Trigger rebuild of fingerprint everytime

This commit is contained in:
DennisOSRM 2013-07-19 15:00:41 +02:00
parent 61c2ea9225
commit 4961b819f3
3 changed files with 69 additions and 1 deletions

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@ -18,7 +18,7 @@ add_custom_command(OUTPUT ${CMAKE_SOURCE_DIR}/Util/UUID.h
${CMAKE_SOURCE_DIR}/cmake/UUID-Config.cmake
DEPENDS
${CMAKE_SOURCE_DIR}/cmake/UUID-Config.cmake
${CMAKE_SOURCE_DIR}/Util/UUID.h
${CMAKE_SOURCE_DIR}/Util/UUID.cpp
COMMENT "Configuring UUID.cpp"
VERBATIM)

56
Util/UUID.cpp.in Normal file
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@ -0,0 +1,56 @@
/*
open source routing machine
Copyright (C) Dennis Luxen, others 2010
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU AFFERO General Public License as published by
the Free Software Foundation; either version 3 of the License, or
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
or see http://www.gnu.org/licenses/agpl.txt.
*/
#include "UUID.h"
#cmakedefine01 HAS64BITS
#cmakedefine MD5PREPARE "${MD5PREPARE}"
#cmakedefine MD5RTREE "${MD5RTREE}"
#cmakedefine MD5NODEINFO "${MD5NODEINFO}"
#cmakedefine MD5GRAPH "${MD5GRAPH}"
#cmakedefine MD5OBJECTS "${MD5OBJECTS}"
UUID::UUID() : magic_number(1297240911) {
boost::uuids::name_generator gen(named_uuid);
std::string temp_string(__DATE__);
temp_string += __TIME__;
std::copy(MD5PREPARE, MD5PREPARE+strlen(MD5PREPARE), md5_prepare);
temp_string += md5_prepare;
std::copy(MD5RTREE, MD5RTREE+32, md5_tree);
temp_string += md5_tree;
std::copy(MD5NODEINFO, MD5NODEINFO+32, md5_nodeinfo);
temp_string += md5_nodeinfo;
std::copy(MD5GRAPH, MD5GRAPH+32, md5_graph);
temp_string += md5_graph;
std::copy(MD5OBJECTS, MD5OBJECTS+32, md5_objects);
temp_string += md5_objects;
named_uuid = gen(temp_string);
has_64_bits = HAS64BITS;
}
UUID::~UUID() {
}
const boost::uuids::uuid & UUID::GetUUID() const {
return named_uuid;
}

12
cmake/UUID-Config.cmake Normal file
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@ -0,0 +1,12 @@
set(oldfile ${CMAKE_SOURCE_DIR}/../Util/UUID.cpp)
if (EXISTS ${oldfile})
file(REMOVE_RECURSE ${oldfile})
endif()
file(MD5 ${CMAKE_SOURCE_DIR}/../createHierarchy.cpp MD5PREPARE)
file(MD5 ${CMAKE_SOURCE_DIR}/../DataStructures/StaticRTree.h MD5RTREE)
file(MD5 ${CMAKE_SOURCE_DIR}/../DataStructures/NodeInformationHelpDesk.h MD5NODEINFO)
file(MD5 ${CMAKE_SOURCE_DIR}/../Util/GraphLoader.h MD5GRAPH)
file(MD5 ${CMAKE_SOURCE_DIR}/../Server/DataStructures/QueryObjectsStorage.cpp MD5OBJECTS)
CONFIGURE_FILE( ${CMAKE_SOURCE_DIR}/../Util/UUID.cpp.in ${CMAKE_SOURCE_DIR}/../Util/UUID.cpp )