Replace dynamic distance calculation for table plugin with pre-calculated distances on shortcuts, avoiding unpacking cost.

Adds approx 10% to total data size.  Speeds up large table requests by 2 orders of magnitude.

Co-authored-by: Kajari Ghosh <ghoshkaj@gmail.com>
This commit is contained in:
Daniel Patterson
2018-10-29 21:47:49 -07:00
parent 5327f8da4e
commit 498259b220
48 changed files with 767 additions and 995 deletions
+4
View File
@@ -387,12 +387,16 @@ void ExtractionContainers::PrepareEdges(ScriptingEnvironment &scripting_environm
const auto weight = edge_iterator->weight_data(distance);
const auto duration = edge_iterator->duration_data(distance);
const auto accurate_distance =
util::coordinate_calculation::fccApproximateDistance(source_coord, target_coord);
ExtractionSegment segment(source_coord, target_coord, distance, weight, duration);
scripting_environment.ProcessSegment(segment);
auto &edge = edge_iterator->result;
edge.weight = std::max<EdgeWeight>(1, std::round(segment.weight * weight_multiplier));
edge.duration = std::max<EdgeWeight>(1, std::round(segment.duration * 10.));
edge.distance = accurate_distance;
// assign new node id
const auto node_id = mapExternalToInternalNodeID(