Replace dynamic distance calculation for table plugin with pre-calculated distances on shortcuts, avoiding unpacking cost.

Adds approx 10% to total data size.  Speeds up large table requests by 2 orders of magnitude.

Co-authored-by: Kajari Ghosh <ghoshkaj@gmail.com>
This commit is contained in:
Daniel Patterson
2018-10-29 21:47:49 -07:00
parent 5327f8da4e
commit 498259b220
48 changed files with 767 additions and 995 deletions
+17
View File
@@ -259,6 +259,7 @@ void GraphCompressor::Compress(
const auto forward_weight2 = fwd_edge_data2.weight;
const auto forward_duration1 = fwd_edge_data1.duration;
const auto forward_duration2 = fwd_edge_data2.duration;
const auto forward_distance2 = fwd_edge_data2.distance;
BOOST_ASSERT(0 != forward_weight1);
BOOST_ASSERT(0 != forward_weight2);
@@ -267,6 +268,17 @@ void GraphCompressor::Compress(
const auto reverse_weight2 = rev_edge_data2.weight;
const auto reverse_duration1 = rev_edge_data1.duration;
const auto reverse_duration2 = rev_edge_data2.duration;
const auto reverse_distance2 = rev_edge_data2.distance;
#ifndef NDEBUG
// Because distances are symmetrical, we only need one
// per edge - here we double-check that they match
// their mirrors.
const auto reverse_distance1 = rev_edge_data1.distance;
const auto forward_distance1 = fwd_edge_data1.distance;
BOOST_ASSERT(forward_distance1 == reverse_distance2);
BOOST_ASSERT(forward_distance2 == reverse_distance1);
#endif
BOOST_ASSERT(0 != reverse_weight1);
BOOST_ASSERT(0 != reverse_weight2);
@@ -279,6 +291,10 @@ void GraphCompressor::Compress(
graph.GetEdgeData(forward_e1).duration += forward_duration2;
graph.GetEdgeData(reverse_e1).duration += reverse_duration2;
// add distance of e2's to e1
graph.GetEdgeData(forward_e1).distance += forward_distance2;
graph.GetEdgeData(reverse_e1).distance += reverse_distance2;
if (node_weight_penalty != INVALID_EDGE_WEIGHT &&
node_duration_penalty != MAXIMAL_EDGE_DURATION)
{
@@ -286,6 +302,7 @@ void GraphCompressor::Compress(
graph.GetEdgeData(reverse_e1).weight += node_weight_penalty;
graph.GetEdgeData(forward_e1).duration += node_duration_penalty;
graph.GetEdgeData(reverse_e1).duration += node_duration_penalty;
// Note: no penalties for distances
}
// extend e1's to targets of e2's