Replace dynamic distance calculation for table plugin with pre-calculated distances on shortcuts, avoiding unpacking cost.

Adds approx 10% to total data size.  Speeds up large table requests by 2 orders of magnitude.

Co-authored-by: Kajari Ghosh <ghoshkaj@gmail.com>
This commit is contained in:
Daniel Patterson
2018-10-29 21:47:49 -07:00
parent 5327f8da4e
commit 498259b220
48 changed files with 767 additions and 995 deletions
+11 -5
View File
@@ -22,11 +22,17 @@ class Updater
std::vector<EdgeWeight> &node_weights,
std::uint32_t &connectivity_checksum) const;
EdgeID
LoadAndUpdateEdgeExpandedGraph(std::vector<extractor::EdgeBasedEdge> &edge_based_edge_list,
std::vector<EdgeWeight> &node_weights,
std::vector<EdgeDuration> &node_durations, // TODO: to be deleted
std::uint32_t &connectivity_checksum) const;
EdgeID LoadAndUpdateEdgeExpandedGraph(
std::vector<extractor::EdgeBasedEdge> &edge_based_edge_list,
std::vector<EdgeWeight> &node_weights,
std::vector<EdgeDuration> &node_durations, // TODO: remove when optional
std::uint32_t &connectivity_checksum) const;
EdgeID LoadAndUpdateEdgeExpandedGraph(
std::vector<extractor::EdgeBasedEdge> &edge_based_edge_list,
std::vector<EdgeWeight> &node_weights,
std::vector<EdgeDuration> &node_durations, // TODO: remove when optional
std::vector<EdgeDistance> &node_distances, // TODO: remove when optional
std::uint32_t &connectivity_checksum) const;
private:
UpdaterConfig config;