Replace dynamic distance calculation for table plugin with pre-calculated distances on shortcuts, avoiding unpacking cost.

Adds approx 10% to total data size.  Speeds up large table requests by 2 orders of magnitude.

Co-authored-by: Kajari Ghosh <ghoshkaj@gmail.com>
This commit is contained in:
Daniel Patterson
2018-10-29 21:47:49 -07:00
parent 5327f8da4e
commit 498259b220
48 changed files with 767 additions and 995 deletions
+5 -2
View File
@@ -12,23 +12,26 @@ namespace contractor
struct ContractorEdgeData
{
ContractorEdgeData()
: weight(0), duration(0), id(0), originalEdges(0), shortcut(0), forward(0), backward(0)
: weight(0), duration(0), distance(0), id(0), originalEdges(0), shortcut(0), forward(0),
backward(0)
{
}
ContractorEdgeData(EdgeWeight weight,
EdgeWeight duration,
EdgeDistance distance,
unsigned original_edges,
unsigned id,
bool shortcut,
bool forward,
bool backward)
: weight(weight), duration(duration), id(id),
: weight(weight), duration(duration), distance(distance), id(id),
originalEdges(std::min((1u << 29) - 1u, original_edges)), shortcut(shortcut),
forward(forward), backward(backward)
{
}
EdgeWeight weight;
EdgeWeight duration;
EdgeDistance distance;
unsigned id;
unsigned originalEdges : 29;
bool shortcut : 1;
@@ -41,6 +41,7 @@ ContractorGraph toContractorGraph(NodeID number_of_nodes, InputEdgeContainer inp
input_edge.target,
std::max(input_edge.data.weight, 1),
input_edge.data.duration,
input_edge.data.distance,
1,
input_edge.data.turn_id,
false,
@@ -51,6 +52,7 @@ ContractorGraph toContractorGraph(NodeID number_of_nodes, InputEdgeContainer inp
input_edge.source,
std::max(input_edge.data.weight, 1),
input_edge.data.duration,
input_edge.data.distance,
1,
input_edge.data.turn_id,
false,
@@ -82,6 +84,7 @@ ContractorGraph toContractorGraph(NodeID number_of_nodes, InputEdgeContainer inp
forward_edge.data.originalEdges = reverse_edge.data.originalEdges = 1;
forward_edge.data.weight = reverse_edge.data.weight = INVALID_EDGE_WEIGHT;
forward_edge.data.duration = reverse_edge.data.duration = MAXIMAL_EDGE_DURATION;
forward_edge.data.distance = reverse_edge.data.distance = MAXIMAL_EDGE_DISTANCE;
// remove parallel edges
while (i < edges.size() && edges[i].source == source && edges[i].target == target)
{
@@ -90,12 +93,16 @@ ContractorGraph toContractorGraph(NodeID number_of_nodes, InputEdgeContainer inp
forward_edge.data.weight = std::min(edges[i].data.weight, forward_edge.data.weight);
forward_edge.data.duration =
std::min(edges[i].data.duration, forward_edge.data.duration);
forward_edge.data.distance =
std::min(edges[i].data.distance, forward_edge.data.distance);
}
if (edges[i].data.backward)
{
reverse_edge.data.weight = std::min(edges[i].data.weight, reverse_edge.data.weight);
reverse_edge.data.duration =
std::min(edges[i].data.duration, reverse_edge.data.duration);
reverse_edge.data.distance =
std::min(edges[i].data.distance, reverse_edge.data.distance);
}
++i;
}
@@ -151,6 +158,7 @@ template <class Edge, typename GraphT> inline std::vector<Edge> toEdges(GraphT g
BOOST_ASSERT_MSG(SPECIAL_NODEID != new_edge.target, "Target id invalid");
new_edge.data.weight = data.weight;
new_edge.data.duration = data.duration;
new_edge.data.distance = data.distance;
new_edge.data.shortcut = data.shortcut;
new_edge.data.turn_id = data.id;
BOOST_ASSERT_MSG(new_edge.data.turn_id != INT_MAX, // 2^31
+8 -3
View File
@@ -17,7 +17,8 @@ struct QueryEdge
struct EdgeData
{
explicit EdgeData()
: turn_id(0), shortcut(false), weight(0), duration(0), forward(false), backward(false)
: turn_id(0), shortcut(false), weight(0), duration(0), forward(false), backward(false),
distance(0)
{
}
@@ -25,10 +26,11 @@ struct QueryEdge
const bool shortcut,
const EdgeWeight weight,
const EdgeWeight duration,
const EdgeDistance distance,
const bool forward,
const bool backward)
: turn_id(turn_id), shortcut(shortcut), weight(weight), duration(duration),
forward(forward), backward(backward)
forward(forward), backward(backward), distance(distance)
{
}
@@ -40,6 +42,7 @@ struct QueryEdge
turn_id = other.id;
forward = other.forward;
backward = other.backward;
distance = other.distance;
}
// this ID is either the middle node of the shortcut, or the ID of the edge based node (node
// based edge) storing the appropriate data. If `shortcut` is set to true, we get the middle
@@ -50,6 +53,7 @@ struct QueryEdge
EdgeWeight duration : 30;
std::uint32_t forward : 1;
std::uint32_t backward : 1;
EdgeDistance distance;
} data;
QueryEdge() : source(SPECIAL_NODEID), target(SPECIAL_NODEID) {}
@@ -69,7 +73,8 @@ struct QueryEdge
return (source == right.source && target == right.target &&
data.weight == right.data.weight && data.duration == right.data.duration &&
data.shortcut == right.data.shortcut && data.forward == right.data.forward &&
data.backward == right.data.backward && data.turn_id == right.data.turn_id);
data.backward == right.data.backward && data.turn_id == right.data.turn_id &&
data.distance == right.data.distance);
}
};
}