Refactoring _Coordinate class

This commit is contained in:
Dennis Luxen
2013-08-14 13:12:28 +02:00
parent 916387748c
commit 4748bca8a4
21 changed files with 113 additions and 92 deletions
+12 -12
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@@ -18,8 +18,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
or see http://www.gnu.org/licenses/agpl.txt.
*/
#ifndef COORDINATE_H_
#define COORDINATE_H_
#ifndef FIXED_POINT_COORDINATE_H_
#define FIXED_POINT_COORDINATE_H_
#include "../Util/StringUtil.h"
@@ -31,11 +31,11 @@ or see http://www.gnu.org/licenses/agpl.txt.
static const double COORDINATE_PRECISION = 1000000.;
struct _Coordinate {
struct FixedPointCoordinate {
int lat;
int lon;
_Coordinate () : lat(INT_MIN), lon(INT_MIN) {}
explicit _Coordinate (int t, int n) : lat(t) , lon(n) {}
FixedPointCoordinate () : lat(INT_MIN), lon(INT_MIN) {}
explicit FixedPointCoordinate (int t, int n) : lat(t) , lon(n) {}
void Reset() {
lat = INT_MIN;
@@ -55,12 +55,12 @@ struct _Coordinate {
}
return true;
}
bool operator==(const _Coordinate & other) const {
bool operator==(const FixedPointCoordinate & other) const {
return lat == other.lat && lon == other.lon;
}
};
inline std::ostream & operator<<(std::ostream & out, const _Coordinate & c){
inline std::ostream & operator<<(std::ostream & out, const FixedPointCoordinate & c){
out << "(" << c.lat << "," << c.lon << ")";
return out;
}
@@ -93,11 +93,11 @@ inline double ApproximateDistance( const int lat1, const int lon1, const int lat
return distance;
}
inline double ApproximateDistance(const _Coordinate &c1, const _Coordinate &c2) {
inline double ApproximateDistance(const FixedPointCoordinate &c1, const FixedPointCoordinate &c2) {
return ApproximateDistance( c1.lat, c1.lon, c2.lat, c2.lon );
}
inline double ApproximateEuclideanDistance(const _Coordinate &c1, const _Coordinate &c2) {
inline double ApproximateEuclideanDistance(const FixedPointCoordinate &c1, const FixedPointCoordinate &c2) {
assert(c1.lat != INT_MIN);
assert(c1.lon != INT_MIN);
assert(c2.lat != INT_MIN);
@@ -122,7 +122,7 @@ static inline void convertInternalLatLonToString(const int value, std::string &
output = string;
}
static inline void convertInternalCoordinateToString(const _Coordinate & coord, std::string & output) {
static inline void convertInternalCoordinateToString(const FixedPointCoordinate & coord, std::string & output) {
std::string tmp;
convertInternalLatLonToString(coord.lon, tmp);
output = tmp;
@@ -131,7 +131,7 @@ static inline void convertInternalCoordinateToString(const _Coordinate & coord,
output += tmp;
output += " ";
}
static inline void convertInternalReversedCoordinateToString(const _Coordinate & coord, std::string & output) {
static inline void convertInternalReversedCoordinateToString(const FixedPointCoordinate & coord, std::string & output) {
std::string tmp;
convertInternalLatLonToString(coord.lat, tmp);
output = tmp;
@@ -141,4 +141,4 @@ static inline void convertInternalReversedCoordinateToString(const _Coordinate &
output += " ";
}
#endif /* COORDINATE_H_ */
#endif /* FIXED_POINT_COORDINATE_H_ */
+2 -1
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@@ -31,7 +31,8 @@ or see http://www.gnu.org/licenses/agpl.txt.
class HilbertCode : boost::noncopyable {
public:
static uint64_t GetHilbertNumberForCoordinate(
const _Coordinate & current_coordinate) {
const FixedPointCoordinate & current_coordinate
) {
unsigned location[2];
location[0] = current_coordinate.lat+( 90*COORDINATE_PRECISION);
location[1] = current_coordinate.lon+(180*COORDINATE_PRECISION);
+6 -6
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@@ -107,8 +107,8 @@ public:
}
inline bool FindNearestNodeCoordForLatLon(
const _Coordinate& input_coordinate,
_Coordinate& result,
const FixedPointCoordinate& input_coordinate,
FixedPointCoordinate& result,
const unsigned zoom_level = 18
) const {
PhantomNode resulting_phantom_node;
@@ -121,7 +121,7 @@ public:
}
inline bool FindPhantomNodeForCoordinate(
const _Coordinate & input_coordinate,
const FixedPointCoordinate & input_coordinate,
PhantomNode & resulting_phantom_node,
const unsigned zoom_level
) const {
@@ -164,9 +164,9 @@ private:
NodeInfo b;
while(!nodes_input_stream.eof()) {
nodes_input_stream.read((char *)&b, sizeof(NodeInfo));
coordinateVector.push_back(_Coordinate(b.lat, b.lon));
coordinateVector.push_back(FixedPointCoordinate(b.lat, b.lon));
}
std::vector<_Coordinate>(coordinateVector).swap(coordinateVector);
std::vector<FixedPointCoordinate>(coordinateVector).swap(coordinateVector);
nodes_input_stream.close();
SimpleLogger().Write(logDEBUG) << "Loading edge data";
@@ -191,7 +191,7 @@ private:
SimpleLogger().Write(logDEBUG) << "Opening NN indices";
}
std::vector<_Coordinate> coordinateVector;
std::vector<FixedPointCoordinate> coordinateVector;
std::vector<NodeID> origEdgeData_viaNode;
std::vector<unsigned> origEdgeData_nameID;
std::vector<TurnInstruction> origEdgeData_turnInstruction;
+10 -3
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@@ -24,13 +24,20 @@ or see http://www.gnu.org/licenses/agpl.txt.
#include "Coordinate.h"
struct PhantomNode {
PhantomNode() : edgeBasedNode(UINT_MAX), nodeBasedEdgeNameID(UINT_MAX), weight1(INT_MAX), weight2(INT_MAX), ratio(0.) {}
PhantomNode() :
edgeBasedNode(UINT_MAX),
nodeBasedEdgeNameID(UINT_MAX),
weight1(INT_MAX),
weight2(INT_MAX),
ratio(0.)
{ }
NodeID edgeBasedNode;
unsigned nodeBasedEdgeNameID;
int weight1;
int weight2;
double ratio;
_Coordinate location;
FixedPointCoordinate location;
void Reset() {
edgeBasedNode = UINT_MAX;
nodeBasedEdgeNameID = UINT_MAX;
@@ -88,7 +95,7 @@ inline std::ostream& operator<<(std::ostream &out, const PhantomNode & pn){
struct NodesOfEdge {
NodeID edgeBasedNode;
double ratio;
_Coordinate projectedPoint;
FixedPointCoordinate projectedPoint;
};
#endif /* PHANTOMNODES_H_ */
+2 -2
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@@ -33,14 +33,14 @@ SearchEngine::SearchEngine(
void SearchEngine::GetCoordinatesForNodeID(
NodeID id,
_Coordinate& result
FixedPointCoordinate& result
) const {
result.lat = _queryData.nodeHelpDesk->getLatitudeOfNode(id);
result.lon = _queryData.nodeHelpDesk->getLongitudeOfNode(id);
}
void SearchEngine::FindPhantomNodeForCoordinate(
const _Coordinate & location,
const FixedPointCoordinate & location,
PhantomNode & result,
const unsigned zoomLevel
) const {
+5 -5
View File
@@ -45,17 +45,17 @@ public:
AlternativeRouting<SearchEngineData> alternativePaths;
SearchEngine(
QueryGraph * g,
NodeInformationHelpDesk * nh,
QueryGraph * g,
NodeInformationHelpDesk * nh,
std::vector<std::string> & n
);
~SearchEngine();
void GetCoordinatesForNodeID(NodeID id, _Coordinate& result) const;
void GetCoordinatesForNodeID(NodeID id, FixedPointCoordinate& result) const;
void FindPhantomNodeForCoordinate(
const _Coordinate & location,
PhantomNode & result,
const FixedPointCoordinate & location,
PhantomNode & result,
unsigned zoomLevel
) const;
+3 -3
View File
@@ -27,16 +27,16 @@ or see http://www.gnu.org/licenses/agpl.txt.
#include <climits>
struct SegmentInformation {
_Coordinate location;
FixedPointCoordinate location;
NodeID nameID;
double length;
unsigned duration;
double bearing;
TurnInstruction turnInstruction;
bool necessary;
SegmentInformation(const _Coordinate & loc, const NodeID nam, const double len, const unsigned dur, const TurnInstruction tInstr, const bool nec) :
SegmentInformation(const FixedPointCoordinate & loc, const NodeID nam, const double len, const unsigned dur, const TurnInstruction tInstr, const bool nec) :
location(loc), nameID(nam), length(len), duration(dur), bearing(0.), turnInstruction(tInstr), necessary(nec) {}
SegmentInformation(const _Coordinate & loc, const NodeID nam, const double len, const unsigned dur, const TurnInstruction tInstr) :
SegmentInformation(const FixedPointCoordinate & loc, const NodeID nam, const double len, const unsigned dur, const TurnInstruction tInstr) :
location(loc), nameID(nam), length(len), duration(dur), bearing(0.), turnInstruction(tInstr), necessary(tInstr != 0) {}
};
+34 -34
View File
@@ -100,8 +100,8 @@ private:
max_lat = std::max(max_lat, other.max_lat);
}
inline _Coordinate Centroid() const {
_Coordinate centroid;
inline FixedPointCoordinate Centroid() const {
FixedPointCoordinate centroid;
//The coordinates of the midpoints are given by:
//x = (x1 + x2) /2 and y = (y1 + y2) /2.
centroid.lon = (min_lon + max_lon)/2;
@@ -110,10 +110,10 @@ private:
}
inline bool Intersects(const RectangleInt2D & other) const {
_Coordinate upper_left (other.max_lat, other.min_lon);
_Coordinate upper_right(other.max_lat, other.max_lon);
_Coordinate lower_right(other.min_lat, other.max_lon);
_Coordinate lower_left (other.min_lat, other.min_lon);
FixedPointCoordinate upper_left (other.max_lat, other.min_lon);
FixedPointCoordinate upper_right(other.max_lat, other.max_lon);
FixedPointCoordinate lower_right(other.min_lat, other.max_lon);
FixedPointCoordinate lower_left (other.min_lat, other.min_lon);
return (
Contains(upper_left)
@@ -123,7 +123,7 @@ private:
);
}
inline double GetMinDist(const _Coordinate & location) const {
inline double GetMinDist(const FixedPointCoordinate & location) const {
bool is_contained = Contains(location);
if (is_contained) {
return 0.0;
@@ -169,13 +169,13 @@ private:
return min_dist;
}
inline double GetMinMaxDist(const _Coordinate & location) const {
inline double GetMinMaxDist(const FixedPointCoordinate & location) const {
double min_max_dist = DBL_MAX;
//Get minmax distance to each of the four sides
_Coordinate upper_left (max_lat, min_lon);
_Coordinate upper_right(max_lat, max_lon);
_Coordinate lower_right(min_lat, max_lon);
_Coordinate lower_left (min_lat, min_lon);
FixedPointCoordinate upper_left (max_lat, min_lon);
FixedPointCoordinate upper_right(max_lat, max_lon);
FixedPointCoordinate lower_right(min_lat, max_lon);
FixedPointCoordinate lower_left (min_lat, min_lon);
min_max_dist = std::min(
min_max_dist,
@@ -211,7 +211,7 @@ private:
return min_max_dist;
}
inline bool Contains(const _Coordinate & location) const {
inline bool Contains(const FixedPointCoordinate & location) const {
bool lats_contained =
(location.lat > min_lat) && (location.lat < max_lat);
bool lons_contained =
@@ -303,7 +303,7 @@ public:
input_wrapper_vector[element_counter].m_array_index = element_counter;
//Get Hilbert-Value for centroid in mercartor projection
DataT & current_element = input_data_vector[element_counter];
_Coordinate current_centroid = current_element.Centroid();
FixedPointCoordinate current_centroid = current_element.Centroid();
current_centroid.lat = COORDINATE_PRECISION*lat2y(current_centroid.lat/COORDINATE_PRECISION);
uint64_t current_hilbert_value = HilbertCode::GetHilbertNumberForCoordinate(current_centroid);
@@ -449,7 +449,7 @@ public:
}
/*
inline void FindKNearestPhantomNodesForCoordinate(
const _Coordinate & location,
const FixedPointCoordinate & location,
const unsigned zoom_level,
const unsigned candidate_count,
std::vector<std::pair<PhantomNode, double> > & result_vector
@@ -465,7 +465,7 @@ public:
double min_max_dist = DBL_MAX;
bool found_a_nearest_edge = false;
_Coordinate nearest, current_start_coordinate, current_end_coordinate;
FixedPointCoordinate nearest, current_start_coordinate, current_end_coordinate;
//initialize queue with root element
std::priority_queue<QueryCandidate> traversal_queue;
@@ -493,8 +493,8 @@ public:
double current_ratio = 0.;
double current_perpendicular_distance = ComputePerpendicularDistance(
input_coordinate,
_Coordinate(current_edge.lat1, current_edge.lon1),
_Coordinate(current_edge.lat2, current_edge.lon2),
FixedPointCoordinate(current_edge.lat1, current_edge.lon1),
FixedPointCoordinate(current_edge.lat2, current_edge.lon2),
nearest,
&current_ratio
);
@@ -523,11 +523,11 @@ public:
1 == abs(current_edge.id - result_phantom_node.edgeBasedNode )
&& CoordinatesAreEquivalent(
current_start_coordinate,
_Coordinate(
FixedPointCoordinate(
current_edge.lat1,
current_edge.lon1
),
_Coordinate(
FixedPointCoordinate(
current_edge.lat2,
current_edge.lon2
),
@@ -563,14 +563,14 @@ public:
const double distance_to_edge =
ApproximateDistance (
_Coordinate(nearest_edge.lat1, nearest_edge.lon1),
FixedPointCoordinate(nearest_edge.lat1, nearest_edge.lon1),
result_phantom_node.location
);
const double length_of_edge =
ApproximateDistance(
_Coordinate(nearest_edge.lat1, nearest_edge.lon1),
_Coordinate(nearest_edge.lat2, nearest_edge.lon2)
FixedPointCoordinate(nearest_edge.lat1, nearest_edge.lon1),
FixedPointCoordinate(nearest_edge.lat2, nearest_edge.lon2)
);
const double ratio = (found_a_nearest_edge ?
@@ -596,7 +596,7 @@ public:
*/
bool FindPhantomNodeForCoordinate(
const _Coordinate & input_coordinate,
const FixedPointCoordinate & input_coordinate,
PhantomNode & result_phantom_node,
const unsigned zoom_level
) {
@@ -611,7 +611,7 @@ public:
double min_max_dist = DBL_MAX;
bool found_a_nearest_edge = false;
_Coordinate nearest, current_start_coordinate, current_end_coordinate;
FixedPointCoordinate nearest, current_start_coordinate, current_end_coordinate;
//initialize queue with root element
std::priority_queue<QueryCandidate> traversal_queue;
@@ -650,8 +650,8 @@ public:
double current_ratio = 0.;
double current_perpendicular_distance = ComputePerpendicularDistance(
input_coordinate,
_Coordinate(current_edge.lat1, current_edge.lon1),
_Coordinate(current_edge.lat2, current_edge.lon2),
FixedPointCoordinate(current_edge.lat1, current_edge.lon1),
FixedPointCoordinate(current_edge.lat2, current_edge.lon2),
nearest,
&current_ratio
);
@@ -680,11 +680,11 @@ public:
1 == abs(current_edge.id - result_phantom_node.edgeBasedNode )
&& CoordinatesAreEquivalent(
current_start_coordinate,
_Coordinate(
FixedPointCoordinate(
current_edge.lat1,
current_edge.lon1
),
_Coordinate(
FixedPointCoordinate(
current_edge.lat2,
current_edge.lon2
),
@@ -768,10 +768,10 @@ private:
}
inline double ComputePerpendicularDistance(
const _Coordinate& inputPoint,
const _Coordinate& source,
const _Coordinate& target,
_Coordinate& nearest, double *r) const {
const FixedPointCoordinate& inputPoint,
const FixedPointCoordinate& source,
const FixedPointCoordinate& target,
FixedPointCoordinate& nearest, double *r) const {
const double x = static_cast<double>(inputPoint.lat);
const double y = static_cast<double>(inputPoint.lon);
const double a = static_cast<double>(source.lat);
@@ -815,7 +815,7 @@ private:
return (p-x)*(p-x) + (q-y)*(q-y);
}
inline bool CoordinatesAreEquivalent(const _Coordinate & a, const _Coordinate & b, const _Coordinate & c, const _Coordinate & d) const {
inline bool CoordinatesAreEquivalent(const FixedPointCoordinate & a, const FixedPointCoordinate & b, const FixedPointCoordinate & c, const FixedPointCoordinate & d) const {
return (a == b && c == d) || (a == c && b == d) || (a == d && b == c);
}