||||
shared_layout_ptr->GetBlockSize(SharedDataLayout::BEARING_OFFSETS));
|
||||
}
|
||||
|
||||
unsigned *bearing_blocks_ptr = shared_layout_ptr->GetBlockPtr<unsigned, true>(
|
||||
shared_memory_ptr, SharedDataLayout::BEARING_BLOCKS);
|
||||
if (shared_layout_ptr->GetBlockSize(SharedDataLayout::BEARING_BLOCKS) > 0)
|
||||
{
|
||||
intersection_stream.read(
|
||||
reinterpret_cast<char *>(bearing_blocks_ptr),
|
||||
shared_layout_ptr->GetBlockSize(SharedDataLayout::BEARING_BLOCKS));
|
||||
}
|
||||
|
||||
std::uint64_t num_bearings;
|
||||
intersection_stream >> num_bearings;
|
||||
|
||||
std::vector<DiscreteBearing> bearing_class_table(num_bearings);
|
||||
intersection_stream.read(reinterpret_cast<char *>(&bearing_class_table[0]),
|
||||
sizeof(bearing_class_table[0]) * num_bearings);
|
||||
shared_layout_ptr->SetBlockSize<DiscreteBearing>(SharedDataLayout::BEARING_VALUES,
|
||||
num_bearings);
|
||||
auto bearing_class_ptr = shared_layout_ptr->GetBlockPtr<DiscreteBearing, true>(
|
||||
shared_memory_ptr, SharedDataLayout::BEARING_VALUES);
|
||||
std::copy(bearing_class_table.begin(), bearing_class_table.end(), bearing_class_ptr);
|
||||
|
||||
auto entry_class_ptr =
|
||||
shared_layout_ptr->GetBlockPtr<util::guidance::EntryClass, true>(
|
||||
shared_memory_ptr, SharedDataLayout::ENTRY_CLASS);
|
||||
if (!static_cast<bool>(intersection_stream))
|
||||
throw util::exception("Failed to read from " + config.names_data_path.string());
|
||||
|
||||
std::vector<util::guidance::EntryClass> entry_class_table;
|
||||
util::deserializeVector(intersection_stream, entry_class_table);
|
||||
shared_layout_ptr->SetBlockSize<util::guidance::EntryClass>(
|
||||
SharedDataLayout::ENTRY_CLASS, entry_class_table.size());
|
||||
if(!util::deserializeVector(intersection_stream, entry_class_table))
|
||||
throw util::exception("Failed to read from " + config.names_data_path.string());
|
||||
|
||||
shared_layout_ptr->SetBlockSize<util::guidance::EntryClass>(SharedDataLayout::ENTRY_CLASS,
|
||||
entry_class_table.size());
|
||||
auto entry_class_ptr = shared_layout_ptr->GetBlockPtr<util::guidance::EntryClass, true>(
|
||||
shared_memory_ptr, SharedDataLayout::ENTRY_CLASS);
|
||||
std::copy(entry_class_table.begin(), entry_class_table.end(), entry_class_ptr);
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
#include "extractor/guidance/discrete_angle.hpp"
|
||||
#include "util/guidance/bearing_class.hpp"
|
||||
#include "util/guidance/toolkit.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <boost/assert.hpp>
|
||||
|
||||
namespace osrm
|
||||
@ -10,83 +12,69 @@ namespace util
|
||||
namespace guidance
|
||||
{
|
||||
|
||||
static_assert(
|
||||
360 / BearingClass::discrete_angle_step_size <= 8 * sizeof(BearingClass::FlagBaseType),
|
||||
"The number of expressable bearings does not fit into the datatype used for storage.");
|
||||
|
||||
std::uint8_t BearingClass::angleToDiscreteID(double angle)
|
||||
{
|
||||
BOOST_ASSERT(angle >= 0. && angle <= 360.);
|
||||
// shift angle by half the step size to have the class be located around the center
|
||||
angle = (angle + 0.5 * BearingClass::discrete_angle_step_size);
|
||||
if (angle > 360)
|
||||
angle -= 360;
|
||||
|
||||
return std::uint8_t(angle / BearingClass::discrete_angle_step_size);
|
||||
}
|
||||
|
||||
double BearingClass::discreteIDToAngle(std::uint8_t id)
|
||||
{
|
||||
BOOST_ASSERT(0 <= id && id <= 360. / discrete_angle_step_size);
|
||||
return discrete_angle_step_size * id;
|
||||
}
|
||||
|
||||
void BearingClass::resetContinuous(const double bearing) {
|
||||
const auto id = angleToDiscreteID(bearing);
|
||||
resetDiscreteID(id);
|
||||
}
|
||||
|
||||
void BearingClass::resetDiscreteID(const std::uint8_t id) {
|
||||
available_bearings_mask &= ~(1<<id);
|
||||
}
|
||||
|
||||
bool BearingClass::hasContinuous(const double bearing) const
|
||||
{
|
||||
const auto id = angleToDiscreteID(bearing);
|
||||
return hasDiscrete(id);
|
||||
}
|
||||
|
||||
bool BearingClass::hasDiscrete(const std::uint8_t id) const
|
||||
{
|
||||
return 0 != (available_bearings_mask & (1<<id));
|
||||
}
|
||||
|
||||
BearingClass::BearingClass() : available_bearings_mask(0) {}
|
||||
|
||||
bool BearingClass::operator==(const BearingClass &other) const
|
||||
{
|
||||
return other.available_bearings_mask == available_bearings_mask;
|
||||
BOOST_ASSERT(std::is_sorted(available_bearings.begin(), available_bearings.end()));
|
||||
BOOST_ASSERT(std::is_sorted(other.available_bearings.begin(), other.available_bearings.end()));
|
||||
if (other.available_bearings.size() != available_bearings.size())
|
||||
return false;
|
||||
for (std::size_t i = 0; i < available_bearings.size(); ++i)
|
||||
if (available_bearings[i] != other.available_bearings[i])
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BearingClass::operator<(const BearingClass &other) const
|
||||
{
|
||||
return available_bearings_mask < other.available_bearings_mask;
|
||||
}
|
||||
BOOST_ASSERT(std::is_sorted(available_bearings.begin(), available_bearings.end()));
|
||||
BOOST_ASSERT(std::is_sorted(other.available_bearings.begin(), other.available_bearings.end()));
|
||||
if (available_bearings.size() < other.available_bearings.size())
|
||||
return true;
|
||||
if (available_bearings.size() > other.available_bearings.size())
|
||||
return false;
|
||||
|
||||
bool BearingClass::addContinuous(const double angle)
|
||||
{
|
||||
return addDiscreteID(angleToDiscreteID(angle));
|
||||
}
|
||||
|
||||
bool BearingClass::addDiscreteID(const std::uint8_t discrete_id)
|
||||
{
|
||||
const auto mask = (1 << discrete_id);
|
||||
const auto is_new = (0 == (available_bearings_mask & mask));
|
||||
available_bearings_mask |= mask;
|
||||
return is_new;
|
||||
}
|
||||
|
||||
std::vector<double> BearingClass::getAvailableBearings() const
|
||||
{
|
||||
std::vector<double> result;
|
||||
// account for some basic inaccuracries of double
|
||||
for (std::size_t discrete_id = 0; discrete_id * discrete_angle_step_size <= 361; ++discrete_id)
|
||||
for (std::size_t i = 0; i < available_bearings.size(); ++i)
|
||||
{
|
||||
// ervery set bit indicates a bearing
|
||||
if (available_bearings_mask & (1 << discrete_id))
|
||||
result.push_back(discrete_id * discrete_angle_step_size);
|
||||
if (available_bearings[i] < other.available_bearings[i])
|
||||
return true;
|
||||
if (available_bearings[i] > other.available_bearings[i])
|
||||
return false;
|
||||
}
|
||||
return result;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void BearingClass::add(const DiscreteBearing bearing)
|
||||
{
|
||||
available_bearings.push_back(bearing);
|
||||
}
|
||||
|
||||
const std::vector<DiscreteBearing> &BearingClass::getAvailableBearings() const
|
||||
{
|
||||
return available_bearings;
|
||||
}
|
||||
|
||||
DiscreteBearing BearingClass::getDiscreteBearing(const double bearing)
|
||||
{
|
||||
BOOST_ASSERT(0. <= bearing && bearing <= 360.);
|
||||
auto shifted_bearing = (bearing + 0.5 * discrete_step_size);
|
||||
if (shifted_bearing > 360.)
|
||||
shifted_bearing -= 360;
|
||||
return static_cast<DiscreteBearing>(shifted_bearing / discrete_step_size);
|
||||
}
|
||||
|
||||
std::size_t BearingClass::findMatchingBearing(const double bearing) const
|
||||
{
|
||||
// the small size of the intersections allows a linear compare
|
||||
auto discrete_bearing = static_cast<DiscreteBearing>(bearing);
|
||||
auto max_element =
|
||||
std::max_element(available_bearings.begin(), available_bearings.end(),
|
||||
[&](const DiscreteBearing first, const DiscreteBearing second) {
|
||||
return angularDeviation(first, discrete_bearing) >
|
||||
angularDeviation(second, discrete_bearing);
|
||||
});
|
||||
|
||||
return std::distance(available_bearings.begin(), max_element);
|
||||
}
|
||||
|
||||
} // namespace guidance
|
||||
|
Loading…
Reference in New Issue
Block a user